Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 23:19:11 Player: KingCain Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (19) 95 Value Destroyed (453) 453 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6068 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 264/300 Energy 99/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Shield Leg Faulty Cooled Cesium-ion Thruster Advanced Terrain Scanner Corruption Screen Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Corruption Screen > --- WEAPON ----------- Plasma Rifle Plasma Rifle > --- INVENTORY -------- Cooled Cesium-ion Thruster Advanced Terrain Scanner Corruption Screen [Rating: 50] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Compact Wheel Leg Shield Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Processor Corruption Screen Protection Heavy Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 . 2 . . 2 Power 1 | . . 1 . . . . . . . . Propulsion 4 | . . . . 2 . . 2 . . . Utility 5 | . . . 2 . 1 . . . . 2 Weapon 2 | . . 1 . . 1 . . . . . Parts Attached 53 | 5 3 9 7 4 7 10 5 . . 3 Power 6 | 1 1 2 1 . 1 . . . . . Engine 4 | 1 1 . 1 . 1 . . . . . Core 2 | . . 2 . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 2 . 1 4 . 4 4 . . 2 Treads . | . . . . . . . . . . . Leg 2 | . . . . . . . . . . 2 Wheel 5 | 2 2 . 1 . . . . . . . Hover 1 | . . . . . . . 1 . . . Flight 11 | . . . . 4 . 4 3 . . . Utility 15 | . . 3 4 . 4 3 1 . . . Device 8 | . . 1 2 . 1 3 1 . . . Storage . | . . . . . . . . . . . Processor 3 | . . . . . 3 . . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . 2 2 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 13 | 2 . 4 1 . 2 3 . . . 1 Energy Gun 9 | . . 4 1 . 1 3 . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 15 | . 1 1 2 . 1 4 . 5 1 . Power 1 | . . . . . . 1 . . . . Propulsion 8 | . 1 . . . . 2 . 4 1 . Utility 3 | . . . 1 . 1 . . 1 . . Weapon 3 | . . 1 1 . . 1 . . . . Highest Loss Streak 5 | . 1 1 2 . 1 5 . 5 1 . To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | . 2 4 3 2 2 3 3 3 3 3 Power . | . . . . . . . . . . . Propulsion 2 | . 2 2 2 2 . 1 1 1 1 1 Utility . | . . . . . 1 2 2 2 2 2 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 7 | . . 2 1 . . . . . . 4 Power . | . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . 2 Utility 2 | . . . . . . . . . . 2 Weapon 1 | . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 61 | . 70 77 90 71 90 40 26 14 2 6 Engine 5 | . 14 3 8 7 5 . . . . . Core 5 | . . 15 9 7 6 2 . . . . Wheel 12 | . 27 21 18 2 . . . . . . Flight 4 | . . . . 15 26 13 18 7 . . Device 6 | . . 1 14 23 19 7 3 1 . . Processor 1 | . . . . . 11 7 . . . . Protection 4 | . . 7 12 . . . . . . . Energy Gun 12 | . . 23 26 15 17 8 . . . . Ballistic Gun 5 | . 28 5 . . . . . . . . Peak Build Rating 50 | 5 5 24 27 30 49 50 35 35 7 22 Average Rating 19 | 4 4 17 25 27 43 21 27 15 1 11 On Entrance 15 | . 5 5 19 21 30 39 5 35 7 1 Avg Prop Armor Cover (%) 11 | . . . . . . . 13 10 . 45 Naked Turns 209 | . . . . . . 24 . . 7 178 Heaviest Build 45 | 9 9 38 45 20 41 21 5 5 . 9 Greatest Support 50 | 26 26 26 38 26 26 20 27 14 3 50 Greatest Overweight (x) 7 | 2 . 7 1 . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 4 4 4 3 3 3 4 Average Carried 3 | . 2 4 3 1 2 3 3 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 4 . 4 3 3 3 3 4 Class Distribution -------------------- 49% | Mutant 25% | Tank 8% | Scavenger-Tank 4% | Sprinter 3% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Matter Collected 977 | 134 297 115 154 . 60 10 60 118 . 29 Remotely . | . . . . . . . . . . . Salvage Created 789 | . 297 129 334 . . . . . . 29 Parts 44 | . 22 7 13 . . . . . . 2 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . 3 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Combat Hostiles Destroyed 13 | . 7 2 4 . . . . . . . Guns 13 | . 7 2 4 . . . . . . . Classes Destroyed 6 | . 4 2 . . . . . . . . Worker 2 | . 1 . . . . . . . . 1 Recycler 3 | . 1 . 2 . . . . . . . Watcher 1 | . . 1 . . . . . . . . Swarmer 4 | . 3 . 1 . . . . . . . Grunt 7 | . 4 . 3 . . . . . . . Sentry 2 | . . 2 . . . . . . . . Best Kill Streak 4 | . 4 1 3 . . . . . . 1 Combat Bots Only 4 | . 4 1 2 . . . . . . . Max Kills in Single Turn 2 | . 2 1 1 . . . . . . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Hostile Shots Fired 363 | . 44 28 87 . 2 37 8 40 5 112 Missed 130 | . 15 7 25 . 2 15 3 16 1 46 Hits 233 | . 29 21 62 . . 22 5 24 4 66 Melee 14 | . . . . . . 14 . . . . Projectile 219 | . 29 21 62 . . 8 5 24 4 66 AOE 1 | . . . . . . 1 . . . . Critical Strikes 16 | . . 1 3 . . 7 1 . . 4 Damage Taken 4083 | . 324 302 836 . 74 700 106 396 76 1269 Core 2180 | . 86 58 78 . 21 455 21 238 58 1165 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 78 | 100 65 85 85 100 . 44 . . 68 . Volleys Fired 55 | . 31 10 13 . . 1 . . . . Largest 3 | . 2 3 3 . . 3 . . . . Hottest 225 | . 40 189 189 . . 225 . . . . Shots Fired 122 | . 62 20 37 . . 3 . . . . Gun 122 | . 62 20 37 . . 3 . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 65 | . 62 3 . . . . . . . . Thermal 57 | . . 17 37 . . 3 . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | . 9 6 8 . . . . . . . Robot Miss Streak 5 | . 3 3 3 . . 5 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 5 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 65 | . 34 11 20 . . . . . . . Core Hits 33 | . 15 5 10 . . . . . . 3 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1038 | . 442 180 374 . . . . . . 42 Guns 996 | . 442 180 374 . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 42 | . . . . . . . . . . 42 Kinetic 467 | . 442 25 . . . . . . . . Thermal 529 | . . 155 374 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . 6 Average Corruption 4 | . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . . . . . . . 19 Shots . | . . . . . . . . . . . Rammed 9 | . . . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 495 | . 6 495 491 . . . . . . . Average Temperature 233 | . 5 246 229 . . . . . . . Received Heat Transfer 762 | . 114 126 369 . . . . 54 36 63 Effects 16 | . . 9 7 . . . . . . . Shutdowns 6 | . . 4 2 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 8 | . . 4 4 . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . . . Heat Transferred 1147 | . . 333 814 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 102 | . 85 30 102 32 15 3 15 . . 30 Initial 32 | . . 24 . 32 15 3 . . . 8 Average 15 | . 25 7 30 32 1 1 1 . . 3 Influence Increases 653 | . 165 82 231 . 5 . 15 120 . 35 Destroy 0b10 Robot/C 260 | . 140 40 80 . . . . . . . Destroy 0b10 Robot/NC 30 | . 10 5 10 . . . . . . 5 Destroy Leader 52 | . 10 22 20 . . . . . . . Successful Hack 10 | . 5 . . . 5 . . . . . Disable Machine 15 | . . 15 . . . . . . . . Destroy Structure 1 | . . . 1 . . . . . . . Partial Spotted 15 | . . . . . . . 15 . . . Lose Combat Pursuer 270 | . . . 120 . . . . 120 . 30 Influence Decreases 653 | . 106 141 158 41 32 5 15 90 16 49 Entered New Map 107 | . . 35 . 41 17 2 . . 6 6 Time Decay 489 | . 96 102 138 . 15 . 15 80 . 43 Lost Part 57 | . 10 4 20 . . 3 . 10 10 . Squads Dispatched 4 | . . . 1 . . 1 . . . 2 Investigation 1 | . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . Reinforcement 3 | . . . 1 . . 1 . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Distress Signals 2 | . 1 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 84 | . 15 7 18 1 2 4 2 13 4 18 Peak Tracking Total 13 | . 6 3 8 . 1 4 2 9 4 13 Tactical Retreats 7 | . . . 5 . . . . 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Traps Triggered 2 | . 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Machines Disabled 1 | . . 1 . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Machines Accessed 8 | . 1 1 . . 2 . 2 . . 2 Terminals 4 | . 1 1 . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 18 | . 1 5 . . 5 . 2 . . 5 Successful 7 | . 1 3 . . 2 . 1 . . . Failed 11 | . . 2 . . 3 . 1 . . 5 Catastrophic 2 | . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 9 | . 1 5 . . 2 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . . . . . 1 . . 5 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . Terminal Hacks 6 | . 1 3 . . 1 . 1 . . . Open DSF 2 | . . . . . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . . . 2 . 1 . . 2 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Active Infowar (turns) 243 | . . . . . 217 26 . . . . Optics 243 | . . . . . 217 26 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Turns Passed 2686 | 66 434 414 719 17 253 57 130 245 8 343 Spaces Moved 2985 | 59 353 358 498 32 406 82 219 517 15 446 Core 753 | 11 . 2 . . . 45 . 340 15 340 Treads . | . . . . . . . . . . . Legs 106 | . . . . . . . . . . 106 Wheels 1255 | 48 353 356 498 . . . . . . . Hover . | . . . . . . . . . . . Flight 871 | . . . . 32 406 37 219 177 . . Fastest Speed 30 | 50 80 90 90 31 31 30 34 42 50 50 Average Speed 72 | 96 89 98 102 31 52 43 40 47 50 71 Slowest Speed 400 | 150 90 400 105 31 101 104 42 50 50 140 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 4 32 35 27 1 8 84 7 65 7 14 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Total 3391 | 65 408 401 680 39 444 97 257 516 14 470 Wait 228 | . 18 12 151 2 7 . 34 . . 4 Move 2973 | 58 352 357 497 31 405 79 218 516 14 446 Hop 1 | . . . . . . 1 . . . . Pick Up 20 | 2 3 2 6 . 6 . . . . 1 Fast Attach 51 | 5 . 10 3 . 12 10 5 . . 6 Attach 10 | . 1 . 3 4 2 . . . . . Detach . | . . . . . . . . . . . Swap 4 | . 2 1 1 . . . . . . . Drop 40 | . 1 9 6 2 12 6 . . . 4 Fire 55 | . 31 10 13 . . 1 . . . . Melee . | . . . . . . . . . . . Ram 9 | . . . . . . . . . . 9 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 4) 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 884 | -9/Materials | Discovered new exit (range 8) 915 | -9/Materials | Entered another Materials area 915 | -8/Materials | Evolved 2 slots: Utility x2 1214 | -8/Materials | Build established: Tank 1625 | -8/Materials | Discovered new exit (range 7) 1634 | -8/Materials | Entered Factory 1634 | -7/Factory | Evolved 2 slots: Propulsion x2 1646 | -7/Factory | Discovered new exit (range 8) 1651 | -7/Factory | Entered another Factory area 1651 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1714 | -6/Factory | Spotted B-75 Beast 1904 | -6/Factory | Identified exit to DSF 1904 | -6/Factory | Entered DSF 1928 | -6/DSF | Additional patrols routed to DSF 1930 | -6/DSF | Released all parts (8) 1944 | -6/DSF | Discovered new exit (range 15) 1954 | -6/DSF | Core integrity fell below 50% 1959 | -6/DSF | Lost 5 parts (1p2n1u1w) 1961 | -6/DSF | Entered Factory 1961 | -5/Factory | Evolved 2 slots: Propulsion x2 2080 | -5/Factory | Discovered new exit (range 16) 2091 | -5/Factory | Entered Upper Caves 2212 | -5/Upper Caves | Lost 5 parts (4n1u) 2218 | -5/Upper Caves | Learned Factory terminal intel 2221 | -5/Upper Caves | Build established: Mutant 2320 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2332 | -5/Upper Caves | Discovered new exit (range 5) 2336 | -5/Upper Caves | Entered another Upper Caves area 2339 | -5/Upper Caves | Discovered new exit (range 9) 2344 | -5/Upper Caves | Entered Factory 2344 | -4/Factory | Evolved 2 slots: Utility x2 2345 | -4/Factory | Loaded intel: 28 terminal locations 2536 | -4/Factory | Released all parts (2) 2659 | -4/Factory | Core integrity fell below 50% 2680 | -4/Factory | Core integrity fell below 20% 2687 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 02577_ Slammed into K-01 Serf. 02596_ Nuclear Reactor explodes. 02596_ K-01 Serf collects debris. 02602_ U-05 Engineer lays Concrete. 02617_ System corrupted: Matter fused (-7). 02647_ Slug penetrates Wall. 02658_ Penetrated by Slug. 02662_ Slug penetrates Wall. 02662_ P-70 Sage resets S-27 Virus, system corruption cleaned. 02663_ ,S:RM0UNO,M9OLTD3 02687_ Slammed into G-67 Veteran. 02687_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ### ##??????????????????????????T?????????????? | | ##### #?????????????????????????""?????????????? | | ##### #????????????????????????????????????????? | | #????????????????????????????????????????? | | ##### #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #??????????????????????????????????T?????? | | ????# #??????????????########??????????????????T | | ????# #??+???????????# =#??????????????????? | | ????+ #?? ???????????# "" #??????????????????? | | ????# #?? #??????????# "" #??????????????????? | | ????# #?# #??????????# """ #??????????????????? | | ????# #?# #??????????# """ #??????????????????? | | ????# #?# #??????????# """ #??????????????????? | | ????# #?# #??????????# #??????????????????? | | ????# #?# #??????????#s"" #??????????????????? | | ????# ### ##?????????#s"" !#??????????????????? | | ##### #?????????#s "" #??????????????????? | | #?????????#p""" #??????????????????? | | ##### +?????????#s""" #??????????????????? | | #######/## #???####### gp #?????####?????????? | | ## #???# ! ##@####### ????????? | | ## #???# Yg ????????? | | ! """ ## #???# " ????????? | | ! """ ## #???# ????????? | | """ ## #???# ##+####### ????????? | | ## ##??## Y ## #???? !?????????? | | # ##### ## """" #?????????????????? | | ###/##/## =% ## """" #?????????????????? | | ??# ! + """" #?????????????????? | | ??####+#" ^ ## """" #?????????????????? | | ?? # ##/####### """" #?????????????????? | | ? """"" ####### o??????#= """" ??????????????????? | | ??""T"" ????????"""""??# """" ??????????????????? | | ??? ????????""T""??# ???????????????????? | | ???? ???????????????# "" "" ??????????????????? | | ???#####???????????????# ""G""???????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 6 Corruption Block 16 Armor Coverage 825 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Throw Away The Key Window Shopping Challenges ------------ None Game ------ Seed BoltEnhancedFemtoactuators Manual? 0 Play Time 00:44:43 Cumulative 11.3 hours Start 2026.01.13 @ 22:33:16 End 2026.01.13 @ 23:19:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f994c21-982e-48c4-bc21-13826259325c