Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 19:35:55 Player: TheTravelingGuy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (54) 270 Value Destroyed (1348) 1348 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1197) 1197 TOTAL SCORE: 10315 Bonus ------- Follower Combat Kills 105 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -8 Cogmind --------- Core Integrity 544/1000 Matter 286/300 Energy 99/100 System Corruption 0% Temperature Cool (2) Movement Hovering (40) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Linear Gravjet > --- UTILITY (7) ------ Enhanced Optical Array Improved Signal Interpreter Improved Signal Interpreter Cloaking Device System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Transmission Jammer Improved Reaction Control System Cloaking Device Cloaking Device Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Improved Cooling System Enhanced Optical Array Improved Signal Interpreter Improved Signal Interpreter Terrain Scan Processor Improved Hacking Suite System Guard > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Light Fission Core Advanced Sensor Array Transmission Jammer [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . . . 2 . . 2 . . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 2 . . . . . . . . . . . . . . . . . . 2 Utility 5 | . . . . . . 2 . . 2 . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 89 | 8 7 7 4 . 2 13 1 11 1 2 9 1 3 . 4 9 1 . . . 6 Power 11 | 1 2 1 1 . . 3 . . . . 1 . . . 1 1 . . . . . Engine 5 | 1 1 1 1 . . 1 . . . . . . . . . . . . . . . Core 6 | . 1 . . . . 2 . . . . 1 . . . 1 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 30 | 3 1 6 1 . . 2 1 3 1 . 3 . 1 . 1 4 . . . . 3 Treads 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . 1 . . . . . . . . . 4 . . . . 2 Flight 16 | . . 4 . . . 1 1 3 1 . 3 . 1 . 1 . . . . . 1 Utility 29 | 2 1 . . . 1 7 . 5 . 2 1 1 1 . 1 4 . . . . 3 Device 13 | 1 . . . . . 2 . 2 . 2 1 1 . . . 1 . . . . 3 Storage 4 | 1 1 . . . . 1 . 1 . . . . . . . . . . . . . Processor 10 | . . . . . 1 3 . 2 . . . . 1 . 1 2 . . . . . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . . Protection 1 | . . . . . . 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 19 | 2 3 . 2 . 1 1 . 3 . . 4 . 1 . 1 . 1 . . . . Energy Gun 6 | . 1 . 1 . . 1 . . . . 3 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 1 . . . . . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . Special Weapon 3 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . . . 1 1 . . . . . 1 1 . . . 1 Parts Lost 46 | . 4 2 2 . 1 7 1 4 . . 5 . 2 3 4 . . . . 4 7 Power 8 | . 2 1 1 . . 1 . . . . . . . . 1 . . . . 2 . Propulsion 18 | . 1 1 . . . 3 1 1 . . 3 . 1 1 2 . . . . . 4 Utility 12 | . . . . . . 2 . 3 . . . . 1 2 . . . . . 1 3 Weapon 8 | . 1 . 1 . 1 1 . . . . 2 . . . 1 . . . . 1 . Highest Loss Streak 5 | . 3 2 1 . 1 5 1 4 . . 4 . 2 3 3 . . . . 4 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 6 10 10 11 11 11 7 5 4 3 4 4 5 4 1 . 1 3 3 4 3 4 Power . | . . . . 1 1 1 1 . 1 2 1 1 1 1 . . 1 1 1 . . Propulsion . | 3 3 3 . . . . . . . . . 1 . . . . . . . . . Utility 3 | . 3 4 4 5 5 2 3 2 . . 1 . . . . . 2 2 3 3 4 Weapon 2 | 1 2 2 5 5 4 2 . . . . 1 3 3 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . 1 1 1 . . 2 . . . . . . . . . . . . . . 5 Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . . . . . . . . . . . . . . . 5 Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 99 80 93 88 87 60 42 55 61 67 52 87 90 86 68 66 79 73 73 69 56 Engine 5 | . 8 1 8 11 11 . . 2 7 7 7 7 7 7 2 . . . . . . Core 2 | . 5 9 . . . 4 . . . . . . . . 4 6 6 6 6 4 . Treads 7 | . . 3 25 33 33 8 . . . . . . . . . . . . . . . Leg 5 | . 28 17 7 . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 7 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . 3 13 13 13 13 14 Flight 8 | . . 1 . . . 1 6 16 27 30 18 30 29 28 21 9 . . . . 3 Device 10 | . 14 11 11 11 10 10 . 8 7 13 11 26 28 19 7 6 6 6 6 5 4 Storage 5 | . 14 11 11 11 11 5 . . 7 7 3 . . . . . . . . . . Processor 12 | . . . . . . 15 36 26 7 7 7 7 7 15 16 24 33 33 33 33 27 Energy Gun 4 | . . 11 5 11 11 9 . . . . 3 15 13 . . . . . . . . Ballistic Gun 5 | . 27 11 10 . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 5 11 11 1 . . 2 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 15 10 6 5 . . . . Peak Build Rating 61 | 8 10 20 13 14 15 21 15 34 24 34 45 48 48 43 34 56 61 61 61 61 54 Average Rating 22 | 6 8 10 11 13 13 15 12 18 19 25 23 46 46 39 29 36 50 61 61 56 48 On Entrance 28 | . 8 10 11 13 14 15 13 15 16 24 26 45 48 43 30 32 50 61 61 61 36 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 35 | 12 29 29 35 35 35 34 . 14 17 17 21 21 21 16 11 11 13 13 13 13 3 Greatest Support 69 | 20 20 20 60 60 60 69 4 15 17 17 22 22 22 21 17 27 18 18 18 18 29 Greatest Overweight (x) 9 | 1 1 9 1 . . 1 . 2 . . 6 . . . . 1 . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 13 15 15 15 15 11 5 5 8 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 12 12 15 15 15 14 5 5 4 5 8 5 5 2 2 3 5 4 4 4 5 Average Carried 7 | 6 10 10 14 14 14 9 5 4 3 4 4 5 4 1 . 1 3 3 4 3 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 8 10 10 14 15 13 5 5 3 3 5 5 5 1 2 . 3 3 4 4 3 5 Class Distribution -------------------- 44% | Mutant 19% | Scavenger-Mutant 17% | Scout 10% | Sprinter 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -8/Garrison Scout | -8/Materials Scout | -7/Factory Scavenger-Scout | -7/Waste Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 1912 | 327 251 165 349 . . 140 . 83 . 224 . . 112 116 35 90 20 . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1400 | 159 305 168 221 . 11 315 . 29 . . 30 . 52 . 56 . 25 . . 29 . Parts 88 | 11 15 10 18 . 1 19 . 6 . . 4 . 3 . 1 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 . . . . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 39 | . 6 3 10 . 4 7 . 2 . . 3 . 1 . 2 . . . . 1 . Melee 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . Guns 14 | . 6 3 1 . . 2 . 2 . . . . . . . . . . . . . AOE 21 | . . . 9 . 4 5 . . . . 3 . . . . . . . . . . Classes Destroyed 10 | 2 3 3 1 . . 1 . . . . . . . . . . . . . . . Worker 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Builder 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . Recycler 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . Watcher 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . Swarmer 17 | . . . 3 . 4 3 . 2 . . 3 . . . 2 . . . . . . Grunt 18 | . 6 2 7 . . 2 . . . . . . . . . . . . . 1 . Sentry 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Hunter 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 3 3 3 3 . 4 8 . 2 . . 3 . 1 . 2 . . . . 1 . Combat Bots Only 5 | . 2 1 3 . 4 5 . 2 . . 3 . 1 . 2 . . . . 1 . Max Kills in Single Turn 3 | 1 1 1 2 . 2 3 . 1 . . 2 . 1 . 1 . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . 2 3 . . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 561 | . 52 47 22 . 7 77 11 15 . . 35 . 12 45 89 24 . 9 . 63 53 Missed 217 | . 15 11 10 . 2 16 4 9 . . 11 . 4 28 41 15 . 4 . 26 21 Hits 344 | . 37 36 12 . 5 61 7 6 . . 24 . 8 17 48 9 . 5 . 37 32 Melee 2 | . . . . . . . 2 . . . . . . . . . . . . . . Projectile 342 | . 37 36 12 . 5 61 5 6 . . 24 . 8 17 48 9 . 5 . 37 32 AOE 1 | . . . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 12 | . 1 2 . . . 2 . . . . 1 . 1 . . . . . . 2 3 Damage Taken 5716 | . 459 480 279 . 71 928 181 412 . . 391 . 135 192 472 173 . 64 . 658 821 Core 2101 | . 69 113 53 . . 327 163 25 . . 137 . 12 93 258 120 . . . 275 456 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 52 | 100 72 . . . 58 . . 6 . . . . . . 28 . . . . 53 . Volleys Fired 162 | 13 41 26 21 . 5 18 . 17 . . 14 . 3 . . . . . . 4 . Largest 2 | 2 2 2 1 . 1 2 . 1 . . 2 . 2 . . . . . . 1 . Hottest 112 | 40 100 60 56 . 33 112 . 36 . . 110 . 110 . . . . . . . . Shots Fired 256 | 26 80 52 21 . 5 29 . 17 . . 16 . 6 . . . . . . 4 . Gun 208 | 26 78 52 8 . . 22 . 5 . . 11 . 6 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 37 | . . . 13 . 5 7 . 8 . . 4 . . . . . . . . . . Special 11 | . 2 . . . . . . 4 . . 1 . . . . . . . . 4 . Kinetic 136 | 26 76 26 . . . 3 . 5 . . . . . . . . . . . . . Thermal 57 | . 4 26 8 . . 19 . . . . . . . . . . . . . . . Explosive 37 | . . . 13 . 5 7 . 8 . . 4 . . . . . . . . . . Electromagnetic 17 | . . . . . . . . . . . 11 . 6 . . . . . . . . Robot Hit Streak 11 | 6 11 9 5 . . 7 . 5 . . 6 . 1 . . . . . . 1 . Robot Miss Streak 7 | 3 4 4 1 . 2 7 . 3 . . 2 . 4 . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 151 | 16 48 37 13 . . 12 . 6 . . 10 . 3 . 4 . 1 . . 1 . Core Hits 96 | 7 22 8 21 . 5 22 . 2 . . 6 . 1 . 2 . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 3 . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 3 . 1 . . 2 . . . . 1 . . . . . . . . . . Burn 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . Destroy 3 | . 3 . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 12 | . . . . . . . . . . . . . 2 . 8 . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . 2 . 8 . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . 2 . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3638 | 188 536 447 830 . 253 824 . 25 . . 248 . 85 . 134 . 55 . . . 13 Guns 1487 | 188 536 447 87 . . 150 . 25 . . 32 . 22 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 1886 | . . . 743 . 253 674 . . . . 216 . . . . . . . . . . Melee 252 | . . . . . . . . . . . . . 63 . 134 . 55 . . . . Ramming 13 | . . . . . . . . . . . . . . . . . . . . . 13 Kinetic 1002 | 188 536 247 . . . 6 . 25 . . . . . . . . . . . . . Thermal 431 | . . 200 87 . . 144 . . . . . . . . . . . . . . . Explosive 1886 | . . . 743 . 253 674 . . . . 216 . . . . . . . . . . Electromagnetic 54 | . . . . . . . . . . . 32 . 22 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 197 | . . . . . . . . . . . . . 63 . 134 . . . . . . Piercing 55 | . . . . . . . . . . . . . . . . . 55 . . . . Highest Corruption 7 | . . . . . . . . 7 . . 3 3 3 3 . . . . . . . Average Corruption 3 | . . . . . . . . 7 . . 2 3 3 3 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . 2 . . 4 . 6 . . . . . . . . Message Errors 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Matter Fused 2 | . . . . . . . . . . . 2 . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . . . . 1 . . 1 . 1 . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . 2 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 116 | . . . . . 31 13 . . . . 15 . . . 8 . 49 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 59 | . . . . . 31 13 . . . . 15 . . . . . . . . . . Melee 57 | . . . . . . . . . . . . . . . 8 . 49 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 171 | . . . 88 . 28 25 . . . . 25 . . . . . . . . . 5 Shots 7 | . . . 4 . 1 1 . . . . 1 . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 141 | . 34 62 141 . . 32 . 5 . . . . 133 . . . . . . . . Average Temperature 24 | . 7 24 66 . . 9 . 3 . . . . 85 . . . . . . . . Received Heat Transfer 1567 | . 258 204 93 . . 387 27 9 . . . . . 58 84 9 . 12 . 234 192 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 3 . . . 2 . . . . . . . . . . . . . . . Heat Transferred 1264 | . . 450 296 . . 518 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 100 100 . . . . 100 . . . . 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 162 | 5 50 35 147 . 121 162 116 137 9 3 111 . . . . 100 . . . . 62 Initial 102 | . . . . . . 42 102 51 9 3 . . . . . 18 . . . . . Average 26 | 1 10 6 36 . 6 72 110 30 9 . 18 . . . . 33 . . . . 5 Influence Increases 2099 | 25 198 85 351 . 144 390 14 301 . . 196 . 30 . 70 120 5 . . 65 105 Destroy 0b10 Robot/C 840 | . 120 60 200 . 80 140 . 100 . . 60 . 20 . 40 . . . . 20 . Destroy 0b10 Robot/NC 85 | 25 15 10 5 . . 20 . 5 . . . . . . . . 5 . . . . Destroy Leader 168 | . 24 10 40 . 10 42 . 22 . . 10 . 10 . . . . . . . . Allied During Kill 9 | . . . . . . . . 3 . . 6 . . . . . . . . . . Successful Hack 60 | . 37 5 . . . 4 14 . . . . . . . . . . . . . . Disable Machine 60 | . . . 30 . 15 . . . . . 15 . . . . . . . . . . Destroy Structure 202 | . 2 . 76 . 39 34 . 21 . . 30 . . . . . . . . . . Partial Spotted 75 | . . . . . . . . 15 . . 15 . . . . 30 . . . . 15 Lose Combat Pursuer 600 | . . . . . . 150 . 135 . . 60 . . . 30 90 . . . 45 90 Influence Decreases 2055 | 25 198 83 218 135 33 343 66 384 14 9 95 98 13 20 40 80 75 . . 65 61 Entered New Map 435 | . . . 2 135 . 69 56 55 14 6 . 38 2 20 . 12 26 . . . . Time Decay 1229 | 25 167 83 196 . 23 204 . 229 . 3 45 60 11 . 10 68 49 . . 35 21 Lost Part 291 | . 31 . 20 . 10 70 10 40 . . 10 . . . 30 . . . . 30 40 Lost Ally 100 | . . . . . . . . 60 . . 40 . . . . . . . . . . Squads Dispatched 14 | . 3 1 . . . . . 3 . . 2 . . . 1 3 . . . . 1 Investigation 8 | . 3 1 . . . . . 1 . . 2 . . . 1 . . . . . . Extermination 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Reinforcement 4 | . . . . . . . . 2 . . . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 13 | . 1 . . . . 5 . 4 . . 1 . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 189 | . 16 5 10 . 4 26 10 31 . . 8 . 1 27 11 11 2 1 . 10 16 Peak Tracking Total 20 | . 4 2 3 . 3 8 9 6 . . 4 . 1 20 8 9 4 1 . 7 6 Tactical Retreats 25 | . . . . . . 7 . 4 . . 2 . . 5 1 2 . . . 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 3 | . 1 1 . . . . . . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . 3 3 3 3 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 5 | . . . 2 . 1 . . . . . 1 . . . . . 1 . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 21 | . 6 2 . 1 . 2 1 2 . . 1 . . . 1 . 1 . 4 . . Terminals 12 | . 6 1 . . . 1 1 1 . . . . . . 1 . 1 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Total Hacks 82 | . 26 5 . 1 . 4 2 3 . . 3 . . . 5 . 2 . 31 . . Successful 59 | . 13 3 . 1 . 1 1 1 . . 1 . . . 5 . 2 . 31 . . Failed 23 | . 13 2 . . . 3 1 2 . . 2 . . . . . . . . . . Catastrophic 4 | . 4 . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 23 3 . 1 . 3 . 2 . . . . . 6 . . 1 . . . . Terminals 43 | . 26 3 . . . 3 2 2 . . . . . . 5 . 2 . . . . Fabricators 3 | . . . . . . . . . . . 3 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 2 . . . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Terminal Hacks 47 | . 7 . . 1 . . 1 . . . . . . . 5 . 2 . 31 . . Record 18 | . . . . . . . . . . . . . . . 5 . 2 . 11 . . Part Schematic 12 | . . . . . . . . . . . . . . . . . . . 12 . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . . 3 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . 2 . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 2 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . 2 . . . . . 1 . . . . . . . . . . . . . Insert Component 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 6 1 . . . . . . . . . . . . . . . . . . . Terminals 7 | . 6 1 . . . . . . . . . . . . . . . . . . . Botnet 7 | . 6 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 6 1 . . . 1 1 1 . . 1 . . . 1 . 1 . . . . Full Trace Events 8 | . 5 . . . . . . 1 . . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 1 . . . . . . . . . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 6 | . . . . . . . . 4 . . 2 . . . . . . . . . . Largest Group 2 | . . . . . . . . 1 . . 2 . . . . . . . . . . Highest-Rated Group 53 | . . . . . . . . 18 . . 53 . . . . . . . . . . Highest-Rated Ally 37 | . . . . . . . . 18 . . 37 . . . . . . . . . . Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . GUARD 1 | . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . 21 . . 6 . . . . . . . . . . Total Damage 595 | . . . . . . . . 483 . . 112 . . . . . . . . . . Kills 4 | . . . . . . . . 4 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . 4 . . 1 . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 6118 | 39 815 414 1064 331 340 468 91 1241 19 121 224 35 . . . 8 127 138 37 170 436 Optics 2666 | . . . . . 1 468 91 1191 . . . . . . . 7 127 138 37 170 436 Terrain 1602 | . . . . . . . . 1203 19 121 224 35 . . . . . . . . . Seismic 3002 | 39 815 414 1064 331 339 . . . . . . . . . . . . . . . . Machine Analysis 1377 | . . . . . . 95 91 1191 . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . 2 Jamming 1 | . . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 1 . . . . . . . . . 1 2 . . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 7261 | 245 815 414 1064 331 341 468 91 1241 19 121 226 131 189 330 123 204 127 138 37 170 436 Spaces Moved 7884 | 162 397 152 515 207 137 383 155 1200 52 402 367 462 390 689 319 461 242 280 80 339 493 Core 150 | 8 . 2 . . . 71 40 . . . 2 . . . . . . . . . 27 Treads 951 | 1 . 24 515 207 137 67 . . . . . . . . . . . . . . . Legs 671 | 153 397 121 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 1549 | . . . . . . 82 . . . . . . . . . 83 242 280 80 339 443 Flight 4563 | . . 5 . . . 163 115 1200 52 402 365 462 390 689 319 378 . . . . 23 Fastest Speed 28 | 50 120 104 160 160 160 40 35 29 28 28 28 28 28 28 30 34 46 46 46 46 40 Average Speed 63 | 117 169 203 180 160 160 73 42 32 29 28 33 28 28 29 30 36 46 46 46 46 43 Slowest Speed 500 | 160 190 500 240 160 160 240 50 115 32 28 350 28 30 32 34 100 46 46 46 46 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . 13 . 1 3 2 . . . 1 . . . . . Potential Cave-ins 10 | . . . . . 2 . . 8 . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 44 | 9 59 15 81 40 28 44 34 56 1 95 11 75 46 67 56 17 51 51 74 53 17 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 4 | . . . 1 . . . . . . . . . . 1 1 . . . 1 . . Known Exits Taken 12 | . . . . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . 3 . . . . . . . . 2 1 2 2 . 1 2 . . . Spaces Dug 127 | . 2 . 7 . 33 . . 85 . . . . . . . . . . . . . Terrain Destroyed 349 | . 2 . 103 . 61 40 . 110 . . 33 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 2 | . 2 . . . . . . . . . . . . . . . . . . . . AOE 347 | . . . 103 . 61 40 . 110 . . 33 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 9831 | 190 463 206 628 207 254 543 179 2015 55 409 447 460 459 814 330 494 255 288 79 344 712 Wait 1565 | . 10 8 74 . 110 110 24 773 . 4 40 . 58 125 1 17 8 . . 1 202 Move 7825 | 161 396 151 514 206 136 383 154 1173 52 399 360 457 389 688 318 458 241 279 79 338 493 Hop 19 | . . . . . . . . 12 . 1 3 2 . . . 1 . . . . . Pick Up 49 | 7 6 4 9 1 . 1 . 5 1 1 6 . . 1 . 1 1 1 . . 4 Fast Attach 59 | 8 1 6 2 . . 8 1 5 1 1 7 1 1 . 2 10 . . . . 5 Attach 39 | . 3 4 1 . 2 3 . 11 1 1 7 . 1 . 2 . 1 . . 1 1 Detach 21 | 1 . 1 . . . 3 . 7 . 2 5 . . . . 2 . . . . . Swap 19 | . 4 . 1 . . 4 . 5 . . 3 . 2 . . . . . . . . Drop 48 | . 2 6 6 . 1 13 . 6 . . 2 . 3 . . 5 2 . . . 2 Fire 162 | 13 41 26 21 . 5 18 . 17 . . 14 . 3 . . . . . . 4 . Melee 11 | . . . . . . . . . . . . . 2 . 7 . 2 . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . . . . . . . 8 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 246 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 624 | -10/Materials | Discovered new exit (range 12) 773 | -10/Materials | Lost 3 parts (2p1w) 924 | -10/Materials | Discovered new exit (range 14) 981 | -10/Materials | Identified exit to Mines 1061 | -10/Materials | Entered another Materials area 1061 | -9/Materials | Evolved 2 slots: Propulsion x2 1317 | -9/Materials | Build established: Scavenger-Mutant 1351 | -9/Materials | Discovered new exit (range 6) 1475 | -9/Materials | Entered Mines 1614 | -9/Mines | Found a hidden stash of uninstalled traps 1694 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1695 | -9/Mines | Build established: Mutant 2009 | -9/Mines | Learned Materials emergency access door positions 2121 | -9/Mines | Discovered new exit (range 10) 2156 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2319 | -9/Mines | Discovered new exit (range 6) 2514 | -9/Mines | Learned location of Storage (-9) 2531 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2532 | -9/Mines | Discovered new exit (range 5) 2539 | -9/Mines | Entered Exiles 2576 | -9/Exiles | Met 8R-AWN 2605 | -9/Exiles | Met EX-HEX 2648 | -9/Exiles | Met EX-BIN 2667 | -9/Exiles | Aligned with FarCom system 2669 | -9/Exiles | Given EX-Vault access code 2706 | -9/Exiles | Opened EX-Vault 2717 | -9/Exiles | Found Field Lobotomy Kit 2750 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2787 | -9/Exiles | Build established: Scavenger-Mutant 2851 | -9/Exiles | Discovered new exit (range 14) 2870 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2870 | -9/Exiles | Entered Mines 2870 | -8/Mines | Discovered new exit (range 12) 3211 | -8/Mines | Entered Materials 3211 | -8/Materials | Evolved 2 slots: Utility x2 3508 | -8/Materials | Core integrity fell below 50% 3536 | -8/Materials | Lost 5 parts (1p1n2u1w) 3679 | -8/Materials | Identified exit to Garrison 3679 | -8/Materials | Entered Garrison 3715 | -8/Garrison | Triggered checkpoint 3725 | -8/Garrison | Triggered checkpoint 3756 | -8/Garrison | Build established: Scout 3762 | -8/Garrison | Discovered new exit (range 18) 3766 | -8/Garrison | Core integrity fell below 20% 3770 | -8/Garrison | Identified exit to Materials 3770 | -8/Garrison | Entered Materials 3819 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 4608 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 4638 | -8/Materials | Assimilated L-31 Rogue with FLK Orb 4763 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 4955 | -8/Materials | Build established: Scavenger-Scout 4961 | -8/Materials | Crushed by falling debris 4992 | -8/Materials | Lost 4 parts (1n3u) 5004 | -8/Materials | Discovered new exit (range 15) 5010 | -8/Materials | Identified exit to Factory 5011 | -8/Materials | Entered Factory 5011 | -7/Factory | Evolved 2 slots: Utility x2 5030 | -7/Factory | Sucked down chute 5030 | -7/Factory | Entered Waste 5030 | -7/Waste | The area was eerily silent 5082 | -7/Waste | Discovered new exit (range 12) 5151 | -7/Waste | Identified exit to Factory 5151 | -7/Waste | Entered Factory 5242 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 5257 | -7/Factory | Lost 4 parts (3n1w) 5367 | -7/Factory | Discovered new exit (range 5) 5373 | -7/Factory | Identified exit to Lower Caves 5377 | -7/Factory | Entered Lower Caves 5459 | -7/Lower Caves | Entered a destroyed Warlord outpost 5504 | -7/Lower Caves | Discovered new exit (range 15) 5508 | -7/Lower Caves | Identified exit to Lower Caves 5508 | -7/Lower Caves | Entered another Lower Caves area 5634 | -7/Lower Caves | Build established: Sprinter 5694 | -7/Lower Caves | Discovered new exit (range 8) 5696 | -7/Lower Caves | Identified exit to Zion 5697 | -7/Lower Caves | Entered Zion 5714 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5720 | -7/Zion | System corruption cleaned by Quarantine Array 5773 | -7/Zion | Received a visual enhancement algorithm 5774 | -7/Zion | Ran a visual enhancement algorithm 5797 | -7/Zion | Ran a visual enhancement algorithm 5903 | -7/Zion | Learned location of Data Miner (-6) 5917 | -7/Zion | Given A8's code to call for help 5928 | -7/Zion | Rebuked by Imprinter 5933 | -7/Zion | Attempted to imprint without authorization 5933 | -7/Zion | Attacked by Zionites 5973 | -7/Zion | Lost 3 parts (1n2u) 5984 | -7/Zion | Spotted B3-IFU(B) 5987 | -7/Zion | Spotted 42-RVW(B) 5996 | -7/Zion | Learned Factory terminal intel 6022 | -7/Zion | Discovered new exit (range 14) 6026 | -7/Zion | Identified exit to Proximity Caves 6027 | -7/Zion | Entered Proximity Caves 6058 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6068 | -6/Proximity Caves | Core integrity fell below 50% 6108 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 6140 | -6/Proximity Caves | Learned Research garrison access intel 6140 | -6/Proximity Caves | Learned Research security intel 6140 | -6/Proximity Caves | Learned Extension emergency access door positions 6140 | -6/Proximity Caves | Learned Armory trap positions 6140 | -6/Proximity Caves | Learned location of Extension (-4) 6141 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6148 | -6/Proximity Caves | Discovered new exit (range 5) 6149 | -6/Proximity Caves | Identified exit to Factory 6150 | -6/Proximity Caves | Entered Factory 6150 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6151 | -6/Factory | Loaded intel: 26 terminal locations 6352 | -6/Factory | Discovered new exit (range 4) 6353 | -6/Factory | Identified exit to Lower Caves 6354 | -6/Factory | Entered Lower Caves 6398 | -6/Lower Caves | Learned Factory emergency access door positions 6425 | -6/Lower Caves | Build established: Mutant 6444 | -6/Lower Caves | Learned 4 Factory zone layouts 6459 | -6/Lower Caves | Discovered new exit (range 13) 6466 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6470 | -6/Lower Caves | Found Prototype Special Weapon 6472 | -6/Lower Caves | Identified Molecular Deconstructor 6481 | -6/Lower Caves | Identified exit to Lower Caves 6481 | -6/Lower Caves | Entered another Lower Caves area 6560 | -6/Lower Caves | Spotted B-75 Beast 6610 | -6/Lower Caves | Discovered new exit (range 9) 6614 | -6/Lower Caves | Identified exit to Data Miner 6619 | -6/Lower Caves | Entered Data Miner 6619 | -6/Data Miner | Discovered new exit (range 6) 6625 | -6/Data Miner | Met Data Miner 6639 | -6/Data Miner | Learned location of Section 7 (-2) 6639 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6646 | -6/Data Miner | Received God Mode back door access code from Data Miner 6655 | -6/Data Miner | Identified exit to Proximity Caves 6656 | -6/Data Miner | Entered Proximity Caves 6751 | -5/Proximity Caves | Learned 4 Factory zone layouts 6752 | -5/Proximity Caves | Spotted B-75 Beast 6784 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6822 | -5/Proximity Caves | Discovered new exit (range 8) 6826 | -5/Proximity Caves | Identified exit to Factory 6826 | -5/Proximity Caves | Entered Factory 6826 | -5/Factory | Evolved 2 slots: Propulsion x2 6827 | -5/Factory | Identified exit to Upper Caves 6828 | -5/Factory | Identified exit to Factory 6828 | -5/Factory | Lost 4 parts (2p1u1w) 7200 | -5/Factory | Lost 4 parts (2n2u) 7262 | -5/Factory | Self-destructed Last Messages --------------- 07164_ Imp. Reaction Control System destroyed. 07169_ Cld. Aerolev Unit destroyed. 07171_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5R. 07181_ U-05 Engineer destroyed. 07207_ Cld. Aerolev Unit destroyed. 07207_ Knocked back. 07207_ Penetrated by Slug. 07207_ Cld. Gravmag System destroyed. 07220_ Acquired Linear Gravjet. 07225_ Slug penetrates Wall. 07235_ Imp. Hacking Suite destroyed. 07235_ Slammed into K-01 Serf. 07237_ Destabilizing: System interference. 07237_ Imp. Signal Interpreter temporarily disabled. 07239_ Slammed into K-01 Serf. 07241_ Imp. Signal Interpreter broken. 07241_ Destabilizing: Short circuit. 07242_ Slammed into K-01 Serf. 07255_ ALERT: Cargo convoy en route, clear transfer corridor. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????######################### | | ?????????????????????????# | | ?????????????????????????# ####################### | | ?????????????????????????# #?????????????????????# | | ?????????????????????????# #?????????????????????# | | ?????????????????????????# #?????????????????????# | | ???????????# ###### ##########????????????# | | ???????????# ! / #????????????# | | ???????????+ !! ############ #????????????# | | ???????????????????????????????# #????????????# | | ???????????????????????????????+ #????????????# | | ??????????s????????????????????# ####????????????# | | ???????????ss??????????????????#p#???????????????# | | ???????????????????????????????# #???????????????? | | ?????????????????????????#######p######??????????? | | ???? ######## #??????????? | | ???? pp @ #??????????? | | ????????????# # " " " #??????????? | | ????????????# ** # " " " #??????????? | | ????????????# *! ?# " " " #??????????? | | ????????????#g g ?# " " " #??????????? | | ??????????" u g ??+ " " " #??????????? | | ????????" " # g g"""??#"" ! " " " #??????????? | | ????????? ??# k ""???#"F " " " #??????????? | | ????????????###### ""???#""" " " " #??????????? | | ?????????????????# k ????#""" " " " #??????????? | | ?????????????????+ ????# !#??????????? | | ?????????????????# ?????##############??????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 265 Matter Stores 328 Matter Capacity 500 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 225 Evasion (%) 72 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Railgun | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Explorer Knowing Is Half The Battle Omniscient Cartographer Challenges ------------ None Game ------ Seed TechMicroGenerator Manual? 0 Play Time 01:09:45 Cumulative 28.1 hours Start 2025.05.14 @ 17:49:57 End 2025.05.14 @ 19:35:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 45 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cac8e60-8a03-4bd8-bb63-f63dca8f921b