Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.23 @ 00:04:42 Player: LordNinjaChicken Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (408) 408 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (876) 876 TOTAL SCORE: 4764 Bonus ------- Follower Combat Kills 276 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 776/850 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Signal Interpreter 0b10 Decoder Chip [Skirmisher] Experimental Target Analyzer Experimental Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Swarmer] (66) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Heat Sink Structural Scanner Signal Interpreter 0b10 Decoder Chip [Skirmisher] Experimental Target Analyzer Experimental Hacking Suite > --- WEAPON ----------- Small Laser Zionite Phaser-S > --- INVENTORY -------- Relay Coupler [Swarmer] [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Signal Interpreter Device Structural Scanner Processor Signal Interpreter Hackware Experimental Hacking Suite Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . 2 . . . 2 Weapon 2 | . . . . . . 2 Parts Attached 31 | 5 . 10 1 10 3 2 Power 5 | 1 . 2 . . 2 . Engine 5 | 1 . 2 . . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | 2 . . 1 . 1 . Treads 1 | . . . . . 1 . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 1 | . . . 1 . . . Flight . | . . . . . . . Utility 15 | . . 5 . 9 . 1 Device 6 | . . 4 . 1 . 1 Storage . | . . . . . . . Processor 8 | . . 1 . 7 . . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 7 | 2 . 3 . 1 . 1 Energy Gun 3 | 1 . 1 . . . 1 Energy Cannon 3 | . . 2 . 1 . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . . 8 . 1 Parts Lost 15 | . 1 7 . . 3 4 Power 3 | . . 1 . . 1 1 Propulsion 3 | . . 2 . . 1 . Utility 3 | . . 2 . . . 1 Weapon 6 | . 1 2 . . 1 2 Highest Loss Streak 6 | . 1 6 . . 3 4 To Critical Strikes . | . . . . . . . Average Backups 1 | 1 . 2 . 1 2 1 Power . | . . . . . . . Propulsion . | . . 1 . . . . Utility 1 | . . . . 1 2 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 2 | . . . . 1 . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . 1 . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 75 | . 67 70 77 85 73 48 Engine 10 | . 14 10 11 11 8 6 Treads 2 | . . . . . 7 5 Leg 5 | . 28 17 . . . . Hover 4 | . . . 11 11 1 . Device 5 | . . 14 22 6 . 3 Processor 23 | . . 9 11 27 33 20 Hackware 6 | . . . . 8 11 6 Energy Gun 9 | . 10 2 11 11 11 6 Energy Cannon 4 | . . 8 . 7 1 . Ballistic Gun 3 | . 14 7 11 3 . . Peak Build Rating 40 | 5 5 11 8 33 32 40 Average Rating 21 | 2 4 7 8 24 29 32 On Entrance 12 | . 5 4 6 8 29 32 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 18 | 6 6 18 7 8 14 12 Greatest Support 20 | 20 20 20 8 8 20 20 Greatest Overweight (x) 2 | . . 2 . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 3 4 . 3 3 3 Average Carried 1 | 1 . 2 . 1 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 3 | . 3 1 . 2 2 1 Class Distribution -------------------- 62% | Hacker-Mutant 26% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 535 | 214 44 138 10 109 20 . Remotely . | . . . . . . . Salvage Created 543 | . 121 422 . . . . Parts 32 | . 11 21 . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . . . 11 . Prevented 5 | . . . . . 5 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 11 | . 4 7 . . . . Guns 6 | . 4 2 . . . . Cannons 5 | . . 5 . . . . Classes Destroyed 7 | . 3 4 . . . . Worker 1 | . . 1 . . . . Builder 1 | . . 1 . . . . Recycler 1 | . . 1 . . . . Mechanic 1 | . . 1 . . . . Watcher 5 | . 1 4 . . . . Swarmer 6 | . 3 3 . . . . Grunt 5 | . 1 4 . . . . Best Kill Streak 8 | . 4 8 . . . . Combat Bots Only 3 | . 3 3 . . . . Max Kills in Single Turn 3 | . 2 3 . . . . Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 148 | . 18 74 1 . 27 28 Missed 39 | . 3 22 . . 8 6 Hits 109 | . 15 52 1 . 19 22 Melee 4 | . . . . . . 4 Projectile 105 | . 15 52 1 . 19 18 Critical Strikes 4 | . . . . . 1 3 Damage Taken 1256 | . 155 597 9 . 242 253 Core 324 | . 16 149 . . 85 74 Absorbed by Shields . | . . . . . . . Ignored by Resistances 376 | . 48 180 3 . 73 72 Core Remaining (%) 78 | 100 93 . . . 41 . Volleys Fired 67 | . 13 39 . 2 7 6 Largest 2 | . 2 2 . 2 2 2 Hottest 124 | . 60 124 . 96 96 100 Shots Fired 101 | . 26 52 . 4 12 7 Gun 66 | . 26 26 . 2 5 7 Cannon 35 | . . 26 . 2 7 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 36 | . 13 23 . . . . Thermal 26 | . . 13 . 2 5 6 Explosive . | . . . . . . . Electromagnetic 38 | . 13 16 . 2 7 . Phasic 1 | . . . . . . 1 Robot Hit Streak 11 | . 3 11 . . 3 10 Robot Miss Streak 2 | . 2 1 . . 2 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 63 | . 12 36 . . 8 7 Core Hits 28 | . 7 16 . . 3 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . 1 . . . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1426 | . 125 1070 . . 137 94 Guns 412 | . 125 159 . . 34 94 Cannons 509 | . . 406 . . 103 . Explosions 505 | . . 505 . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 202 | . 65 137 . . . . Thermal 722 | . . 627 . . 34 61 Explosive . | . . . . . . . Electromagnetic 469 | . 60 306 . . 103 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Phasic 33 | . . . . . . 33 Highest Corruption 3 | . . . . 3 . . Average Corruption 3 | . . . . 3 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . 5 . . Message Errors 3 | . . . . 3 . . Matter Fused 1 | . . . . 1 . . Heat Flow Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 178 | . 2 176 . . . . Projectiles 18 | . . 18 . . . . Explosions 160 | . 2 158 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 114 | . 56 58 . . . . Shots 2 | . 1 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 333 | . 64 333 . 170 127 8 Average Temperature 86 | . 31 121 . 62 73 8 Received Heat Transfer 480 | . 24 348 6 . 27 75 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 760 | . . 535 . . 75 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 152 | . 81 152 39 . . 57 Initial 29 | . . 18 29 . . . Average 44 | . 40 58 25 . . 15 Influence Increases 699 | . 131 279 30 . 192 67 Destroy 0b10 Robot/C 400 | . 80 140 . . 140 40 Destroy 0b10 Robot/NC 45 | . 5 40 . . . . Destroy Leader 90 | . 12 38 . . 20 20 Allied During Kill 36 | . . . . . 32 4 Successful Hack 11 | . 10 1 . . . . Disable Machine 54 | . 9 45 . . . . Destroy Structure 33 | . 15 15 . . . 3 Lose Combat Pursuer 30 | . . . 30 . . . Influence Decreases 699 | . 80 241 80 39 192 67 Entered New Map 132 | . . 33 60 39 . . Time Decay 330 | . 70 138 20 . 82 20 Lost Part 117 | . 10 70 . . 30 7 Lost Ally 120 | . . . . . 80 40 Squads Dispatched 1 | . . 1 . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 5 | . 2 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 5 21 2 . 7 4 Peak Tracking Total 7 | . 4 7 2 . 4 3 Tactical Retreats 5 | . . 4 1 . . . ECM-based Alert Blocks 6 | . . 6 . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 6 | . 1 5 . . . . Max in Single Turn 4 | . 1 4 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 5 | . 4 1 . . . . Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 9 6 . . . . Successful 13 | . 7 6 . . . . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 2 . . . . 2 Terminals 7 | . 7 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 6 | . . 6 . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 5 . . . . . Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 6 | . . 6 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Retrieve Study 4 | . . 4 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Assimilate 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 1 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 4 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 6 | . . . . 4 . 2 Largest Group 4 | . . . . 4 4 2 Highest-Rated Group 170 | . . . . 157 157 170 Highest-Rated Ally 85 | . . . . 41 41 85 Zionite Dispatches 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 28 | . . . . . 25 3 Total Damage 594 | . . . . . 432 162 Kills 9 | . . . . . 7 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 1975 | . . 302 43 724 831 75 Optics 1 | . . . . 1 . . Sensors 237 | . . 237 . . . . Structural 310 | . . 63 43 186 . 18 Decoding 1443 | . . . . 537 831 75 ECM 159 | . . 159 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 3 | . . . . . . 3 Garrisons 1 | . . . . . . 1 Patrols 2 | . . . . . . 2 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 2345 | 49 203 409 43 735 831 75 Spaces Moved 2078 | 54 136 220 65 936 634 33 Core 256 | 36 . 2 . . 218 . Treads 372 | . . . . . 339 33 Legs 372 | 18 136 218 . . . . Wheels . | . . . . . . . Hover 1078 | . . . 65 936 77 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 60 60 50 170 Average Speed 89 | 73 120 120 60 60 115 170 Slowest Speed 190 | 120 120 190 60 60 170 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 43 21 15 81 59 1 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 5 | . . . 1 3 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 28 | . 14 14 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 28 | . 14 14 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2472 | 63 152 315 68 1108 722 44 Wait 255 | . 1 36 3 140 75 . Move 2072 | 53 135 219 64 935 633 33 Hop . | . . . . . . . Pick Up 33 | 5 3 8 . 12 3 2 Fast Attach . | . . . . . . . Attach 30 | 5 . 9 1 9 3 3 Detach . | . . . . . . . Swap 4 | . . 3 . 1 . . Drop 11 | . . 1 . 9 1 . Fire 67 | . 13 39 . 2 7 6 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 50 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 6) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Utility x2 321 | -9/Materials | Build established: Mutant 588 | -9/Materials | Lost 6 parts (1p1n2u2w) 642 | -9/Materials | Discovered new exit (range 15) 660 | -9/Materials | Identified exit to Mines 662 | -9/Materials | Entered Mines 702 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 705 | -9/Mines | Identified exit to Zion 705 | -9/Mines | Entered Zion 846 | -7/Zion | Given the Hacking Drone Bay 846 | -7/Zion | Found Prototype Device 847 | -7/Zion | Identified Hacking Drone Bay 879 | -7/Zion | Found Prototype Hackware 880 | -7/Zion | Identified Exp. Hacking Suite 882 | -7/Zion | Found Prototype Processor 883 | -7/Zion | Identified Exp. Core Analyzer 885 | -7/Zion | Found Prototype Processor 886 | -7/Zion | Identified Exp. Target Analyzer 890 | -7/Zion | Found Prototype Processor 891 | -7/Zion | Identified Exp. Melee Analysis Suite 897 | -7/Zion | Found Prototype Processor 898 | -7/Zion | Identified Exp. Armor Integrity Analyzer 900 | -7/Zion | Found Prototype Processor 901 | -7/Zion | Identified Spectral Analyzer 933 | -7/Zion | Found Prototype Device 969 | -7/Zion | Given A8's code to call for help 1152 | -7/Zion | Met Imprinter 1163 | -7/Zion | Imprinted 1165 | -7/Zion | Declared Zion's savior 1183 | -7/Zion | Build established: Hacker-Mutant 1253 | -7/Zion | System corruption cleaned by Quarantine Array 1286 | -7/Zion | Discovered new exit (range 16) 1294 | -7/Zion | Identified exit to Proximity Caves 1440 | -7/Zion | Entered Proximity Caves 1440 | -6/Proximity Caves | Accompanied by 4 allies 1442 | -6/Proximity Caves | Learned Factory stockpile data 1529 | -6/Proximity Caves | Core integrity fell below 50% 1570 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 1610 | -6/Proximity Caves | Discovered new exit (range 4) 1613 | -6/Proximity Caves | Identified exit to Factory 2271 | -6/Proximity Caves | Entered Factory 2271 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 2295 | -6/Factory | Zion Heavy squad teleported in 2346 | -6/Factory | Self-destructed Last Messages --------------- Massive razor-sharp blades shoot up from within the floor. Prototype Leg severed. Prototype Reactor severed. ALERT: All DSF locations entering lockdown mode. Y-54 Guardian destroyed. U-05 Engineer lays Concrete. P-60 Hacker destroyed. >> DECODED: Patrol location. Acquired Imp. Heat Sink. KO-W8V(Z) destroyed. U-05 Engineer builds a Wall. Acquired Prototype Energy Gun. Identified Zio. Phaser-S. Arm. Treads severed. Zio. Phaser-S destroyed. Structural Scanner destroyed. >> DECODED: Patrol location. Sml. Laser destroyed. Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????? ??????????? | | ???????????????????????+ ??????????? | | ?????????????????????? # ??????????? | | ?????????????????????? # ""????????? | | ???????????????? # ????????? | | ???????????????# # ""????????? | | ???????????????# # ????????? | | ???????????????# # ""????????? | | ???????????????# # ????????? | | ???????????????# # ???????? | | ???????????????+ ############# | | ???????????????# ##%########## | | ???????????????# ##*! # | | ???????????????# ##*![ # | | ??#######?????## ##u! # | | ??# #?????# # # | | ??# ####### # # | | ??# #@ """"""" # | | ??# #lg""""""" # | | ??# +=!""""""" # | | ??# ! ! #*g""""""" # | | ??# %! #! ??? | | ??# ####### # """""""?? | | ??# #?????# ! # """"""??? | | ? #?????########### """"""??? | | #??????????????## """"????? | | #??????????????## ????? | | #??????????????#######?????? | | #???????????????#####??????? | | #####+###??????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????!????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Target Analysis 10 Recoil Reduction 1 Offensive Hacking 26 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Hover Unit | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionLegBrace Manual? 0 Play Time 00:39:32 Cumulative 13.8 hours Start 2025.12.22 @ 20:28:33 End 2025.12.23 @ 00:04:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 23f76bc0-f7b3-4a25-8130-9e305f486e36