Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.23 @ 17:30:19 Player: blank Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1355) 1355 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 2721 Bonus ------- Follower Combat Kills 133 Friendly Fire -142 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 18/100 System Corruption 1% Temperature Cool (0) Movement Core (1400) Ox27 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Heat Sink Large Storage Unit Signal Interpreter Terrain Scanner Medium Laser Beam Rifle Particle Gun Particle Cannon Shotgun Datajack Datajack Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Signal Interpreter Seismic Detector > --- WEAPON ----------- Autogun Ripper > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Large Storage Unit Sensor Array Signal Interpreter Terrain Scanner Terrain Scan Processor Shield Generator EM Pulse Gun Medium Laser Particle Gun Particle Cannon Datajack Datajack [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Slashing Weapon Ripper Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 45 | 5 12 4 24 Power 5 | 1 2 . 2 Engine 3 | 1 1 . 1 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 10 | 2 2 . 6 Treads 8 | 2 . . 6 Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | . 5 . 6 Device 5 | . 1 . 4 Storage 3 | . 2 . 1 Processor 3 | . 2 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 2 3 4 10 Energy Gun 8 | 1 2 3 2 Energy Cannon 3 | . . . 3 Ballistic Gun 5 | 1 1 . 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 16 | . 5 . 11 Power 3 | . 1 . 2 Propulsion 2 | . 2 . . Utility 5 | . 1 . 4 Weapon 6 | . 1 . 5 Highest Loss Streak 4 | . 3 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 98 100 87 Engine 2 | . 7 . . Core 7 | . 6 14 6 Treads 11 | . 16 . 13 Leg 10 | . 11 28 . Device 8 | . 2 . 17 Storage 9 | . 4 14 11 Processor 16 | . 20 14 15 Energy Gun 15 | . 19 27 6 Energy Cannon 1 | . . . 3 Ballistic Gun 6 | . 7 . 9 Peak Build Rating 26 | 5 11 15 26 Average Rating 13 | 4 8 11 17 On Entrance 7 | . 5 11 12 Naked Turns . | . . . . Heaviest Build 95 | 7 90 30 95 Greatest Support 43 | 40 40 20 43 Greatest Overweight (x) 28 | . 4 1 28 Average Overweight (x) 1 | . . 1 4 Largest Inventory Capacity 25 | 5 25 15 25 Average Capacity 17 | 5 10 15 24 Most Carried 18 | 2 10 15 18 Average Carried 11 | 1 5 13 14 Final Capacity 25 | 5 15 15 25 Final Carried 16 | 2 10 14 16 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 990 | 113 385 40 452 Remotely . | . . . . Salvage Created 1809 | . 673 40 1096 Parts 118 | . 37 . 81 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 35 | . 12 1 22 Melee 1 | . . . 1 Guns 21 | . 11 1 9 Cannons 5 | . . . 5 AOE 6 | . . . 6 Classes Destroyed 9 | . 4 . 5 Worker 6 | . 2 . 4 Recycler 2 | . 2 . . Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 5 | . 2 . 3 Swarmer 6 | . . . 6 Grunt 21 | . 12 1 8 Duelist 1 | . . . 1 Sentry 7 | . . . 7 Thug 1 | . . . 1 Best Kill Streak 11 | . 5 1 11 Combat Bots Only 7 | . 2 1 7 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 293 | . 79 2 212 Missed 78 | . 17 . 61 Damage Taken 2516 | . 761 23 1732 Core 501 | . 93 . 408 Absorbed by Shields 40 | . . . 40 Regen/Repaired (Parts) 160 | . 160 . . Core Remaining (%) 81 | 100 . 62 . Volleys Fired 140 | . 62 15 63 Largest 2 | . 2 2 2 Hottest 115 | . 115 105 108 Shots Fired 257 | . 114 29 114 Gun 217 | . 114 29 74 Cannon 27 | . . . 27 Launcher 13 | . . . 13 Special . | . . . . Kinetic 97 | . 51 . 46 Thermal 114 | . 63 14 37 Explosive . | . . . . Electromagnetic 46 | . . 15 31 Robot Hit Streak 10 | . 10 3 7 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 151 | . 78 3 70 Core Hits 82 | . 34 2 46 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 4 . . Burn 3 | . 3 . . Destroy 1 | . 1 . . Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2819 | . 999 41 1779 Guns 1729 | . 999 41 689 Cannons 365 | . . . 365 Explosions 643 | . . . 643 Melee 82 | . . . 82 Ramming . | . . . . Kinetic 860 | . 461 . 399 Thermal 1096 | . 538 29 529 Explosive . | . . . . Electromagnetic 781 | . . 12 769 Impact . | . . . . Slashing 82 | . . . 82 Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . . 8 Matter Fused 5 | . . . 5 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 49 | . . . 49 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 365 | . 316 342 365 Average Temperature 94 | . 71 145 98 Received Heat Transfer 990 | . 438 12 540 Effects 4 | . 3 1 . Shutdowns 1 | . 1 . . Energy Bleed 1 | . . 1 . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 4 | . 2 . 2 Heat Transferred 2949 | . 1813 74 1062 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 315 | . 159 63 315 Initial . | . . . . Average 88 | . 24 10 174 Maximum Alert Level 1 | . . . 1 Low Security (%) 80 | 100 100 100 55 Level 1 19 | . . . 44 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 1 5 Investigation 5 | . 2 . 3 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 18 1 39 Peak Tracking Total 8 | . 3 1 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . 2 . 3 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 15 | . 10 . 5 Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 30 . 11 Successful 21 | . 15 . 6 Failed 20 | . 15 . 5 Catastrophic 4 | . 3 . 1 Database Lockouts . | . . . . Manual 4 | . . . 4 Terminals 30 | . 22 . 8 Fabricators . | . . . . Repair Stations 6 | . 4 . 2 Recycling Units 5 | . 4 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 8 . 5 Record 1 | . . . 1 Robot Analysis 2 | . 2 . . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 3 | . 1 . 2 Locate Traps 2 | . 1 . 1 Surveillance Status 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 4 | . 3 . 1 Report Inventory 3 | . 2 . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 7 . 4 Full Trace Events 6 | . 4 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 1 Highest-Rated Group 69 | . . 69 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 17 | . . 5 12 Total Damage 292 | . . 85 207 Kills 8 | . . 3 5 Allies Corrupted 1 | . . 1 . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 7505 | 110 2412 1609 3374 Spaces Moved 2484 | 67 1080 636 701 Core 123 | 11 27 . 85 Treads 1271 | 56 652 . 563 Legs 1090 | . 401 636 53 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 160 Average Speed 256 | 141 187 190 434 Slowest Speed 1450 | 160 400 190 1450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 62 | 5 98 81 66 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 8 | . . . 8 Melee . | . . . . Projectile . | . . . . AOE 8 | . . . 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 3354 | 80 1350 1007 917 Wait 628 | 7 179 347 95 Move 2481 | 66 1079 635 701 Hop . | . . . . Pick Up 45 | 2 16 5 22 Fast Attach 8 | 5 3 . . Attach 17 | . 6 . 11 Detach . | . . . . Swap 20 | . 3 4 13 Drop 12 | . 2 1 9 Fire 140 | . 62 15 63 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 317 | -10/Materials | Identified exit to Mines 821 | -10/Materials | Repaired Assault Rifle 848 | -10/Materials | Repaired Med. Laser 954 | -10/Materials | Discovered new exit (range 3) 957 | -10/Materials | Identified exit to Materials 1384 | -10/Materials | Discovered exit to Materials (range 10) 1533 | -10/Materials | Lost 3 parts (2n1w) 1817 | -10/Materials | Build established: Scavenger-Mutant 2175 | -10/Materials | Discovered exit to Materials (range 8) 2523 | -10/Materials | Entered Mines 2561 | -10/Mines | Discovered exit to Materials (range 7) 2634 | -10/Mines | Learned Materials interactive machine intel 2704 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2927 | -10/Mines | Discovered exit to Materials (range 5) 3001 | -10/Mines | Found DCF Scrap (11 items) 3207 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3211 | -10/Mines | Found Prototype Device 3374 | -10/Mines | Met a Derelict testing a Signal Generator 3484 | -10/Mines | Learned Materials emergency access door positions 3485 | -10/Mines | Excavation squad dispatched 3485 | -10/Mines | A large section of the Mines collapsed 4132 | -10/Mines | Entered Materials 4132 | -9/Materials | Accompanied by 1 ally 4132 | -9/Materials | Evolved 2 slots: Utility x2 4132 | -9/Materials | Identified Exp. Sensor Array 4134 | -9/Materials | Loaded intel: 18 interactive machine locations 4137 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4281 | -9/Materials | Discovered new exit (range 5) 4296 | -9/Materials | Identified exit to Mines 4839 | -9/Materials | Destroyed 7 combat bots 5076 | -9/Materials | Discovered new exit (range 12) 5191 | -9/Materials | Identified exit to Materials 5273 | -9/Materials | Build established: Mutant 5353 | -9/Materials | Lost 3 parts (1p2w) 5652 | -9/Materials | Discovered exit to Mines (range 12) 5681 | -9/Materials | Core integrity fell below 50% 6002 | -9/Materials | Build established: Scavenger-Mutant 6094 | -9/Materials | Core integrity fell below 20% 6121 | -9/Materials | Lost 4 parts (1p2u1w) 6170 | -9/Materials | Discovered exit to Materials (range 10) 6526 | -9/Materials | Build established: Mutant 7506 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- R-06 Scavenger collects Aluminum Leg. System corrupted: Matter fused (-7). Terminal unresponsive. The art gallery (ESC then open Records) doubles as a tally of all parts you've discovered and used throughout all runs. System corrupted: Component data lost. System corrupted: Matter fused (-10). System corrupted: Matter fused (-9). System corrupted: Energy discharge (-29). K-01 Serf cleans the Atomic Centrifuge. System corrupted: Energy discharge (-35). Acquired 33 matter. EM Pulse Gun destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. K-01 Serf cleans the Atomic Centrifuge. K-01 Serf destroyed. K-01 Serf collects debris. Shield Generator destroyed. 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