Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.24 @ 20:27:11 Player: KN-OKO Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (154) 770 Value Destroyed (6371) 6371 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 12850 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 20 Cogmind --------- Core Integrity 0/1300 Matter 284/300 Energy 13/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Improved Melee Analysis Suite > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (5) ---- Layered Heavy Armor Plating Focal Shield Phase Gun Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Wheel Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Quantum Capacitor Hardened Light Armor Plating Graphene Brace Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Compact HERF Cannon Plasma Sword > --- INVENTORY -------- Layered Heavy Armor Plating Focal Shield EM Disruption Field EM Disruption Field Long-range Tractor Beam Phase Gun Improved EM Pulse Cannon HERF Cannon Compact HERF Cannon Gamma Bomb Array Gamma Bomb Array Rocket Launcher Chainsword Plasma Sword [Rating: 126] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Electron Diverter Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Phase Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Heavy Hammer Slashing Weapon Plasma Sword Build | -11 -10 -10 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 4 2 2 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . Utility 11 | . . . 2 2 2 2 2 1 Weapon . | . . . . . . . . . Parts Attached 223 | 7 13 20 31 35 36 21 9 51 Power 20 | 1 3 2 2 3 2 1 . 6 Engine 11 | 1 3 2 1 1 2 . . 1 Core 4 | . . . 1 2 . 1 . . Reactor 5 | . . . . . . . . 5 Propulsion 59 | 2 4 2 12 5 11 6 3 14 Treads 16 | . . . 4 3 3 4 2 . Leg 7 | 2 . . 5 . . . . . Wheel 28 | . 4 2 3 2 8 2 1 6 Hover 5 | . . . . . . . . 5 Flight 3 | . . . . . . . . 3 Utility 79 | 2 2 7 7 11 16 10 5 19 Device 44 | 1 . 3 5 4 12 5 4 10 Storage 4 | 1 1 . . . . 2 . . Processor 10 | . . . . 2 2 . . 6 Hackware 4 | . . . . 1 1 1 . 1 Protection 17 | . 1 4 2 4 1 2 1 2 Artifact . | . . . . . . . . . Weapon 65 | 2 4 9 10 16 7 4 1 12 Energy Gun 8 | 1 . . 2 . . 2 1 2 Energy Cannon 15 | . . . . 5 3 1 . 6 Ballistic Gun 20 | 1 3 4 8 4 . . . . Ballistic Cannon 3 | . . 2 . . 1 . . . Launcher 7 | . 1 . . 3 1 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . 3 . . . . . 1 Slashing Weapon 8 | . . . . 4 2 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 12 | . . . 3 3 1 2 . 3 Parts Lost 67 | . . 5 2 8 8 5 4 35 Power 7 | . . . 1 1 . . . 5 Propulsion 31 | . . 2 1 3 4 3 3 15 Utility 21 | . . 1 . 3 2 1 1 13 Weapon 8 | . . 2 . 1 2 1 . 2 Highest Loss Streak 7 | . . 4 2 2 3 2 2 7 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 93 99 93 96 89 89 77 Engine 4 | . 14 14 5 . 6 2 . . Core 2 | . . . 2 6 . 2 5 2 Treads 9 | . . . 7 14 17 13 9 2 Leg 1 | . 5 . 7 . . . . . Wheel 11 | . 22 23 15 8 7 6 8 7 Device 16 | . 5 9 11 12 18 21 27 21 Storage 7 | . 14 14 7 7 6 5 5 3 Processor 9 | . . . . 13 18 11 10 11 Hackware 2 | . . . . . 5 5 5 3 Protection 4 | . 8 4 11 8 . 4 5 2 Energy Gun 1 | . 2 . . . . 2 5 2 Energy Cannon 3 | . . . . 4 9 2 . 1 Ballistic Gun 8 | . 25 14 27 11 . . . . Ballistic Cannon 1 | . . 8 1 . . . . . Slashing Weapon 2 | . . . . 1 2 4 5 3 Naked Turns 1 | . . . . . . . . 1 Heaviest Build 104 | 12 34 35 47 55 53 83 80 104 Greatest Support 64 | 20 26 26 26 42 32 32 26 64 Greatest Overweight (x) 16 | 1 3 2 4 4 4 5 7 16 Average Overweight (x) 1 | . . 1 1 1 2 2 3 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 Average Capacity 16 | 7 13 15 15 15 15 17 20 18 Most Carried 19 | 6 15 15 15 15 15 15 15 19 Average Carried 13 | 3 13 14 13 14 13 12 13 14 Final Capacity 20 | 8 15 15 15 15 15 20 20 5 Final Carried 15 | 6 15 15 15 13 12 14 15 5 Class Distribution -------------------- 54% | Mutant 26% | Scavenger-Mutant 6% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Matter Collected 4189 | 266 420 484 996 769 431 214 97 512 Remotely . | . . . . . . . . . Salvage Created 7540 | 15 424 269 1160 1188 1101 809 404 2170 Parts 336 | 3 28 21 59 51 55 37 14 68 Haulers Intercepted 4 | . 1 . 3 . . . . . Recyclers Shooed 6 | . 1 . . 3 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 116 | . 8 6 19 24 19 9 5 26 Melee 11 | . . . . . . 3 1 7 Guns 57 | . 7 5 19 15 . 3 3 5 Cannons 28 | . . . . 7 15 3 . 3 AOE 10 | . 1 . . 2 2 . . 5 Classes Destroyed 16 | 1 4 2 3 5 . 1 . . Worker 7 | . . . 1 . 3 1 . 2 Builder 6 | . . . . . . 2 . 4 Tunneler 2 | 1 . . . . 1 . . . Hauler 4 | . 1 . 3 . . . . . Recycler 9 | . 1 . 1 2 1 2 . 2 Operator 1 | . . . . 1 . . . . Watcher 9 | . . . 1 . 4 1 2 1 Swarmer 24 | . 2 . 4 6 7 3 . 2 Grunt 43 | . 6 . 10 9 3 1 . 14 Duelist 3 | . . . 1 2 . . . . Sentry 12 | . . 1 4 1 4 2 . . Specialist 2 | . . . . 2 . . . . Hunter 10 | . . . . 2 3 1 2 2 Programmer 16 | . . . . 1 2 2 3 8 Heavy 1 | . . . . 1 . . . . Subdweller 5 | . . 5 . . . . . . Best Kill Streak 13 | 1 2 2 4 5 6 6 2 13 Combat Bots Only 8 | . 2 2 3 5 4 3 2 8 Max Kills in Single Turn 4 | 1 1 1 1 2 3 1 1 4 Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . 1 . . 2 1 . . 3 Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Hostile Shots Fired 943 | . 32 36 71 114 203 69 59 359 Missed 274 | . 7 9 18 38 65 19 21 97 Damage Taken 11684 | . 313 693 787 1830 1728 765 580 4988 Core 1987 | . 25 150 81 71 178 65 99 1318 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 918 | . . . . 12 36 154 151 565 Core Remaining (%) 81 | 100 . 30 85 89 79 93 91 . Volleys Fired 427 | 1 38 23 51 66 85 39 39 85 Largest 4 | 2 2 2 4 3 2 1 1 1 Hottest 133 | 60 60 46 97 133 133 75 88 94 Shots Fired 713 | 2 75 39 169 149 115 39 39 86 Gun 468 | 2 74 32 169 97 . 19 39 36 Cannon 228 | . . 7 . 48 112 20 . 41 Launcher 17 | . 1 . . 4 3 . . 9 Special . | . . . . . . . . . Kinetic 383 | 1 67 39 169 101 6 . . . Thermal 287 | . . . . 48 106 39 39 55 Explosive 11 | . 1 . . . 3 . . 7 Electromagnetic 32 | 1 7 . . . . . . 24 Robot Hit Streak 24 | 1 10 15 11 11 23 24 11 16 Robot Miss Streak 7 | . 5 2 4 7 3 1 1 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . 1 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Capacitor 202 | . . . . . 52 39 39 72 Shots Hit Robots 580 | 1 49 29 106 96 96 50 39 114 Core Hits 270 | 1 19 9 46 53 40 20 15 67 Critical Kills 4 | . 1 . 1 . 1 . . 1 Critical Parts Destroyed 5 | . . 2 1 2 . . . . Critical Strikes 27 | . 1 2 2 2 1 4 3 12 Burn 3 | . . . . . . . 3 . Meltdown 2 | . . . . . 1 . . 1 Destroy 5 | . 1 . 2 2 . . . . Smash 2 | . . 2 . . . . . . Sever 15 | . . . . . . 4 . 11 Melee Attacks 139 | . . 12 . 7 20 24 12 64 Impact 12 | . . 12 . . . . . . Slashing 127 | . . . . 7 20 24 12 64 Piercing . | . . . . . . . . . Sneak Attacks 17 | . . . . 1 4 4 . 8 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17521 | 13 761 596 1654 2395 3220 1691 1224 5967 Guns 6045 | 13 701 351 1654 1055 . 426 922 923 Cannons 4725 | . . . . 702 2295 457 . 1271 Explosions 2351 | . 60 . . 552 441 . . 1298 Melee 4400 | . . 245 . 86 484 808 302 2475 Ramming . | . . . . . . . . . Kinetic 4322 | . 637 351 1654 1607 73 . . . Thermal 6364 | . . . . 702 2222 883 922 1635 Explosive 1065 | . 60 . . . 441 . . 564 Electromagnetic 1370 | 13 64 . . . . . . 1293 Impact 245 | . . 245 . . . . . . Slashing 4155 | . . . . 86 484 808 302 2475 Piercing . | . . . . . . . . . Highest Corruption 27 | . . . . 3 . 4 4 27 Average Corruption 8 | . . . . 2 . 1 3 13 Corruption Purged 8 | . . . . 3 . 5 . . Corruption Blocked . | . . . . . . . . . Effects 82 | . . . . 4 . 9 15 54 Message Errors 20 | . . . . . . 2 3 15 Matter Fused 17 | . . . . 2 . 2 2 11 Heat Flow Errors 12 | . . . . 1 . 3 3 5 Energy Discharges 10 | . . . . . . . 5 5 Data Loss (minor) 12 | . . . . 1 . 1 . 10 Data Loss (major) 3 | . . . . . . 1 1 1 Misfires 2 | . . . . . . . . 2 Alerts 3 | . . . . . . . 1 2 Misdirections 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1083 | . . 89 . 68 276 152 14 484 Projectiles 113 | . . . . 2 78 12 . 21 Explosions 27 | . . . . . . . . 27 Melee 943 | . . 89 . 66 198 140 14 436 Knockbacks 4 | . . 2 . . 2 . . . Impact 2 | . . 2 . . . . . . Kinetic 2 | . . . . . 2 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 209 | . . . . 25 . . . 184 Shots 9 | . . . . 1 . . . 8 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 378 | 20 76 . 351 378 297 282 266 315 Average Temperature 86 | 10 29 . 103 106 72 98 94 104 Received Heat Transfer 1620 | . 153 186 396 228 177 81 . 399 Effects 5 | . . . . . 1 1 . 3 Energy Bleed 2 | . . . . . 1 1 . . Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . 5 Parts Fried 14 | . . 1 . . . . . 13 Impact Corruptions 2 | . . 2 . . . . . . Robots Melted 4 | . . . . . 2 . 1 1 Combat Hostiles 4 | . . . . . 2 . 1 1 Parts Melted 24 | . . . . 1 9 . 4 10 Heat Transferred 8525 | . . . . 999 3071 1295 1443 1717 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Peak Influence 598 | 5 186 . 420 598 331 258 167 345 Initial 238 | . 3 . . 191 238 95 65 42 Average 171 | 3 79 . 260 349 118 116 87 157 Maximum Alert Level 2 | . . . 2 2 1 1 . 1 Low Security (%) 67 | 100 100 . 33 28 77 73 100 69 Level 1 25 | . . . 65 26 22 26 . 30 Level 2 7 | . . . 1 45 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . . . 3 9 3 1 3 7 Investigation 3 | . . . . 1 1 . 1 . Extermination 8 | . . . . 1 2 1 1 3 Reinforcement 12 | . . . 2 6 . . 1 3 Assault 1 | . . . . 1 . . . . Garrison 2 | . . . 1 . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . 1 . . 1 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Distress Signals 9 | . 1 . 3 . . 1 1 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 190 | . 16 6 28 32 29 15 9 55 Peak Tracking Total 15 | . 5 2 8 4 5 5 3 15 Tactical Retreats 15 | . . . 4 1 2 2 1 5 Traps | -11 -10 -10 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Traps Triggered 10 | . . 2 . 3 1 3 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Machines Disabled 6 | . . 1 . 2 2 1 . . Max in Single Turn 1 | . . 1 . 1 1 1 . . Garrison Access 2 | . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Machines Accessed 27 | . 4 1 1 5 11 . 2 3 Terminals 14 | . 3 . 1 1 6 . 1 2 Fabricators 6 | . . . . 2 3 . 1 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . 2 2 . . 1 Total Hacks 79 | . 6 9 4 13 38 . 5 4 Successful 37 | . 4 9 1 5 15 . . 3 Failed 42 | . 2 . 3 8 23 . 5 1 Catastrophic 11 | . 1 . 1 2 5 . 2 . Database Lockouts . | . . . . . . . . . Manual 39 | . 3 . 3 7 23 . 1 2 Terminals 41 | . 5 . 4 3 25 . 1 3 Fabricators 19 | . . . . 5 10 . 4 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 9 | . . . . 5 3 . . 1 Terminal Hacks 18 | . 1 9 1 . 6 . . 1 Record 8 | . . 8 . . . . . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . Unreport Threat 4 | . 1 . . . 3 . . . Locate Traps 2 | . . . . . 1 . . 1 Zone Layout 1 | . . . . . 1 . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . Fabricator Hacks 5 | . . . . 2 3 . . . Network Status 4 | . . . . 2 2 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 Seal Access 2 | . . . . 1 . . . 1 Unauthorized Hacks 11 | . 2 . . 2 6 . . 1 Terminals 7 | . 2 . . . 4 . . 1 Assimilate 3 | . 2 . . . . . . 1 Botnet 4 | . . . . . 4 . . . Fabricators 4 | . . . . 2 2 . . . Prioritize 1 | . . . . . 1 . . . Fabnet 3 | . . . . 2 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 3 . 1 4 11 . 2 . Full Trace Events 3 | . . . . 1 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 117 | . . . . . 117 . . . Total Part Build Rating 14 | . . . . . 14 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . Non-combat . | . . . . . . . . . Combat 2 | . . . . . . 2 . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . 6 5 1 . Autooverrided 2 | . . . . . . 2 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Total Allies 5 | . 2 . . . . 2 . 1 Largest Group 2 | . 2 . . . . 1 . 1 Highest-Rated Group 20 | . 20 . . . . 12 . 10 Highest-Rated Ally 12 | . 10 . . . . 12 . 10 Total Orders 1 | . 1 . . . . . . . STAY 1 | . 1 . . . . . . . Ally Attacks 6 | . . . . . . 6 . . Total Damage 50 | . . . . . . 50 . . Kills 1 | . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Turns Passed 8202 | 85 794 791 796 1227 1539 971 615 1384 Spaces Moved 4950 | 47 512 533 473 726 905 558 357 839 Core 28 | 2 . . . . . . . 26 Treads 9 | . . . . 9 . . . . Legs 151 | 45 106 . . . . . . . Wheels 4349 | . 406 533 473 717 905 558 357 400 Hover 208 | . . . . . . . . 208 Flight 205 | . . . . . . . . 205 Fastest Speed 29 | 50 95 105 95 95 105 105 120 29 Average Speed 120 | 122 103 109 103 113 133 142 133 117 Slowest Speed 850 | 190 190 130 140 237 145 175 185 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 11 | . . . . . . . . 11 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 4 92 23 42 24 27 14 10 23 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 6 | . . 6 . . . . . . Spaces Dug 26 | . . . . 6 6 4 5 5 Terrain Destroyed 106 | . . . . 46 25 5 6 24 Melee 25 | . . . . 6 5 4 5 5 Projectile 19 | . . . . 6 9 1 1 2 AOE 62 | . . . . 34 11 . . 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Total 6598 | 69 724 689 693 991 1160 696 476 1100 Wait 645 | 8 126 89 80 135 72 35 54 46 Move 4924 | 46 511 532 472 725 904 557 356 821 Hop 7 | . . . . . . . . 7 Pick Up 97 | 7 16 5 24 9 13 4 4 15 Fast Attach 72 | 6 5 4 5 8 8 10 3 23 Attach 58 | 1 . 5 8 10 9 6 5 14 Detach 27 | . 2 1 3 5 2 8 2 4 Swap 95 | . 8 11 18 18 19 6 1 14 Drop 99 | . 18 7 32 8 20 7 . 7 Fire 427 | 1 38 23 51 66 85 39 39 85 Melee 139 | . . 12 . 7 20 24 12 64 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 7) 609 | -10/Materials | Discovered new exit (range 14) 704 | -10/Materials | Discovered new exit (range 12) 873 | -10/Materials | Discovered new exit (range 7) 880 | -10/Materials | Entered Subcaves 943 | -10/Subcaves | Discovered new exit (range 3) 1207 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 1242 | -10/Subcaves | Core integrity fell below 50% 1271 | -10/Subcaves | Lost 4 parts (2n1u1w) 1283 | -10/Subcaves | Disturbed a concealed Subdweller 1325 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1521 | -10/Subcaves | Visited 4L-MR0's lab 1543 | -10/Subcaves | Found Gun Armor 1671 | -10/Subcaves | Entered Materials 1671 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1674 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 2290 | -8/Materials | Build established: Scavenger-Skirmisher 2455 | -8/Materials | Garrison activated, responded to threat 2458 | -8/Materials | Discovered new exit (range 6) 2467 | -8/Materials | Entered Factory 2467 | -7/Factory | Evolved 2 slots: Utility x2 3208 | -7/Factory | Discovered new exit (range 5) 3236 | -7/Factory | Identified exit to Storage 3404 | -7/Factory | Build established: Mutant 3630 | -7/Factory | Discovered new exit (range 5) 3667 | -7/Factory | First assault squad dispatched 3676 | -7/Factory | Identified exit to Factory 3694 | -7/Factory | Entered another Factory area 3694 | -6/Factory | Evolved 2 slots: Utility x2 4224 | -6/Factory | Discovered new exit (range 11) 4289 | -6/Factory | Identified exit to Lower Caves 4660 | -6/Factory | Fabricated Quantum Capacitor? 5155 | -6/Factory | Lost 3 parts (2n1w) 5198 | -6/Factory | Identified exit to Factory 5233 | -6/Factory | Entered another Factory area 5233 | -5/Factory | Evolved 2 slots: Utility x2 5261 | -5/Factory | Local machine network offline 5953 | -5/Factory | Discovered new exit (range 3) 5956 | -5/Factory | Identified exit to Upper Caves 6195 | -5/Factory | Discovered new exit (range 8) 6203 | -5/Factory | Identified exit to Factory 6204 | -5/Factory | Entered another Factory area 6204 | -4/Factory | Evolved 2 slots: Utility x2 6456 | -4/Factory | Build established: Scavenger-Mutant 6805 | -4/Factory | Discovered new exit (range 5) 6808 | -4/Factory | Identified exit to Research 6819 | -4/Factory | Entered Research 6819 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6910 | -3/Research | Lost 3 parts (3u) 7255 | -3/Research | Lost 5 parts (4n1u) 7461 | -3/Research | System corruption reached 10% 7534 | -3/Research | Lost 3 parts (3n) 7578 | -3/Research | Garrison activated, responded to threat 7612 | -3/Research | Destroyed 8 combat bots 7641 | -3/Research | Lost 6 parts (1p1n4u) 7727 | -3/Research | Lost 7 parts (2p2n2u1w) 7938 | -3/Research | Found Gamma Bomb Array 7941 | -3/Research | Found Gamma Bomb Array 8025 | -3/Research | Found Prototype Hackware 8025 | -3/Research | Identified Exp. Hacking Suite 8099 | -3/Research | Released all parts (14) 8114 | -3/Research | Core integrity fell below 50% 8130 | -3/Research | Lost 6 parts (2p2n2u) 8151 | -3/Research | Cargo convoy interrupted 8164 | -3/Research | Core integrity fell below 20% 8199 | -3/Research | Spotted B-86 Titan 8203 | -3/Research | Destroyed by B-86 Titan with Railgun Last Messages --------------- 08159_ Penetrated by Slug. 08160_ Slug penetrates P-80 Master. 08160_ Slug penetrates Wall. 08162_ P-80 Master resets K-01 Serf, system corruption cleaned. 08162_ Electron Diverter destroyed. 08162_ Slug penetrates Door. 08162_ Slug penetrates Wall. 08163_ Penetrated by Slug. 08163_ Slug penetrates Wall. 08165_ P-80 Master resets P-80 Master, system corruption cleaned. 08172_ System corrupted: Component data lost. 08174_ Penetrated by Slug. 08188_ System corrupted: Matter fused (-5). 08192_ Acquired Prototype Impact Weapon. 08192_ Identified Impact Mace. 08197_ Door malfunctions. 08200_ Electron Diverter destroyed. 08203_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####?????##?????????????????????????????????????? | | # ????? #????????####?????????????????????????? | | # ??? #????????#BB#?????????????????????????? | | # """ #???????##BB#####+########????????????? | | # """ !#???????# ^ ????????????? | | # """ #??????## ???????????? | | # """ #??????? ???????????? | | # """ #???????# ???????????? | | # #???????# ?????????????? | | #?? ?????????# #??????????????? | | +######+######+##### #??????????????? | | k ##?????????????? | | % !! # ????????? | | !! k + ????????? | | @!% #?????????????? | | ###;### #?????????????? | | #######/######+###########???????????????????????? | | ??# # ????????????????????????????????? | | ??# # ??????????????????????????????? | | ??# # ""????????????????????????????? | | ??# " " # ""#???????????????????????????? | | ??# ""R"" # G#???????????????????????????? | | ??# """"" # ""#???????????????????????????? | | ??# # = ""#???????????????????????????? | | ??# # #???????????????????????????? | | ??########### #???????????????????????????? | | ????????????##########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 37 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 18 Target Analysis 8 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Offensive Hacking 16 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Capacitor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordLayeredStabilizer Manual? 0 Play Time 01:22:46 Cumulative 407.5 hours Start 2024.06.24 @ 19:06:14 End 2024.06.24 @ 20:27:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type - Total 36 Types 32/0/3/1/0/0/0/0/0 Lore% 72 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9583fe3-aaea-4a38-b92d-c33b577c33d8