Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.07 @ 20:52:41 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (145) 725 Value Destroyed (4393) 4393 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (548) 548 TOTAL SCORE: 9186 Bonus ------- High Alert Combat Kills 176 Follower Combat Kills 72 Met Data Miner 300 Cogmind --------- Core Integrity 255/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Structural Scanner Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Nuclear Core Nuclear Core Light Nuclear Core Coolant Injector Core Analyzer Particle Charger Hardened Light Armor Plating Improved Shield Generator Improved EM Shotgun Pulse Rifle Heavy Particle Gun Improved Spread Laser Missile Launcher Heavy Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Improved Spread Laser > --- INVENTORY -------- Nuclear Core Nuclear Core Light Nuclear Core Particle Charger Medium Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Improved EM Shotgun Beam Rifle Beam Rifle Pulse Rifle Heavy Particle Gun Missile Launcher Mining Claw [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . . 1 . 1 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 81 | 6 3 3 17 5 34 13 . . Power 8 | 1 . . 1 1 3 2 . . Engine 3 | 1 . . 1 1 . . . . Core 5 | . . . . . 3 2 . . Reactor . | . . . . . . . . . Propulsion 26 | 2 . 1 9 1 12 1 . . Treads 25 | 2 . 1 9 1 11 1 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Utility 19 | 1 1 . 2 2 7 6 . . Device 7 | . . . 1 1 3 2 . . Storage 3 | 1 . . . 1 1 . . . Processor 2 | . 1 . . . 1 . . . Hackware . | . . . . . . . . . Protection 7 | . . . 1 . 2 4 . . Artifact . | . . . . . . . . . Weapon 28 | 2 2 2 5 1 12 4 . . Energy Gun 17 | . . 1 3 . 11 2 . . Energy Cannon 3 | . . 1 . . . 2 . . Ballistic Gun 4 | 2 1 . . . 1 . . . Ballistic Cannon 1 | . 1 . . . . . . . Launcher 2 | . . . 2 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 4 1 . . Parts Lost 29 | . . 1 6 3 9 2 1 7 Power 4 | . . . 1 1 1 . . 1 Propulsion 9 | . . 1 2 1 3 . 1 1 Utility 8 | . . . 1 . 3 2 . 2 Weapon 8 | . . . 2 1 2 . . 3 Highest Loss Streak 7 | . . 1 3 2 2 1 1 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 96 99 98 94 97 99 89 82 Engine 6 | . 14 14 10 10 1 . . . Core 3 | . . . . . 7 7 7 7 Treads 26 | . 28 27 32 28 25 23 12 6 Device 9 | . . . 8 11 10 15 23 23 Storage 10 | . 14 14 11 11 9 7 7 7 Processor 9 | . 10 14 11 11 9 7 7 7 Protection 4 | . . . 2 . 6 14 7 6 Energy Gun 14 | . . 8 11 11 24 22 7 7 Energy Cannon 2 | . . 12 . . . . 15 14 Ballistic Gun 2 | . 14 5 . . . . . . Ballistic Cannon 1 | . 13 1 . . . . . . Launcher 2 | . . . 9 1 . . . . Slashing Weapon 1 | . . . . 8 1 . . . Naked Turns . | . . . . . . . . . Heaviest Build 54 | 12 15 16 21 26 43 54 54 54 Greatest Support 60 | 40 40 40 60 60 60 60 60 20 Greatest Overweight (x) 10 | . . . . . . . 2 10 Average Overweight (x) . | . . . . . . . 1 2 Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 15 15 Average Capacity 10 | 6 8 8 8 8 13 15 15 15 Most Carried 15 | 1 7 8 8 8 15 15 15 15 Average Carried 9 | . 5 7 7 6 11 14 15 15 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 Final Carried 15 | 1 7 8 8 6 14 15 15 15 Class Distribution -------------------- 33% | Scavenger-Mutant 30% | Scavenger-Tank 24% | Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Matter Collected 1349 | 215 283 100 235 40 341 125 10 . Remotely . | . . . . . . . . . Salvage Created 4995 | . 378 240 1217 148 1608 1172 232 . Parts 258 | . 27 10 73 14 60 63 11 . Haulers Intercepted 9 | . 2 . 4 . 2 1 . . Recyclers Shooed 3 | . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . Prevented 9 | . . . . . . . 9 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Combat Hostiles Destroyed 111 | . 11 5 36 9 26 20 4 . Guns 79 | . 2 3 21 6 23 20 4 . Cannons 11 | . 9 2 . . . . . . AOE 19 | . . . 14 3 2 . . . Classes Destroyed 13 | . 5 2 2 . 3 1 . . Worker 5 | . . . 2 . 1 2 . . Builder 3 | . . 1 2 . . . . . Tunneler 1 | . 1 . . . . . . . Hauler 9 | . 2 . 4 . 2 1 . . Recycler 3 | . . . 1 . . 2 . . Operator 3 | . . . . . 3 . . . Watcher 10 | . 2 . 3 . 3 2 . . Swarmer 28 | . 3 . 18 7 . . . . Grunt 57 | . 8 3 11 2 17 13 3 . Duelist 2 | . . . . . 1 . 1 . Sentry 16 | . . 2 7 . 6 1 . . Hunter 5 | . . . . . 2 3 . . Programmer 3 | . . . . . . 3 . . Best Kill Streak 8 | . 4 2 7 4 4 8 4 . Combat Bots Only 6 | . 4 2 4 4 3 6 4 . Max Kills in Single Turn 4 | . 1 1 4 3 2 2 1 . Gunslinging 1 | . . . . . 1 . . . Exploded 3 | . . . 3 3 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Hostile Shots Fired 654 | . 57 26 181 63 147 132 29 19 Missed 189 | . 13 7 55 16 47 38 6 7 Damage Taken 5358 | . 411 209 1037 369 1283 1287 330 432 Core 987 | . 109 46 179 58 150 223 69 153 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1555 | . 123 60 315 115 361 374 95 112 Regen/Repaired (Parts) 139 | . . . 139 . . . . . Core Remaining (%) 62 | 100 . 38 . 40 72 . . . Volleys Fired 344 | . 44 13 107 27 83 53 17 . Largest 3 | . 2 2 2 2 3 3 3 . Hottest 193 | . 55 80 106 105 175 193 193 . Shots Fired 624 | . 88 26 120 29 203 137 20 1 Gun 551 | . 44 13 112 27 203 134 17 1 Cannon 63 | . 44 13 . . . 3 3 . Launcher 10 | . . . 8 2 . . . . Special . | . . . . . . . . . Kinetic 114 | . 88 19 . . 7 . . . Thermal 455 | . . 7 112 27 176 133 . . Explosive 10 | . . . 8 2 . . . . Electromagnetic 45 | . . . . . 20 4 20 1 Robot Hit Streak 29 | . 29 25 15 5 23 17 15 16 Robot Miss Streak 4 | . 3 . 3 3 3 4 3 . Penetration Max . | . . . . . . . . . Secondary Targets 9 | . . . 1 . 6 2 . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . Shots Hit Robots 457 | . 70 23 84 17 148 98 16 1 Core Hits 247 | . 26 9 49 10 68 77 8 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 26 | . 1 . 13 1 8 3 . . Burn 25 | . . . 13 1 8 3 . . Blast 1 | . 1 . . . . . . . Melee Attacks 1 | . . . . 1 . . . . Impact . | . . . . . . . . . Slashing 1 | . . . . 1 . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10042 | . 964 331 2537 594 2833 2380 326 77 Guns 7382 | . 298 145 1405 361 2568 2303 301 1 Cannons 954 | . 666 186 . . . 77 25 . Explosions 1662 | . . . 1127 209 250 . . 76 Melee 24 | . . . . 24 . . . . Ramming 20 | . . . 5 . 15 . . . Kinetic 1267 | . 964 210 . . 93 . . . Thermal 6641 | . . 121 1405 361 2407 2271 . 76 Explosive 1336 | . . . 1127 209 . . . . Electromagnetic 754 | . . . . . 318 109 326 1 Impact . | . . . . . . . . . Slashing 24 | . . . . 24 . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 Average Corruption 1 | . . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . . 3 2 4 Message Errors 2 | . . . . . . 1 . 1 Matter Fused 3 | . . . . . . . 2 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . . Misfires 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 144 | . . . 42 29 61 12 . . Projectiles 12 | . . . . . . 12 . . Explosions 128 | . . . 42 25 61 . . . Melee 4 | . . . . 4 . . . . Knockbacks 6 | . 6 . . . . . . . Impact . | . . . . . . . . . Kinetic 6 | . 6 . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 86 | . . . . 32 54 . . . Shots 2 | . . . . 1 1 . . . Rammed 2 | . . . 1 . 1 . . . Targets Rammed 3 | . . . 2 . 1 . . . Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 526 | . 171 198 320 431 526 411 33 . Average Temperature 127 | . 38 71 111 240 157 140 16 . Received Heat Transfer 2427 | . 249 147 441 78 837 504 171 . Effects 18 | . . . 2 3 12 1 . . Shutdowns 6 | . . . . 1 4 1 . . Energy Bleed 1 | . . . 1 . . . . . Interference 5 | . . . 1 . 4 . . . Short Circuit 2 | . . . . 1 1 . . . Damage (minor) 2 | . . . . 1 1 . . . Damage (major) 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . 1 . 1 . . . Combat Hostiles 2 | . . . 1 . 1 . . . Parts Melted 28 | . . . 10 1 13 4 . . Heat Transferred 14324 | . . 259 4033 703 5417 3862 . 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Peak Influence 713 | . 288 145 713 412 443 380 . . Initial 206 | . . . . 206 69 172 . . Average 243 | . 128 54 444 312 263 148 . . Maximum Alert Level 3 | . 1 . 3 2 2 1 . . Low Security (%) 48 | 100 86 100 10 . 26 79 . . Level 1 32 | . 13 . 21 78 65 20 . . Level 2 19 | . . . 68 21 7 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 2 1 6 . 2 5 . . Investigation 9 | . 2 1 4 . 1 1 . . Extermination 2 | . . . . . . 2 . . Reinforcement 5 | . . . 2 . 1 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Distress Signals 9 | . 2 . 3 . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 147 | . 15 5 46 9 40 24 4 4 Peak Tracking Total 8 | . 5 2 7 4 8 4 4 4 Tactical Retreats 8 | . . . . . 8 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Traps Triggered 4 | . 1 . 1 . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Machines Disabled 9 | . . . 2 2 2 2 . 1 Max in Single Turn 1 | . . . 1 1 1 1 . 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Machines Accessed 21 | . 4 1 4 . 6 2 . 4 Terminals 11 | . 4 1 1 . 3 2 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 2 | . . . 1 . 1 . . . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 79 | . 11 4 10 . 18 5 . 31 Successful 53 | . 3 . 7 . 9 3 . 31 Failed 26 | . 8 4 3 . 9 2 . . Catastrophic 4 | . 2 1 . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 33 | . 11 4 3 . 12 3 . . Terminals 35 | . 11 4 2 . 13 5 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . Recycling Units 2 | . . . 1 . 1 . . . Scanalyzers 7 | . . . 4 . 3 . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 44 | . 3 . 2 . 5 3 . 31 Record 12 | . . . . . . 1 . 11 Part Schematic 13 | . . . . . . . . 13 Robot Schematic 4 | . . . . . . . . 4 Prototype ID Bank 5 | . 1 . . . 1 . . 3 Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 4 | . 1 . 1 . 1 1 . . Recall Investigation 1 | . . . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . . . Registered Prototypes 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 2 . 2 . . . Insert Component 2 | . . . 1 . 1 . . . Analyze 2 | . . . 1 . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 2 | . . . 1 . 1 . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . Reject 2 | . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 12 | . 4 1 3 . 3 1 . . Full Trace Events 8 | . 3 1 2 . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . 1 . . 13 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 13 | . . . 13 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 38 | . . 38 38 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . 29 . . . . . Total Damage 358 | . . . 358 . . . . . Kills 4 | . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Turns Passed 6905 | 82 879 749 1543 537 1453 1221 217 224 Spaces Moved 3378 | 47 459 420 782 262 639 624 76 69 Core 3 | 2 . . . . . . . 1 Treads 3375 | 45 459 420 782 262 639 624 76 68 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 320 Average Speed 165 | 155 160 160 160 160 161 160 240 323 Slowest Speed 550 | 160 160 160 160 160 163 160 320 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 74 69 67 62 47 18 16 71 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 5 | . . 1 . 1 . . 3 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 98 | . . . 86 8 4 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 98 | . . . 86 8 4 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Total 4143 | 53 524 472 954 349 892 737 93 69 Wait 257 | . 12 30 26 53 112 23 1 . Move 3370 | 46 458 419 781 261 638 623 75 69 Hop . | . . . . . . . . . Pick Up 34 | 1 6 3 8 1 6 9 . . Fast Attach 32 | 6 1 2 5 . 12 6 . . Attach 25 | . 1 . 7 4 9 4 . . Detach 19 | . 1 1 3 . 10 4 . . Swap 25 | . 1 1 6 1 13 3 . . Drop 33 | . . 3 9 1 8 12 . . Fire 344 | . 44 13 107 27 83 53 17 . Melee 1 | . . . . 1 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . 2 . 1 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 332 | -10/Materials | Identified exit to Mines 508 | -10/Materials | Discovered new exit (range 15) 533 | -10/Materials | Identified exit to Materials 848 | -10/Materials | Discovered exit to Materials (range 5) 962 | -10/Materials | Entered Mines 988 | -10/Mines | Discovered exit to Materials (range 10) 1045 | -10/Mines | Discovered exit to Materials (range 6) 1103 | -10/Mines | Learned Materials interactive machine intel 1203 | -10/Mines | Core integrity fell below 50% 1263 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1265 | -10/Mines | Discovered new exit (range 5) 1711 | -10/Mines | Entered Materials 1711 | -9/Materials | Accompanied by 2 allies 1711 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1712 | -9/Materials | Loaded intel: 18 interactive machine locations 1716 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2025 | -9/Materials | Build established: Scavenger-Mutant 2088 | -9/Materials | Lost 3 parts (1p1n1w) 2111 | -9/Materials | Identified exit to Mines 2312 | -9/Materials | Repaired Lgt. Treads 2387 | -9/Materials | Discovered new exit (range 9) 2562 | -9/Materials | Discovered new exit (range 16) 2971 | -9/Materials | Discovered new exit (range 16) 3254 | -9/Materials | Entered Mines 3337 | -9/Mines | Core integrity fell below 50% 3516 | -9/Mines | Discovered new exit (range 9) 3592 | -9/Mines | Discovered new exit (range 15) 3614 | -9/Mines | Identified exit to Materials 3629 | -9/Mines | Learned Materials terminal intel 3669 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3672 | -9/Mines | Found Prototype Device 3791 | -9/Mines | Entered Materials 3791 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3791 | -8/Materials | Identified Exp. Sensor Array 3792 | -8/Materials | Identified exit to Factory 3793 | -8/Materials | Loaded intel: 12 terminal locations 4291 | -8/Materials | Build established: Scavenger-Skirmisher 5049 | -8/Materials | Build established: Scavenger-Tank 5244 | -8/Materials | Entered Factory 5244 | -7/Factory | Evolved 2 slots: Utility x2 5250 | -7/Factory | Identified exit to DSF 5405 | -7/Factory | Identified exit to Storage 5405 | -7/Factory | Identified exit to Lower Caves 6465 | -7/Factory | Entered Lower Caves 6667 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6679 | -7/Lower Caves | Identified exit to Data Miner 6682 | -7/Lower Caves | Entered Data Miner 6682 | -7/Data Miner | Discovered new exit (range 6) 6702 | -7/Data Miner | Identified exit to Proximity Caves 6743 | -7/Data Miner | Met Data Miner 6807 | -7/Data Miner | Learned location of Section 7 (-2) 6807 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6862 | -7/Data Miner | Received God Mode back door access code from Data Miner 6894 | -7/Data Miner | Data Conduit disabled 6902 | -7/Data Miner | Core integrity fell below 50% 6906 | -7/Data Miner | Self-destructed Last Messages --------------- might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\GKH4 to gain control via the back door I've installed. Now off with you. 06867_ System corrupted: Matter fused (-6). 06894_ System corrupted: FCS attempts to trigger Lightning Gun. 06894_ System corrupted: Lightning Gun misfires. 06894_ Chain reaction triggered in Lgt. Angular Momentum Engine. 06894_ Data Conduit disabled. 06894_ Data Miner disappears through a trap door. 06897_ Imp. EM Pulse Cannon destroyed. 06899_ Imp. Medium Armor Plating destroyed. 06899_ Lgt. Treads destroyed. 06900_ Lightning Gun destroyed. 06902_ Imp. Heat Sink destroyed. 06904_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????######???????? | | ???????#############??##################???????? | | ???????############################# ##???????? | | ??????""""""""""""###### # # # ### ##???????? | | ??????""""" """"""""#g#g;g# ## > ########??? | | ?????"""""" g #######??? | | ?????"" ##??? | | ????""" ##??? | | ????""" ##??? | | ?????"" @ ###??? | | ?????"" "" """"""""""#######??? | | ?????"""" """"#;;#################???? | | ?????"""" """""##################???????? | | ?????"""""" "###########??????????????????? | | ?????#####"## "######???????????????????????? | | ?????#####"### "##???????????????????????????? | | ????????##"### "##???????????????????????????? | | ??????????"## "##???????????????????????????? | | ??????????"## "##???????????????????????????? | | ??????????"# "##???????????????????????????? | | ??????????"### "###??????????????????????????? | | ??????????"### "###??????????????????????????? | | ????????##"### ""##??????????????????????????? | | ???????"##"## ""##??????????????????????????? | | ???????"##"#"X ""#####???????????????????????? | | ???????"""""" "#####???????????????????????? | | ???????#""""" X"""""#???????????????????????? | | ???????###"#"X "##"##???????????????????????? | | ???????###"## X""""##???????????????????????? | | ????????##"### "##"##???????????????????????? | | ???????????##########"##???????????????????????? | | ????????????#########??????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed TargetVortexCleaver Manual? 0 Play Time 00:51:33 Cumulative 27.8 hours Start 2024.07.07 @ 16:51:17 End 2024.07.07 @ 20:52:41 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 450bc036-63be-4abf-b44e-a499e083bf2f