Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 23:38:29 Player: Elliott Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (90) 450 Value Destroyed (2438) 2438 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (442) 442 TOTAL SCORE: 5070 Bonus ------- High Alert Combat Kills 442 Cogmind --------- Core Integrity 0/550 Matter 276/300 Energy 140/140 System Corruption 1% Temperature Cool (12) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ Recoil Stabilizer > --- WEAPON (4) ------- Minigun Minigun > --- INVENTORY (5) ---- Light Nuclear Core Recoil Stabilizer Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Reactive Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Particle Cannon Heavy Assault Rifle Improved Assault Rifle Grenade Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Core Shielding Device Shield Generator Storage Small Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon Grenade Launcher Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 96 | 5 4 12 75 Power 11 | 1 . 1 9 Engine 7 | 1 . 1 5 Core 4 | . . . 4 Reactor . | . . . . Propulsion 38 | 2 . 8 28 Treads 3 | . . . 3 Leg 27 | 2 . 8 17 Wheel . | . . . . Hover 4 | . . . 4 Flight 4 | . . . 4 Utility 20 | . 2 1 17 Device 13 | . . 1 12 Storage 1 | . . . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 4 | . 2 . 2 Artifact . | . . . . Weapon 27 | 2 2 2 21 Energy Gun 5 | 1 . . 4 Energy Cannon 2 | . . . 2 Ballistic Gun 13 | 1 1 1 10 Ballistic Cannon 1 | . . . 1 Launcher 3 | . 1 1 1 Special Weapon 3 | . . . 3 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost 20 | . . 1 19 Power 1 | . . . 1 Propulsion 9 | . . 1 8 Utility 3 | . . . 3 Weapon 7 | . . . 7 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 78 98 83 Engine 7 | . 14 11 4 Core 2 | . . . 4 Leg 28 | . 28 43 20 Hover 1 | . . . 2 Flight 4 | . . . 7 Device 7 | . . 10 8 Processor 2 | . . . 4 Protection 5 | . 7 11 . Energy Gun 4 | . 7 . 6 Energy Cannon 4 | . . . 7 Ballistic Gun 11 | . 7 13 10 Launcher 5 | . 13 8 1 Naked Turns . | . . . . Heaviest Build 29 | 9 13 19 29 Greatest Support 43 | 20 20 40 43 Greatest Overweight (x) 9 | . . . 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 5 5 8 Average Capacity 5 | 5 5 5 5 Most Carried 6 | . 5 5 6 Average Carried 3 | . 3 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 5 4 3 Class Distribution -------------------- 32% | Mutant 30% | Scavenger-Mutant 23% | Scavenger-Bomber 8% | Bomber 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1993 | 250 77 447 1219 Remotely . | . . . . Salvage Created 2554 | . 182 797 1575 Parts 171 | . 19 57 95 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 59 | . 7 20 32 Guns 25 | . 1 9 15 Cannons 13 | . . . 13 AOE 20 | . 6 11 3 Classes Destroyed 12 | . 5 2 5 Worker 9 | . 2 1 6 Builder 9 | . 1 3 5 Tunneler 1 | . . . 1 Hauler 1 | . . . 1 Recycler 2 | . . . 2 Mechanic 1 | . . . 1 Watcher 8 | . 2 3 3 Swarmer 16 | . 3 . 13 Grunt 31 | . 4 13 14 Brawler 3 | . . 3 . Duelist 2 | . . . 2 Sentry 7 | . . 4 3 Best Kill Streak 14 | . 7 14 9 Combat Bots Only 8 | . 5 8 5 Max Kills in Single Turn 4 | . 4 4 2 Gunslinging 1 | . . 1 . Exploded 3 | . 3 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 323 | . 20 61 242 Missed 101 | . 8 15 78 Damage Taken 3373 | . 225 533 2615 Core 689 | . 45 54 590 Absorbed by Shields 205 | . . 205 . Redirected to Shielding 11 | . 3 8 . Ignored by Resistances 10 | . . . 10 Regen/Repaired (Parts) 18 | . . . 18 Core Remaining (%) 89 | 100 82 86 . Volleys Fired 169 | . 15 50 104 Largest 4 | . 2 2 4 Hottest 222 | . 80 53 222 Shots Fired 381 | . 29 81 271 Gun 258 | . 15 60 183 Cannon 86 | . . . 86 Launcher 37 | . 14 21 2 Special . | . . . . Kinetic 177 | . 5 60 112 Thermal 167 | . 10 . 157 Explosive 37 | . 14 21 2 Electromagnetic . | . . . . Robot Hit Streak 17 | . 4 11 17 Robot Miss Streak 7 | . 4 7 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 200 | . 12 38 150 Core Hits 140 | . 16 43 81 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 9 | . . 1 8 Burn 8 | . . . 8 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5522 | . 801 1615 3106 Guns 2344 | . 125 443 1776 Cannons 1003 | . . . 1003 Explosions 2144 | . 676 1160 308 Melee . | . . . . Ramming 31 | . . 12 19 Kinetic 1445 | . 64 443 938 Thermal 1902 | . 61 . 1841 Explosive 2144 | . 676 1160 308 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 1 1 Average Corruption 1 | . 2 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . 3 7 8 Message Errors 6 | . 1 2 3 Matter Fused 3 | . . 2 1 Heat Flow Errors 2 | . 1 . 1 Energy Discharges 3 | . 1 1 1 Data Loss (minor) 3 | . . 2 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 94 | . 36 28 30 Projectiles 1 | . . . 1 Explosions 93 | . 36 28 29 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 257 | . 74 101 82 Shots 9 | . 3 5 1 Rammed . | . . . . Targets Rammed 4 | . . 1 3 Kicked 4 | . . 1 3 Crushed . | . . . . Highest Temperature 550 | . 168 8 550 Average Temperature 125 | . 64 3 136 Received Heat Transfer 1209 | . 72 210 927 Effects 20 | . . . 20 Shutdowns 6 | . . . 6 Interference 7 | . . . 7 Matter Decay 1 | . . . 1 Short Circuit 4 | . . . 4 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 7 | . . . 7 Heat Transferred 4551 | . 185 . 4366 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 1106 | . 373 814 1106 Initial 343 | . . 157 343 Average 555 | . 198 439 745 Maximum Alert Level 4 | . 1 3 4 Low Security (%) 7 | 100 29 4 . Level 1 25 | . 70 38 6 Level 2 35 | . . 43 42 Level 3 31 | . . 13 51 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . . 3 7 Investigation 4 | . . 2 2 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault 2 | . . . 2 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 91 | . 9 24 58 Peak Tracking Total 7 | . 4 6 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 15 | . 3 7 5 Max in Single Turn 3 | . 1 3 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 3 4 4 Terminals 8 | . 3 4 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 31 | . 7 14 10 Successful 23 | . 5 11 7 Failed 8 | . 2 3 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 25 | . 7 14 4 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access 1 | . . . 1 Terminal Hacks 18 | . 5 11 2 Record 6 | . 2 4 . Prototype ID Bank 4 | . . 3 1 Scanalyzer Index 1 | . . 1 . Locate Traps 1 | . . . 1 Surveillance Status 1 | . . 1 . Recall Investigation 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 4 3 Full Trace Events 5 | . 1 2 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2603 | 56 392 781 1374 Spaces Moved 1779 | 45 273 508 953 Core 12 | 8 . . 4 Treads 13 | . . . 13 Legs 1208 | 37 273 508 390 Wheels . | . . . . Hover 65 | . . . 65 Flight 481 | . . . 481 Fastest Speed 34 | 50 120 120 34 Average Speed 103 | 107 120 120 90 Slowest Speed 500 | 120 120 120 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . . 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 54 53 48 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . 5 . Terrain Destroyed 251 | . 73 141 37 Melee . | . . . . Projectile . | . . . . AOE 251 | . 73 141 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2217 | 50 309 602 1256 Wait 88 | 1 7 15 65 Move 1772 | 44 272 507 949 Hop 2 | . . . 2 Pick Up 16 | . 7 6 3 Fast Attach 62 | 5 3 2 52 Attach 18 | . 1 8 9 Detach 8 | . 1 3 4 Swap 16 | . . 2 14 Drop 62 | . 3 8 51 Fire 169 | . 15 50 104 Melee . | . . . . Ram . | . . . . Kick 4 | . . 1 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 4) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Propulsion x2 894 | -9/Materials | Discovered new exit (range 15) 986 | -9/Materials | Destroyed 8 combat bots 1027 | -9/Materials | Build established: Scavenger-Mutant 1162 | -9/Materials | Discovered new exit (range 16) 1230 | -9/Materials | Entered another Materials area 1230 | -8/Materials | Evolved 2 slots: Weapon x2 1355 | -8/Materials | Garrison activated, responded to threat 1421 | -8/Materials | Identified exit to Garrison 1649 | -8/Materials | Lost 4 parts (1n2u1w) 1932 | -8/Materials | Garrison activated, responded to threat 2030 | -8/Materials | First assault squad dispatched 2039 | -8/Materials | Build established: Scavenger-Bomber 2131 | -8/Materials | Core integrity fell below 50% 2183 | -8/Materials | Lost 9 parts (1p3n1u4w) 2186 | -8/Materials | Core integrity fell below 20% 2398 | -8/Materials | Repaired Flight Unit 2585 | -8/Materials | Discovered new exit (range 8) 2604 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- K-01 Serf destroyed. Acquired 13 matter. K-01 Serf destroyed. Extracted 11 matter. K-01 Serf collects debris. Acquired 8 matter. T-07 Excavator destroyed. Acquired 7 matter. K-01 Serf collects debris. Acquired 1 matter. EXIT=FOUND Slug penetrates Wall. Knocked back. Penetrated by Slug. Knocked back. Acquired 16 matter. Penetrated by Slug. Knocked back. Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ??#######???????????????????? | | ??????????????????? ??# ########????????????? | | ??????????#+####### ### #????????????? | | #######??# # ; < #????????????? | | #?# H #????????????? | | #######??# ### #???????????????????? | | ?????????# ##;; % ##???????????????????? | | ########## """ #??#%@%#????????????????????? | | # """ #??# #????????????????????? | | #% """ #??# #????????????????????? | | #% #??# #????????????????????? | | =! =#= #??# ###########??????????? | | ! # """ #??# # #??????????? | | = # % """ #??# # T #??????????? | | [ # %"%" #??# # ! #??????????? | | % # #??# %# #??????????? | | ####+##### =####u + #??????????? | | % % = %# """ """ #??????????? | | ! # """ """ #??????????? | | ! ] ]]! # """ """ #??????????? | | = /! ###########??????????? | | " " " ]! |! #????????????????????? | | """ """ | #????????????????????? | | """ """ #????????????????????? | | = #????????????????????? | | ! #????????????????????? | | ########## #????????????????????? | | ?????????############ ??????????????????? | | ????????????????????# #?????????????????? | | ????????###########?# +?????????????????? | | ????????# [ #?# #?????????????????? | | ????????# [ !#?# ##### ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Evasion (%) 63 Recoil Reduction 8 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club GoHome() It's Just You Loot Pinata Remodeling Shopping List Significant Disruption Challenges ------------ None Game ------ Seed ThermicFlightStabilizer Manual? 0 Play Time 00:46:21 Cumulative 2.3 hours Start 2024.04.19 @ 19:46:57 End 2024.04.19 @ 23:38:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 61b9b1a4-cab3-4bc8-ae3c-6a26774438af