Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.09 @ 14:40:41 Player: HeartGrenade Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (243) 1215 Value Destroyed (9393) 9393 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (1997) 1997 TOTAL SCORE: 20545 Bonus ------- High Alert Combat Kills 785 Follower Combat Kills 146 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/1150 Matter 269/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) High-powered Tractor Beam Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Improved Medium Armor Plating Improved Focal Shield Advanced EM Disruption Field Advanced System Shield > --- WEAPON ----------- Coil Gun Coil Gun KE Penetrator > --- INVENTORY -------- Neutrino Core Advanced Medium Treads Armored Wheel Armored Huge Wheel Advanced Energy Well Compact Matter Pod Structural Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Reactive Plating High-powered Tractor Beam Improved Field Recycling Unit Drone Bay Transdimensional Reconstructor Neutron Cannon Coil Gun KE Penetrator Improved Grenade Launcher Heavy Missile Launcher Smartbomb Launcher Powered Hammer [Rating: 116] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Coil Gun Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 . . . 2 2 . . . . 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . 1 1 . . . . . . . . . . . 1 Utility 7 | . . 1 . . . 1 1 . . . . 1 . 2 . . . . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Attached 234 | 6 9 12 1 . . 22 14 10 4 . 19 2 11 36 3 7 5 12 61 Power 20 | 1 1 1 . . . 3 . . 1 . 1 . 3 1 1 . 1 . 6 Engine 9 | 1 1 1 . . . 3 . . 1 . 1 . 1 . . . . . . Core 7 | . . . . . . . . . . . . . 2 1 1 . 1 . 2 Reactor 4 | . . . . . . . . . . . . . . . . . . . 4 Propulsion 36 | 2 3 3 . . . 5 2 2 . . 1 1 1 1 . . . 4 11 Treads 25 | 2 2 3 . . . 4 2 1 . . . . . 1 . . . 3 7 Leg 3 | . 1 . . . . . . . . . . . . . . . . . 2 Wheel 8 | . . . . . . 1 . 1 . . 1 1 1 . . . . 1 2 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 89 | 1 3 3 . . . 7 5 3 . . 4 1 3 21 1 4 3 3 27 Device 53 | . 1 . . . . . 2 2 . . 3 . 2 16 . 2 1 3 21 Storage 7 | 1 1 . . . . 3 . . . . . . . . . . 1 . 1 Processor 6 | . . 1 . . . 1 1 . . . . . 1 1 . . . . 1 Hackware 2 | . . . . . . . . . . . . . . 1 . . . . 1 Protection 21 | . 1 2 . . . 3 2 1 . . 1 1 . 3 1 2 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 2 5 1 . . 7 7 5 3 . 13 . 4 13 1 3 1 5 17 Energy Gun 3 | 1 . 1 . . . . . . . . 1 . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 1 . . . . . . 1 . Ballistic Gun 55 | 1 1 3 1 . . 5 4 3 2 . 10 . 3 8 1 2 . 3 8 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . . 1 1 2 1 . 1 . . 1 . 1 . 1 6 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . 1 1 . . . . 2 . . . . . 1 4 . . 1 . 3 Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 1 . . . 1 . . . . 1 . . 1 . . 2 . 3 Parts Lost 64 | . 2 1 . . . 1 1 3 2 . 7 . 3 4 1 2 . 5 32 Power 10 | . 1 . . . . . . . 1 . 1 . 1 . 1 . . 1 4 Propulsion 16 | . 1 . . . . . . 1 . . 3 . . . . . . 2 9 Utility 22 | . . 1 . . . 1 1 2 . . 1 . 1 3 . 1 . 2 9 Weapon 16 | . . . . . . . . . 1 . 2 . 1 1 . 1 . . 10 Highest Loss Streak 18 | . 2 1 . . . 1 1 2 2 . 3 . 2 4 1 2 . 2 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 100 100 100 98 91 91 92 69 82 80 77 87 88 87 88 89 86 Engine 5 | . 14 11 11 11 11 9 7 7 7 7 7 6 3 1 . . . . . Core 2 | . . . . . . . . . . . . . 4 9 11 11 11 9 2 Treads 15 | . 26 22 22 22 22 25 14 15 15 15 6 . . 1 5 5 5 8 17 Wheel 3 | . . . . . . . 7 6 7 7 6 13 8 9 5 5 5 4 1 Device 8 | . 2 . . . . . 6 6 7 7 7 6 6 15 17 12 14 20 21 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 5 5 5 6 5 5 Processor 10 | . . 11 11 11 11 9 14 15 15 15 15 13 13 11 11 11 11 11 10 Protection 9 | . 11 11 11 11 11 17 7 7 7 7 7 13 13 8 5 9 6 5 5 Ballistic Gun 20 | . 14 31 33 33 33 26 21 22 18 . 20 20 17 14 17 16 14 13 12 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 142 | 12 34 46 46 46 46 109 112 110 112 99 112 113 131 137 123 128 128 129 142 Greatest Support 154 | 40 40 46 46 46 46 69 28 28 28 28 28 56 56 70 28 70 70 70 154 Greatest Overweight (x) 4 | . 1 1 . . . 3 3 3 3 3 3 2 4 4 4 4 1 4 4 Average Overweight (x) 1 | . . . . . . . 3 3 3 3 3 2 3 3 4 3 1 3 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 11 15 15 15 15 21 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 13 15 15 15 15 25 25 25 23 24 24 22 25 25 25 24 25 25 25 Average Carried 20 | 2 8 14 14 15 15 19 24 24 21 23 22 21 24 24 24 23 24 21 22 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 13 14 15 15 15 25 25 23 21 24 24 21 24 25 24 24 25 21 3 Class Distribution -------------------- 37% | Gunner 25% | Mutant 20% | Tank 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Tank | -6/Factory Tank | -6/DSF Mutant | -5/Factory Gunner | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Matter Collected 7592 | 240 301 639 234 . 22 947 464 431 34 . 513 . 89 1186 101 294 60 427 1610 Remotely 1129 | . . . . . . . . . . . . . . 371 . 87 60 54 557 Salvage Created 9987 | . 356 806 285 . 45 1541 746 729 62 . 360 . 251 1246 80 233 367 372 2508 Parts 478 | . 18 53 14 . 7 88 46 34 2 . 14 . 13 56 1 10 2 17 103 Haulers Intercepted 15 | . 1 3 . . . 6 2 . . . . . . 1 . . . . 2 Recyclers Shooed 6 | . . . . . . . . . . . . . . 4 . . . . 2 Parts Field Recycled 31 | . . . . . . . 12 . . . . . . 8 . . . . 11 Retrieved Matter 587 | . . . . . . . 302 . . . . . . 114 . . . . 171 Parts Self-Destructed 74 | . . . . . . . . 33 1 . 14 . . . 1 8 2 15 . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 176 | . 6 16 7 . 3 24 12 18 2 . 11 . 3 15 1 7 . 7 44 Guns 135 | . 6 16 7 . 3 20 10 12 1 . 6 . 3 15 1 3 . 4 28 Cannons 1 | . . . . . . . . . . . . . . . . . . 1 . AOE 40 | . . . . . . 4 2 6 1 . 5 . . . . 4 . 2 16 Classes Destroyed 17 | . 3 5 1 . . 4 1 . . . . . 1 1 . 1 . . . Worker 11 | . . 1 . . . 3 1 . . . . . . 2 . . . . 4 Builder 10 | . . . . . . 2 . . . . . . . 2 . . . . 6 Tunneler 6 | . . . . . . 1 1 . . . . . . 1 . . . . 3 Hauler 15 | . 1 3 . . . 6 2 . . . . . . 1 . . . . 2 Recycler 4 | . . 1 . . . 1 . . . . . . . 1 . . . . 1 Mechanic 3 | . . . . . . . . . . . . . . 1 . . . . 2 Operator 2 | . . . . . . 1 . . . . . . . . . . . . 1 Watcher 16 | . 3 3 . . . 2 3 . . . . . . 2 . . . . 3 Swarmer 43 | . . 8 . . 3 4 3 1 . . 5 . . 3 . . . 1 15 Grunt 77 | . 6 4 6 . . 11 5 13 . . 3 . . 7 . 5 . 2 15 Brawler 4 | . . 1 . . . 3 . . . . . . . . . . . . . Duelist 6 | . . . 1 . . . . 3 . . . . . . . . . . 2 Sentry 16 | . . 3 . . . 5 1 1 1 . 1 . . . 1 . . 1 2 Specialist 3 | . . . . . . . . . . . . . 3 . . . . . . Hunter 13 | . . . . . . 1 . . 1 . 2 . . 1 . . . 2 6 Programmer 12 | . . . . . . . 3 . . . . . . 4 . 1 . 1 3 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 22 | . 6 4 5 . 3 13 6 8 2 . 7 . 2 7 1 5 . 4 22 Combat Bots Only 14 | . 5 4 5 . 3 11 3 8 2 . 7 . 2 6 1 5 . 4 14 Max Kills in Single Turn 4 | . 1 2 1 . 2 2 2 2 1 . 2 . 1 2 1 2 . 1 4 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . 1 Exploded 3 | . . . . . . 2 1 2 1 . 2 . . . . 2 . 1 3 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Damage Taken 14578 | . 362 381 160 . 26 862 573 975 225 . 1013 . 719 1508 194 980 . 616 5984 Core 1882 | . . 40 . . . 137 10 114 11 . 99 . 200 91 25 50 . 36 1069 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 76 | . . . . . . . . . . . . . . 7 14 51 . 4 . Regen/Repaired (Parts) 268 | . 61 . . . . . 53 . . . . . . 154 . . . . . Core Remaining (%) 83 | 100 100 . . . 90 75 . . . . 66 . 76 . . . . 79 . Volleys Fired 530 | . 33 39 18 . 2 70 46 30 12 . 41 . 13 55 7 18 . 51 95 Largest 3 | . 2 3 3 . 3 3 3 3 3 . 3 . 3 3 3 3 . 3 3 Hottest 150 | . 73 96 71 . 71 71 76 85 73 . 113 . 83 90 90 90 . 150 93 Shots Fired 1374 | . 66 113 54 . 6 206 138 78 24 . 91 . 39 152 21 46 . 100 240 Gun 1299 | . 66 113 54 . 6 204 136 72 18 . 83 . 39 152 21 42 . 69 224 Cannon 32 | . . . . . . . . . . . 4 . . . . . . 28 . Launcher 43 | . . . . . . 2 2 6 6 . 4 . . . . 4 . 3 16 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1259 | . 33 109 54 . 6 204 136 72 18 . 80 . 39 152 21 42 . 69 224 Thermal 72 | . 33 4 . . . . . . . . 7 . . . . . . 28 . Explosive 43 | . . . . . . 2 2 6 6 . 4 . . . . 4 . 3 16 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 60 | . 9 25 13 . 3 29 12 14 8 . 10 . 7 20 22 60 . 13 19 Robot Miss Streak 6 | . 2 4 2 . 1 4 3 2 1 . 2 . 2 2 . 2 . 6 3 Penetration Max 2 | . . . . . . . . . . . . . 1 2 . . . . 1 Secondary Targets 20 | . . 2 1 . 1 4 1 4 . . 1 . . 1 . . . . 5 Max Gunslinging Chain 1 | . . 1 1 . 1 1 1 1 . . 1 . . 1 . . . . 1 Shots Hit Robots 963 | . 47 69 43 . 3 142 90 63 15 . 63 . 30 113 19 42 6 42 176 Core Hits 487 | . 19 29 10 . 3 72 36 49 6 . 30 . 6 50 3 18 2 18 136 Critical Kills 4 | . . . . . . . . 1 . . . . . 1 . . . . 2 Critical Parts Destroyed 17 | . . . . . . . . . . . . . . 10 . . 1 1 5 Critical Strikes 24 | . 2 1 . . . . . 1 . . . . . 11 . . 1 1 7 Burn 3 | . 2 1 . . . . . . . . . . . . . . . . . Destroy 17 | . . . . . . . . 1 . . . . . 8 . . . 1 7 Smash 4 | . . . . . . . . . . . . . . 3 . . 1 . . Melee Attacks 48 | . 2 4 . . . 1 3 1 . . . . 6 15 . . 6 . 10 Impact 47 | . 2 4 . . . . 3 1 . . . . 6 15 . . 6 . 10 Slashing 1 | . . . . . . 1 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 1 . . . . . 4 . . . . 3 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27377 | . 642 1135 691 . 65 2371 1691 1698 463 . 1569 . 594 3150 411 1827 621 1206 9243 Guns 17877 | . 596 1135 691 . 65 2198 1544 904 198 . 910 . 594 2809 411 847 . 847 4128 Cannons 189 | . . . . . . . . . . . 76 . . . . . . 113 . Explosions 7831 | . . . . . . 173 147 738 265 . 583 . . . . 980 . 246 4699 Melee 1480 | . 46 . . . . . . 56 . . . . . 341 . . 621 . 416 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 17476 | . 300 1082 691 . 65 2198 1544 904 198 . 858 . 594 2809 411 847 . 847 4128 Thermal 590 | . 296 53 . . . . . . . . 128 . . . . . . 113 . Explosive 7831 | . . . . . . 173 147 738 265 . 583 . . . . 980 . 246 4699 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 1480 | . 46 . . . . . . 56 . . . . . 341 . . 621 . 416 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 4 4 4 4 . . 1 . . . . 3 Average Corruption 3 | . . . . . . . 2 4 4 4 4 . . 1 . . . . 2 Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 68 | . . . . . . . 12 16 11 3 17 . . 2 . . . . 7 Message Errors 19 | . . . . . . . 3 3 1 2 9 . . 1 . . . . . Matter Fused 11 | . . . . . . . 2 2 1 . 5 . . . . . . . 1 Heat Flow Errors 10 | . . . . . . . 3 4 . . 1 . . . . . . . 2 Energy Discharges 10 | . . . . . . . 2 3 3 . 1 . . . . . . . 1 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . 2 2 1 1 1 . . 1 . . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . Misfires 2 | . . . . . . . . . 2 . . . . . . . . . . Alerts 3 | . . . . . . . . 1 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 952 | . 16 . . . . . . 6 6 . 100 . . 265 . 25 238 9 287 Projectiles 45 | . . . . . . . . . . . 36 . . . . . . 9 . Explosions 250 | . . . . . . . . . 6 . 64 . . . . 25 . . 155 Melee 657 | . 16 . . . . . . 6 . . . . . 265 . . 238 . 132 Knockbacks 5 | . . . . . . . . . . . . . . 1 . . 1 . 3 Impact 5 | . . . . . . . . . . . . . . 1 . . 1 . 3 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 227 | . . . . . . 13 . 15 . . . . . 119 . . . . 80 Shots 8 | . . . . . . 1 . 2 . . . . . 2 . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 363 | . 135 180 314 . 55 241 315 174 55 . 302 . 76 363 37 53 . 76 126 Average Temperature 69 | . 48 50 156 . 29 65 71 54 17 . 102 . 25 99 13 20 . 36 24 Received Heat Transfer 2802 | . 183 72 90 . . 243 135 423 9 . 135 . 72 297 18 258 . 36 831 Effects 10 | . . . 4 . . 1 . . . . 3 . . 2 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . Interference 7 | . . . 3 . . 1 . . . . 3 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . Siege Activations 6 | . . . . . . . . . . . . . . 1 1 2 . 1 1 Total Turns 79 | . . . . . . . . . . . . . . 9 18 30 . 11 11 Longest Duration 24 | . . . . . . . . . . . . . . 9 18 24 . 11 11 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . 3 . . . . . . . . . . . . 2 . . . . 8 Impact Corruptions 22 | . 1 . . . . . . 1 . . . . . 8 . . 7 . 5 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . . . . . . . . . . . . Heat Transferred 1369 | . 1036 222 . . . . . . . . 111 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Peak Influence 1143 | . 194 294 204 . 70 426 345 . . . . 251 251 566 . . . . 1143 Initial 179 | . . 21 31 . . . 126 . . . . 51 179 131 . . . . . Average 230 | . 57 161 122 . 50 310 167 . . . . 119 198 341 . . . . 335 Maximum Alert Level 4 | . . 1 1 . . 2 1 . . . . 1 1 2 . . . . 4 Low Security (%) 51 | 100 100 79 46 . 100 4 79 . . . . 65 82 25 . . . . 40 Level 1 34 | . . 20 53 . . 89 20 . . . . 34 17 24 . . . . 23 Level 2 12 | . . . . . . 6 . . . . . . . 50 . . . . 22 Level 3 2 | . . . . . . . . . . . . . . . . . . . 12 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 2 . . . 2 6 . 1 . . 1 2 7 . . . . 15 Investigation 2 | . . 1 . . . . . . . . . 1 . . . . . . . Extermination 8 | . . . . . . . 3 . . . . . . 2 . . . . 3 Reinforcement 23 | . 1 1 . . . 2 3 . . . . . 2 5 . . . . 9 Assault 4 | . . . . . . . . . 1 . . . . . . . . . 3 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 7 | . . . . . . . 1 . . . . . . 2 . . . . 4 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Distress Signals 13 | . . 3 . . . 3 1 . . . . . . 4 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 271 | . 18 25 6 . 3 35 20 19 7 . 13 . 5 22 1 7 . 6 84 Peak Tracking Total 21 | . 5 5 2 . 3 9 4 7 8 . 6 . 2 6 1 5 . 2 21 Tactical Retreats 7 | . 1 . . . . 1 . 2 . . . . 1 1 . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Traps Triggered 8 | . . 3 . . . . 1 . . . . . 1 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 . . 2 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Machines Disabled 45 | . . . . . . 1 3 . . . . . 1 19 . . 1 . 20 Max in Single Turn 4 | . . . . . . 1 3 . . . . . 1 4 . . 1 . 3 Garrison Access 3 | . . . . . . 1 . . . . . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Machines Accessed 51 | . 4 9 1 2 . 7 6 . . 3 . 2 . 8 1 . 5 . 3 Terminals 25 | . 3 7 1 . . 5 2 . . . . 1 . 4 . . . . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations 4 | . 1 . . . . . 1 . . . . . . 2 . . . . . Recycling Units 2 | . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . 1 1 . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . 1 1 . . . . 1 . 1 . . . . . Total Hacks 151 | . 11 34 1 2 . 19 12 . . 27 . 2 . 16 1 . 18 . 8 Successful 100 | . 5 20 1 2 . 7 8 . . 27 . 2 . 7 1 . 18 . 2 Failed 50 | . 5 14 . . . 12 4 . . . . . . 9 . . . . 6 Catastrophic 5 | . . 1 . . . 1 1 . . . . . . 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 43 | . 7 15 3 . . 9 2 . . . . 1 . 5 . . . . 1 Terminals 75 | . 9 28 1 . . 15 6 . . . . 1 . 8 . . . . 7 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations 8 | . 2 . . . . . 2 . . . . . . 4 . . . . . Recycling Units 3 | . . 1 . . . . 2 . . . . . . . . . . . . Scanalyzers 10 | . . 5 . . . 2 1 . . . . . . 2 . . . . . Garrison Access 6 | . . . . . . 2 1 . . . . 1 . 2 . . . . . Terminal Hacks 71 | . 2 12 . 2 . 3 2 . . 27 . 1 . 2 1 . 18 . 1 Record 15 | . . . . 2 . . . . . 6 . . . . . . 6 . 1 Part Schematic 17 | . . 1 . . . . . . . 12 . . . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 10 | . 2 2 . . . 1 . . . . . . . 1 . . 4 . . Prototype ID Bank 13 | . . 5 . . . . . . . 3 . . . 1 . . 4 . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . 1 1 . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . . 1 . . . 1 . . . . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . 2 . . . . . 2 . . . . . . 2 . . . . . Scan Component 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . Repair 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . . . . . . . . Scanalyzer 5 | . . 3 . . . 2 . . . . . . . . . . . . . Insert Component 3 | . . 2 . . . 1 . . . . . . . . . . . . . Analyze 2 | . . 1 . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . 1 . . . . . Unauthorized Hacks 13 | . 1 5 1 . . 1 2 . . . . 1 . 2 . . . . . Terminals 11 | . 1 4 1 . . 1 2 . . . . . . 2 . . . . . Track 2 | . . 1 1 . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 6 | . . 2 . . . 1 1 . . . . . . 2 . . . . . Operators 2 | . . 1 . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 4 7 . . . 7 5 . . . . . . 7 . . . . 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . 2 . . . 1 . . . 12 . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . Time 61 | . 26 . . . . . 16 . . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Total Allies 7 | . 1 . 1 . . . . 1 . . 1 . . . . . . . 3 Largest Group 3 | . 1 . 1 . . . . 1 . . 1 . . . . . . . 3 Highest-Rated Group 138 | . 10 . 31 . . . . 20 . . 96 . . . . . . . 138 Highest-Rated Ally 96 | . 10 . 31 . . . . 20 . . 96 . . . . . . . 46 Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 16 | . . . . . . . . . . . 13 . . . . . . . 3 Total Damage 532 | . . . . . . . . . . . 323 . . . . . . . 209 Kills 5 | . . . . . . . . . . . 3 . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Robot Analysis Total 10 | . 2 2 . . . 1 . . . . . . . 1 . . 4 . . Derelict Logs Recovered 9 | . . . . . . . . 3 1 . 2 . . . . 1 . 2 . Drone Launches 1 | . . . . . . . . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Turns Passed 15498 | 62 937 1258 617 570 549 2104 1511 607 475 114 778 35 233 1550 474 592 411 822 1799 Spaces Moved 7915 | 35 473 527 354 357 340 910 905 327 303 78 437 25 96 741 278 295 159 404 871 Core 93 | 4 . . . . . . . . . . . . . . . . . . 89 Treads 3746 | 31 473 527 354 357 340 767 . . . . . . . 46 . 70 159 32 590 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 4076 | . . . . . . 143 905 327 303 78 437 25 96 695 278 225 . 372 192 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 145 145 145 145 145 145 130 130 130 160 160 240 160 50 Average Speed 163 | 147 160 203 160 160 160 193 145 145 145 145 145 130 148 153 160 178 240 166 150 Slowest Speed 240 | 160 240 240 160 160 160 240 145 145 145 145 145 130 160 240 160 240 240 240 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 5 62 57 69 87 74 59 21 50 55 69 75 1 73 21 51 52 60 69 27 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . . 1 . . . . . . 3 . . Known Exits Taken 11 | . . . . . . . 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 10 | . . . 1 . 1 . . 2 1 . 2 . . . 1 2 . . . Spaces Dug 48 | . 1 3 . . . . 3 . . . 1 . 6 12 . . . 20 2 Terrain Destroyed 547 | . 1 3 . . . 22 36 74 31 . 34 . 7 57 1 32 . 71 178 Melee 24 | . 1 3 . . . . 3 . . . . . 6 9 . . . . 2 Projectile 56 | . . . . . . . . . . . 2 . 1 6 . 2 . 30 15 AOE 460 | . . . . . . 22 33 74 31 . 32 . . 41 . 29 . 40 158 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Total 9549 | 43 583 646 376 356 342 1132 1014 399 321 80 531 27 157 1036 295 332 179 495 1205 Wait 579 | . 46 43 2 . 1 90 28 14 3 . 25 . 8 151 8 11 . 22 127 Move 7897 | 34 472 526 353 356 339 909 904 326 302 77 436 25 95 740 277 294 158 403 871 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 113 | 3 14 10 1 . . 17 10 1 . . 7 . 9 17 . 1 4 2 17 Fast Attach 45 | 6 4 1 . . . 6 1 2 . . 2 . 4 8 . 1 2 . 8 Attach 73 | . 2 3 . . . 1 3 3 2 . 9 2 3 4 1 2 1 9 28 Detach 29 | . 2 1 . . . 3 . 1 . 3 3 . 2 . . 1 1 4 8 Swap 118 | . 3 8 1 . . 15 10 5 2 . 8 . 4 24 2 4 3 3 26 Drop 91 | . 5 11 1 . . 20 9 1 . . . . 5 22 . . 4 1 12 Fire 530 | . 33 39 18 . 2 70 46 30 12 . 41 . 13 55 7 18 . 51 95 Melee 48 | . 2 4 . . . 1 3 1 . . . . 6 15 . . 6 . 10 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 8 . . . . . . Rewire 18 | . . . . . . . . 15 . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Ext x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 542 | -10/Materials | Repaired Lgt. Treads? 634 | -10/Materials | Discovered new exit (range 5) 897 | -10/Materials | Central database locked down 898 | -10/Materials | Discovered new exit (range 15) 1000 | -10/Materials | Entered another Materials area 1000 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1288 | -9/Materials | Discovered new exit (range 16) 1556 | -9/Materials | Build established: Gunner 2073 | -9/Materials | Discovered new exit (range 7) 2258 | -9/Materials | Entered Mines 2271 | -9/Mines | Met a Derelict bent on vengeance 2380 | -9/Mines | Discovered new exit (range 4) 2381 | -9/Mines | Received a Mining Laser from a helpful Derelict 2509 | -9/Mines | Discovered new exit (range 8) 2687 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2688 | -9/Mines | Discovered new exit (range 5) 2875 | -9/Mines | Entered Exiles 2875 | -9/Exiles | Found Exiles lab abandoned 2896 | -9/Exiles | Discovered new exit (range 15) 3421 | -9/Exiles | Discovered new exit (range 14) 3445 | -9/Exiles | Entered Mines 3620 | -8/Mines | Discovered new exit (range 11) 3930 | -8/Mines | Discovered new exit (range 6) 3994 | -8/Mines | Entered Materials 3994 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4151 | -8/Materials | Destroyed 11 combat bots 4447 | -8/Materials | Build established: Tank 5182 | -8/Materials | Discovered new exit (range 15) 5393 | -8/Materials | Discovered new exit (range 15) 6098 | -8/Materials | Entered Factory 6098 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6104 | -7/Factory | Identified exit to DSF 6432 | -7/Factory | Identified exit to Storage 6432 | -7/Factory | Identified exit to Lower Caves 6526 | -7/Factory | Build established: Skirmisher 6912 | -7/Factory | Discovered new exit (range 15) 7017 | -7/Factory | Identified exit to Factory 7123 | -7/Factory | Build established: Mutant 7206 | -7/Factory | Repaired Imp. Treads 7438 | -7/Factory | Build established: Skirmisher 7609 | -7/Factory | Entered Lower Caves 7757 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7808 | -7/Lower Caves | Destroyed 8 combat bots 7845 | -7/Lower Caves | Learned Factory terminal intel 7887 | -7/Lower Caves | Identified exit to Lower Caves 8039 | -7/Lower Caves | Destroyed 7 combat bots 8216 | -7/Lower Caves | Entered another Lower Caves area 8297 | -7/Lower Caves | Build established: Gunner 8311 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8547 | -7/Lower Caves | Encountered a Warlord checkpoint 8664 | -7/Lower Caves | Discovered new exit (range 9) 8674 | -7/Lower Caves | Identified exit to Data Miner 8684 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8691 | -7/Lower Caves | Entered Data Miner 8693 | -7/Data Miner | Discovered new exit (range 6) 8721 | -7/Data Miner | Met Data Miner 8751 | -7/Data Miner | Learned location of Section 7 (-2) 8751 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8771 | -7/Data Miner | Received God Mode back door access code from Data Miner 8803 | -7/Data Miner | Identified exit to Proximity Caves 8805 | -7/Data Miner | Entered Proximity Caves 8922 | -6/Proximity Caves | Escorted by Enhanced Grunt 8927 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8971 | -6/Proximity Caves | Destroyed 7 combat bots 9247 | -6/Proximity Caves | Learned Factory garrison access intel 9263 | -6/Proximity Caves | Spotted B-75 Beast 9371 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 9583 | -6/Proximity Caves | Entered Factory 9583 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9584 | -6/Factory | Loaded intel: 25 terminal locations 9585 | -6/Factory | Loaded intel: 4 garrison access locations 9618 | -6/Factory | Identified exit to DSF 9618 | -6/Factory | Entered DSF 9673 | -6/DSF | Additional patrols routed to DSF 9769 | -6/DSF | Discovered new exit (range 11) 9850 | -6/DSF | Identified exit to Factory 9851 | -6/DSF | Entered Factory 9851 | -5/Factory | Evolved 2 slots: Utility x2 9852 | -5/Factory | Identified exit to Upper Caves 10192 | -5/Factory | Repaired Reactive Plating 10286 | -5/Factory | Found Prototype Launcher 10287 | -5/Factory | Identified Mni. Smartbomb Launcher 10405 | -5/Factory | Build established: Mutant 10752 | -5/Factory | Cargo convoy interrupted 10845 | -5/Factory | Lost 4 parts (3u1w) 11341 | -5/Factory | Build established: Gunner 11401 | -5/Factory | Entered Upper Caves 11717 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11832 | -5/Upper Caves | Discovered new exit (range 15) 11856 | -5/Upper Caves | Identified exit to Upper Caves 11875 | -5/Upper Caves | Entered another Upper Caves area 11962 | -5/Upper Caves | Spotted B-75 Beast 11990 | -5/Upper Caves | Destroyed B-75 Beast 12246 | -5/Upper Caves | Build established: Tank 12311 | -5/Upper Caves | Discovered new exit (range 5) 12318 | -5/Upper Caves | Identified exit to Zhirov 12467 | -5/Upper Caves | Entered Zhirov 12467 | -5/Zhirov | Discovered new exit (range 3) 12511 | -5/Zhirov | Met Zhirov 12556 | -5/Zhirov | Learned location of Quarantine (-2) 12556 | -5/Zhirov | Learned location of Testing (-3) 12556 | -5/Zhirov | Learned location of Command (-1) 12578 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12624 | -5/Zhirov | Found Alien Artifact 12624 | -5/Zhirov | Identified Integrated Dissipator 12624 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12653 | -5/Zhirov | Found Alien Artifact 12876 | -5/Zhirov | Identified exit to Proximity Caves 12878 | -5/Zhirov | Entered Proximity Caves 12989 | -4/Proximity Caves | Build established: Mutant 13175 | -4/Proximity Caves | Learned 4 Research zone layouts 13462 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13479 | -4/Proximity Caves | Identified exit to Factory 13700 | -4/Proximity Caves | Entered Factory 13700 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13701 | -4/Factory | Identified exit to Extension 13728 | -4/Factory | Build established: Gunner 14233 | -4/Factory | Allied Derelicts emerged from ambush trap array 14283 | -4/Factory | P-70 Sage assimilated allied 26-BDG(g) 14378 | -4/Factory | Discovered exit to Extension (range 16) 14434 | -4/Factory | Discovered new exit (range 10) 14465 | -4/Factory | Identified exit to Research 14823 | -4/Factory | Lost 3 parts (3u) 14987 | -4/Factory | Found Prototype Device 14987 | -4/Factory | Identified Adv. EM Disruption Field 15091 | -4/Factory | Build established: Scavenger-Tank 15200 | -4/Factory | First assault squad dispatched 15319 | -4/Factory | Identified Transdimensional Reconstructor 15319 | -4/Factory | Warped through subspace 15332 | -4/Factory | Destroyed 14 combat bots 15346 | -4/Factory | Lost 18 parts (3p4n5u6w) 15449 | -4/Factory | Core integrity fell below 50% 15453 | -4/Factory | Discovered exit to Research (range 6) 15478 | -4/Factory | Lost 4 parts (3n1w) 15494 | -4/Factory | Core integrity fell below 20% 15499 | -4/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 15455_ Acquired Exp. Optical Array. 15470_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 15475_ ALERT: Significant disruption in Zone 5L, assault force dispatched. 15486_ Penetrated by Slug. 15486_ Slug penetrates Wall. 15488_ Triggered Segregator Trap. 15488_ Arcs of energy rise from the floor. 15488_ Imp. Weapon Cycler blown off. 15488_ Lrn. Sensor Array blown off. 15488_ Adv. Targeting Computer blown off. 15491_ Exp. Optical Array severed. 15492_ S-27 Virus destroyed. 15492_ Destroyed Melee Analysis Suite. 15492_ Smartbomb Launcher destroyed. 15492_ Destroyed Smartbomb Launcher. 15493_ Penetrated by Slug. 15494_ Adv. Signal Interpreter severed. 15496_ Penetrated by Slug. 15496_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ?????????????????# ######????????????????????? | | ?????????????????# # ????????????????????? | | ?????????????????# # ???????????????????? | | ?????????????????# # """"??????????????????? | | ?????????????????# + """"" ????????????????? | | ?????????????????# # """ ?????????????????? | | ?????????????????# # ?????????????????? | | ?????????????????# # """""?? #????????????? | | ?????????????????# # """"" #????????????? | | ?????????????????# # """ #???????????## | | ?????????????????# # @ #??????????? | | ?????????????????# #c "F"" #??????????? | | ?????????????????+ + """"????????????? | | ?????????????????# ############????????????? | | ?????????????????# # #??????????????? | | ?????????????????# # #??????????????? | | ?????????????????# # #???????????????# | | ?????????????????# #???????????????# | | ?????????????????# #???????????????# | | ?????????????????# [ = ! #???????????????# | | ?????????????????# %= #???????????????# | | ?????????????????# ! ! #???????????????# | | ?????????????????# # #???????????????# | | ?????????????????# ## ##################### | | ?????????????????# # / | | ?????????????????# # """ """ ####### | | ?????????????????# / "Y """ # # | | ?????????????????# # """ """ # """ # | | ?????????????????# # "" # "R" # | | ?????????????????# # "" # " " # | | ???????????????? # ! # / | | ?????????????? # #! ! # ### | | ???????????? ########### # #?# | | ??????????? ##############+## #?# | | ????????? ## # #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 39 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 8 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed CatalystAngularStorage Manual? 0 Play Time 03:13:04 Cumulative 86.8 hours Start 2022.07.08 @ 15:12:24 End 2022.07.09 @ 14:40:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90d122c9-8ab0-40be-909c-a1e2ffedc9e1