Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.06 @ 02:37:34 Player: Human Yoyo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (462) 462 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2387 Bonus ------- None Cogmind --------- Core Integrity 431/550 Matter 192/300 Energy 33/100 System Corruption 0% Temperature Cool (593) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Terrain Scanner Seismic Analyzer > --- WEAPON (5) ------- Beam Cannon Beam Cannon Heavy Assault Rifle > --- INVENTORY (6) ---- High-powered Tractor Beam Beam Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Small Storage Unit Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Improved Medium Laser Beam Cannon Beam Cannon Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- High-powered Tractor Beam Beam Cannon [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Weapon Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 3 | . . . 1 2 Parts Attached 15 | 6 2 . 3 4 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . 1 . Device 2 | . 1 . 1 . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . . 2 4 Energy Gun 1 | . . . . 1 Energy Cannon 4 | . . . 2 2 Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 6 | . . . 2 4 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon 3 | . . . 1 2 Highest Loss Streak 4 | . . . 2 4 Average Slot Usage (%) 94 | . 95 100 91 88 Engine 12 | . 14 14 11 8 Treads 19 | . 28 28 14 8 Device 7 | . 9 . 11 9 Storage 12 | . 14 14 11 9 Processor 9 | . . 14 11 9 Energy Cannon 11 | . . . 18 31 Ballistic Gun 19 | . 28 28 14 9 Naked Turns . | . . . . . Heaviest Build 23 | 10 11 10 15 23 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 5 | . . . . 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 6 Most Carried 6 | 3 6 5 4 3 Average Carried 3 | . 1 5 3 1 Final Capacity 6 | 6 6 6 6 6 Final Carried 5 | 1 5 5 3 2 Class Distribution -------------------- 51% | Skirmisher 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 484 | 176 150 34 63 61 Remotely . | . . . . . Salvage Created 615 | . 222 34 216 143 Parts 47 | . 20 7 13 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 15 | . 6 3 4 2 Guns 11 | . 6 3 2 . Cannons 4 | . . . 2 2 Classes Destroyed 9 | . 5 . 2 2 Worker 1 | . 1 . . . Recycler 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 3 | . 1 . 1 1 Swarmer 8 | . 5 3 . . Grunt 4 | . 1 . 3 . Brawler 1 | . . . 1 . Sentry 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 7 3 1 3 Combat Bots Only 5 | . 5 3 1 2 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1177 | . 237 141 258 541 Core 359 | . 95 33 112 119 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 . 48 72 . Volleys Fired 52 | . 14 11 16 11 Largest 4 | . 2 2 3 4 Hottest 203 | . 40 40 140 203 Shots Fired 141 | . 28 22 48 43 Gun 83 | . 28 22 22 11 Cannon 58 | . . . 26 32 Launcher . | . . . . . Special . | . . . . . Kinetic 83 | . 28 22 22 11 Thermal 58 | . . . 26 32 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 4 6 7 Robot Miss Streak 3 | . 3 3 3 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 77 | . 16 11 26 24 Core Hits 33 | . 12 4 10 7 Critical Hits 2 | . . . 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 952 | . 194 77 352 329 Guns 414 | . 194 71 101 48 Cannons 529 | . . . 248 281 Explosions . | . . . . . Melee . | . . . . . Ramming 9 | . . 6 3 . Kinetic 414 | . 194 71 101 48 Thermal 529 | . . . 248 281 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 13 | . . . 13 . Projectiles . | . . . . . Explosions 13 | . . . 13 . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 151 | . . . 151 . Shots 2 | . . . 2 . Rammed 3 | . . 2 1 . Targets Rammed 3 | . . 2 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 694 | . . . 276 694 Average Temperature 208 | . . . 75 399 Received Heat Transfer 225 | . 24 . 48 153 Effects 16 | . . . . 16 Shutdowns 1 | . . . . 1 Energy Bleed 4 | . . . . 4 Interference 2 | . . . . 2 Matter Decay 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1110 | . . . 518 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 252 | . 252 197 135 76 Initial 97 | . . 97 . 9 Average 72 | . 99 138 36 21 Maximum Alert Level 1 | . 1 . . . Low Security (%) 94 | 100 64 100 100 100 Level 1 5 | . 35 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 2 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 12 5 9 11 Peak Tracking Total 8 | . 6 3 3 8 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . 1 . 2 . Max in Single Turn 2 | . 1 . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1754 | 78 274 498 692 212 Spaces Moved 888 | 53 141 291 332 71 Core 19 | 17 . . . 2 Treads 869 | 36 141 291 332 69 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 180 Average Speed 159 | 124 160 160 160 182 Slowest Speed 300 | 160 160 160 160 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 29 69 25 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . . 38 . Melee . | . . . . . Projectile . | . . . . . AOE 38 | . . . 38 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1120 | 65 165 303 460 127 Wait 145 | . . . 108 37 Move 884 | 52 140 290 331 71 Hop . | . . . . . Pick Up 17 | 7 7 . 1 2 Fast Attach . | . . . . . Attach 15 | 6 2 . 3 4 Detach 1 | . . . . 1 Swap . | . . . . . Drop 3 | . 2 . . 1 Fire 52 | . 14 11 16 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 2 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered Mines 455 | -10/Mines | Core integrity fell below 50% 490 | -10/Mines | Learned Materials terminal intel 687 | -10/Mines | Learned Materials emergency access door positions 837 | -10/Mines | Discovered new exit (range 9) 851 | -10/Mines | Entered Materials 851 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 853 | -9/Materials | Loaded intel: 10 terminal locations 1154 | -9/Materials | Build established: Skirmisher 1518 | -9/Materials | Discovered new exit (range 15) 1543 | -9/Materials | Entered another Materials area 1543 | -8/Materials | Evolved 2 slots: Weapon x2 1736 | -8/Materials | Garrison activated, responded to threat 1755 | -8/Materials | Self-destructed Last Messages --------------- 01736_ S-10 Pest calls for garrison reinforcements. 01736_ ALERT: Activating Garrison Access M001. 01743_ Overheating: Matter decay (-58). 01745_ Overheating: System interference. 01745_ Beam Cannon temporarily disabled. 01745_ Lgt. Treads destroyed. 01746_ Overheating: Matter decay (-33). 01747_ Overheating: Matter decay (-20). 01750_ Overheating: Energy bleed (-2). 01750_ Imp. Medium Laser destroyed. 01751_ Overheating: Beam Cannon damaged (-6). 01751_ Overheating: Terrain Scanner damaged (-3). 01751_ Overheating: Sml. Storage Unit damaged (-72). 01751_ Overheating: Beam Cannon damaged (-8). 01752_ Terrain Scanner permanently disabled. 01752_ Overheating: Short circuit. 01752_ Beam Cannon destroyed. 01754_ Overheating: Energy bleed (-6). 01755_ Beam Cannon permanently disabled. 01755_ Overheating: Short circuit. 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