Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 12:38:50 Player: Sunvar Result: Destroyed by AG-28035 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (137) 685 Value Destroyed (3655) 3655 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (-17) -17 TOTAL SCORE: 8803 Bonus ------- High Alert Combat Kills 322 Follower Combat Kills 1248 Destroyed Z-Imprinter 1000 Friendly Fire -2587 Cogmind --------- Core Integrity 0/700 Matter 84/300 Energy 99/100 System Corruption 0% Temperature Warning (300) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Armored Huge Wheel Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Heavy Battle Rifle Impact Mace > --- INVENTORY -------- Cooled Deuterium Engine Mini Fusion Reactor Improved Treads Advanced Treads Medium Treads Heavy Treads Armored Huge Wheel Experimental Sensor Array Improved Signal Interpreter Matter Filter Kinecellerator Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Medium Reactive Plating Long-range Tractor Beam Minigun Gauss Cannon Gauss Cannon Scatter Rocket Array Datajack Plasma Cutter [Rating: 69] Favorites ----------- Power Antimatter Reactor Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Scatter Rocket Array Special Weapon Plasma Cutter Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . . 4 . 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . Utility 3 | . . . . 1 . 2 . . . . . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 183 | . 13 3 34 22 46 26 6 9 1 2 3 18 Power 16 | . 1 1 1 3 2 3 1 . . . . 4 Engine 9 | . 1 1 1 1 1 2 . . . . . 2 Core 4 | . . . . 2 1 1 . . . . . . Reactor 3 | . . . . . . . 1 . . . . 2 Propulsion 21 | . 2 . 3 5 6 3 1 1 . . . . Treads 12 | . 2 . 3 2 3 . 1 1 . . . . Leg . | . . . . . . . . . . . . . Wheel 8 | . . . . 3 2 3 . . . . . . Hover 1 | . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . Utility 77 | . 5 1 27 6 10 11 2 6 1 . . 8 Device 22 | . . . 12 1 2 3 1 2 . . . 1 Storage 4 | . 1 . . 1 1 . . . . . . 1 Processor 2 | . . . 1 . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 49 | . 4 1 14 4 7 7 1 4 1 . . 6 Artifact . | . . . . . . . . . . . . . Weapon 69 | . 5 1 3 8 28 9 2 2 . 2 3 6 Energy Gun 3 | . . . . 1 1 . . . . . . 1 Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 32 | . 5 1 1 3 14 2 . 2 . 1 1 2 Ballistic Cannon 6 | . . . 1 1 . 2 . . . . . 2 Launcher 8 | . . . . 1 5 1 . . . . . 1 Special Weapon 6 | . . . . . 4 1 . . . . 1 . Impact Weapon 9 | . . . . 2 2 3 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 2 . 1 . . 1 . . Unidentified Prototypes 18 | . . . 1 1 5 3 1 1 . . . 6 Parts Lost 28 | . . . 5 4 6 2 . 2 . . . 9 Power 5 | . . . 1 2 . . . . . . . 2 Propulsion 6 | . . . 2 . 1 1 . . . . . 2 Utility 10 | . . . . 1 5 . . 1 . . . 3 Weapon 7 | . . . 2 1 . 1 . 1 . . . 2 Highest Loss Streak 4 | . . . 2 1 2 1 . 1 . . . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 99 79 86 91 91 83 84 84 84 83 Engine 5 | . 14 14 13 1 3 6 1 . . . . 3 Core 1 | . . . . 7 5 . . . . . . . Reactor 2 | . . . . . . . 5 7 7 7 7 3 Treads 12 | . 9 28 27 . 11 15 14 7 7 7 7 6 Leg 1 | . 18 . . . . . . . . . . . Wheel 6 | . . . . 17 11 6 7 7 7 7 7 7 Device 5 | . . . . 7 3 12 7 6 7 7 7 7 Storage 9 | . 14 14 14 9 9 7 7 7 7 7 7 7 Processor 3 | . . . . . . 7 7 7 7 7 7 7 Protection 13 | . 13 14 13 9 14 9 15 15 15 15 15 14 Ballistic Gun 19 | . 27 28 7 16 24 15 15 21 23 22 17 21 Ballistic Cannon 2 | . . . 12 4 . 4 1 . . . . . Impact Weapon 1 | . . . . 6 . 1 . 1 . . 4 . Naked Turns 3 | . . . . . . . . . . . . 3 Heaviest Build 131 | 13 32 32 43 68 111 117 113 115 115 115 115 131 Greatest Support 80 | 20 40 40 40 80 56 46 70 70 28 28 28 28 Greatest Overweight (x) 4 | . 1 . 1 1 4 4 3 4 4 4 4 4 Average Overweight (x) 2 | . . . . . 2 3 2 2 4 3 3 3 Largest Inventory Capacity 25 | . 15 15 15 20 25 25 25 25 25 25 25 25 Average Capacity 21 | . 14 15 15 16 24 25 25 25 25 25 25 24 Most Carried 25 | . 15 15 15 20 25 25 25 25 25 25 25 25 Average Carried 21 | . 13 14 14 15 24 24 24 24 25 24 24 24 Final Capacity 25 | 8 15 15 15 20 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 15 14 20 25 25 25 25 25 25 25 4 Class Distribution -------------------- 54% | Tank 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Tank | -8/Storage Tank | -7/Factory Mutant | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee Matter Collected 5172 | 200 372 298 338 1141 1317 713 191 253 34 17 40 258 Remotely . | . . . . . . . . . . . . . Salvage Created 5312 | . 452 306 256 1278 1566 588 279 392 . . . 195 Parts 328 | . 34 24 13 93 85 36 . 26 . . . 17 Haulers Intercepted 16 | . 2 . . 4 6 1 . 3 . . . . Recyclers Shooed 5 | . 1 3 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . 3 . . . . . 14 2 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 93 | . 9 7 8 26 24 14 . 1 . . . 4 Melee 9 | . . . . 4 . 5 . . . . . . Guns 66 | . 9 7 1 21 22 4 . 1 . . . 1 Cannons 11 | . . . 7 1 . 3 . . . . . . AOE 7 | . . . . . 2 2 . . . . . 3 Classes Destroyed 15 | . 6 2 2 . 1 3 . . . . . 1 Worker 6 | . 1 1 . 3 . . . 1 . . . . Builder 4 | . 1 . . 2 . . . 1 . . . . Tunneler 4 | . . 2 . 1 . 1 . . . . . . Hauler 16 | . 2 . . 4 6 1 . 3 . . . . Recycler 5 | . . 1 . 1 1 . . 2 . . . . Operator 1 | . . . . . . 1 . . . . . . Watcher 7 | . 2 . . 4 1 . . . . . . . Swarmer 29 | . 5 5 . 14 3 2 . . . . . . Grunt 31 | . 4 2 2 5 11 7 . . . . . . Brawler 1 | . . . . . 1 . . . . . . . Sentry 19 | . . . 1 7 9 1 . 1 . . . . Hunter 2 | . . . . . . 2 . . . . . . Programmer 2 | . . . . . . 2 . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . 3 Best Kill Streak 7 | . 3 3 2 7 6 4 . 2 . . . 3 Combat Bots Only 6 | . 3 3 2 4 6 4 . 1 . . . 3 Max Kills in Single Turn 4 | . 2 1 1 4 1 2 . 1 . . . 2 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 2 | . . . . . 1 2 . . . . . 2 Melee 1 | . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . 1 01-MTF (-8/Storage) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee Hostile Shots Fired 641 | . 42 22 61 196 107 127 . 2 10 . . 74 Missed 159 | . 11 2 16 55 21 37 . 1 3 . . 13 Damage Taken 7940 | . 282 207 786 1567 1245 863 . 103 57 32 . 2798 Core 1276 | . 16 16 175 193 143 98 . 24 . . . 611 Absorbed by Shields 300 | . . . . . 5 295 . . . . . . Ignored by Resistances 127 | . . . 8 71 . 48 . . . . . . Regen/Repaired (Parts) 680 | . . . . . . . 84 323 24 20 . 229 Core Remaining (%) 51 | 100 . . 17 . 38 . . . . . . . Volleys Fired 373 | . 59 27 48 74 90 42 5 9 . . . 19 Largest 3 | . 2 2 2 3 3 3 2 3 . . . 3 Hottest 129 | . 40 40 108 98 89 119 58 83 . . . 129 Shots Fired 903 | . 118 54 95 169 262 107 11 30 . . . 57 Gun 747 | . 118 54 16 139 257 76 10 30 . . . 47 Cannon 145 | . . . 79 27 . 30 1 . . . . 8 Launcher 11 | . . . . 3 5 1 . . . . . 2 Special . | . . . . . . . . . . . . . Kinetic 852 | . 118 54 55 166 257 106 11 30 . . . 55 Thermal 40 | . . . 40 . . . . . . . . . Explosive 11 | . . . . 3 5 1 . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 18 | . 7 8 18 13 14 11 10 4 . . . 3 Robot Miss Streak 12 | . 7 2 3 4 6 8 1 3 . . . 12 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . 2 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . 1 Shots Hit Robots 544 | . 61 33 49 107 151 79 23 14 . 5 . 22 Core Hits 233 | . 24 15 15 57 63 28 3 13 . . . 15 Critical Kills 8 | . 1 1 3 1 . 2 . . . . . . Critical Parts Destroyed 6 | . . . . 2 3 1 . . . . . . Critical Strikes 18 | . 1 1 5 4 3 4 . . . . . . Destroy 10 | . 1 1 5 1 2 . . . . . . . Blast 2 | . . . . 1 . 1 . . . . . . Smash 6 | . . . . 2 1 3 . . . . . . Melee Attacks 57 | . . . . 19 6 10 13 . . 5 4 . Impact 38 | . . . . 19 5 10 . . . . 4 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 2 . . . . 5 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10913 | . 868 412 982 2485 2960 1837 229 368 . . . 772 Guns 7675 | . 868 412 148 1727 2601 955 204 368 . . . 392 Cannons 1557 | . . . 834 190 . 375 25 . . . . 133 Explosions 992 | . . . . 319 299 127 . . . . . 247 Melee 647 | . . . . 223 60 364 . . . . . . Ramming 42 | . . . . 26 . 16 . . . . . . Kinetic 8832 | . 868 412 582 1917 2601 1330 229 368 . . . 525 Thermal 467 | . . . 400 67 . . . . . . . . Explosive 925 | . . . . 252 299 127 . . . . . 247 Electromagnetic . | . . . . . . . . . . . . . Impact 647 | . . . . 223 60 364 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . 4 6 4 4 4 4 4 4 . Average Corruption 3 | . . . . 4 5 1 4 4 4 4 4 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . 2 Effects 160 | . . . . 24 54 17 7 24 19 12 3 . Message Errors 40 | . . . . 5 17 3 2 3 6 3 1 . Matter Fused 29 | . . . . 3 10 3 1 6 4 1 1 . Heat Flow Errors 22 | . . . . 4 6 5 1 3 2 1 . . Energy Discharges 26 | . . . . 6 6 . 2 5 5 2 . . Parts Rejected 3 | . . . . 1 2 . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 17 | . . . . 1 8 1 . 2 1 3 1 . Data Loss (major) 7 | . . . . 1 2 1 . 2 . 1 . . Misfires 7 | . . . . . 1 2 1 3 . . . . Alerts 3 | . . . . . . 1 . . 1 1 . . Weapon Failures 5 | . . . . 3 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 210 | . . . . 61 86 55 . . . . . 8 Projectiles 13 | . . . . . . 13 . . . . . . Explosions 44 | . . . . 10 26 . . . . . . 8 Melee 153 | . . . . 51 60 42 . . . . . . Knockbacks 13 | . . . 3 2 . 5 . . . . . 3 Impact 2 | . . . . . . 2 . . . . . . Kinetic 11 | . . . 3 2 . 3 . . . . . 3 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . . 38 . . . . . . . 42 Shots 3 | . . . . 1 . . . . . . . 2 Rammed 6 | . . . . 3 . 3 . . . . . . Targets Rammed 7 | . . . . 3 . 4 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . Highest Temperature 444 | . 2 6 105 306 346 375 251 269 271 247 . 444 Average Temperature 82 | . 2 3 23 89 82 91 73 65 127 127 . 149 Received Heat Transfer 1991 | . 72 69 138 459 555 227 . . 12 . . 459 Effects 6 | . . . . 2 2 . . . . . . 2 Shutdowns 2 | . . . . . 1 . . . . . . 1 Energy Bleed 2 | . . . . . 1 . . . . . . 1 Interference 2 | . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . 1 1 1 . . . . . . Impact Corruptions 6 | . . . . 3 1 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 901 | . . . 851 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee Peak Influence 800 | . 205 149 . 525 800 556 144 554 . . . . Initial 315 | . . 9 . . 221 315 144 . . . . . Average 314 | . 74 35 . 270 598 318 113 359 . . . . Maximum Alert Level 3 | . 1 . . 2 3 2 . 2 . . . . Low Security (%) 37 | . 84 100 . 34 . 18 100 18 . . . . Level 1 21 | . 15 . . 38 15 40 . 17 . . . . Level 2 32 | . . . . 27 48 40 . 63 . . . . Level 3 8 | . . . . . 35 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . 3 5 11 . 2 . 1 . . Investigation 4 | . 1 . . 1 1 1 . . . . . . Extermination 4 | . . . . . . 3 . 1 . . . . Reinforcement 7 | . . . . 1 1 4 . 1 . . . . Assault 1 | . . . . . . . . . . 1 . . Garrison 7 | . . . . 1 3 3 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee Distress Signals 10 | . . . . 3 2 3 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 163 | . 20 8 8 41 38 23 . 6 4 7 . 8 Peak Tracking Total 8 | . 4 3 2 6 5 6 . 3 2 8 . 3 Tactical Retreats 9 | . . . . 3 1 4 . . . . . 1 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee Traps Triggered 10 | . 5 . . . 2 3 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee Machines Disabled 19 | . . . . 6 5 2 . 3 . 1 . 2 Max in Single Turn 2 | . . . . 2 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . 4 . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee Machines Accessed 33 | . 5 . . 4 12 4 . 5 2 . 1 . Terminals 25 | . 5 . . 4 11 1 . 4 . . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . Total Hacks 89 | . 16 . . 9 28 10 . 9 10 . 7 . Successful 41 | . 7 . . 3 8 3 . 3 10 . 7 . Failed 48 | . 9 . . 6 20 7 . 6 . . . . Catastrophic 14 | . 1 . . 1 8 3 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 5 . . 4 1 2 . . . . . . Terminals 61 | . 16 . . 9 27 1 . 8 . . . . Fabricators 4 | . . . . . . 4 . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 5 . . . . . . Terminal Hacks 37 | . 7 . . 2 8 . . 3 10 . 7 . Record 9 | . . . . . . . . . 9 . . . Part Schematic 7 | . . . . . . . . . . . 7 . Prototype ID Bank 3 | . 1 . . . 1 . . 1 . . . . Open Door 5 | . . . . . 4 . . . 1 . . . Branch Access Points 2 | . . . . 1 . . . 1 . . . . Unreport Threat 3 | . 2 . . 1 . . . . . . . . Locate Traps 3 | . 1 . . . 2 . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . Network Status 2 | . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . 1 . . . . . . Terminals 1 | . . . . 1 . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . Liberate 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 5 . . 3 11 3 . 5 . . . . Full Trace Events 2 | . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . 7 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee Total Allies 47 | . . 1 . 1 11 2 20 . 3 2 7 . Largest Group 20 | . . 1 . 1 10 2 20 20 12 9 15 15 Highest-Rated Group 544 | . . 31 . 10 173 74 544 544 366 273 434 431 Highest-Rated Ally 100 | . . 31 . 10 100 37 35 35 35 35 51 51 Total Orders 1 | . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . Ally Attacks 249 | . . 3 . . 53 9 . 70 9 16 . 89 Total Damage 6956 | . . 41 . . 706 437 . 2008 406 1262 . 2096 Kills 60 | . . 1 . . 7 5 . 16 8 11 . 12 Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . 2 1 2 . Drone Launches 2 | . . . . . 2 . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee Turns Passed 14654 | . 1053 1090 1426 1003 2234 2076 506 1317 914 565 1151 1319 Spaces Moved 7272 | 1 473 609 664 573 1053 908 307 649 492 335 643 565 Core 6 | . . . . . . . . . . . . 6 Treads 1736 | . 202 609 664 13 9 2 18 219 . . . . Legs 272 | 1 271 . . . . . . . . . . . Wheels 5258 | . . . . 560 1044 906 289 430 492 335 643 559 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 100 115 145 145 145 160 145 145 50 Average Speed 155 | 120 170 160 181 103 138 151 150 186 160 159 159 149 Slowest Speed 480 | 120 240 160 240 160 480 320 240 240 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 59 | 2 70 94 43 58 93 27 95 19 67 51 79 73 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 8 | . . . 1 . 1 . . . 2 1 3 . Known Exits Taken 7 | . . . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 14 | . . 1 5 . . . . . 4 1 3 . Spaces Dug 10 | . . . . 7 2 1 . . . . . . Terrain Destroyed 226 | . . . 10 41 79 68 . 1 . . . 27 Melee 10 | . . . . 7 2 1 . . . . . . Projectile 40 | . . . 10 3 18 4 . 1 . . . 4 AOE 176 | . . . . 31 59 63 . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee Total 9725 | . 607 671 781 808 1578 1509 339 743 619 362 705 1003 Wait 1542 | . 28 29 24 76 297 473 . 57 126 15 27 390 Move 7261 | . 472 608 663 572 1052 908 306 648 491 334 642 565 Hop . | . . . . . . . . . . . . . Pick Up 103 | . 18 1 6 21 22 21 1 8 . 3 1 1 Fast Attach 58 | . 11 2 3 8 16 6 3 2 . . . 7 Attach 37 | . . . 5 8 6 8 . 2 . . . 8 Detach 12 | . 2 . 1 2 . 2 1 . . . . 4 Swap 89 | . 2 1 26 6 24 12 3 6 1 2 3 3 Drop 122 | . 15 3 5 19 28 23 7 11 1 3 1 6 Fire 373 | . 59 27 48 74 90 42 5 9 . . . 19 Melee 57 | . . . . 19 6 10 13 . . 5 4 . Ram 3 | . . . . 3 . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . . . . . 4 . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 56 | . . . . . 29 . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 14) 688 | -10/Materials | Discovered new exit (range 13) 894 | -10/Materials | Discovered new exit (range 8) 1054 | -10/Materials | Entered Mines 1428 | -10/Mines | Learned 2 Materials zone layouts 1633 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1648 | -10/Mines | Found Prototype Device 1729 | -10/Mines | Learned 4 Materials zone layouts 1735 | -10/Mines | Discovered new exit (range 14) 1740 | -10/Mines | Found a hidden stash of uninstalled traps 1756 | -10/Mines | Received a Mining Laser from a helpful Derelict 1914 | -10/Mines | Discovered new exit (range 9) 2131 | -10/Mines | Discovered new exit (range 9) 2144 | -10/Mines | Entered Subcaves 2337 | -10/Subcaves | Learned location of Zion (-7) 2337 | -10/Subcaves | Met a Zionite searching for "candidates" 2417 | -10/Subcaves | Identified Exp. Sensor Array 2506 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2541 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 2558 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2860 | -10/Subcaves | Core integrity fell below 50% 2985 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 2990 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 3066 | -10/Subcaves | Core integrity fell below 20% 3132 | -10/Subcaves | Discovered new exit (range 13) 3149 | -10/Subcaves | Discovered new exit (range 6) 3162 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3548 | -10/Subcaves | Identified exit to Materials 3570 | -10/Subcaves | Entered Materials 3570 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3571 | -8/Materials | Identified exit to Factory 3729 | -8/Materials | Discovered new exit (range 14) 3859 | -8/Materials | Identified exit to Storage 4078 | -8/Materials | Discovered exit to Factory (range 16) 4472 | -8/Materials | Garrison activated, responded to threat 4573 | -8/Materials | Entered Storage 4677 | -8/Storage | Build established: Tank 5114 | -8/Storage | Garrison activated, responded to threat 5263 | -8/Storage | Core integrity fell below 50% 5649 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5814 | -8/Storage | Found Prototype Launcher 5814 | -8/Storage | Identified Scatter Rocket Array 5840 | -8/Storage | Learned location of Armory (-3) 5953 | -8/Storage | Build established: Commander-Tank 6103 | -8/Storage | Lost 7 allies 6340 | -8/Storage | Build established: Tank 6449 | -8/Storage | Discovered exit to Factory (range 16) 6472 | -8/Storage | Met 01-MTF 6624 | -8/Storage | Discovered new exit (range 3) 6682 | -8/Storage | Murdered 01-MTF 6682 | -8/Storage | Destroyed 01-MTF 6807 | -8/Storage | Entered Factory 6807 | -7/Factory | Evolved 2 slots: Utility x2 7949 | -7/Factory | Garrison activated, responded to threat 8571 | -7/Factory | Discovered new exit (range 12) 8587 | -7/Factory | Identified exit to Factory 8883 | -7/Factory | Sucked down chute 8883 | -7/Factory | Entered Waste 8884 | -7/Waste | Joined by Warlord forces that had cleared the area 9078 | -7/Waste | Discovered new exit (range 16) 9269 | -7/Waste | Build established: Mutant 9387 | -7/Waste | Identified exit to Factory 9389 | -7/Waste | Entered Factory 9389 | -7/Factory | Accompanied by 20 allies 9637 | -7/Factory | Identified exit to Lower Caves 9671 | -7/Factory | Lost 6 allies 10006 | -7/Factory | Build established: Tank 10010 | -7/Factory | Lost 3 allies 10706 | -7/Factory | Entered Lower Caves 10706 | -7/Lower Caves | Accompanied by 9 allies 10735 | -7/Lower Caves | Encountered a Warlord checkpoint 11037 | -7/Lower Caves | A Commander dispatched an escort 11058 | -7/Lower Caves | Learned location of 1 exit from Research 11058 | -7/Lower Caves | Learned Research trap positions 11058 | -7/Lower Caves | Learned Extension stockpile data 11058 | -7/Lower Caves | Learned Factory garrison access intel 11058 | -7/Lower Caves | Learned Research garrison access intel 11212 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11490 | -7/Lower Caves | Learned 4 Factory zone layouts 11602 | -7/Lower Caves | Discovered new exit (range 6) 11612 | -7/Lower Caves | Identified exit to Lower Caves 11620 | -7/Lower Caves | Entered another Lower Caves area 11620 | -7/Lower Caves | Accompanied by 12 allies 11621 | -7/Lower Caves | Commander's escort returned to base 11621 | -7/Lower Caves | Commander's escort returned to base 11621 | -7/Lower Caves | Commander's escort returned to base 11633 | -7/Lower Caves | Discovered exit to Factory (range 15) 11736 | -7/Lower Caves | Learned location of Extension (-6) 12066 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12171 | -7/Lower Caves | Discovered new exit (range 8) 12177 | -7/Lower Caves | Identified exit to Zion 12185 | -7/Lower Caves | Entered Zion 12185 | -7/Zion | Accompanied by 8 allies 12229 | -7/Zion | Gained Derelict followers 12299 | -7/Zion | System corruption cleaned by Quarantine Array 12328 | -7/Zion | Gained Derelict followers 12472 | -7/Zion | Learned location of Quarantine (-2) 12494 | -7/Zion | Found GAL Module 12779 | -7/Zion | Build established: Mutant 12905 | -7/Zion | Learned Factory stockpile data 12911 | -7/Zion | Learned location of Warlord (-5) 13320 | -7/Zion | Discovered new exit (range 5) 13323 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13326 | -7/Zion | Identified exit to Deep Caves 13336 | -7/Zion | Entered Deep Caves 13336 | -7/Deep Caves | Accompanied by 15 allies 13527 | -7/Deep Caves | Build established: Tank 14001 | -7/Deep Caves | Z-Facility disabled 14015 | -7/Deep Caves | Attacked by Z-Imprinter 14034 | -7/Deep Caves | Destroyed Z-Imprinter 14057 | -7/Deep Caves | Found Prototype Protection 14057 | -7/Deep Caves | Identified Zio. Weapon Casing 14065 | -7/Deep Caves | Found Prototype Device 14065 | -7/Deep Caves | Identified Zio. Metafield Generator 14066 | -7/Deep Caves | Lost 10 allies 14224 | -7/Deep Caves | Lost 4 allies 14323 | -7/Deep Caves | Discovered new exit (range 12) 14337 | -7/Deep Caves | Identified exit to Proximity Caves 14555 | -7/Deep Caves | Spotted AG-28035 14559 | -7/Deep Caves | Core integrity fell below 50% 14605 | -7/Deep Caves | Lost 4 parts (1p1u2w) 14646 | -7/Deep Caves | Core integrity fell below 20% 14652 | -7/Deep Caves | Released all parts (8) 14655 | -7/Deep Caves | Destroyed by AG-28035 with Assembled Focal Cannon Last Messages --------------- 14556_ AG-28035: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 14558_ Minigun destroyed. 14574_ Enh. Autogun destroyed. 14574_ Cld. Deuterium Engine destroyed. 14574_ Lyr. Light Armor Plating destroyed. 14636_ Hvy. Treads destroyed. 14638_ AG-28035 knocked back. 14638_ Slug penetrates AG-28035. 14638_ AG-28035 knocked back. 14644_ Slug penetrates AG-28035. 14649_ Med. Reactive Plating destroyed. 14650_ Power failure, Mni. Fusion Reactor shutdown. 14652_ Arm. Huge Wheel destroyed. 14652_ Released Gauss Cannon. 14652_ Released Mni. Fusion Reactor. 14652_ Released Hvy. Battle Rifle. 14652_ Released Imp. Sensor Array. 14652_ Released Huge Storage Unit. 14652_ Released Imp. Signal Interpreter. 14652_ Released Lyr. Light Armor Plating. Map ----- +----------------------------------------------------+ | ??????????????????#### #????????# #??????? | | ??????????????????# # #????????## ####??????? | | ?????????????????## ##????????### #?????????? | | ????????????????## ##?????????# ##??????? ? | | ???????????????## #######??## ##???? #? | | ??????????????## ## #### ### ## | | ??????????????# ## # | | ??????????????# ## # | | ??????????????## #?# ## | | ???????????????###??# ### ####? | | ????? #????????????# ##?#####???# | | ??? ????????????## #????????## | | [ ????????????#; ########## | | #????????????## % | | [ ##????????#### # | | [ #???????## G ########### ### | | [ #???????# %/ % ###?????????# #"# | | #???????# !/]== ##???????????# # # | | ##??????# !!*!! "#???????????# | | / "???????## ![]#" ###???????????##### | | #????????# !!!]#####???##????????????? | | / #????????## &[*##???? ##???????????? | | ##????????#### = #### ##?????????## | | #???????????# #??????#### | | / #???????????# ????# | | [ #???????????# @ ????#> | | ############## ## ????##### | | #####?? ##?????????? | | #??????? #??????????? | | ##????????? ???????????? | | #################??????????????????????? | | #??????????????????????????????????????? | | ##??????????????????????????????????????? | | # # #???????????????????????????????????????? | | # ## ## ##???????????????????????????????????????? | | # ?# ?###????????????????????????????????????????? | | #??# ????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps We Are Legion Challenges ------------ None Game ------ Seed CoolantGuidanceMatrix Manual? 0 Play Time 01:52:48 Cumulative 90.8 hours Start 2024.06.02 @ 10:26:52 End 2024.06.02 @ 12:38:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c5e034a-b58f-47c8-950a-9cd86f1bd24e