Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 16:42:46 Player: J1ang-5h1 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (1962) 1962 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 5906 Bonus ------- High Alert Combat Kills 79 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Scrap Suit Scrap Suit Matter Compressor (212) Light Armor Plating Shock Absorption System High-powered Tractor Beam Improved Field Recycling Unit (0) Vortex Trap Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Ion Engine Fission Core > --- PROPULSION ------- Flexi-carbon Leg Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Humpback Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Reflective Plating > --- WEAPON ----------- Phase Cannon Assault Cannon > --- INVENTORY -------- Light Treads Scrap Suit Scrap Suit Large Storage Unit High-capacity Battery Matter Compressor Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Advanced Targeting Computer Recoil Stabilizer Light Armor Plating Hardened Medium Armor Plating Reflective Plating Reflective Plating Reflective Plating Reflective Plating Reflective Plating Focal Shield Shock Absorption System Hardlight Generator High-powered Tractor Beam Improved Field Recycling Unit Gatling Laser Battle Cannon Assault Cannon Grenade Launcher Greatsword Vortex Trap Vortex Trap Vortex Trap DRS Beacon [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Humpback Device Seismic Detector Storage Humpback Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Battle Cannon Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 73 | 1 11 12 10 2 37 Power 4 | . . . 1 . 3 Engine 2 | . . . 1 . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 12 | . 2 . 2 1 7 Treads 5 | . 2 . 1 . 2 Leg 1 | . . . . . 1 Wheel 6 | . . . 1 1 4 Hover . | . . . . . . Flight . | . . . . . . Utility 32 | 1 3 3 5 1 19 Device 15 | 1 . 1 4 . 9 Storage 3 | . 1 . . 1 1 Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 11 | . 2 2 1 . 6 Artifact . | . . . . . . Weapon 25 | . 6 9 2 . 8 Energy Gun 4 | . 3 . . . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 9 | . . 4 2 . 3 Launcher 3 | . 1 1 . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon 4 | . . 4 . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 39 | . 1 3 1 . 34 Power 4 | . . . . . 4 Propulsion 10 | . . 1 1 . 8 Utility 15 | . . 1 . . 14 Weapon 10 | . 1 1 . . 8 Highest Loss Streak 9 | . 1 3 1 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 100 99 96 85 69 Engine 12 | . 14 14 14 14 3 Treads 6 | . 18 27 13 . 1 Leg 1 | . 9 . . . 1 Wheel 18 | . . . 10 27 11 Device 3 | . 7 9 7 . 9 Storage 13 | . 14 14 14 14 5 Processor 1 | . . . . . 14 Protection 2 | . 6 4 6 . 3 Energy Gun 2 | . 12 5 . . . Ballistic Gun 1 | . 12 . . . . Ballistic Cannon 19 | . . 13 16 28 4 Impact Weapon 1 | . . 9 11 . . Peak Build Rating 47 | 8 9 10 14 22 47 Average Rating 16 | 6 8 9 11 16 36 On Entrance 10 | 6 8 9 8 14 20 Naked Turns . | . . . . . . Heaviest Build 238 | 11 30 32 39 211 238 Greatest Support 40 | 20 40 40 20 26 36 Greatest Overweight (x) 21 | . 1 1 12 21 14 Average Overweight (x) 8 | . . . 1 18 4 Largest Inventory Capacity 35 | 8 15 15 15 35 35 Average Capacity 27 | 8 14 15 15 33 28 Most Carried 35 | 8 15 15 15 35 35 Average Carried 22 | 6 11 14 14 27 27 Final Capacity 35 | 8 15 15 15 35 15 Final Carried 35 | 8 15 13 15 35 12 Class Distribution -------------------- 56% | Hauler-Mutant 37% | Mutant 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1583 | 228 212 101 343 30 669 Remotely . | . . . . . . Salvage Created 2539 | 116 633 70 570 . 1150 Parts 109 | 7 43 4 6 . 49 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 10 | . 1 . 6 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . 6 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 40 | . 17 5 1 . 17 Melee 2 | . . . . . 2 Guns 14 | . 14 . . . . Cannons 11 | . . 3 1 . 7 AOE 11 | . 3 2 . . 6 Classes Destroyed 12 | 2 5 1 1 . 3 Worker 7 | . . . . . 7 Builder 2 | . 1 . . . 1 Tunneler 2 | 2 . . . . . Hauler 4 | . 2 . . . 2 Recycler 11 | 1 . . 7 . 3 Watcher 3 | . 3 . . . . Swarmer 10 | . 9 . . . 1 Grunt 16 | . 8 . . . 8 Sentry 4 | . . . 1 . 3 Hunter 2 | . . . . . 2 Programmer 3 | . . . . . 3 Subdweller 5 | . . 5 . . . Best Kill Streak 12 | 2 6 3 2 . 12 Combat Bots Only 6 | . 6 3 1 . 3 Max Kills in Single Turn 6 | 1 2 2 1 . 6 Gunslinging . | . . . . . . Exploded 3 | . 2 2 . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 630 | . 76 30 6 . 518 Missed 214 | . 12 10 1 . 191 Damage Taken 4994 | . 618 511 72 . 3793 Core 1081 | . 110 78 26 . 867 Absorbed by Shields 31 | . . . . . 31 Ignored by Resistances 156 | . . . . . 156 Core Remaining (%) 57 | 100 . . . 14 . Volleys Fired 199 | 18 88 28 3 . 62 Largest 2 | 2 2 2 2 . 2 Hottest 129 | 60 100 74 74 . 129 Shots Fired 333 | 31 166 46 6 . 84 Gun 197 | 31 162 . . . 4 Cannon 125 | . . 43 6 . 76 Launcher 9 | . 2 3 . . 4 Special 2 | . 2 . . . . Kinetic 188 | 18 84 43 6 . 37 Thermal 136 | 13 80 . . . 43 Explosive 9 | . 2 3 . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 7 12 12 13 . 14 Robot Miss Streak 5 | 3 5 2 . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 225 | 21 107 18 19 . 60 Core Hits 102 | 6 37 10 6 . 43 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 3 | . 1 . 2 . . Critical Strikes 10 | . 1 1 4 . 4 Meltdown 1 | . . . . . 1 Destroy 1 | . 1 . . . . Blast 5 | . . 1 1 . 3 Smash 3 | . . . 3 . . Melee Attacks 59 | . . 30 21 . 8 Impact 51 | . . 30 21 . . Slashing 8 | . . . . . 8 Piercing . | . . . . . . Sneak Attacks 10 | . . . 10 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6523 | 194 1163 702 658 . 3806 Guns 1335 | 194 1032 . . . 109 Cannons 1820 | . . 300 137 . 1383 Explosions 2575 | . 131 370 . . 2074 Melee 788 | . . 32 521 . 235 Ramming 5 | . . . . . 5 Kinetic 1577 | 95 428 300 137 . 617 Thermal 2064 | 99 604 . . . 1361 Explosive 2089 | . 131 370 . . 1588 Electromagnetic . | . . . . . . Impact 553 | . . 32 521 . . Slashing 235 | . . . . . 235 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 436 | . . . 165 . 271 Projectiles 22 | . . . . . 22 Explosions 249 | . . . . . 249 Melee 165 | . . . 165 . . Knockbacks 8 | . . 4 3 . 1 Impact 3 | . . . 3 . . Kinetic 5 | . . 4 . . 1 Secondary . | . . . . . . Self-Inflicted Damage 289 | . . 51 . . 238 Shots 6 | . . 3 . . 3 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 301 | 40 243 301 99 . 279 Average Temperature 51 | 21 44 186 53 . 57 Received Heat Transfer 2064 | . 201 420 18 . 1425 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 4 | . . . 4 . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 2 . 1 Impact Corruptions 8 | . . . 8 . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . 2 1 . . 2 Heat Transferred 3270 | 225 1375 . . . 1670 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 700 | 15 239 . 125 . 700 Initial 9 | . 9 . . . . Average 76 | 9 85 . 29 . 114 Maximum Alert Level 3 | . 1 . . . 3 Low Security (%) 88 | 100 81 . 100 . 85 Level 1 7 | . 18 . . . . Level 2 3 | . . . . . 12 Level 3 . | . . . . . 1 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 4 . . . 5 Investigation 5 | . 4 . . . 1 Extermination 2 | . . . . . 2 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 26 5 1 . 27 Peak Tracking Total 6 | . 4 3 1 . 6 Tactical Retreats 5 | . 2 . . . 3 Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered . | . . . . . . Most Traps Carried 3 | . . . . 3 3 Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 25 | . . . . . 25 Max in Single Turn 8 | . . . . . 8 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills 1 | . . . . . 1 Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 30 | . 11 . 11 4 4 Terminals 15 | . 8 . 4 . 3 Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units 7 | . 2 . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 109 | . 38 . 47 15 9 Successful 80 | . 20 . 41 15 4 Failed 28 | . 17 . 6 . 5 Catastrophic 2 | . 2 . . . . Database Lockouts 1 | . 1 . . . . Manual 35 | . 15 . 14 . 6 Terminals 49 | . 31 . 10 . 8 Fabricators 1 | . . . . . 1 Repair Stations 3 | . 3 . . . . Recycling Units 17 | . 4 . 13 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 48 | . 8 . 25 15 . Record 38 | . . . 24 14 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Transport Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks 7 | . 1 . 6 . . Report Inventory 6 | . 1 . 5 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 24 | . 10 . 10 . 4 Terminals 16 | . 8 . 5 . 3 Botnet 5 | . 2 . 2 . 1 Skim 11 | . 6 . 3 . 2 Fabricators 1 | . . . . . 1 Overload 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 7 | . 2 . 5 . . Tunnel 7 | . 2 . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 10 . 7 . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 13542 | 97 1964 663 1493 7833 1492 Spaces Moved 4917 | 40 905 299 948 2094 631 Core 21 | . . . 2 . 19 Treads 1376 | . 638 299 234 169 36 Legs 307 | 40 267 . . . . Wheels 3213 | . . . 712 1925 576 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 120 120 160 115 125 80 Average Speed 252 | 120 166 163 146 371 193 Slowest Speed 720 | 120 190 240 650 395 720 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 93 20 87 92 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . 2 . 5 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug 23 | . 2 6 6 . 9 Terrain Destroyed 151 | . 24 12 6 . 109 Melee 11 | . . 3 6 . 2 Projectile 17 | . 2 3 . . 12 AOE 123 | . 22 6 . . 95 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5608 | 61 1211 370 1008 2161 797 Wait 224 | . 187 . 9 2 26 Move 4912 | 39 904 298 947 2093 631 Hop . | . . . . . . Pick Up 97 | 3 13 1 10 45 25 Fast Attach 16 | . . . 1 . 15 Attach 25 | 1 1 2 1 1 19 Detach . | . . . . . . Swap 32 | . 10 10 8 1 3 Drop 42 | . 8 1 8 19 6 Fire 199 | 18 88 28 3 . 62 Melee 59 | . . 30 21 . 8 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 3) 98 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 1036 | -10/Materials | Central database locked down 1068 | -10/Materials | Discovered new exit (range 17) 1316 | -10/Materials | Discovered new exit (range 16) 1585 | -10/Materials | Learned Storage stockpile data 1621 | -10/Materials | Learned location of 1 exit from Storage 1648 | -10/Materials | Learned Storage interactive machine intel 1664 | -10/Materials | Learned 4 Subcaves zone layouts 1672 | -10/Materials | Identified exit to Mines 1689 | -10/Materials | Learned 2 Mines zone layouts 1717 | -10/Materials | Learned 4 Subcaves zone layouts 1792 | -10/Materials | Discovered new exit (range 16) 2044 | -10/Materials | Discovered new exit (range 10) 2062 | -10/Materials | Entered Subcaves 2063 | -10/Subcaves | Identified exit to Recycling 2171 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2183 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2301 | -10/Subcaves | Ambushed by Subdweller buried in earth 2404 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2544 | -10/Subcaves | Core integrity fell below 50% 2665 | -10/Subcaves | A Subdweller sparked back to life 2665 | -10/Subcaves | A Subdweller sparked back to life 2665 | -10/Subcaves | A Subdweller sparked back to life 2711 | -10/Subcaves | Lost 3 parts (1n1u1w) 2725 | -10/Subcaves | Entered Recycling 3934 | -8/Recycling | Discovered new exit (range 7) 3954 | -8/Recycling | Core integrity fell below 20% 4139 | -8/Recycling | Scanned before Scraplab entrance 4175 | -8/Recycling | Entered Scraplab 4211 | -8/Recycling | Discovered new exit (range 3) 4218 | -8/Recycling | Entered Scraptown 4415 | -8/Scraptown | Visited UFD Registry 4415 | -8/Scraptown | Registered with UFD as "Electrochaser" 5026 | -8/Scraptown | Build established: Hauler-Mutant 6201 | -8/Scraptown | Discovered new exit (range 5) 6541 | -8/Scraptown | Visited SPCMW 6722 | -8/Scraptown | Visited Shadow of the Wyrm 6762 | -8/Scraptown | Visited Red Mages 6876 | -8/Scraptown | Found Relay Coupler [Proto] 6902 | -8/Scraptown | Found Relay Coupler [Proto] 7094 | -8/Scraptown | Visited IN-MT5's Study 7220 | -8/Scraptown | Visited Cave Peace 7465 | -8/Scraptown | Visited TADAMA 7528 | -8/Scraptown | Visited Assassins FH 8287 | -8/Scraptown | Visited Research Penetration Think Tank 8405 | -8/Scraptown | Visited Science Guys 8606 | -8/Scraptown | Visited LU-1G1's Boring Crew 9190 | -8/Scraptown | Visited Chapter 10 9439 | -8/Scraptown | Visited Derelict Rescue Squad 9471 | -8/Scraptown | Found DRS Beacon 9946 | -8/Scraptown | Visited Curators Association 10116 | -8/Scraptown | Visited Scrap Suit Storage 10313 | -8/Scraptown | Visited Abandonware Association 10392 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 10637 | -8/Scraptown | Found Scrap Suit 11967 | -8/Scraptown | Found Scrap Suit 12023 | -8/Scraptown | Discovered new exit (range 5) 12051 | -8/Scraptown | Entered Factory 12051 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 12338 | -6/Factory | Build established: Hauler-Skirmisher 12738 | -6/Factory | Spotted B-75 Beast 12883 | -6/Factory | Lost 6 parts (1p2n1u2w) 12948 | -6/Factory | Lost 5 parts (3u2w) 13204 | -6/Factory | Lost 9 parts (1p2n4u2w) 13330 | -6/Factory | Core integrity fell below 50% 13371 | -6/Factory | Core integrity fell below 20% 13401 | -6/Factory | Lost 7 parts (1p2n3u1w) 13445 | -6/Factory | Build established: Mutant 13543 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13526_ Fabricator zaps U-05 Engineer with an electromagnetic arc. 13526_ U-05 Engineer system terminally corrupted. 13527_ Dropped Vortex Trap. 13528_ Installed Vortex Trap. 13528_ Wheel destroyed. 13530_ U-05 Engineer lays Concrete. 13535_ Fabricator zaps U-05 Engineer with an electromagnetic arc. 13535_ U-05 Engineer system terminally corrupted. 13535_ U-05 Engineer lays Concrete. 13536_ Fabricator powers down. 13536_ U-05 Engineer lays Concrete. 13539_ Lgt. Angular Momentum Engine destroyed. 13539_ U-05 Engineer lays Concrete. 13541_ Adv. Visual Processing Unit destroyed. 13541_ U-05 Engineer lays Concrete. 13543_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# # | | ???????????????????????????###############???# | | ???????????????????##??????# #???# # | | ???????????????????# ??????# #???## #? | | ???????????????????# ??????# """ """ """ #????# #? | | ???????????????????# #?????# """ """ """ #????# #? | | ???????????????????# #?????# """ """ """ #??### #? | | ???????????????????# #?????# % #### # #? | | ???????????????????# ###########+#########""# " ## | | ???????????????????# ! *%!% | | ???????????????????# % #"#" # " | | ????????????######?# "" # | | ????????????# ?# u F" + | | ????????????# """ # " ##### | | ????????????# """ # ""% #??#" | | ????????????# """ + #??#" | | ????????????# # #??## | | ????????????# # #### g #???#" | | ????????????######?# #??# g #???#"" | | ?????#####+## ?????# #??#g """ #???#"Y | | ? ## #??# """ #???#"" | | ? #??#^ """ #???#"" | | ? ####??# #???# ! | | ?????######## ???????# #???########### | | ?????????????##+????????# #?????????????? | | ????????????????????????#@ #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #### ??????????? | | ????????????????????????# #??? #####?????????? | | ???????????????????????? ??? #?????????????? | | ???????????????????????? ???##+###?????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: KI 20 Resistance: TH 10 Resistance: EM 25 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightAluminumMicroactuators Manual? 0 Play Time 01:19:58 Cumulative 262.3 hours Start 2024.09.10 @ 15:20:51 End 2024.09.10 @ 16:42:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 188 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1aa95148-eefd-4922-a849-17020fd56f07