Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 06:29:35 Player: dhtilly Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (104) 520 Value Destroyed (3952) 3952 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1130) 1130 TOTAL SCORE: 8602 Bonus ------- High Alert Combat Kills 213 Follower Combat Kills 312 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -95 Cogmind --------- Core Integrity 0/700 Matter 78/300 Energy 68/100 System Corruption 16% Temperature Cool (10) Movement Flying (32) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Targeting Computer Hacking Suite Relay Coupler [NC] (33) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Advanced Weight Redist. System Relay Coupler [Swarmer] (35) Relay Coupler [Grunt] (22) Advanced Beam Rifle Beamcaster Heavy Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Targeting Computer Power Shielding Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Field Laser Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Medium Storage Unit Advanced Weight Redist. System Hacking Suite Heavy EM Shotgun Heavy EM Shotgun Field Laser Advanced Beam Rifle Beamcaster Heavy Particle Cannon Minigun Minigun Improved Light Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Missile Launcher Scythe [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 4 | . . . 1 . 2 1 . Weapon . | . . . . . . . . Parts Attached 89 | 6 4 6 8 3 36 3 23 Power 8 | 1 . 1 2 1 2 . 1 Engine 7 | 1 . 1 2 1 2 . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 30 | 2 1 3 4 . 8 2 10 Treads 9 | . . 2 2 . 3 2 . Leg 2 | . . . . . . . 2 Wheel 10 | 2 1 1 1 . 5 . . Hover . | . . . . . . . . Flight 9 | . . . 1 . . . 8 Utility 23 | 1 2 1 1 1 10 1 6 Device 5 | . 1 1 . . 2 . 1 Storage 3 | 1 1 . . . . . 1 Processor 1 | . . . . . 1 . . Hackware 5 | . . . . . . 1 4 Protection 9 | . . . 1 1 7 . . Artifact . | . . . . . . . . Weapon 28 | 2 1 1 1 1 16 . 6 Energy Gun 8 | 1 . 1 . . 3 . 3 Energy Cannon 2 | . . . . 1 1 . . Ballistic Gun 8 | 1 1 . 1 . 5 . . Ballistic Cannon 3 | . . . . . 3 . . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . . . 4 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . 3 . . Parts Lost 40 | . 3 4 2 3 14 . 14 Power 3 | . . 1 . 1 . . 1 Propulsion 17 | . 1 2 1 . 5 . 8 Utility 13 | . 1 . . 1 6 . 5 Weapon 7 | . 1 1 1 1 3 . . Highest Loss Streak 6 | . 2 2 2 3 6 . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 96 95 93 99 98 94 70 Engine 10 | . 14 13 10 10 9 7 5 Treads 13 | . . 13 18 22 11 12 5 Wheel 13 | . 27 14 10 11 14 15 3 Device 10 | . 11 13 11 11 9 7 1 Storage 10 | . 14 14 11 11 9 7 7 Processor 2 | . . . . . 4 7 7 Protection 10 | . . . 8 11 20 15 6 Energy Gun 5 | . 14 11 11 . 1 7 5 Energy Cannon 3 | . . . . 10 3 . . Ballistic Gun 9 | . 13 14 11 11 7 . . Ballistic Cannon 2 | . . . . . 5 7 5 Naked Turns . | . . . . . . . . Heaviest Build 119 | 12 88 89 100 104 119 105 105 Greatest Support 42 | 20 20 40 10 10 42 20 28 Greatest Overweight (x) 11 | 3 4 8 9 10 11 5 10 Average Overweight (x) 6 | . 2 7 8 9 6 5 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 25 25 21 Most Carried 25 | 4 8 7 15 20 25 25 25 Average Carried 16 | 2 6 6 12 16 23 24 20 Final Capacity 25 | 8 25 25 25 25 25 25 10 Final Carried 25 | 4 7 6 15 20 25 25 9 Class Distribution -------------------- 79% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Gar Matter Collected 2199 | 205 137 77 222 232 899 . 427 Remotely . | . . . . . . . . Salvage Created 3342 | . 376 325 431 374 1353 108 375 Parts 201 | . 24 11 30 25 82 5 24 Haulers Intercepted 6 | . 1 . . . 5 . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 91 | . 11 8 15 8 31 3 15 Melee 1 | . . . . . . . 1 Guns 49 | . 11 8 15 1 14 . . Cannons 31 | . . . . 7 17 3 4 AOE 10 | . . . . . . . 10 Classes Destroyed 16 | . 5 1 1 3 5 . 1 Worker 3 | . 1 1 . . 1 . . Builder 1 | . . . . . 1 . . Tunneler 2 | . 1 . . 1 . . . Hauler 6 | . 1 . . . 5 . . Recycler 1 | . . 1 . . . . . Operator 1 | . . . . . 1 . . Swarmer 33 | . 6 4 8 . 7 . 8 Grunt 33 | . 5 4 3 4 12 3 2 Brawler 2 | . . . . 1 . . 1 Duelist 2 | . . . . 1 1 . . Sentry 11 | . . . 4 1 6 . . Specialist 2 | . . . . . 2 . . Hunter 2 | . . . . . 2 . . Programmer 4 | . . . . . . . 4 Heavy 1 | . . . . . 1 . . Assembled 1 | . . . . 1 . . . Best Kill Streak 7 | . 6 5 4 3 7 3 6 Combat Bots Only 7 | . 5 3 4 2 7 3 6 Max Kills in Single Turn 4 | . 1 1 2 1 1 1 4 Gunslinging 1 | . . . 1 . . . . Exploded 4 | . . . . . . . 4 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Gar Damage Taken 5960 | . 486 348 729 314 2158 262 1663 Core 1489 | . 125 87 134 65 372 30 676 Absorbed by Shields 45 | . . . . . . . 45 Redirected to Shielding 75 | . . . . . 65 10 . Regen/Repaired (Parts) 28 | . . . 28 . . . . Core Remaining (%) 49 | 100 . 15 . 50 32 . . Volleys Fired 327 | . 49 33 46 26 111 10 52 Largest 2 | . 2 2 2 2 2 2 2 Hottest 111 | . 60 70 75 90 111 111 111 Shots Fired 614 | . 98 58 93 43 206 20 96 Gun 425 | . 98 58 93 21 101 10 44 Cannon 182 | . . . . 22 105 10 45 Launcher 7 | . . . . . . . 7 Special . | . . . . . . . . Kinetic 354 | . 49 33 47 20 150 10 45 Thermal 253 | . 49 25 46 23 56 10 44 Explosive 7 | . . . . . . . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 33 | . 6 7 11 7 12 13 33 Robot Miss Streak 5 | . 5 2 3 3 4 3 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 2 3 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 420 | . 59 41 65 21 140 14 80 Core Hits 192 | . 25 19 24 11 73 6 34 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 13 | . . . 2 . 3 3 5 Burn 5 | . . . 1 . . 1 3 Destroy 2 | . . . 1 . 1 . . Blast 6 | . . . . . 2 2 2 Melee Attacks 11 | . . . . . 7 . 4 Impact . | . . . . . . . . Slashing 11 | . . . . . 7 . 4 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 8501 | . 540 395 924 604 2942 319 2777 Guns 4033 | . 540 395 924 170 1228 137 639 Cannons 2975 | . . . . 434 1702 182 657 Explosions 1325 | . . . . . . . 1325 Melee 156 | . . . . . . . 156 Ramming 12 | . . . . . 12 . . Kinetic 3906 | . 256 160 489 170 1992 182 657 Thermal 3102 | . 284 235 435 434 938 137 639 Explosive 1325 | . . . . . . . 1325 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 156 | . . . . . . . 156 Piercing . | . . . . . . . . Highest Corruption 16 | . . . 5 5 . . 16 Average Corruption 5 | . . . 5 5 . . 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 109 | . . . 34 49 . . 26 Message Errors 31 | . . . 11 15 . . 5 Matter Fused 21 | . . . 6 11 . . 4 Heat Flow Errors 13 | . . . 5 4 . . 4 Energy Discharges 12 | . . . 4 5 . . 3 Parts Rejected 3 | . . . 1 . . . 2 Data Loss (minor) 14 | . . . 5 7 . . 2 Data Loss (major) 4 | . . . . 2 . . 2 Misfires 4 | . . . 1 3 . . . Alerts 2 | . . . 1 1 . . . Misdirections 3 | . . . . . . . 3 Weapon Failures 2 | . . . . 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 127 | . . . . . 18 . 109 Projectiles 25 | . . . . . 18 . 7 Explosions 92 | . . . . . . . 92 Melee 10 | . . . . . . . 10 Knockbacks 10 | . . . . . 6 1 3 Impact . | . . . . . . . . Kinetic 10 | . . . . . 6 1 3 Secondary . | . . . . . . . . Self-Inflicted Damage 50 | . . . . . 6 . 44 Shots 2 | . . . . . . . 2 Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 436 | . 108 70 373 436 186 118 345 Average Temperature 90 | . 45 24 118 154 52 79 93 Received Heat Transfer 1686 | . 165 183 228 144 495 171 300 Effects 9 | . . . 2 6 . . 1 Shutdowns 1 | . . . . 1 . . . Energy Bleed 3 | . . . 2 . . . 1 Interference 4 | . . . . 4 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 1 2 3 2 1 . . Heat Transferred 6453 | . 650 549 1369 592 1369 370 1554 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Peak Influence 1177 | . 185 188 322 187 433 265 1177 Initial 185 | . . 58 . 81 . 168 185 Average 139 | . 66 55 94 43 179 192 506 Maximum Alert Level 4 | . . . 1 . 2 1 4 Low Security (%) 75 | 100 100 100 82 100 57 76 4 Level 1 18 | . . . 17 . 42 23 26 Level 2 4 | . . . . . . . 48 Level 3 1 | . . . . . . . 16 Level 4 . | . . . . . . . 4 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 . 1 . 8 1 . Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement 10 | . 1 . 1 . 7 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Gar Distress Signals 7 | . 1 . . . 6 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 195 | . 18 11 27 13 62 5 59 Peak Tracking Total 22 | . 6 3 4 3 7 3 22 Tactical Retreats 13 | . . 3 . . 2 . 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Traps Triggered 7 | . . . . 1 2 . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Gar Machines Disabled 9 | . . . . . 3 . 6 Max in Single Turn 2 | . . . . . 1 . 2 Garrison Relay 4 | . . . . . . . 4 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Gar Machines Accessed 23 | . 6 . 6 1 7 2 1 Terminals 18 | . 6 . 4 . 7 . 1 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 73 | . 19 . 20 1 27 4 2 Successful 34 | . 6 . 9 1 16 1 1 Failed 39 | . 13 . 11 . 11 3 1 Catastrophic 5 | . 1 . 1 . 2 . 1 Database Lockouts . | . . . . . . . . Manual 58 | . 19 . 16 . 23 . . Terminals 64 | . 19 . 16 . 27 . 2 Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 14 | . 1 . 2 1 9 . 1 Open Door 1 | . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 2 | . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . 1 Terminal Index 3 | . 1 . 1 . 1 . . Alert Level 2 | . . . . . 2 . . Unreport Threat 2 | . . . . . 2 . . Recall Reinforcements 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 15 | . 5 . 3 . 7 . . Terminals 15 | . 5 . 3 . 7 . . Botnet 15 | . 5 . 3 . 7 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 6 . 6 . 6 2 1 Full Trace Events 3 | . 1 . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 17 | . . . . . . . 17 Machine Destruction 17 | . . . . . . . 17 Attached 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Gar Total Allies 4 | . . . . 4 . . . Largest Group 4 | . . . . 4 4 . . Highest-Rated Group 71 | . . . . 71 66 . . Highest-Rated Ally 31 | . . . . 31 26 . . Total Orders . | . . . . . . . . Ally Attacks 83 | . . . . 15 68 . . Total Damage 936 | . . . . 220 716 . . Kills 10 | . . . . 4 6 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Gar Turns Passed 8940 | 44 733 1417 1249 1736 2727 290 744 Spaces Moved 4363 | 41 471 645 488 705 1291 164 558 Core 10 | 10 . . . . . . . Treads 41 | . . 9 . . 1 . 31 Legs 11 | . . . . . . . 11 Wheels 3876 | 31 471 636 488 705 1290 164 91 Hover . | . . . . . . . . Flight 425 | . . . . . . . 425 Fastest Speed 26 | 50 80 140 200 215 140 155 26 Average Speed 171 | 77 113 197 212 228 176 155 86 Slowest Speed 820 | 200 140 320 215 230 312 155 820 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 27 | . . . . . . . 27 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 57 | 3 74 95 46 99 81 4 56 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 7 | . . . . . 7 . . Terrain Destroyed 99 | . . . . 4 24 . 71 Melee 7 | . . . . . 7 . . Projectile 21 | . . . . 4 17 . . AOE 71 | . . . . . . . 71 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Gar Total 5186 | 50 579 734 619 793 1532 181 698 Wait 300 | . 50 48 63 48 49 . 42 Move 4310 | 40 470 644 487 704 1290 163 512 Hop 19 | . . . . . . . 19 Pick Up 60 | 4 5 2 12 10 21 3 3 Fast Attach 33 | 6 1 2 4 . 13 . 7 Attach 39 | . 2 4 3 3 11 2 14 Detach 12 | . . 1 1 . 1 . 9 Swap 17 | . 1 . 1 . 12 1 2 Drop 40 | . 1 . 2 2 16 2 17 Fire 327 | . 49 33 46 26 111 10 52 Melee 11 | . . . . . 7 . 4 Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 17 | . . . . . . . 17 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 45 | -11/Junkyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 12) 282 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 16) 532 | -10/Materials | Discovered new exit (range 10) 778 | -10/Materials | Entered Mines 787 | -10/Mines | Learned location of 1 exit from Materials 825 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 827 | -10/Mines | Found Prototype Device 827 | -10/Mines | Identified Exp. Sensor Array 836 | -10/Mines | Core integrity fell below 50% 1191 | -10/Mines | Core integrity fell below 20% 1297 | -10/Mines | Discovered new exit (range 7) 1407 | -10/Mines | Identified exit to Materials 1630 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2195 | -10/Mines | Entered Materials 2195 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2196 | -9/Materials | Identified exit to Materials 2917 | -9/Materials | Repaired Wheel 3231 | -9/Materials | Identified exit to Mines 3444 | -9/Materials | Entered Mines 3456 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3505 | -9/Mines | Learned location of 1 exit from Materials 3631 | -9/Mines | Lost 3 parts (1p1u1w) 3650 | -9/Mines | Escorted by a lone wolf Derelict 3727 | -9/Mines | Excavation squad dispatched 3727 | -9/Mines | A large section of the Mines collapsed 3974 | -9/Mines | Discovered exit to Materials (range 9) 4057 | -9/Mines | Discovered exit to Materials (range 12) 4089 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4529 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4670 | -9/Mines | Learned location of Storage (-7) 5180 | -9/Mines | Entered Materials 5180 | -8/Materials | Accompanied by 4 allies 5180 | -8/Materials | Evolved 2 slots: Utility x2 5181 | -8/Materials | Identified exit to Factory 6323 | -8/Materials | Build established: Scavenger-Mutant 6406 | -8/Materials | Discovered exit to Factory (range 16) 6410 | -8/Materials | Destroyed 7 combat bots 7475 | -8/Materials | Core integrity fell below 50% 7505 | -8/Materials | Lost 6 parts (2n2u2w) 7774 | -8/Materials | Build established: Mutant 7907 | -8/Materials | Entered Factory 7907 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8196 | -7/Factory | Identified exit to Garrison 8197 | -7/Factory | Entered Garrison 8296 | -7/Garrison | Triggered checkpoint 8346 | -7/Garrison | Lost 3 parts (1n2u) 8397 | -7/Garrison | Garrison Relay disabled 8397 | -7/Garrison | Garrison Relay disabled 8407 | -7/Garrison | System corruption reached 10% 8427 | -7/Garrison | Garrison Relay disabled 8447 | -7/Garrison | Garrison Relay disabled 8799 | -7/Garrison | Discovered new exit (range 13) 8806 | -7/Garrison | Installed Relay Interface Framework 8839 | -7/Garrison | Core integrity fell below 50% 8848 | -7/Garrison | Discovered new exit (range 10) 8874 | -7/Garrison | Triggered checkpoint 8905 | -7/Garrison | Lost 3 parts (2n1u) 8919 | -7/Garrison | Core integrity fell below 20% 8940 | -7/Garrison | Triggered checkpoint 8941 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08900_ Acquired 5 matter. 08901_ Acquired Relay Coupler [Grunt]. 08902_ Acquired Relay Coupler [Swarmer]. 08905_ Acquired Relay Coupler [Hunter]. 08907_ Dropped Scythe. 08907_ Acquired Scythe. 08912_ Sneak attack on P-60 Hacker. 08912_ Destroyed Unknown Energy Gun. 08912_ P-60 Hacker springs to life. 08913_ System corrupted: Matter fused (-10). 08916_ Relay Coupler [Hunter] destroyed. 08919_ P-60 Hacker destroyed. 08924_ Acquired 1 matter. 08927_ Slug penetrates S-27 Virus. 08927_ S-27 Virus destroyed. 08928_ Penetrated by Slug. 08931_ Relay Coupler [Grunt] destroyed. 08936_ System corrupted: Component data lost. 08940_ Beams of light sweep through the air. An alarm sounds. 08940_ Acquired 18 matter. Map ----- +----------------------------------------------------+ | ??????######## #????????????????????????????# +? | | ?????????????# #????????????????????????????# #? | | ?????????????# #????????????????????????????# #? | | ?????????????# #?????????????????############ #? | | ?????????????# #?????????????????# #? | | ?????????????# #?????????????????# #? | | ?????????????# #?????????????????# ###+##### #? | | ?????????????# #?????????????????# #???????# #? | | ?????????????# #?????????????????# ### #####^ ## | | ?????????????# #?????????????????# + + | | ?????????????# #???????????####### ##### ### ## | | ?????????????# #???????????# ## #???????# #? | | ?????????????# #??????###### ## ^##??????# #? | | ?????????????# ######## ####+### #? | | ?????????????+ #? | | ?????????????+ %= YY #? | | ?????????????###T####### ## ## ###########? | | ???????????????###???### ## ## ###????????? | | ?????????????????????#C C #????????? | | ?????????????######??# #????????? | | ????????????## # #### #????????? | | ???????????## # + C #????????? | | ???????????# # #### ## ###????????? | | ############ # # # #### # ## #??????????? | | [ #??????????? | | ##############[ [ % @ +??????????? | | ??????????## ### #??????????? | | ???????#### # ## # # ## ##??????????? | | ??????## ## # ### %= # ## #???????????? | | ??????? ## #?### % ####### #???????????? | | ??????? ?# #?## #?????# #???????????? | | ???????# ??# ## ? + ?????? #???????????? | | ???????# #??## ## ###### ##?????? #???????????? | | ######## ##### ##+###### #??????? #???????????? | | + #??????????????+???+??+ | | # #?????????????????????? | | + ##### ##### ##########+##?????????????????????? | | + #???# #???# #?????????????????????????????????? | | # #???! #???# #?????????????????????????????????? | | # #??!! #???# #?????????????????????????????????? | | #?#####???# #?????????????????????????????????? | | #?????????# ???+?????????????????????????????? | | #?????????###?????????????????????????????????? | | #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | < ??????????????????+????+??????????????????????? | | ??????????????????????????????????????????????? | | +##??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Power Shielding 33 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Relay Coupler Types 3 Relay Coupler Value 77 Item Schematics ----------------- Imp. VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed DefenseImpactNanosword Manual? 0 Play Time 01:12:57 Cumulative 89.6 hours Start 2023.03.12 @ 05:05:38 End 2023.03.12 @ 06:29:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffa1dbef-a856-4ad6-aa6c-75d3c71da884