Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 12:38:50

Player: Sunvar

Result: Destroyed by AG-28035 with Assembled Focal Cannon

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (12)       2400
Robots Destroyed (137)     685
Value Destroyed (3655)     3655
Prototype IDs (29)         580
Alien Tech Used (0)        0
Bonus (-17)                -17
              TOTAL SCORE: 8803

 Bonus
-------
High Alert Combat Kills    322
Follower Combat Kills      1248
Destroyed Z-Imprinter      1000
Friendly Fire              -2587

 Cogmind 
---------
Core Integrity             0/700
Matter                     84/300
Energy                     99/100
System Corruption          0%
Temperature                Warning (300)
Movement                   Core (50)
Location                   -7/Deep Caves

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (4) ---
              (None)
>         --- UTILITY (5) ------
              (None)
>         --- WEAPON (3) -------
              (None)
>         --- INVENTORY (5) ----
    Heavy Treads
  Armored Huge Wheel

 Peak State 
------------
>              --- POWER ------------
               Antimatter Reactor
>              --- PROPULSION -------
         Heavy Treads
       Armored Huge Wheel
>              --- UTILITY ----------
               Huge Storage Unit
      Improved Sensor Array
      Improved Signal Interpreter
      Improved Light Armor Plating
               Centrium Light Armor Plating
>              --- WEAPON -----------
      Enhanced Autogun
         Heavy Battle Rifle
               Impact Mace
>              --- INVENTORY --------
        Cooled Deuterium Engine
          Mini Fusion Reactor
      Improved Treads
      Advanced Treads
        Medium Treads
         Heavy Treads
       Armored Huge Wheel
  Experimental Sensor Array
      Improved Signal Interpreter
               Matter Filter
               Kinecellerator
               Weapon Cycler
      Improved Light Armor Plating
      Improved Light Armor Plating
      Improved Light Armor Plating
        Medium Reactive Plating
    Long-range Tractor Beam
               Minigun
               Gauss Cannon
               Gauss Cannon
               Scatter Rocket Array
               Datajack
               Plasma Cutter
[Rating: 69]

 Favorites 
-----------
Power                      Antimatter Reactor
  Engine                   Cooled Deuterium Engine
  Power Core               Nuclear Core
  Reactor                  Antimatter Reactor
Propulsion                 Armored Huge Wheel
  Treads                   Improved Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Huge Wheel
  Hover Unit               Cooled Aerolev Unit
Utility                    Huge Storage Unit
  Device                   Improved Sensor Array
  Storage                  Huge Storage Unit
  Processor                Improved Signal Interpreter
  Protection               Layered Light Armor Plating
Weapon                     Heavy Battle Rifle
  Energy Gun               Small Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Heavy Battle Rifle
  Ballistic Cannon         Slug Cannon
  Launcher                 Scatter Rocket Array
  Special Weapon           Plasma Cutter
  Impact Weapon            Impact Mace
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -10 -8  -8  -7  -7  -7  -7  -7  -7  -7  
-------                    Run  | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee 
Slots Evolved              6    | .   .   .   .   4   .   2   .   .   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   2   .   .   .   .   .   .   .   .   
  Utility                  3    | .   .   .   .   1   .   2   .   .   .   .   .   .   
  Weapon                   1    | .   .   .   .   1   .   .   .   .   .   .   .   .   
Parts Attached             183  | .   13  3   34  22  46  26  6   9   1   2   3   18  
  Power                    16   | .   1   1   1   3   2   3   1   .   .   .   .   4   
    Engine                 9    | .   1   1   1   1   1   2   .   .   .   .   .   2   
    Core                   4    | .   .   .   .   2   1   1   .   .   .   .   .   .   
    Reactor                3    | .   .   .   .   .   .   .   1   .   .   .   .   2   
  Propulsion               21   | .   2   .   3   5   6   3   1   1   .   .   .   .   
    Treads                 12   | .   2   .   3   2   3   .   1   1   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  8    | .   .   .   .   3   2   3   .   .   .   .   .   .   
    Hover                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  77   | .   5   1   27  6   10  11  2   6   1   .   .   8   
    Device                 22   | .   .   .   12  1   2   3   1   2   .   .   .   1   
    Storage                4    | .   1   .   .   1   1   .   .   .   .   .   .   1   
    Processor              2    | .   .   .   1   .   .   1   .   .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             49   | .   4   1   14  4   7   7   1   4   1   .   .   6   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   69   | .   5   1   3   8   28  9   2   2   .   2   3   6   
    Energy Gun             3    | .   .   .   .   1   1   .   .   .   .   .   .   1   
    Energy Cannon          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          32   | .   5   1   1   3   14  2   .   2   .   1   1   2   
    Ballistic Cannon       6    | .   .   .   1   1   .   2   .   .   .   .   .   2   
    Launcher               8    | .   .   .   .   1   5   1   .   .   .   .   .   1   
    Special Weapon         6    | .   .   .   .   .   4   1   .   .   .   .   1   .   
    Impact Weapon          9    | .   .   .   .   2   2   3   1   .   .   .   1   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   4    | .   .   .   .   .   2   .   1   .   .   1   .   .   
  Unidentified Prototypes  18   | .   .   .   1   1   5   3   1   1   .   .   .   6   
Parts Lost                 28   | .   .   .   5   4   6   2   .   2   .   .   .   9   
  Power                    5    | .   .   .   1   2   .   .   .   .   .   .   .   2   
  Propulsion               6    | .   .   .   2   .   1   1   .   .   .   .   .   2   
  Utility                  10   | .   .   .   .   1   5   .   .   1   .   .   .   3   
  Weapon                   7    | .   .   .   2   1   .   1   .   1   .   .   .   2   
  Highest Loss Streak      4    | .   .   .   2   1   2   1   .   1   .   .   .   4   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     89   | .   99  100 99  79  86  91  91  83  84  84  84  83  
  Engine                   5    | .   14  14  13  1   3   6   1   .   .   .   .   3   
  Core                     1    | .   .   .   .   7   5   .   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   5   7   7   7   7   3   
  Treads                   12   | .   9   28  27  .   11  15  14  7   7   7   7   6   
  Leg                      1    | .   18  .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    6    | .   .   .   .   17  11  6   7   7   7   7   7   7   
  Device                   5    | .   .   .   .   7   3   12  7   6   7   7   7   7   
  Storage                  9    | .   14  14  14  9   9   7   7   7   7   7   7   7   
  Processor                3    | .   .   .   .   .   .   7   7   7   7   7   7   7   
  Protection               13   | .   13  14  13  9   14  9   15  15  15  15  15  14  
  Ballistic Gun            19   | .   27  28  7   16  24  15  15  21  23  22  17  21  
  Ballistic Cannon         2    | .   .   .   12  4   .   4   1   .   .   .   .   .   
  Impact Weapon            1    | .   .   .   .   6   .   1   .   1   .   .   4   .   
Naked Turns                3    | .   .   .   .   .   .   .   .   .   .   .   .   3   
Heaviest Build             131  | 13  32  32  43  68  111 117 113 115 115 115 115 131 
  Greatest Support         80   | 20  40  40  40  80  56  46  70  70  28  28  28  28  
  Greatest Overweight (x)  4    | .   1   .   1   1   4   4   3   4   4   4   4   4   
  Average Overweight (x)   2    | .   .   .   .   .   2   3   2   2   4   3   3   3   
Largest Inventory Capacity 25   | .   15  15  15  20  25  25  25  25  25  25  25  25  
  Average Capacity         21   | .   14  15  15  16  24  25  25  25  25  25  25  24  
  Most Carried             25   | .   15  15  15  20  25  25  25  25  25  25  25  25  
  Average Carried          21   | .   13  14  14  15  24  24  24  24  25  24  24  24  
  Final Capacity           25   | 8   15  15  15  20  25  25  25  25  25  25  25  5   
  Final Carried            25   | 6   15  15  14  20  25  25  25  25  25  25  25  4   

 Class Distribution 
--------------------
 54% | Tank
 42% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves
 Mutant | -8/Materials
   Tank | -8/Storage
   Tank | -7/Factory
 Mutant | -7/Waste
   Tank | -7/Factory
   Tank | -7/Lower Caves
   Tank | -7/Lower Caves
 Mutant | -7/Zion
   Tank | -7/Deep Caves

 Resources                      | -11  -10  -10  -10  -8   -8   -7   -7   -7   -7   -7   -7   -7   
-----------                Run  | Yrd  Mat  Min  Sub  Mat  Sto  Fac  Was  Fac  Low  Low  Zio  Dee  
Matter Collected           5172 | 200  372  298  338  1141 1317 713  191  253  34   17   40   258  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            5312 | .    452  306  256  1278 1566 588  279  392  .    .    .    195  
  Parts                    328  | .    34   24   13   93   85   36   .    26   .    .    .    17   
Haulers Intercepted        16   | .    2    .    .    4    6    1    .    3    .    .    .    .    
Recyclers Shooed           5    | .    1    3    .    .    1    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      19   | .    .    .    3    .    .    .    .    .    14   2    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -8  -8  -7  -7  -7  -7  -7  -7  -7  
-------                    Run  | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee 
Combat Hostiles Destroyed  93   | .   9   7   8   26  24  14  .   1   .   .   .   4   
  Melee                    9    | .   .   .   .   4   .   5   .   .   .   .   .   .   
  Guns                     66   | .   9   7   1   21  22  4   .   1   .   .   .   1   
  Cannons                  11   | .   .   .   7   1   .   3   .   .   .   .   .   .   
  AOE                      7    | .   .   .   .   .   2   2   .   .   .   .   .   3   
Classes Destroyed          15   | .   6   2   2   .   1   3   .   .   .   .   .   1   
  Worker                   6    | .   1   1   .   3   .   .   .   1   .   .   .   .   
  Builder                  4    | .   1   .   .   2   .   .   .   1   .   .   .   .   
  Tunneler                 4    | .   .   2   .   1   .   1   .   .   .   .   .   .   
  Hauler                   16   | .   2   .   .   4   6   1   .   3   .   .   .   .   
  Recycler                 5    | .   .   1   .   1   1   .   .   2   .   .   .   .   
  Operator                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   
  Watcher                  7    | .   2   .   .   4   1   .   .   .   .   .   .   .   
  Swarmer                  29   | .   5   5   .   14  3   2   .   .   .   .   .   .   
  Grunt                    31   | .   4   2   2   5   11  7   .   .   .   .   .   .   
  Brawler                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   
  Sentry                   19   | .   .   .   1   7   9   1   .   1   .   .   .   .   
  Hunter                   2    | .   .   .   .   .   .   2   .   .   .   .   .   .   
  Programmer               2    | .   .   .   .   .   .   2   .   .   .   .   .   .   
  Subdweller               5    | .   .   .   5   .   .   .   .   .   .   .   .   .   
  Z-Light                  3    | .   .   .   .   .   .   .   .   .   .   .   .   3   
Best Kill Streak           7    | .   3   3   2   7   6   4   .   2   .   .   .   3   
  Combat Bots Only         6    | .   3   3   2   4   6   4   .   1   .   .   .   3   
Max Kills in Single Turn   4    | .   2   1   1   4   1   2   .   1   .   .   .   2   
  Gunslinging              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   1   2   .   .   .   .   .   2   
  Melee                    1    | .   .   .   .   1   .   1   .   .   .   .   .   .   
Uniques/NPCs Destroyed     2    | .   .   .   .   .   1   .   .   .   .   .   .   1   
  01-MTF (-8/Storage)
  Z-Imprinter (-7/Deep Caves)

 Combat                          | -11  -10  -10  -10  -8   -8   -7   -7   -7   -7   -7   -7   -7   
--------                   Run   | Yrd  Mat  Min  Sub  Mat  Sto  Fac  Was  Fac  Low  Low  Zio  Dee  
Hostile Shots Fired        641   | .    42   22   61   196  107  127  .    2    10   .    .    74   
  Missed                   159   | .    11   2    16   55   21   37   .    1    3    .    .    13   
Damage Taken               7940  | .    282  207  786  1567 1245 863  .    103  57   32   .    2798 
  Core                     1276  | .    16   16   175  193  143  98   .    24   .    .    .    611  
  Absorbed by Shields      300   | .    .    .    .    .    5    295  .    .    .    .    .    .    
  Ignored by Resistances   127   | .    .    .    8    71   .    48   .    .    .    .    .    .    
  Regen/Repaired (Parts)   680   | .    .    .    .    .    .    .    84   323  24   20   .    229  
Core Remaining (%)         51    | 100  .    .    17   .    38   .    .    .    .    .    .    .    
Volleys Fired              373   | .    59   27   48   74   90   42   5    9    .    .    .    19   
  Largest                  3     | .    2    2    2    3    3    3    2    3    .    .    .    3    
  Hottest                  129   | .    40   40   108  98   89   119  58   83   .    .    .    129  
Shots Fired                903   | .    118  54   95   169  262  107  11   30   .    .    .    57   
  Gun                      747   | .    118  54   16   139  257  76   10   30   .    .    .    47   
  Cannon                   145   | .    .    .    79   27   .    30   1    .    .    .    .    8    
  Launcher                 11    | .    .    .    .    3    5    1    .    .    .    .    .    2    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  852   | .    118  54   55   166  257  106  11   30   .    .    .    55   
  Thermal                  40    | .    .    .    40   .    .    .    .    .    .    .    .    .    
  Explosive                11    | .    .    .    .    3    5    1    .    .    .    .    .    2    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         18    | .    7    8    18   13   14   11   10   4    .    .    .    3    
  Robot Miss Streak        12    | .    7    2    3    4    6    8    1    3    .    .    .    12   
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        4     | .    1    .    .    .    2    .    .    .    .    .    .    1    
    Max Gunslinging Chain  1     | .    1    .    .    .    1    .    .    .    .    .    .    1    
Shots Hit Robots           544   | .    61   33   49   107  151  79   23   14   .    5    .    22   
  Core Hits                233   | .    24   15   15   57   63   28   3    13   .    .    .    15   
  Critical Kills           8     | .    1    1    3    1    .    2    .    .    .    .    .    .    
  Critical Parts Destroyed 6     | .    .    .    .    2    3    1    .    .    .    .    .    .    
  Critical Strikes         18    | .    1    1    5    4    3    4    .    .    .    .    .    .    
    Destroy                10    | .    1    1    5    1    2    .    .    .    .    .    .    .    
    Blast                  2     | .    .    .    .    1    .    1    .    .    .    .    .    .    
    Smash                  6     | .    .    .    .    2    1    3    .    .    .    .    .    .    
Melee Attacks              57    | .    .    .    .    19   6    10   13   .    .    5    4    .    
  Impact                   38    | .    .    .    .    19   5    10   .    .    .    .    4    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            7     | .    .    .    .    .    2    .    .    .    .    5    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           10913 | .    868  412  982  2485 2960 1837 229  368  .    .    .    772  
  Guns                     7675  | .    868  412  148  1727 2601 955  204  368  .    .    .    392  
  Cannons                  1557  | .    .    .    834  190  .    375  25   .    .    .    .    133  
  Explosions               992   | .    .    .    .    319  299  127  .    .    .    .    .    247  
  Melee                    647   | .    .    .    .    223  60   364  .    .    .    .    .    .    
  Ramming                  42    | .    .    .    .    26   .    16   .    .    .    .    .    .    
  Kinetic                  8832  | .    868  412  582  1917 2601 1330 229  368  .    .    .    525  
  Thermal                  467   | .    .    .    400  67   .    .    .    .    .    .    .    .    
  Explosive                925   | .    .    .    .    252  299  127  .    .    .    .    .    247  
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   647   | .    .    .    .    223  60   364  .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         6     | .    .    .    .    4    6    4    4    4    4    4    4    .    
  Average Corruption       3     | .    .    .    .    4    5    1    4    4    4    4    4    .    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       2     | .    .    .    .    .    .    .    .    .    .    .    .    2    
  Effects                  160   | .    .    .    .    24   54   17   7    24   19   12   3    .    
    Message Errors         40    | .    .    .    .    5    17   3    2    3    6    3    1    .    
    Matter Fused           29    | .    .    .    .    3    10   3    1    6    4    1    1    .    
    Heat Flow Errors       22    | .    .    .    .    4    6    5    1    3    2    1    .    .    
    Energy Discharges      26    | .    .    .    .    6    6    .    2    5    5    2    .    .    
    Parts Rejected         3     | .    .    .    .    1    2    .    .    .    .    .    .    .    
    Parts Fused            1     | .    .    .    .    .    1    .    .    .    .    .    .    .    
    Data Loss (minor)      17    | .    .    .    .    1    8    1    .    2    1    3    1    .    
    Data Loss (major)      7     | .    .    .    .    1    2    1    .    2    .    1    .    .    
    Misfires               7     | .    .    .    .    .    1    2    1    3    .    .    .    .    
    Alerts                 3     | .    .    .    .    .    .    1    .    .    1    1    .    .    
    Weapon Failures        5     | .    .    .    .    3    1    1    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            210   | .    .    .    .    61   86   55   .    .    .    .    .    8    
  Projectiles              13    | .    .    .    .    .    .    13   .    .    .    .    .    .    
  Explosions               44    | .    .    .    .    10   26   .    .    .    .    .    .    8    
  Melee                    153   | .    .    .    .    51   60   42   .    .    .    .    .    .    
Knockbacks                 13    | .    .    .    3    2    .    5    .    .    .    .    .    3    
  Impact                   2     | .    .    .    .    .    .    2    .    .    .    .    .    .    
  Kinetic                  11    | .    .    .    3    2    .    3    .    .    .    .    .    3    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      80    | .    .    .    .    38   .    .    .    .    .    .    .    42   
  Shots                    3     | .    .    .    .    1    .    .    .    .    .    .    .    2    
  Rammed                   6     | .    .    .    .    3    .    3    .    .    .    .    .    .    
Targets Rammed             7     | .    .    .    .    3    .    4    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  1     | .    .    .    .    .    .    1    .    .    .    .    .    .    
Highest Temperature        444   | .    2    6    105  306  346  375  251  269  271  247  .    444  
  Average Temperature      82    | .    2    3    23   89   82   91   73   65   127  127  .    149  
  Received Heat Transfer   1991  | .    72   69   138  459  555  227  .    .    12   .    .    459  
  Effects                  6     | .    .    .    .    2    2    .    .    .    .    .    .    2    
    Shutdowns              2     | .    .    .    .    .    1    .    .    .    .    .    .    1    
    Energy Bleed           2     | .    .    .    .    .    1    .    .    .    .    .    .    1    
    Interference           2     | .    .    .    .    2    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              3     | .    .    .    .    1    1    1    .    .    .    .    .    .    
  Impact Corruptions       6     | .    .    .    .    3    1    2    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         901   | .    .    .    851  50   .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -8  -8  -7  -7  -7  -7  -7  -7  -7  
-------                    Run  | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee 
Peak Influence             800  | .   205 149 .   525 800 556 144 554 .   .   .   .   
  Initial                  315  | .   .   9   .   .   221 315 144 .   .   .   .   .   
  Average                  314  | .   74  35  .   270 598 318 113 359 .   .   .   .   
Maximum Alert Level        3    | .   1   .   .   2   3   2   .   2   .   .   .   .   
  Low Security (%)         37   | .   84  100 .   34  .   18  100 18  .   .   .   .   
  Level 1                  21   | .   15  .   .   38  15  40  .   17  .   .   .   .   
  Level 2                  32   | .   .   .   .   27  48  40  .   63  .   .   .   .   
  Level 3                  8    | .   .   .   .   .   35  .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          23   | .   1   .   .   3   5   11  .   2   .   1   .   .   
  Investigation            4    | .   1   .   .   1   1   1   .   .   .   .   .   .   
  Extermination            4    | .   .   .   .   .   .   3   .   1   .   .   .   .   
  Reinforcement            7    | .   .   .   .   1   1   4   .   1   .   .   .   .   
  Assault                  1    | .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison                 7    | .   .   .   .   1   3   3   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         2    | .   .   .   .   .   .   1   .   1   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -8  -8  -7  -7  -7  -7  -7  -7  -7  
---------                  Run  | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee 
Distress Signals           10   | .   .   .   .   3   2   3   .   2   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              163  | .   20  8   8   41  38  23  .   6   4   7   .   8   
  Peak Tracking Total      8    | .   4   3   2   6   5   6   .   3   2   8   .   3   
  Tactical Retreats        9    | .   .   .   .   3   1   4   .   .   .   .   .   1   

 Traps                          | -11 -10 -10 -10 -8  -8  -7  -7  -7  -7  -7  -7  -7  
-------                    Run  | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee 
Traps Triggered            10   | .   5   .   .   .   2   3   .   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -8  -8  -7  -7  -7  -7  -7  -7  -7  
----------                 Run  | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee 
Machines Disabled          19   | .   .   .   .   6   5   2   .   3   .   1   .   2   
  Max in Single Turn       2    | .   .   .   .   2   1   1   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        7    | .   .   .   .   .   4   .   .   .   .   .   3   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -8  -8  -7  -7  -7  -7  -7  -7  -7  
---------                  Run  | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee 
Machines Accessed          33   | .   5   .   .   4   12  4   .   5   2   .   1   .   
  Terminals                25   | .   5   .   .   4   11  1   .   4   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   1   2   .   .   .   .   .   .   
Total Hacks                89   | .   16  .   .   9   28  10  .   9   10  .   7   .   
  Successful               41   | .   7   .   .   3   8   3   .   3   10  .   7   .   
  Failed                   48   | .   9   .   .   6   20  7   .   6   .   .   .   .   
    Catastrophic           14   | .   1   .   .   1   8   3   .   1   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   12   | .   5   .   .   4   1   2   .   .   .   .   .   .   
  Terminals                61   | .   16  .   .   9   27  1   .   8   .   .   .   .   
  Fabricators              4    | .   .   .   .   .   .   4   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          6    | .   .   .   .   .   1   5   .   .   .   .   .   .   
Terminal Hacks             37   | .   7   .   .   2   8   .   .   3   10  .   7   .   
  Record                   9    | .   .   .   .   .   .   .   .   .   9   .   .   .   
  Part Schematic           7    | .   .   .   .   .   .   .   .   .   .   .   7   .   
  Prototype ID Bank        3    | .   1   .   .   .   1   .   .   1   .   .   .   .   
  Open Door                5    | .   .   .   .   .   4   .   .   .   1   .   .   .   
  Branch Access Points     2    | .   .   .   .   1   .   .   .   1   .   .   .   .   
  Unreport Threat          3    | .   2   .   .   1   .   .   .   .   .   .   .   .   
  Locate Traps             3    | .   1   .   .   .   2   .   .   .   .   .   .   .   
  Hauler Manifests         3    | .   1   .   .   .   1   .   .   1   .   .   .   .   
  Registered Components    1    | .   1   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   2   .   .   .   .   .   .   
  Network Status           2    | .   .   .   .   .   .   2   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         2    | .   .   .   .   1   .   1   .   .   .   .   .   .   
  Terminals                1    | .   .   .   .   1   .   .   .   .   .   .   .   .   
    Assimilate             1    | .   .   .   .   1   .   .   .   .   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   
    Liberate               1    | .   .   .   .   .   .   1   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         27   | .   5   .   .   3   11  3   .   5   .   .   .   .   
  Full Trace Events        2    | .   .   .   .   1   1   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   7    | .   .   .   .   .   .   .   .   .   .   .   7   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -8  -8  -7  -7  -7  -7  -7  -7  -7  
------------               Run  | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   
Robot Hacks Applied        1    | .   .   .   .   .   1   .   .   .   .   .   .   .   
  parse_system             1    | .   .   .   .   .   1   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             2    | .   .   .   .   .   .   .   .   .   .   2   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -8   -8   -7   -7   -7   -7   -7   -7   -7   
--------                   Run  | Yrd  Mat  Min  Sub  Mat  Sto  Fac  Was  Fac  Low  Low  Zio  Dee  
Total Allies               47   | .    .    1    .    1    11   2    20   .    3    2    7    .    
  Largest Group            20   | .    .    1    .    1    10   2    20   20   12   9    15   15   
  Highest-Rated Group      544  | .    .    31   .    10   173  74   544  544  366  273  434  431  
  Highest-Rated Ally       100  | .    .    31   .    10   100  37   35   35   35   35   51   51   
Total Orders               1    | .    .    .    .    .    1    .    .    .    .    .    .    .    
  EXPLORE                  1    | .    .    .    .    .    1    .    .    .    .    .    .    .    
Ally Attacks               249  | .    .    3    .    .    53   9    .    70   9    16   .    89   
  Total Damage             6956 | .    .    41   .    .    706  437  .    2008 406  1262 .    2096 
  Kills                    60   | .    .    1    .    .    7    5    .    16   8    11   .    12   
Allies Corrupted           1    | .    .    .    .    .    .    .    .    1    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -8  -8  -7  -7  -7  -7  -7  -7  -7  
-------                    Run  | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Zio Dee 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    7    | .   .   2   .   .   .   .   .   .   2   1   2   .   
Drone Launches             2    | .   .   .   .   .   2   .   .   .   .   .   .   .   
  Drone Recoveries         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -8   -8   -7   -7   -7   -7   -7   -7   -7   
-------------              Run   | Yrd  Mat  Min  Sub  Mat  Sto  Fac  Was  Fac  Low  Low  Zio  Dee  
Turns Passed               14654 | .    1053 1090 1426 1003 2234 2076 506  1317 914  565  1151 1319 
Spaces Moved               7272  | 1    473  609  664  573  1053 908  307  649  492  335  643  565  
  Core                     6     | .    .    .    .    .    .    .    .    .    .    .    .    6    
  Treads                   1736  | .    202  609  664  13   9    2    18   219  .    .    .    .    
  Legs                     272   | 1    271  .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   5258  | .    .    .    .    560  1044 906  289  430  492  335  643  559  
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 120  120  160  160  100  115  145  145  145  160  145  145  50   
  Average Speed            155   | 120  170  160  181  103  138  151  150  186  160  159  159  149  
  Slowest Speed            480   | 120  240  160  240  160  480  320  240  240  160  160  160  160  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       59    | 2    70   94   43   58   93   27   95   19   67   51   79   73   
  Regions Visited          12
    Branch Regions         7
  Pre-discovered Areas     8     | .    .    .    1    .    1    .    .    .    2    1    3    .    
  Known Exits Taken        7     | .    .    .    1    1    1    .    .    1    1    1    1    .    
  Unknown Exits Taken      3     | 1    1    1    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             14    | .    .    1    5    .    .    .    .    .    4    1    3    .    
Spaces Dug                 10    | .    .    .    .    7    2    1    .    .    .    .    .    .    
Terrain Destroyed          226   | .    .    .    10   41   79   68   .    1    .    .    .    27   
  Melee                    10    | .    .    .    .    7    2    1    .    .    .    .    .    .    
  Projectile               40    | .    .    .    10   3    18   4    .    1    .    .    .    4    
  AOE                      176   | .    .    .    .    31   59   63   .    .    .    .    .    23   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -8   -8   -7   -7   -7   -7   -7   -7   -7   
---------                  Run  | Yrd  Mat  Min  Sub  Mat  Sto  Fac  Was  Fac  Low  Low  Zio  Dee  
Total                      9725 | .    607  671  781  808  1578 1509 339  743  619  362  705  1003 
  Wait                     1542 | .    28   29   24   76   297  473  .    57   126  15   27   390  
  Move                     7261 | .    472  608  663  572  1052 908  306  648  491  334  642  565  
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  103  | .    18   1    6    21   22   21   1    8    .    3    1    1    
  Fast Attach              58   | .    11   2    3    8    16   6    3    2    .    .    .    7    
  Attach                   37   | .    .    .    5    8    6    8    .    2    .    .    .    8    
  Detach                   12   | .    2    .    1    2    .    2    1    .    .    .    .    4    
  Swap                     89   | .    2    1    26   6    24   12   3    6    1    2    3    3    
  Drop                     122  | .    15   3    5    19   28   23   7    11   1    3    1    6    
  Fire                     373  | .    59   27   48   74   90   42   5    9    .    .    .    19   
  Melee                    57   | .    .    .    .    19   6    10   13   .    .    5    4    .    
  Ram                      3    | .    .    .    .    3    .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    4    | .    .    .    .    .    .    4    .    .    .    .    .    .    
  Escape Stasis            8    | .    .    .    .    .    8    .    .    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            56   | .    .    .    .    .    29   .    .    .    .    .    27   .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Min])
-10/Mines (discovered 3 exits: [*Mat x2] / [*Sub])
-10/Subcaves (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x2 / *Sto)
-8/Storage (discovered 2 exits: *Fac / [*Rec])
-7/Factory
-7/Waste
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion
-7/Deep Caves (discovered 1 exit: *Pro)

 History 
---------
  Turn | Location       | Event
     1 | -11/Scrapyard  | Discovered new exit (range 0)
     1 | -11/Scrapyard  | Entered Materials
   301 | -10/Materials  | Build established: Mutant
   320 | -10/Materials  | Discovered new exit (range 14)
   688 | -10/Materials  | Discovered new exit (range 13)
   894 | -10/Materials  | Discovered new exit (range 8)
  1054 | -10/Materials  | Entered Mines
  1428 | -10/Mines      | Learned 2 Materials zone layouts
  1633 | -10/Mines      | Found a damaged Exp. Sensor Array with a note attached
  1648 | -10/Mines      | Found Prototype Device
  1729 | -10/Mines      | Learned 4 Materials zone layouts
  1735 | -10/Mines      | Discovered new exit (range 14)
  1740 | -10/Mines      | Found a hidden stash of uninstalled traps
  1756 | -10/Mines      | Received a Mining Laser from a helpful Derelict
  1914 | -10/Mines      | Discovered new exit (range 9)
  2131 | -10/Mines      | Discovered new exit (range 9)
  2144 | -10/Mines      | Entered Subcaves
  2337 | -10/Subcaves   | Learned location of Zion (-7)
  2337 | -10/Subcaves   | Met a Zionite searching for "candidates"
  2417 | -10/Subcaves   | Identified Exp. Sensor Array
  2506 | -10/Subcaves   | Shifting Twisted Machinery released Sub. Monowheel
  2541 | -10/Subcaves   | Shifting Twisted Machinery released Hvy. Battle Rifle
  2558 | -10/Subcaves   | A swath of the cavern ceiling suddenly collapsed
  2860 | -10/Subcaves   | Core integrity fell below 50%
  2985 | -10/Subcaves   | Shifting Twisted Machinery released Mak. Kinetic Plating
  2990 | -10/Subcaves   | Shifting Twisted Machinery released Mak. Kinetic Plating
  3066 | -10/Subcaves   | Core integrity fell below 20%
  3132 | -10/Subcaves   | Discovered new exit (range 13)
  3149 | -10/Subcaves   | Discovered new exit (range 6)
  3162 | -10/Subcaves   | Shifting Twisted Machinery released Spk. Treads
  3548 | -10/Subcaves   | Identified exit to Materials
  3570 | -10/Subcaves   | Entered Materials
  3570 | -8/Materials   | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1
  3571 | -8/Materials   | Identified exit to Factory
  3729 | -8/Materials   | Discovered new exit (range 14)
  3859 | -8/Materials   | Identified exit to Storage
  4078 | -8/Materials   | Discovered exit to Factory (range 16)
  4472 | -8/Materials   | Garrison activated, responded to threat
  4573 | -8/Materials   | Entered Storage
  4677 | -8/Storage     | Build established: Tank
  5114 | -8/Storage     | Garrison activated, responded to threat
  5263 | -8/Storage     | Core integrity fell below 50%
  5649 | -8/Storage     | Assisted by bots powering up and referring to "LRC-V3"
  5814 | -8/Storage     | Found Prototype Launcher
  5814 | -8/Storage     | Identified Scatter Rocket Array
  5840 | -8/Storage     | Learned location of Armory (-3)
  5953 | -8/Storage     | Build established: Commander-Tank
  6103 | -8/Storage     | Lost 7 allies
  6340 | -8/Storage     | Build established: Tank
  6449 | -8/Storage     | Discovered exit to Factory (range 16)
  6472 | -8/Storage     | Met 01-MTF
  6624 | -8/Storage     | Discovered new exit (range 3)
  6682 | -8/Storage     | Murdered 01-MTF
  6682 | -8/Storage     | Destroyed 01-MTF
  6807 | -8/Storage     | Entered Factory
  6807 | -7/Factory     | Evolved 2 slots: Utility x2
  7949 | -7/Factory     | Garrison activated, responded to threat
  8571 | -7/Factory     | Discovered new exit (range 12)
  8587 | -7/Factory     | Identified exit to Factory
  8883 | -7/Factory     | Sucked down chute
  8883 | -7/Factory     | Entered Waste
  8884 | -7/Waste       | Joined by Warlord forces that had cleared the area
  9078 | -7/Waste       | Discovered new exit (range 16)
  9269 | -7/Waste       | Build established: Mutant
  9387 | -7/Waste       | Identified exit to Factory
  9389 | -7/Waste       | Entered Factory
  9389 | -7/Factory     | Accompanied by 20 allies
  9637 | -7/Factory     | Identified exit to Lower Caves
  9671 | -7/Factory     | Lost 6 allies
 10006 | -7/Factory     | Build established: Tank
 10010 | -7/Factory     | Lost 3 allies
 10706 | -7/Factory     | Entered Lower Caves
 10706 | -7/Lower Caves | Accompanied by 9 allies
 10735 | -7/Lower Caves | Encountered a Warlord checkpoint
 11037 | -7/Lower Caves | A Commander dispatched an escort
 11058 | -7/Lower Caves | Learned location of 1 exit from Research
 11058 | -7/Lower Caves | Learned Research trap positions
 11058 | -7/Lower Caves | Learned Extension stockpile data
 11058 | -7/Lower Caves | Learned Factory garrison access intel
 11058 | -7/Lower Caves | Learned Research garrison access intel
 11212 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint
 11490 | -7/Lower Caves | Learned 4 Factory zone layouts
 11602 | -7/Lower Caves | Discovered new exit (range 6)
 11612 | -7/Lower Caves | Identified exit to Lower Caves
 11620 | -7/Lower Caves | Entered another Lower Caves area
 11620 | -7/Lower Caves | Accompanied by 12 allies
 11621 | -7/Lower Caves | Commander's escort returned to base
 11621 | -7/Lower Caves | Commander's escort returned to base
 11621 | -7/Lower Caves | Commander's escort returned to base
 11633 | -7/Lower Caves | Discovered exit to Factory (range 15)
 11736 | -7/Lower Caves | Learned location of Extension (-6)
 12066 | -7/Lower Caves | Attracted the attention of an 0b10 outpost
 12171 | -7/Lower Caves | Discovered new exit (range 8)
 12177 | -7/Lower Caves | Identified exit to Zion
 12185 | -7/Lower Caves | Entered Zion
 12185 | -7/Zion        | Accompanied by 8 allies
 12229 | -7/Zion        | Gained Derelict followers
 12299 | -7/Zion        | System corruption cleaned by Quarantine Array
 12328 | -7/Zion        | Gained Derelict followers
 12472 | -7/Zion        | Learned location of Quarantine (-2)
 12494 | -7/Zion        | Found GAL Module
 12779 | -7/Zion        | Build established: Mutant
 12905 | -7/Zion        | Learned Factory stockpile data
 12911 | -7/Zion        | Learned location of Warlord (-5)
 13320 | -7/Zion        | Discovered new exit (range 5)
 13323 | -7/Zion        | Saw the warning signs outside the Deep Caves entrance
 13326 | -7/Zion        | Identified exit to Deep Caves
 13336 | -7/Zion        | Entered Deep Caves
 13336 | -7/Deep Caves  | Accompanied by 15 allies
 13527 | -7/Deep Caves  | Build established: Tank
 14001 | -7/Deep Caves  | Z-Facility disabled
 14015 | -7/Deep Caves  | Attacked by Z-Imprinter
 14034 | -7/Deep Caves  | Destroyed Z-Imprinter
 14057 | -7/Deep Caves  | Found Prototype Protection
 14057 | -7/Deep Caves  | Identified Zio. Weapon Casing
 14065 | -7/Deep Caves  | Found Prototype Device
 14065 | -7/Deep Caves  | Identified Zio. Metafield Generator
 14066 | -7/Deep Caves  | Lost 10 allies
 14224 | -7/Deep Caves  | Lost 4 allies
 14323 | -7/Deep Caves  | Discovered new exit (range 12)
 14337 | -7/Deep Caves  | Identified exit to Proximity Caves
 14555 | -7/Deep Caves  | Spotted AG-28035
 14559 | -7/Deep Caves  | Core integrity fell below 50%
 14605 | -7/Deep Caves  | Lost 4 parts (1p1u2w)
 14646 | -7/Deep Caves  | Core integrity fell below 20%
 14652 | -7/Deep Caves  | Released all parts (8)
 14655 | -7/Deep Caves  | Destroyed by AG-28035 with Assembled Focal Cannon

 Last Messages 
---------------
14556_ AG-28035: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS"
14558_ Minigun destroyed.
14574_ Enh. Autogun destroyed.
14574_ Cld. Deuterium Engine destroyed.
14574_ Lyr. Light Armor Plating destroyed.
14636_ Hvy. Treads destroyed.
14638_ AG-28035 knocked back.
14638_ Slug penetrates AG-28035.
14638_ AG-28035 knocked back. <x2>
14644_ Slug penetrates AG-28035.
14649_ Med. Reactive Plating destroyed.
14650_ Power failure, Mni. Fusion Reactor shutdown.
14652_ Arm. Huge Wheel destroyed.
14652_ Released Gauss Cannon. <x2>
14652_ Released Mni. Fusion Reactor.
14652_ Released Hvy. Battle Rifle.
14652_ Released Imp. Sensor Array.
14652_ Released Huge Storage Unit.
14652_ Released Imp. Signal Interpreter.
14652_ Released Lyr. Light Armor Plating.

 Map 
-----
+----------------------------------------------------+
| ??????????????????####  #????????#        #??????? |
| ??????????????????#  #  #????????##    ####??????? |
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| ??????????????##           ##   ####     ###    ## |
| ??????????????#                  ##              # |
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| [        #???????#       %/   %  ###?????????# #"# |
|          #???????#      !/]==   ##???????????# # # |
|          ##??????#      !!*!!   "#???????????#     |
|  /       "???????##     ![]#"  ###???????????##### |
|          #????????#    !!!]#####???##????????????? |
|   /      #????????##    &[*##????   ##???????????? |
|          ##????????####   = ####     ##?????????## |
|           #???????????#               #??????####  |
|     /     #???????????#                  ????#     |
|      [    #???????????#  @               ????#>    |
|           ##############       ##        ????##### |
|                            #####??    ##?????????? |
|                            #???????   #??????????? |
|                           ##????????? ???????????? |
|           #################??????????????????????? |
|           #??????????????????????????????????????? |
|          ##??????????????????????????????????????? |
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
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|                                                    |
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|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           34
Energy Generation          21
Energy Capacity            325
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Density       10
Armor Coverage             375
Resistance: KI             30
Weapon Shielding           100
Evasion (%)                55
Recoil Reduction           4
Kinecelleration            30

 Item Schematics 
-----------------
                  Beamcaster | -7/Zion | Free
                    Riot Gun | -7/Zion | Free
                Battle Rifle | -7/Zion | Free
                 Barrage Gun | -7/Zion | Free
                 Slug Cannon | -7/Zion | Free
                      Flamer | -7/Zion | Free
 Tactical Coordination Suite | -7/Zion | Free

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Are We The Baddies?
Signs Are For Wimps
We Are Legion

 Challenges 
------------
None

 Game 
------
Seed              CoolantGuidanceMatrix
  Manual?         0
Play Time         01:52:48
  Cumulative      90.8 hours
  Start           2024.06.02 @ 10:26:52
  End             2024.06.02 @ 12:38:50
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          61
  Rogue           61
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0/0/0
Lore%             47
Gallery%          57
Achievement%      42
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Proggy
Map View          76x56
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1c5e034a-b58f-47c8-950a-9cd86f1bd24e