Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.07 @ 15:08:09 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (80) 400 Value Destroyed (2207) 2207 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5827 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 230/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Cooling System Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- Improved EM Shotgun Improved EM Shotgun High-powered Shotgun > --- INVENTORY (10) --- Improved Carbon-fiber Leg Compact Wheel Gravmag System Combat Airjet High-capacity Matter Pod (200) Improved Light Armor Plating High-powered Shotgun Rocket Launcher Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Carbon-fiber Leg Compact Wheel Combat Airjet High-capacity Matter Pod Improved Light Armor Plating High-powered Shotgun Rocket Launcher Ripper [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . . 1 . . . 1 2 Weapon 1 | . . . . . . . 1 . Parts Attached 82 | 6 9 9 16 9 . 10 19 4 Power 8 | 1 . 2 . 1 . 1 3 . Engine 7 | 1 . 2 . 1 . 1 2 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 22 | 2 3 4 3 2 . 3 5 . Treads . | . . . . . . . . . Leg 22 | 2 3 4 3 2 . 3 5 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 1 1 4 2 . 2 7 2 Device 5 | . . . 1 . . 1 2 1 Storage 2 | 1 . 1 . . . . . . Processor 3 | . 1 . . 1 . . . 1 Hackware . | . . . . . . . . . Protection 10 | . . . 3 1 . 1 5 . Artifact . | . . . . . . . . . Weapon 32 | 2 5 2 9 4 . 4 4 2 Energy Gun 9 | 2 2 . . . . 2 1 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | . . . 4 2 . 1 3 . Ballistic Cannon 7 | . 3 1 3 . . . . . Launcher 4 | . . . 1 2 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 14 | . 2 . . 4 . 5 3 . Power 3 | . . . . 1 . 1 1 . Propulsion 3 | . . . . 1 . 2 . . Utility 5 | . . . . 2 . 1 2 . Weapon 3 | . 2 . . . . 1 . . Highest Loss Streak 4 | . 2 . . 4 . 4 3 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 97 100 99 94 100 96 98 100 Engine 10 | . 14 14 11 10 11 11 6 . Leg 29 | . 28 28 32 32 33 32 27 23 Device 1 | . . . . . . 4 3 15 Storage 11 | . 14 14 11 11 11 11 9 7 Processor 11 | . 12 14 11 7 11 11 9 15 Protection 6 | . . . 11 11 11 4 13 7 Energy Gun 8 | . 16 . . . . 16 17 15 Ballistic Gun 7 | . . . 11 21 22 5 9 7 Ballistic Cannon 8 | . 10 27 9 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 35 | 14 16 21 25 25 24 30 35 35 Greatest Support 54 | 20 20 20 30 30 30 35 54 54 Greatest Overweight (x) 2 | . . 1 1 . . 2 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 Most Carried 10 | 6 8 10 10 10 10 10 10 10 Average Carried 9 | 3 7 9 8 9 10 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 Final Carried 10 | 6 8 10 10 10 10 10 10 9 Class Distribution -------------------- 55% | Mutant 23% | Scavenger-Mutant 8% | Scavenger-Tank 4% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2261 | 251 346 296 264 551 . 202 351 . Remotely . | . . . . . . . . . Salvage Created 2618 | . 404 269 158 231 . 292 1264 . Parts 168 | . 22 14 12 24 . 17 79 . Haulers Intercepted 6 | . 2 . 2 . . . 2 . Recyclers Shooed 2 | . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 75 | . 8 10 5 19 . 10 23 . Melee 2 | . . 2 . . . . . . Guns 45 | . 4 . 2 11 . 7 21 . Cannons 13 | . 4 8 1 . . . . . AOE 15 | . . . 2 8 . 3 2 . Classes Destroyed 10 | . 5 1 1 . . 1 2 . Worker 2 | . 1 . . . . . 1 . Hauler 6 | . 2 . 2 . . . 2 . Watcher 5 | . 3 . . . . . 2 . Swarmer 25 | . 3 . 4 10 . 4 4 . Grunt 31 | . 5 8 . 3 . 5 10 . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . Sentry 8 | . . . 1 . . . 7 . Hunter 1 | . . . . . . . 1 . Assembled 8 | . . 2 . 6 . . . . Best Kill Streak 9 | . 8 3 2 9 . 4 4 . Combat Bots Only 9 | . 5 3 2 9 . 4 4 . Max Kills in Single Turn 3 | . 1 1 2 3 . 2 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . 2 3 . 2 1 . Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 2859 | . 379 287 199 579 . 424 991 . Core 514 | . 48 43 32 93 . 121 177 . Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 116 | . . . . . . . 116 . Core Remaining (%) 67 | 100 . 63 . . . 38 67 . Volleys Fired 187 | . 47 17 25 25 . 20 52 1 Largest 3 | . 2 2 2 2 . 2 3 3 Hottest 115 | . 90 70 58 46 . 68 115 115 Shots Fired 403 | . 86 34 49 45 . 37 149 3 Gun 312 | . 58 . 28 40 . 34 149 3 Cannon 82 | . 28 34 20 . . . . . Launcher 9 | . . . 1 5 . 3 . . Special . | . . . . . . . . . Kinetic 235 | . 28 34 48 40 . 33 51 1 Thermal 37 | . 37 . . . . . . . Explosive 9 | . . . 1 5 . 3 . . Electromagnetic 122 | . 21 . . . . 1 98 2 Robot Hit Streak 12 | . 7 7 8 12 . 8 9 3 Robot Miss Streak 6 | . 4 2 5 1 . 3 6 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . 2 . 2 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . Shots Hit Robots 262 | . 55 28 17 36 . 21 103 2 Core Hits 153 | . 21 13 10 26 . 17 65 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . 2 1 . . . . . . Burn 2 | . 2 . . . . . . . Blast 1 | . . 1 . . . . . . Melee Attacks 11 | . . 7 4 . . . . . Impact . | . . . . . . . . . Slashing 11 | . . 7 4 . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5742 | . 860 678 378 1105 . 597 2068 56 Guns 3306 | . 516 . 191 542 . 276 1733 48 Cannons 830 | . 318 426 86 . . . . . Explosions 1326 | . 25 . 101 563 . 305 332 . Melee 243 | . . 243 . . . . . . Ramming 37 | . 1 9 . . . 16 3 8 Kinetic 2451 | . 318 426 277 542 . 276 584 28 Thermal 681 | . 349 . . . . . 332 . Explosive 969 | . . . 101 563 . 305 . . Electromagnetic 1361 | . 192 . . . . . 1149 20 Impact . | . . . . . . . . . Slashing 243 | . . 243 . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . 2 2 . . . . 10 . Average Corruption 2 | . 1 2 . . . . 7 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 26 | . 9 13 . . . . 4 . Message Errors 8 | . 1 7 . . . . . . Matter Fused 6 | . 2 4 . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 2 | . 1 . . . . . 1 . Data Loss (minor) 5 | . 4 . . . . . 1 . Data Loss (major) 2 | . 1 1 . . . . . . Misfires 1 | . . . . . . . 1 . Alerts 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 127 | . 21 22 . 37 . . 47 . Projectiles . | . . . . . . . . . Explosions 105 | . 21 . . 37 . . 47 . Melee 22 | . . 22 . . . . . . Knockbacks 4 | . . 2 2 . . . . . Impact . | . . . . . . . . . Kinetic 3 | . . 2 1 . . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 216 | . 37 . . 89 . . 90 . Shots 6 | . 1 . . 2 . . 3 . Rammed . | . . . . . . . . . Targets Rammed 10 | . 1 4 . . . 2 1 2 Kicked 10 | . 1 4 . . . 2 1 2 Crushed . | . . . . . . . . . Highest Temperature 348 | . 268 90 14 27 . 10 348 . Average Temperature 84 | . 96 37 10 9 . 3 103 . Received Heat Transfer 867 | . 153 120 27 171 . 216 180 . Effects 3 | . . . . . . . 3 . Interference 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 1423 | . 1123 . . . . . 300 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . 1 . . . . . 5 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 375 | . 190 123 295 226 . 257 375 159 Initial 144 | . . 73 7 10 . . . 144 Average 111 | . 98 46 75 105 . 124 220 152 Maximum Alert Level 1 | . . . 1 1 . 1 1 . Low Security (%) 83 | 100 100 100 93 99 . 64 41 100 Level 1 16 | . . . 6 . . 35 58 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 3 . 1 . . . 3 . Investigation 3 | . 2 . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . . . . . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 6 | . 2 . 2 1 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 15 10 14 19 . 11 36 1 Peak Tracking Total 10 | . 7 3 6 10 . 4 7 1 Tactical Retreats 9 | . 1 . 1 1 . 2 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 6 | . 3 . 2 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . Reused 1 | . 1 . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 3 | . 1 . . 1 . . 1 . Max in Single Turn 1 | . 1 . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 18 | . 7 . 4 1 1 . 4 1 Terminals 13 | . 6 . 3 1 . . 2 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access . | . . . . . . . . . Total Hacks 53 | . 23 . 11 4 1 . 11 3 Successful 27 | . 13 . 5 1 1 . 6 1 Failed 26 | . 10 . 6 3 . . 5 2 Catastrophic 2 | . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 22 | . 9 . 4 4 . . 5 . Terminals 43 | . 22 . 9 4 . . 5 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . Scanalyzers 6 | . . . . . . . 6 . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . 11 . 4 1 1 . 1 1 Record 1 | . . . . . 1 . . . Robot Analysis 3 | . 3 . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Open DSF 1 | . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 4 | . 1 . 1 1 . . 1 . Locate Traps 4 | . 3 . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . . . . . 5 . Insert Component 3 | . . . . . . . 3 . Analyze 2 | . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . . . Terminals 1 | . 1 . . . . . . . Track 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Tunnel 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 6 . 3 1 . . 3 1 Full Trace Events 2 | . . . . . . . 2 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 5493 | 79 695 1161 589 800 209 810 933 217 Spaces Moved 3483 | 57 420 623 345 556 175 596 544 167 Core 6 | 6 . . . . . . . . Treads . | . . . . . . . . . Legs 3477 | 51 420 623 345 556 175 596 544 167 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 Average Speed 128 | 112 120 165 120 120 120 120 120 120 Slowest Speed 260 | 120 120 190 190 120 120 260 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 56 | 4 75 99 36 96 53 94 43 8 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . 1 1 1 . 1 . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . 3 . 1 . 1 . . Spaces Dug 4 | . . . 4 . . . . . Terrain Destroyed 124 | . 3 . 15 53 . 28 25 . Melee 4 | . . . 4 . . . . . Projectile . | . . . . . . . . . AOE 120 | . 3 . 11 53 . 28 25 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 4131 | 69 527 713 460 642 174 645 720 181 Wait 275 | 1 36 40 56 46 . 14 78 4 Move 3475 | 56 419 622 344 555 174 595 543 167 Hop . | . . . . . . . . . Pick Up 39 | 6 6 5 7 4 . 2 8 1 Fast Attach 29 | 6 4 . 6 2 . 4 6 1 Attach 13 | . 1 . 2 2 . 2 3 3 Detach 2 | . . . 1 . . . . 1 Swap 40 | . 4 9 8 5 . 4 10 . Drop 50 | . 9 9 7 3 . 2 19 1 Fire 187 | . 47 17 25 25 . 20 52 1 Melee 11 | . . 7 4 . . . . . Ram . | . . . . . . . . . Kick 10 | . 1 4 . . . 2 1 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 19) 310 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 14) 433 | -10/Materials | Discovered new exit (range 16) 667 | -10/Materials | Discovered new exit (range 16) 749 | -10/Materials | Discovered new exit (range 15) 775 | -10/Materials | Entered Mines 859 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 906 | -10/Mines | Discovered new exit (range 11) 930 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1065 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1069 | -10/Mines | Found Prototype Device 1091 | -10/Mines | Discovered new exit (range 15) 1150 | -10/Mines | Learned location of Storage (-7) 1268 | -10/Mines | Excavation squad dispatched 1268 | -10/Mines | A large section of the Mines collapsed 1936 | -10/Mines | Entered Materials 1936 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1937 | -9/Materials | Identified Exp. Sensor Array 2105 | -9/Materials | Discovered new exit (range 15) 2256 | -9/Materials | Build established: Scavenger-Mutant 2352 | -9/Materials | Identified exit to Mines 2525 | -9/Materials | Entered Mines 2538 | -9/Mines | Assembled infested the area 2591 | -9/Mines | Destroyed 9 combat bots 2594 | -9/Mines | Lost 4 parts (1p1n2u) 2739 | -9/Mines | Discovered new exit (range 5) 2812 | -9/Mines | Discovered new exit (range 12) 2841 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2881 | -9/Mines | Build established: Mutant 3021 | -9/Mines | Escorted by a lone wolf Derelict 3069 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3144 | -9/Mines | Found a hidden stash of uninstalled traps 3158 | -9/Mines | Discovered new exit (range 10) 3325 | -9/Mines | Entered Exiles 3325 | -9/Exiles | Accompanied by 1 ally 3377 | -9/Exiles | Met 8R-AWN 3396 | -9/Exiles | Met EX-HEX 3435 | -9/Exiles | Met EX-BIN 3453 | -9/Exiles | Met EX-DEC 3461 | -9/Exiles | Learned location of Zion (-7) 3520 | -9/Exiles | Discovered new exit (range 14) 3534 | -9/Exiles | Entered Mines 3608 | -8/Mines | Discovered new exit (range 8) 3683 | -8/Mines | Core integrity fell below 50% 3730 | -8/Mines | Lost 4 parts (1p2n1w) 3973 | -8/Mines | Build established: Scavenger-Mutant 4041 | -8/Mines | Discovered new exit (range 10) 4344 | -8/Mines | Entered Materials 4344 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4834 | -8/Materials | Build established: Scavenger-Tank 5060 | -8/Materials | Crushed by falling debris 5091 | -8/Materials | Lost 3 parts (1p2u) 5248 | -8/Materials | Discovered new exit (range 11) 5274 | -8/Materials | System corruption reached 10% 5277 | -8/Materials | Entered Factory 5277 | -7/Factory | Evolved 2 slots: Utility x2 5494 | -7/Factory | Self-destructed Last Messages --------------- 05273_ System corrupted: Component data lost. 05273_ Triggered Shock Trap. 05273_ The floor emits a surge of raw power. 05273_ System corrupted (+2). PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 05289_ Acquired Gravmag System. 05317_ K-01 Serf collects debris. 05356_ K-01 Serf pushes G-47 Trooper. 05376_ ALERT: All DSF locations entering lockdown mode. 05386_ Connecting with DSF Access... 05386_ Current location identified: Factory 05413_ Kicked R-06 Scavenger. 05416_ Acquired Unknown Energy Gun. 05416_ Identified Spread Laser. 05418_ Dropped Spread Laser. 05445_ Kicked U-05 Engineer out of the way. 05446_ K-01 Serf collects debris. 05453_ K-01 Serf cleans the Fusion Modulator. Map ----- +----------------------------------------------------+ | ???????# "" "" #???# """" #??? ????? | | ???????# """ """ #???# """" #?? ??? | | ???????# """ """ #???# """" #?? ! """" #?? | | ???????# """ """ #???# """" #? """" #?? | | ???????#? ??????#??""" "" #? """" #?? | | ????????? ???????????"" "" #? """?? #?? | | ???????????###???????????"" T" # """ "?????#?? | | ????????????????????????? ""?# "R ????????? | | ?????????????????????????? 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"???????? | | ?????????????????????????? ?????? ???????? | | ??????????????????????????######???????##+???????? | | ????????????????????????????????????????# #??????# | | ????????????????????????????????????????# #??????# | | ??????????????????####################### ##?????# | | ??????????????????# ## ####### | | ??????????????????# ## + | | ??????????????????# ## ##### | | ??????????????????# ! ## ####### #???# | | ??????????????????# ! #? # ! # #???# | | ??????????????????# ## # k+ #???# | | ??????????????????# ## # """# ####???# | | ??????????????????# ## # """# #??????# | | ??????????????????# m ## # ""?# #??????# | | ??????????????????# / ## # ?# #??????# | | ??????????????????# / ## ####??# #??????# | | ??????????????????# @ ## #??####+######## | | ?????????????############/####### #### k | | ?????????? + """ """ """ | | ?????????? # """ """ """ | | ?????????? # """ """ """ | | ??????????? # | | ??????????? + | | ???????????? ############# | | ???????????? ^ k #???????????? | | ????????????################## #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????+ #???????????? | | ?????????????t???????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ????????????????????????????? ???????????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Imp. Signal Interpreter | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderCompactMegatreads Manual? 0 Play Time 00:48:39 Cumulative 163.0 hours Start 2022.09.14 @ 23:01:48 End 2022.10.07 @ 15:08:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e9b2158-229d-4f5f-a482-75f1b136891e