Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 15:00:30 Player: star Result: Destroyed self with Long-range Missile Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (128) 640 Value Destroyed (5121) 5121 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1245) 1245 TOTAL SCORE: 12366 Bonus ------- High Alert Combat Kills 1031 Follower Combat Kills 150 Met Data Miner 300 Friendly Fire -236 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 170/170 System Corruption 24% Temperature Cool (0) Movement Treading (240) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Medium Treads > --- UTILITY (9) ------ Improved Medium Armor Plating > --- WEAPON (2) ------- Long-range Missile Launcher Ripper > --- INVENTORY (5) ---- Structural Scanner Makeshift Hacking Suite Makeshift Hammer Segregator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Salvage Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer Hardened Medium Armor Plating Layered Medium Armor Plating Thermal Shield Improved Hardlight Generator > --- WEAPON ----------- Power Sword Heavy Pick > --- INVENTORY -------- Flexi-carbon Leg Matter Compressor Gatling Laser Rocket Array Precision Rocket Launcher Precision Rocket Launcher Tiamat Missile Launcher Scythe Power Sword Power Sword [Rating: 77] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Makeshift Hover Unit Flight Unit Nuclear Pulse Thruster Utility Enhanced Optical Array Device Focal Shield Storage Small Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Power Sword Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Precision Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . . 2 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . . 2 . . . Utility 7 | . . . . . 4 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 162 | 7 8 8 6 4 12 6 10 . 30 30 21 10 10 Power 12 | 1 . 1 1 . 1 1 . . . 2 3 1 1 Engine 5 | 1 . . . . 1 1 . . . 1 . 1 . Core 5 | . . 1 1 . . . . . . . 3 . . Reactor 2 | . . . . . . . . . . 1 . . 1 Propulsion 40 | 2 . 1 3 . 2 3 . . 8 8 11 . 2 Treads 8 | . . . . . 1 3 . . 3 . . . 1 Leg 27 | 2 . 1 3 . 1 . . . 1 8 11 . . Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . . Flight 3 | . . . . . . . . . 2 . . . 1 Utility 35 | 1 1 2 . 1 6 2 2 . 3 11 1 4 1 Device 10 | . 1 1 . . 1 . . . 2 4 . 1 . Storage 2 | 1 . . . . . . . . . 1 . . . Processor 9 | . . 1 . . 3 . . . . 4 . 1 . Hackware 1 | . . . . . 1 . . . . . . . . Protection 13 | . . . . 1 1 2 2 . 1 2 1 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 75 | 3 7 4 2 3 3 . 8 . 19 9 6 5 6 Energy Gun 10 | 1 3 2 1 . . . . . 1 2 . . . Energy Cannon 11 | . 4 2 . . . . 2 . 3 . . . . Ballistic Gun 17 | 2 . . 1 2 3 . 3 . 5 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 21 | . . . . 1 . . 2 . 8 3 3 2 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 1 Slashing Weapon 9 | . . . . . . . . . . 2 2 2 3 Piercing Weapon 5 | . . . . . . . 1 . 2 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 . . . . Corrupted Parts 5 | . . . 3 . . . . . . . . . 2 System Corruption 19 | . . . 7 . . . . . . . . . 12 Parts Lost 69 | . 1 7 . 1 1 . 2 . 22 7 15 1 12 Power 6 | . . . . 1 . . . . 1 . 3 . 1 Propulsion 20 | . . 2 . . . . . . 5 3 5 1 4 Utility 21 | . . 1 . . . . 1 . 9 3 3 . 4 Weapon 22 | . 1 4 . . 1 . 1 . 7 1 4 . 3 Highest Loss Streak 14 | . 1 3 . 1 1 . 1 . 10 2 14 1 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 95 89 90 90 91 97 99 100 52 62 78 78 43 Engine 3 | . 14 5 . . 5 7 7 7 3 . . 4 1 Core 2 | . . 8 13 5 . . . . . . 1 . . Treads 2 | . . . . . . 14 15 15 6 . . . 1 Leg 13 | . 28 19 20 28 17 . . . . 15 20 18 5 Flight 1 | . . . . . . . . . 3 3 . . 3 Device 5 | . 10 7 . . 4 7 7 7 5 10 7 4 1 Storage 6 | . 14 14 14 14 9 7 7 7 3 2 5 5 1 Processor 12 | . . 5 14 3 18 15 15 15 3 10 21 21 7 Hackware 1 | . . . . . 8 7 7 7 1 . . . . Protection 8 | . . . . 10 11 20 22 23 8 4 7 8 6 Energy Gun 3 | . 14 16 13 1 . . . . 1 . . . . Energy Cannon 2 | . 8 10 6 . . . 5 7 1 . . . . Ballistic Gun 4 | . 5 . 5 26 16 15 7 7 7 . . . . Impact Weapon 1 | . . . . . . . . . . . . 3 4 Slashing Weapon 2 | . . . . . . . . . . 4 4 5 3 Peak Build Rating 77 | 6 10 9 17 21 32 38 42 41 41 69 77 65 62 Average Rating 35 | 4 8 8 11 18 27 34 40 41 24 43 61 58 35 On Entrance 29 | . 6 9 8 17 18 30 38 41 41 33 69 35 62 Naked Turns 2 | . . . . . . . . . 2 . . . . Heaviest Build 53 | 12 15 17 16 21 23 32 39 39 39 49 53 39 34 Greatest Support 75 | 20 20 20 30 30 35 42 42 42 42 70 75 45 30 Greatest Overweight (x) 5 | . . 1 1 . 1 1 . . 2 2 5 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 6 6 10 10 6 Most Carried 10 | 1 8 8 8 8 8 8 8 8 8 10 10 10 10 Average Carried 7 | . 4 6 7 8 6 7 7 8 5 5 9 9 6 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 5 10 10 10 5 Final Carried 10 | 1 7 8 8 8 8 8 8 8 5 10 8 10 4 Class Distribution -------------------- 59% | Mutant 31% | Scavenger-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Derelict-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Gladiator | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Matter Collected 3512 | 198 169 75 125 231 212 10 234 . 573 631 633 286 135 Remotely . | . . . . . . . . . . . . . . Salvage Created 5121 | . 364 374 166 314 234 10 508 . 605 1044 621 443 438 Parts 226 | . 21 19 7 18 19 . 26 . 22 40 32 13 9 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . 15 . 29 . . 5 7 Prevented 17 | . . . . . . . 7 . 5 . . . 5 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Combat Hostiles Destroyed 111 | . 8 12 2 9 4 . 12 . 10 25 10 7 12 Melee 15 | . . . . . . . . . 1 9 4 . 1 Guns 32 | . 5 5 2 7 4 . 2 . 6 1 . . . Cannons 12 | . 3 4 . . . . 4 . 1 . . . . AOE 51 | . . 2 . 2 . . 6 . 2 15 6 7 11 Classes Destroyed 18 | . 2 2 1 3 1 . . . 3 3 2 1 . Worker 5 | . . . . 2 . 1 . . . 1 1 . . Builder 2 | . . . . . . . . . . . 2 . . Tunneler 2 | . . . . 1 . . . . . . 1 . . Hauler 1 | . . . . . . . . . . 1 . . . Recycler 1 | . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . . . . . . 2 . . Operator 1 | . 1 . . . . . . . . . . . . Drone 1 | . . . . . . . . . 1 . . . . Watcher 3 | . . . . . 2 . . . . 1 . . . Swarmer 24 | . . 6 . 3 . . 2 . . 3 . 7 3 Grunt 58 | . 8 4 . 5 . . 7 . 5 17 7 . 5 Brawler 6 | . . . . . . . . . 1 1 . . 4 Duelist 5 | . . . . 1 . . 1 . 1 1 1 . . Sentry 10 | . . 2 . . 3 . 2 . 1 1 1 . . Demolisher 2 | . . . . . . . . . 2 . . . . Hunter 4 | . . . 2 . 1 . . . . . 1 . . Programmer 2 | . . . . . . . . . . 2 . . . Packrat 1 | . . . . . . . . . . . . 1 . Samaritan 2 | . . . . . . . . . . . . 2 . Best Kill Streak 9 | . 3 3 2 5 2 1 7 . 4 8 5 4 9 Combat Bots Only 9 | . 3 3 2 3 1 . 7 . 4 6 5 4 9 Max Kills in Single Turn 4 | . 1 2 1 3 1 1 2 . 1 2 4 2 3 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 3 | . . 2 . 2 . . 2 . 1 2 3 2 3 Melee 1 | . . . . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Hostile Shots Fired 710 | . 33 54 . 21 18 . 73 . 104 147 176 11 73 Missed 182 | . 9 9 . 6 4 . 18 . 17 61 36 3 19 Damage Taken 10145 | . 282 625 29 197 330 . 752 . 2205 1544 2551 156 1474 Core 2251 | . 31 145 . 32 69 . 86 . 453 430 735 44 226 Absorbed by Shields 42 | . . . . . . . . . . . 42 . . Ignored by Resistances 13 | . . . . . . . . . . . . 13 . Core Remaining (%) 55 | 100 . . . 16 87 . . . 23 49 . . . Volleys Fired 244 | . 21 26 43 21 12 . 20 . 49 32 6 8 6 Largest 2 | . 2 2 2 2 2 . 2 . 2 2 1 1 1 Hottest 120 | . 120 120 68 68 52 . 99 . 108 91 43 43 45 Shots Fired 393 | . 39 50 56 42 24 . 32 . 98 33 6 8 5 Gun 264 | . 24 24 56 41 24 . 13 . 73 9 . . . Cannon 63 | . 15 26 . . . . 12 . 10 . . . . Launcher 66 | . . . . 1 . . 7 . 15 24 6 8 5 Special . | . . . . . . . . . . . . . . Kinetic 161 | . 9 . 12 36 24 . 13 . 58 9 . . . Thermal 51 | . 15 26 . . . . . . 10 . . . . Explosive 66 | . . . . 1 . . 7 . 15 24 6 8 5 Electromagnetic 115 | . 15 24 44 5 . . 12 . 15 . . . . Robot Hit Streak 28 | . 11 14 12 8 13 . 17 . 15 27 28 2 14 Robot Miss Streak 6 | . 3 2 1 3 2 . 2 . 6 2 2 1 1 Penetration Max 1 | . . . . 1 . . . . . . . . . Secondary Targets 3 | . . 1 . 1 . . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . 1 . . . . Shots Hit Robots 340 | . 31 41 15 31 22 . 23 . 60 62 25 14 16 Core Hits 341 | . 15 18 6 24 14 . 32 . 79 68 30 13 42 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . . . . 1 Critical Strikes 15 | . . . . 1 . . . . . 7 5 . 2 Destroy 2 | . . . . 1 . . . . . 1 . . . Smash 1 | . . . . . . . . . . . . . 1 Sever 12 | . . . . . . . . . . 6 5 . 1 Melee Attacks 103 | . . . . . . . 1 . 4 45 28 12 13 Impact 3 | . . . . . . . . . . . . 1 2 Slashing 88 | . . . . . . . . . . 41 25 11 11 Piercing 12 | . . . . . . . 1 . 4 4 3 . . Sneak Attacks 11 | . . . . . . . . . . 4 2 5 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 2 1 . 2 Damage Inflicted 16565 | . 468 701 252 676 392 3 1062 . 2887 4933 2028 1509 1654 Guns 3008 | . 276 256 193 523 392 . 270 . 898 200 . . . Cannons 945 | . 192 371 . . . . 253 . 129 . . . . Explosions 9109 | . . 68 59 145 . . 539 . 1805 3448 1116 699 1230 Melee 3484 | . . . . . . . . . 55 1285 910 810 424 Ramming 19 | . . 6 . 8 . 3 . . . . 2 . . Kinetic 2228 | . 75 . . 496 392 . 270 . 795 200 . . . Thermal 999 | . 192 439 59 . . . . . 248 61 . . . Explosive 8802 | . . . . 145 . . 539 . 1686 3387 1116 699 1230 Electromagnetic 1033 | . 201 256 193 27 . . 253 . 103 . . . . Impact 113 | . . . . . . . . . . . . . 113 Slashing 3116 | . . . . . . . . . . 1144 851 810 311 Piercing 255 | . . . . . . . . . 55 141 59 . . Highest Corruption 24 | . . . 7 7 . . . . 4 2 . . 24 Average Corruption 6 | . . . 6 7 . . . . 4 1 . . 18 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 64 | . . . 16 13 . . . . 14 3 . . 18 Message Errors 14 | . . . 3 2 . . . . 4 1 . . 4 Matter Fused 12 | . . . 2 4 . . . . 3 1 . . 2 Heat Flow Errors 12 | . . . 6 . . . . . 3 . . . 3 Energy Discharges 3 | . . . . 1 . . . . 1 . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 12 | . . . 3 3 . . . . 2 . . . 4 Misfires 4 | . . . 2 1 . . . . 1 . . . . Alerts 2 | . . . . . . . . . . 1 . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 636 | . . . . . . . . . 13 132 71 314 106 Projectiles . | . . . . . . . . . . . . . . Explosions 147 | . . . . . . . . . 13 69 17 5 43 Melee 489 | . . . . . . . . . . 63 54 309 63 Knockbacks 2 | . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 874 | . . 39 29 . . . 19 . 28 337 162 53 207 Shots 28 | . . 1 1 . . . 3 . 1 9 3 1 9 Rammed . | . . . . . . . . . . . . . . Targets Rammed 4 | . . 1 . 1 . 1 . . . . 1 . . Kicked 3 | . . 1 . 1 . . . . . . 1 . . Crushed 1 | . . . . . . 1 . . . . . . . Highest Temperature 485 | . 180 485 273 99 23 . 271 . 360 16 49 . 255 Average Temperature 92 | . 60 145 72 35 9 . 106 . 141 6 21 . 102 Received Heat Transfer 3040 | . 171 267 . 90 54 . 201 . 648 409 912 . 288 Effects 6 | . . 2 1 . . . . . 3 . . . . Shutdowns 4 | . . 2 . . . . . . 2 . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Fried 4 | . 1 1 2 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . 1 4 . 1 . . . . . . . . . Heat Transferred 1634 | . 407 777 50 . . . . . 350 50 . . . Parts Sabotaged 2 | . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 1 . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Peak Influence 1566 | . 215 314 . 258 266 155 . . . 1566 766 . . Initial 912 | . . 83 . . 100 120 . . . 912 711 . . Average 525 | . 96 184 . 149 160 145 . . . 1263 722 . . Maximum Alert Level 4 | . 1 1 . 1 1 . . . . 4 3 . . Low Security (%) 47 | 100 92 71 . 74 82 100 . . . . . . . Level 1 10 | . 7 28 . 25 17 . . . . . . . . Level 2 1 | . . . . . . . . . . . 10 . . Level 3 22 | . . . . . . . . . . 25 89 . . Level 4 18 | . . . . . . . . . . 74 . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 2 . . . . 1 . . . 2 4 . 1 Investigation 2 | . 1 . . . . . . . . 1 . . . Extermination 2 | . . . . . . . . . . 1 1 . . Reinforcement 2 | . 1 . . . . 1 . . . . . . . Assault 4 | . . . . . . . . . . . 3 . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Distress Signals 24 | . 1 . . . . . . . 23 . . . . Communications Jammed 2 | . . . . . . . . . . 2 . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 157 | . 13 11 . 10 6 1 12 . 25 31 14 9 25 Peak Tracking Total 15 | . 3 3 . 3 2 1 7 . 4 4 7 3 15 Tactical Retreats 13 | . 1 . . . . . . . . 6 . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Traps Triggered 1 | . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Machines Disabled 24 | . . . 4 1 . . 1 . 7 10 1 . . Max in Single Turn 4 | . . . 1 1 . . 1 . 4 4 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Machines Accessed 15 | . . . 1 . 1 3 2 4 1 1 . 2 . Terminals 6 | . . . . . 1 3 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 58 | . . . 1 . 2 6 7 32 1 3 . 6 . Successful 53 | . . . 1 . 1 4 7 32 1 1 . 6 . Failed 5 | . . . . . 1 2 . . . 2 . . . Catastrophic 1 | . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 4 | . . . . . . 3 . . . . . 1 . Terminals 15 | . . . . . 2 6 6 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 51 | . . . 1 . 1 3 7 32 1 . . 6 . Record 26 | . . . 1 . . 1 7 11 1 . . 5 . Part Schematic 13 | . . . . . . . . 13 . . . . . Robot Schematic 6 | . . . . . . 1 . 5 . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . 1 1 1 . 1 1 . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 1 . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 4 1 . . Machine Destruction 1 | . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Total Allies 5 | . . . . 2 . . . . 1 . . 2 . Largest Group 2 | . . . . 2 1 . . . 1 . . 2 . Highest-Rated Group 96 | . . . . 39 8 . . . 96 . . 62 . Highest-Rated Ally 96 | . . . . 31 8 . . . 96 . . 31 . Total Orders 1 | . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . 1 . . . Ally Attacks 60 | . . . . 7 . . . . 50 . . 3 . Total Damage 1704 | . . . . 127 . . . . 1555 . . 22 . Kills 9 | . . . . 1 . . . . 7 . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . 1 . 2 . . 2 1 Drone Launches 2 | . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Turns Passed 9579 | 74 361 673 912 397 392 284 857 151 1327 924 710 1888 629 Spaces Moved 5983 | 54 211 362 544 269 216 154 488 97 1036 731 297 1072 452 Core 47 | 1 . . . . . . . . 39 3 4 . . Treads 1147 | . . . . . 5 154 488 97 271 . . . 132 Legs 3477 | 53 211 362 544 269 211 . . . 16 347 293 1072 99 Wheels . | . . . . . . . . . . . . . . Hover 337 | . . . . . . . . . 337 . . . . Flight 975 | . . . . . . . . . 373 381 . . 221 Fastest Speed 37 | 50 120 120 120 120 120 157 157 157 37 37 120 120 45 Average Speed 132 | 118 120 156 147 120 131 165 157 157 104 88 129 169 111 Slowest Speed 300 | 120 120 190 190 120 240 250 157 157 250 197 300 190 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 35 64 90 77 20 5 64 75 83 19 5 97 49 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . . . 1 1 . . 2 1 . . . 1 . Known Exits Taken 3 | . . . . 1 . 1 . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 . 1 1 1 . 1 1 . Scrap Searched 11 | . . 1 . 1 . . 2 . 4 . . 3 . Spaces Dug 13 | . . . . . . . . . . . . 13 . Terrain Destroyed 567 | . . 6 2 10 . . 33 . 12 245 55 107 97 Melee . | . . . . . . . . . . . . . . Projectile 3 | . . . 1 2 . . . . . . . . . AOE 564 | . . 6 1 8 . . 33 . 12 245 55 107 97 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Total 7066 | 60 277 415 600 299 298 182 545 96 1174 889 572 1112 547 Wait 524 | . 31 16 2 5 58 18 19 . 48 42 214 3 68 Move 5968 | 53 210 361 543 268 215 153 487 96 1033 730 296 1071 452 Hop 1 | . . . . . . . . . 1 . . . . Pick Up 36 | . 6 3 3 . 1 1 4 . 7 4 1 6 . Fast Attach 66 | 6 1 3 6 . 2 1 1 . 7 19 9 5 6 Attach 29 | . 1 3 . . 4 1 1 . 10 2 4 1 2 Detach 2 | . . . . . . . . . . 1 1 . . Swap 68 | 1 6 2 . 4 6 4 8 . 13 10 8 4 2 Drop 28 | . 1 . 3 . . 3 4 . 2 6 6 3 . Fire 244 | . 21 26 43 21 12 . 20 . 49 32 6 8 6 Melee 96 | . . . . . . . 1 . 4 43 26 11 11 Ram . | . . . . . . . . . . . . . . Kick 3 | . . 1 . 1 . . . . . . 1 . . Crush 1 | . . . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 7) 436 | -10/Materials | Entered Mines 438 | -10/Mines | Met a Derelict bent on vengeance 768 | -10/Mines | Core integrity fell below 50% 807 | -10/Mines | Lost 3 parts (1n1u1w) 917 | -10/Mines | Learned 2 Materials zone layouts 1016 | -10/Mines | Discovered new exit (range 14) 1100 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1102 | -10/Mines | Discovered new exit (range 5) 1109 | -10/Mines | Entered Exiles 1109 | -10/Exiles | Found Exiles lab destroyed 1138 | -10/Exiles | Discovered new exit (range 15) 1277 | -10/Exiles | Learned location of Zion (-6) 1948 | -10/Exiles | Build established: Scavenger-Mutant 2012 | -10/Exiles | Discovered new exit (range 10) 2021 | -10/Exiles | Entered Mines 2173 | -9/Mines | Core integrity fell below 20% 2271 | -9/Mines | Identified exit to Materials 2375 | -9/Mines | Discovered exit to Materials (range 15) 2418 | -9/Mines | Entered Materials 2418 | -8/Materials | Accompanied by 1 ally 2418 | -8/Materials | Evolved 4 slots: Utility x4 2460 | -8/Materials | Build established: Mutant 2741 | -8/Materials | Discovered new exit (range 8) 2810 | -8/Materials | Entered Factory 2810 | -7/Factory | Evolved 2 slots: Utility x2 2881 | -7/Factory | Identified exit to Storage 2881 | -7/Factory | Identified exit to Lower Caves 3094 | -7/Factory | Entered Lower Caves 3098 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3249 | -7/Lower Caves | Learned location of Extension (-4) 3647 | -7/Lower Caves | Attracted the attention of an 0b10 base 3699 | -7/Lower Caves | Destroyed 7 combat bots 3709 | -7/Lower Caves | Learned Armory terminal intel 3709 | -7/Lower Caves | Learned Armory trap positions 3838 | -7/Lower Caves | Discovered new exit (range 3) 3941 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3951 | -7/Lower Caves | Entered Data Miner 3951 | -7/Data Miner | Discovered new exit (range 6) 3981 | -7/Data Miner | Met Data Miner 4025 | -7/Data Miner | Learned location of Section 7 (-2) 4025 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4049 | -7/Data Miner | Received God Mode back door access code from Data Miner 4102 | -7/Data Miner | Entered Proximity Caves 4104 | -6/Proximity Caves | Spotter reported a threat 4105 | -6/Proximity Caves | Spotter reported a threat 4463 | -6/Proximity Caves | Spotter reported a threat 4464 | -6/Proximity Caves | Lost 10 parts (2n6u2w) 4649 | -6/Proximity Caves | Spotter reported a threat 4752 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 4783 | -6/Proximity Caves | Learned location of 1 exit from Factory 4890 | -6/Proximity Caves | Core integrity fell below 50% 4986 | -6/Proximity Caves | Lost 4 parts (2n2w) 4986 | -6/Proximity Caves | Spotter reported a threat 4990 | -6/Proximity Caves | Escorted by Enhanced Grunt 5033 | -6/Proximity Caves | Spotter reported a threat 5068 | -6/Proximity Caves | Learned 4 Factory zone layouts 5236 | -6/Proximity Caves | Discovered new exit (range 14) 5278 | -6/Proximity Caves | Found Prototype Launcher 5278 | -6/Proximity Caves | Identified Rocket Array 5283 | -6/Proximity Caves | Found Rocket Array 5429 | -6/Proximity Caves | Entered Factory 5429 | -6/Factory | Evolved 2 slots: Propulsion x2 5430 | -6/Factory | Identified exit to Factory 5779 | -6/Factory | Search patrols dispatched 6081 | -6/Factory | Core integrity fell below 50% 6086 | -6/Factory | Discovered exit to Factory (range 21) 6107 | -6/Factory | Build established: Scavenger-Mutant 6353 | -6/Factory | Entered another Factory area 6353 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6361 | -5/Factory | Discovered new exit (range 6) 6653 | -5/Factory | First assault squad dispatched 6689 | -5/Factory | Build established: Gladiator 6866 | -5/Factory | Incoming assault squad redirected 6896 | -5/Factory | Core integrity fell below 50% 6932 | -5/Factory | Lost 14 parts (2p5n3u4w) 6968 | -5/Factory | Incoming assault squad redirected 7063 | -5/Factory | Entered Upper Caves 7145 | -5/Upper Caves | Build established: Mutant 7296 | -5/Upper Caves | Learned Factory interactive machine intel 7430 | -5/Upper Caves | Discovered new exit (range 10) 7451 | -5/Upper Caves | Learned Research emergency access door positions 7451 | -5/Upper Caves | Learned Factory security intel 7451 | -5/Upper Caves | Learned Extension garrison access intel 7451 | -5/Upper Caves | Learned Armory garrison access intel 7451 | -5/Upper Caves | A Commander dispatched an escort 7682 | -5/Upper Caves | Build established: Scavenger-Mutant 8951 | -5/Upper Caves | Entered another Upper Caves area 8951 | -5/Upper Caves | Accompanied by 2 allies 8952 | -5/Upper Caves | Commander's escort returned to base 9102 | -5/Upper Caves | Learned Factory emergency access door positions 9139 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9155 | -5/Upper Caves | Core integrity fell below 20% 9175 | -5/Upper Caves | Destroyed 9 combat bots 9178 | -5/Upper Caves | System corruption reached 10% 9184 | -5/Upper Caves | Released all parts (4) 9214 | -5/Upper Caves | Lost 11 parts (1p3n4u3w) 9263 | -5/Upper Caves | Encountered a Warlord checkpoint 9580 | -5/Upper Caves | Destroyed self with Long-range Missile Launcher Last Messages --------------- 09364_ System corrupted: Component data lost. 09396_ System corrupted: Ripper rejected. 09396_ Acquired Ripper. 09414_ System corrupted: Heat flow error (+207). 09416_ Acquired 10 matter. 09444_ B-60 Warrior shuts down. 09446_ PBG|HLVAZ7Q&IK M,U2NY/QIJKI 09451_ B-60 Warrior system terminally corrupted. 09470_ System corrupted: Energy discharge (-47). 09485_ System corrupted: IFF burst signal emitted. 09510_ HY1VT:DF1GC,CPHU2|LC5JP&A6GU 09546_ Mak. Hammer follow-up attack on G-50 Soldier. 09546_ G-50 Soldier knocked back. 09547_ System corrupted: Component data lost. 09549_ Critical hit (Burn: +37). 09550_ G-50 Soldier destroyed. 09564_ System corrupted: Heat flow error (+283). 09577_ System corrupted: Lrn. Missile Launcher failed to launch. 09578_ Field Propulsion Drive destroyed. 09580_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????? #####?????????????????????????????? | | ?????????????? # ##???????? ?????????????????? | | ??????????????? ??????? ?????????????????? | | ??????????????? ##???? ??? ??????????????? | | ??????????????## ####? ??? #?????????????? | | ?????????????## ? ??? #?????????????? | | ?????????????# # ## ???? #?????????????? | | ?????????????# ##### #??? #?????????????? | | ?????????????# # #### #??? #?????????????? | | ???????????### # ## s ; ##? #?????????????? | | ?????????### ## s ## ##????????????? | | ??????#### # # #????????????? | | ?????## ## #### # #?????????????? | | ?????# ## % *%[ #??????????????? | | ?????# % %* #??????????????? | | ##???# # #??????????????? | | #???# % #% #??????????????? | | ??## # %# %@ "# ##??????????????? | | ?## ## # =!! "# #???????????????? | | #?# ### ## # # "!! "# #???????????????? | | #?# #?#### ### !"bY""# #???????????????? | | #?### #????## ######## #???????????????? | | #???# #?????# % #???????????????? | | #???# #?????##### ##### ##??????????????? | | #???# #?????????# #???# #??????????????? | | ##### #?????????# #??## #??????????????? | | ## #????????## #### ##??????????????? | | #??????### ## ##???????????????? | | ##?????# ##????????????????? | | ### ##????# ##?????????????????? | | #?## #????## ##??????????????????? | | ???## #?????## #???????????????????? | | ??### #??????## #### #???????????????????? | | ### ##???????### #??# #???????????????????? | | # ##??????????# #### #?????????????####??? | | ## ##??????????## ####??????????# #??? | | # #####???????????# ######?????# ##?? | | # # #####?????????# #?????### ### | | # # ##????????# #??????# # | | # # #???????## ## #??###### | | # #???????# ## ##### ##??# ##### | | #???????# ### ##### ##??? #??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 24 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Evasion (%) 62 Targeting Accuracy 13 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 6 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Melee Analysis Suite | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ B-36 Bruiser | -7/Factory | Hacked O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingHelicalDriver Manual? 0 Play Time 01:10:41 Cumulative 93.7 hours Start 2024.09.22 @ 12:15:49 End 2024.09.22 @ 15:00:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d32d9963-789e-4b82-9e3e-dc3bb36fa771