Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.17 @ 15:05:38 Player: CrossedViper Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (44) 220 Value Destroyed (1378) 1378 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (407) 407 TOTAL SCORE: 5945 Bonus ------- Follower Combat Kills 476 Aligned with FarCom 300 Friendly Fire -369 Cogmind --------- Core Integrity 0/700 Matter 153/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Reinforced Fission Core Large Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle 8R-AWN's Boregun > --- INVENTORY -------- Heavy Ion Engine Reinforced Fission Core Improved Titanium Leg Advanced Myomer Leg Large Storage Unit High-capacity Matter Pod Long-range Terrain Scanner Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating AS-neutralizer No. 17b Precision Assault Rifle Shock Bomb Launcher Advanced EMP Blaster Rocket Launcher Powered Hammer [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 2 . 2 . Weapon 2 | . . . . . 2 . . . Parts Attached 60 | . 8 3 4 2 11 18 12 2 Power 6 | . 1 1 1 . . 3 . . Engine 5 | . 1 1 . . . 3 . . Core 1 | . . . 1 . . . . . Reactor . | . . . . . . . . . Propulsion 10 | . 3 1 1 . 1 4 . . Treads 7 | . 2 1 1 . 1 2 . . Leg 3 | . 1 . . . . 2 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | . 2 . . . 6 6 7 . Device 4 | . . . . . 2 . 2 . Storage 5 | . 2 . . . . 3 . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 11 | . . . . . 4 2 5 . Artifact . | . . . . . . . . . Weapon 23 | . 2 1 2 2 4 5 5 2 Energy Gun 1 | . . . . . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 14 | . 2 1 1 1 . 3 5 1 Ballistic Cannon 3 | . . . . . 3 . . . Launcher 3 | . . . . 1 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 9 | . . . . . 2 4 1 2 Parts Lost 12 | . . . 3 . 1 2 1 5 Power 1 | . . . 1 . . . . . Propulsion 3 | . . . 1 . 1 1 . . Utility 2 | . . . . . . . . 2 Weapon 6 | . . . 1 . . 1 1 3 Highest Loss Streak 5 | . . . 3 . 1 1 1 5 Average Slot Usage (%) 97 | . 95 100 98 100 98 98 96 59 Engine 8 | . 14 14 12 . . 7 7 4 Core 2 | . . . 1 14 9 1 . . Treads 17 | . 16 20 28 28 17 6 15 8 Leg 4 | . 11 7 . . . 11 . . Device 2 | . . . . . . . 10 9 Storage 24 | . 24 28 28 28 18 21 23 13 Protection 5 | . . . . . 17 12 9 3 Ballistic Gun 21 | . 28 28 25 28 11 10 21 17 Ballistic Cannon 3 | . . . . . 21 8 . . Launcher 2 | . . . . . 1 9 5 . Naked Turns 33 | . . . . . . . . 33 Heaviest Build 83 | 12 43 45 59 58 76 74 81 83 Greatest Support 40 | 20 40 40 40 40 40 40 40 40 Greatest Overweight (x) 4 | . 4 2 1 1 3 3 2 2 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 22 | . 16 16 16 16 16 22 22 22 Average Capacity 17 | . 13 16 16 16 16 18 22 15 Most Carried 22 | . 16 16 16 15 16 21 22 22 Average Carried 16 | . 11 15 14 15 14 16 20 15 Final Capacity 22 | 6 16 16 16 16 16 22 22 4 Final Carried 22 | 6 16 16 16 15 15 20 22 4 Class Distribution -------------------- 62% | Mutant 27% | Hauler-Tank 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Mutant | -8/Storage Hauler-Tank | -7/Factory Hauler-Tank | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Matter Collected 1841 | 200 381 163 25 48 136 547 341 . Remotely . | . . . . . . . . . Salvage Created 1795 | . 455 116 104 5 184 488 443 . Parts 96 | . 39 5 3 2 10 21 16 . Haulers Intercepted 5 | . . . . . . 4 1 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Combat Hostiles Destroyed 36 | . 13 2 1 3 5 7 5 . Melee 2 | . . . 1 . . 1 . . Guns 23 | . 13 2 . 1 1 1 5 . Cannons 7 | . . . . . 2 5 . . AOE 4 | . . . . 2 2 . . . Classes Destroyed 9 | . 2 1 . . 2 2 2 . Worker 2 | . . 1 . . . . 1 . Hauler 5 | . . . . . . 4 1 . Recycler 1 | . . . . . . . 1 . Swarmer 6 | . 3 . . 3 . . . . Grunt 19 | . 10 2 . . 3 2 2 . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . 1 . . . Sentry 7 | . . . . . 1 4 2 . Programmer 1 | . . . . . . . 1 . Best Kill Streak 4 | . 3 2 1 3 4 2 3 . Combat Bots Only 4 | . 3 2 1 3 4 2 2 . Max Kills in Single Turn 2 | . 2 1 1 2 1 1 1 . Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . . . . 2 1 . . . Melee 1 | . . . 1 . . 1 . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . 8R-AWN (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Damage Taken 3489 | . 434 37 501 81 197 935 457 847 Core 977 | . 114 12 47 14 24 66 76 624 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 69 | 100 . . . 25 . 83 . . Volleys Fired 122 | . 33 7 . 3 12 33 25 9 Largest 4 | . 2 2 . 2 4 3 3 4 Hottest 140 | . 40 53 . 43 140 117 107 114 Shots Fired 299 | . 66 14 . 4 39 81 71 24 Gun 219 | . 66 14 . 2 12 33 69 23 Cannon 72 | . . . . . 24 48 . . Launcher 8 | . . . . 2 3 . 2 1 Special . | . . . . . . . . . Kinetic 273 | . 66 14 . 2 36 74 58 23 Thermal 18 | . . . . . . 7 11 . Explosive 7 | . . . . 2 3 . 2 . Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 13 | . 13 9 . . 5 9 13 12 Robot Miss Streak 4 | . 3 1 . . 3 4 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 220 | . 47 11 28 . 16 46 50 22 Core Hits 86 | . 23 5 5 3 12 17 17 4 Critical Hits 3 | . . . . . . . . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 30 | . . . 28 . . 2 . . Impact . | . . . . . . . . . Slashing 28 | . . . 28 . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . 1 . . 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5297 | . 580 198 1323 239 665 845 986 461 Guns 2431 | . 580 196 . 14 81 241 896 423 Cannons 717 | . . . . . 140 577 . . Explosions 771 | . . . . 225 418 . 90 38 Melee 1323 | . . . 1323 . . . . . Ramming 55 | . . 2 . . 26 27 . . Kinetic 2948 | . 580 196 . 14 221 758 756 423 Thermal 236 | . . . . . . 60 140 36 Explosive 733 | . . . . 225 418 . 90 . Electromagnetic 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Slashing 1323 | . . . 1323 . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 1 . 8 Average Corruption 2 | . . . . . . 1 . 8 Corruption Purged . | . . . . . . . . . Effects 5 | . . . . . . 2 . 3 Matter Fused 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . . Targeting Errors 3 | . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . Overflow Damage 66 | . . . . 55 11 . . . Projectiles . | . . . . . . . . . Explosions 66 | . . . . 55 11 . . . Melee . | . . . . . . . . . Knockbacks 5 | . . . . . . 5 . . Impact 1 | . . . . . . 1 . . Kinetic 3 | . . . . . . 3 . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 122 | . . . . 44 . 6 . 72 Shots 4 | . . . . 2 . . . 2 Rammed 5 | . . 1 . . 2 2 . . Targets Rammed 7 | . . 1 . . 2 4 . . Kicked 2 | . . . . . . 2 . . Crushed . | . . . . . . . . . Highest Temperature 385 | . 2 7 . 12 262 385 42 34 Average Temperature 106 | . 1 3 . 5 137 143 10 19 Received Heat Transfer 867 | . 210 21 . . 81 369 186 . Effects 3 | . . . . . 1 2 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 420 | . . . . . . 111 259 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Peak Influence 392 | . 200 128 . 85 176 392 157 2 Initial 78 | . . 78 . . . 39 74 . Average 87 | . 92 39 . 75 78 166 66 . Maximum Alert Level 1 | . 1 . . . . 1 . . Low Security (%) 93 | . 95 100 . 100 100 74 100 100 Level 1 6 | . 4 . . . . 25 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 4 . . . 2 1 5 . Investigation 4 | . 2 . . . . . 2 . Extermination 1 | . . . . . . . 1 . Reinforcement 7 | . 2 . . . 2 1 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Distress Signals 4 | . 1 . . . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 23 3 1 3 14 23 8 2 Peak Tracking Total 7 | . 5 2 2 3 7 4 2 2 Tactical Retreats 3 | . 2 . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Traps Triggered 9 | . 1 . . . . 5 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Machines Disabled 6 | . . . . . 1 5 . . Max in Single Turn 1 | . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Machines Accessed 12 | . 2 . 2 . 2 3 3 . Terminals 8 | . 1 . . . 2 3 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . 6 . 2 . 8 7 6 . Successful 12 | . 2 . 2 . 3 4 1 . Failed 17 | . 4 . . . 5 3 5 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 20 | . 3 . 1 . 5 5 6 . Terminals 23 | . 4 . . . 8 7 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 1 . 2 . 3 4 . . Record 1 | . . . 1 . . . . . Prototype ID Bank 2 | . . . . . 2 . . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 2 | . . . . . . 2 . . Unreport Threat 2 | . . . . . . 2 . . Hauler Manifests 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . Tunnel 2 | . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 . . . 2 3 3 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . Non-combat 1 | . . . . . . 1 . . Combat 1 | . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . 2 . . parse_system 2 | . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Total Allies 6 | . . . . 3 . 3 . . Largest Group 3 | . . . . 3 3 2 1 . Highest-Rated Group 115 | . . . . 40 40 115 99 . Highest-Rated Ally 99 | . . . . 16 16 99 99 . Total Orders . | . . . . . . . . . Ally Attacks 62 | . . . . . 27 35 . . Total Damage 1208 | . . . . . 254 954 . . Kills 17 | . . . . . 3 14 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Turns Passed 5399 | . 702 888 659 444 518 1035 1043 110 Spaces Moved 2607 | 1 306 447 322 242 249 532 481 27 Core 2 | . . . . . . . . 2 Treads 2071 | . 135 447 322 242 249 170 481 25 Legs 534 | 1 171 . . . . 362 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 180 180 180 180 150 190 50 Average Speed 180 | 120 180 190 180 180 181 162 193 198 Slowest Speed 240 | 120 240 200 180 180 220 230 210 210 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 2 57 62 59 66 22 88 20 31 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . 1 . 1 . . . 1 . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 25 | . . . . 25 . . . . Terrain Destroyed 50 | . . 1 . 25 20 1 . 3 Melee . | . . . . . . . . . Projectile 4 | . . 1 . . 1 1 . 1 AOE 46 | . . . . 25 19 . . 2 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Total 3041 | . 395 473 377 246 289 640 552 69 Wait 87 | . 20 6 8 . 5 11 6 31 Move 2600 | . 305 446 321 241 248 531 481 27 Hop . | . . . . . . . . . Pick Up 77 | . 18 4 9 . 7 22 17 . Fast Attach 5 | . 2 1 . . 1 1 . . Attach 27 | . . . 3 1 5 9 8 1 Detach 1 | . . . . . . 1 . . Swap 28 | . 6 2 1 1 5 8 4 1 Drop 55 | . 11 6 7 . 4 18 9 . Fire 122 | . 33 7 . 3 12 33 25 9 Melee 30 | . . . 28 . . 2 . . Ram . | . . . . . . . . . Kick 4 | . . . . . . 4 . . Crush 3 | . . 1 . . 2 . . . Escape Stasis 2 | . . . . . . . 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: [*Low x2]) -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 7) 627 | -10/Materials | Discovered new exit (range 6) 703 | -10/Materials | Entered Mines 749 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 989 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 991 | -10/Mines | Discovered new exit (range 5) 1052 | -10/Mines | Core integrity fell below 50% 1113 | -10/Mines | Identified exit to Materials 1173 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1407 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1440 | -10/Mines | Discovered exit to Materials (range 5) 1591 | -10/Mines | Entered Exiles 1767 | -10/Exiles | Met 8R-AWN 1805 | -10/Exiles | Met EX-HEX 1860 | -10/Exiles | Met EX-BIN 1881 | -10/Exiles | Aligned with FarCom system 1883 | -10/Exiles | Given EX-Vault access code 1925 | -10/Exiles | Opened EX-Vault 1937 | -10/Exiles | Found Longsword +1 1980 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1999 | -10/Exiles | Exiles lab attacked by MAIN.C 2037 | -10/Exiles | Learned location of Zion (-6) 2089 | -10/Exiles | Discovered new exit (range 12) 2147 | -10/Exiles | Attacked by the Exiles 2202 | -10/Exiles | Destroyed 8R-AWN 2207 | -10/Exiles | Found Prototype Ballistic Gun 2211 | -10/Exiles | Lost 3 parts (1p1n1w) 2218 | -10/Exiles | Found Prototype Device 2250 | -10/Exiles | Entered Mines 2426 | -9/Mines | Learned 4 Materials zone layouts 2615 | -9/Mines | Discovered new exit (range 9) 2661 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2694 | -9/Mines | Entered Materials 2694 | -8/Materials | Accompanied by 3 allies 2694 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2695 | -8/Materials | Identified exit to Storage 2712 | -8/Materials | Discovered exit to Storage (range 11) 2868 | -8/Materials | Identified AS-neutralizer No. 17b 3023 | -8/Materials | Build established: Tank 3212 | -8/Materials | Entered Storage 3396 | -8/Storage | Met 01-MTF 3646 | -8/Storage | Build established: Mutant 3712 | -8/Storage | Discovered new exit (range 16) 4201 | -8/Storage | Build established: Hauler-Tank 4247 | -8/Storage | Entered Factory 4247 | -7/Factory | Accompanied by 1 ally (01-MTF) 4247 | -7/Factory | Evolved 2 slots: Utility x2 4252 | -7/Factory | 01-MTF left 4974 | -7/Factory | Discovered new exit (range 10) 5248 | -7/Factory | Discovered new exit (range 3) 5290 | -7/Factory | Sucked down chute 5290 | -7/Factory | Entered Waste 5290 | -7/Waste | Identified 8R-AWN's Boregun 5305 | -7/Waste | EMP discharged 5342 | -7/Waste | Spotted C-40 Crusher 5355 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5358 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5361 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5364 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5367 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5383 | -7/Waste | Core integrity fell below 50% 5395 | -7/Waste | Core integrity fell below 20% 5398 | -7/Waste | Lost 5 parts (2u3w) 5400 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05361_ Hcp. Matter Pod crushed. 05361_ Prc. Assault Rifle crushed. 05361_ Lrg. Storage Unit crushed. 05362_ Identified Adv. EMP Blaster. 05363_ Chain reaction triggered in Hvy. Ion Engine. 05364_ Imp. Weapon Shielding crushed. 05364_ Lrg. Storage Unit crushed. 05364_ Imp. Heat Sink crushed. 05364_ Hvy. Ion Engine crushed. 05364_ Adv. EMP Blaster crushed. 05367_ Hvy. Ion Engine crushed. 05367_ Prc. Assault Rifle crushed. 05367_ Weapon Cycler crushed. 05367_ Lrg. Storage Unit crushed. 05370_ System corrupted: Matter fused (-10). 05370_ Imp. Weapon Shielding crushed. 05370_ Weapon Cycler crushed. 05370_ Imp. Medium Armor Plating crushed. 05394_ AS-neutralizer No. 17b crushed. 05395_ ALERT: Foreign system detected. Charging EMP. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????? ??????????? | | ?????????????????????### ######## ?????????? | | ?????????????????????# = ?????????? | | ?????????????????????# CC #????????? | | ?????????????????????# !CC #????????? | | ?????????????????????# =[@CC CC #????????? | | ?????????????????????###!=CC;#####???????????????? | | ???????????????????????#!![/ #???????????????????? | | ???????????????????????#!] ##???????????????????? | | ???????????????????????#! #????????????????????? | | ?????????????????????### #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????### #????????????????????? | | ?????????############??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #### #????????????????????? | | ?????????# ! #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #### #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????############??# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????######????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatHackingHammer Manual? 0 Play Time 00:30:10 Cumulative 146.2 hours Start 2020.12.17 @ 14:35:04 End 2020.12.17 @ 15:05:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 144 Adventurer 0 Explorer 7 Win Type - Total 2 Types 0/0/2/0/0/0/0/0/0 Lore% 59 Gallery% 86 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02625524-59bf-40cb-8070-6815d510177e