Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.17 @ 19:41:14 Player: Massy Result: Destroyed by S1-AQW(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (790) 790 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3075 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 89/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- EM Pulse Gun Small Laser Small Laser > --- INVENTORY -------- Light Assault Rifle Light Assault Rifle Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Shield Generator Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 40 | 5 20 8 3 . 4 Power 7 | 1 4 2 . . . Engine 7 | 1 4 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 3 . 1 . . Treads . | . . . . . . Leg 4 | . 3 . 1 . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 3 1 . 1 Device 1 | . . 1 . . . Storage 1 | 1 . . . . . Processor 3 | . 1 1 . . 1 Hackware . | . . . . . . Protection 3 | . 1 1 1 . . Artifact . | . . . . . . Weapon 19 | 1 11 3 1 . 3 Energy Gun 12 | 1 7 3 . . 1 Energy Cannon 1 | . 1 . . . . Ballistic Gun 4 | . 2 . 1 . 1 Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 20 | . 5 3 1 . 11 Power 4 | . 1 1 . . 2 Propulsion 3 | . 1 . . . 2 Utility 3 | . . 1 . . 2 Weapon 10 | . 3 1 1 . 5 Highest Loss Streak 11 | . 3 2 1 . 11 Average Slot Usage (%) 94 | . 92 85 98 100 83 Engine 17 | . 12 10 22 22 19 Leg 19 | . 13 22 22 22 17 Wheel 3 | . 12 . . . . Processor 11 | . 11 11 11 11 11 Protection 10 | . 12 5 9 11 8 Energy Gun 21 | . 15 32 27 22 16 Ballistic Gun 6 | . 3 . 5 11 8 Ballistic Cannon 1 | . 5 . . . . Naked Turns 1 | . . . . . 1 Heaviest Build 19 | 10 16 17 19 19 19 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 Most Carried 6 | 5 6 4 4 3 3 Average Carried 2 | 3 2 3 2 2 2 Final Capacity 6 | 6 4 4 4 4 4 Final Carried 5 | 5 4 4 2 3 . Class Distribution -------------------- 41% | Scavenger-Gunner 27% | Messiah-Gunner 23% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Messiah-Gunner | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 699 | 204 353 115 27 . . Remotely . | . . . . . . Salvage Created 943 | . 572 327 44 . . Parts 60 | . 34 22 4 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 23 | . 12 9 2 . . Guns 16 | . 5 9 2 . . Cannons 6 | . 6 . . . . AOE 1 | . 1 . . . . Classes Destroyed 7 | . 4 2 1 . . Worker 1 | . 1 . . . . Tunneler 1 | . . . 1 . . Operator 1 | . 1 . . . . Watcher 3 | . 3 . . . . Swarmer 6 | . . 4 2 . . Grunt 16 | . 12 4 . . . Sentry 1 | . . 1 . . . Best Kill Streak 5 | . 5 4 3 . . Combat Bots Only 4 | . 2 4 2 . . Max Kills in Single Turn 1 | . 1 1 1 . . Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 2039 | . 708 311 81 . 939 Core 515 | . 89 38 . . 388 Absorbed by Shields 29 | . . 29 . . . Core Remaining (%) 82 | 100 64 . . . . Volleys Fired 84 | . 54 22 5 . 3 Largest 3 | . 2 3 3 . 2 Hottest 120 | . 95 120 120 . 40 Shots Fired 170 | . 98 55 11 . 6 Gun 127 | . 55 55 11 . 6 Cannon 43 | . 43 . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 56 | . 48 . 2 . 6 Thermal 44 | . 22 18 4 . . Explosive . | . . . . . . Electromagnetic 70 | . 28 37 5 . . Robot Hit Streak 28 | . 13 28 2 . 3 Robot Miss Streak 4 | . 4 2 2 . 1 Penetration Max . | . . . . . . Secondary Targets 5 | . . 4 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 119 | . 65 42 5 . 7 Core Hits 44 | . 25 15 3 . 1 Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1765 | . 1018 498 210 . 39 Guns 1067 | . 464 498 66 . 39 Cannons 454 | . 454 . . . . Explosions 244 | . 100 . 144 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 507 | . 468 . . . 39 Thermal 550 | . 297 86 167 . . Explosive . | . . . . . . Electromagnetic 708 | . 253 412 43 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . . . 2 . . Projectiles . | . . . . . . Explosions 2 | . . . 2 . . Melee . | . . . . . . Knockbacks 3 | . 3 . . . . Impact . | . . . . . . Kinetic 3 | . 3 . . . . Secondary . | . . . . . . Self-Inflicted Damage 21 | . 21 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 385 | . 385 239 188 . 60 Average Temperature 82 | . 86 83 86 . 27 Received Heat Transfer 732 | . 378 93 . . 261 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . 2 4 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . 1 . . Heat Transferred 971 | . 521 200 250 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 329 | . 329 258 150 . . Average Influence 114 | . 133 98 126 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 83 | 100 77 86 100 . . Level 1 16 | . 22 13 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 2 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 4 | . 4 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 27 11 2 . 6 Peak Tracking Total 9 | . 7 4 3 . 9 Tactical Retreats 6 | . 3 2 1 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 3 | . 1 1 1 . . Max in Single Turn 1 | . 1 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 7 | . 4 2 . 1 . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 11 3 . 5 . Successful 14 | . 7 2 . 5 . Failed 5 | . 4 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 17 | . . . . 17 . Terminals 10 | . 9 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 6 1 . 5 . Part Schematic 5 | . . . . 5 . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . Retrieve Components 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 4 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 5 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . 10 3 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 149 | . . . . 149 . Highest-Rated Ally 38 | . . . . 38 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 2350 | 52 584 389 121 1042 162 Spaces Moved 1708 | 49 363 218 86 851 141 Core 39 | 6 . . . . 33 Treads . | . . . . . . Legs 1441 | . 178 218 86 851 108 Wheels 228 | 43 185 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 120 120 50 Average Speed 113 | 76 99 120 120 120 103 Slowest Speed 120 | 80 120 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 48 25 32 84 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . 5 . 4 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . 5 . 4 . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 1967 | 63 487 300 95 872 150 Wait 79 | . 19 39 . 21 . Move 1703 | 48 362 217 85 850 141 Hop . | . . . . . . Pick Up 41 | 10 20 9 1 1 . Fast Attach . | . . . . . . Attach 25 | 5 10 5 2 . 3 Detach . | . . . . . . Swap 15 | . 10 3 1 . 1 Drop 18 | . 12 5 1 . . Fire 84 | . 54 22 5 . 3 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 367 | -10/Materials | Lost 3 parts (1p2w) 607 | -10/Materials | Discovered new exit (range 5) 637 | -10/Materials | Entered another Materials area 637 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 967 | -9/Materials | Discovered new exit (range 9) 1026 | -9/Materials | Entered Mines 1138 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1147 | -9/Mines | Entered Zion 1233 | -7/Zion | Learned Factory garrison access intel 1293 | -7/Zion | Build established: Scavenger-Gunner 1327 | -7/Zion | Learned location of Quarantine (-2) 1594 | -7/Zion | Given A8's code to call for help 1679 | -7/Zion | Imprinted 1681 | -7/Zion | Declared Zion's savior 1889 | -7/Zion | Received a visual enhancement algorithm 1977 | -7/Zion | Build established: Messiah-Gunner 2084 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2167 | -7/Zion | Opened final containment barrier to the Deep Caves 2183 | -7/Zion | Discovered new exit (range 5) 2186 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2189 | -7/Zion | Entered Deep Caves 2309 | -7/Deep Caves | Attacked by Z-Imprinter 2331 | -7/Deep Caves | Z-Facility disabled 2342 | -7/Deep Caves | Core integrity fell below 50% 2349 | -7/Deep Caves | Core integrity fell below 20% 2351 | -7/Deep Caves | Destroyed by S1-AQW(z) with Zionite Laser-S Last Messages --------------- Sml. Laser destroyed. 58-QQT(o) is busy at the terminal. Med. Armor Plating destroyed. Lgt. Assault Rifle destroyed. Aluminum Leg destroyed. Lgt. Assault Rifle destroyed. Aluminum Leg destroyed. Sneak attack on UJ-7QZ(o). Jacked UJ-7QZ(o)... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... Lgt. Ion Engine destroyed. Z-Facility disabled. Ion Engine destroyed. Jacked 01-UAK(o)... Imp. Targeting Computer destroyed. Datajack destroyed. EM Pulse Gun destroyed. 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Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps The One Tourist Challenges ------------ None Game ------ Seed GrenadeInsulationGun Manual? 0 Play Time 00:37:29 Cumulative 4.3 hours Start 2020.05.17 @ 19:05:04 End 2020.05.17 @ 19:41:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05b57751-dfd0-4da7-b68c-b025ef061e6b