Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.14 @ 22:58:53 Player: Grubna Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1061) 1061 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 2416 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/400 Matter 263/300 Energy 253/265 System Corruption 5% Temperature Cool (29) Movement Rolling (110) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (3) ------ Heat Sink Small Storage Unit > --- WEAPON (3) ------- Small Laser Beam Rifle Improved Heavy Machine Gun > --- INVENTORY (8) ---- Particle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Reaction Control System Core Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Autogun > --- INVENTORY -------- Medium Storage Unit Weight Redist. System Light Armor Plating [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 37 | 6 5 12 14 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 1 4 8 Treads 5 | . . 4 1 Leg 4 | 2 1 . 1 Wheel 3 | . . . 3 Hover . | . . . . Flight 3 | . . . 3 Utility 7 | 1 2 2 2 Device 3 | . 1 1 1 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 11 | 2 1 5 3 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 4 1 Ballistic Cannon 1 | . 1 . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . . 1 9 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 4 | . . 1 3 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 92 94 83 Engine 11 | . 14 11 10 Treads 5 | . . 9 4 Leg 11 | . 28 12 . Wheel 2 | . . . 6 Flight 2 | . . . 6 Device 8 | . 1 10 9 Storage 11 | . 14 11 11 Processor 1 | . 5 . . Protection 6 | . . 11 5 Energy Gun 2 | . . . 8 Ballistic Gun 19 | . 15 22 20 Ballistic Cannon 3 | . 12 1 . Launcher 1 | . . 4 . Naked Turns . | . . . . Heaviest Build 21 | 14 16 21 21 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 6 | 1 . 1 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 5 | 1 5 5 3 Average Carried 1 | . 2 2 . Final Capacity 8 | 8 8 8 8 Final Carried 4 | 1 4 3 1 Class Distribution -------------------- 62% | Mutant 18% | Tank 7% | Scavenger-Gunner 5% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1053 | 185 237 414 217 Remotely . | . . . . Salvage Created 1407 | . 232 690 485 Parts 91 | . 14 40 37 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 30 | . 6 14 10 Guns 22 | . 2 10 10 Cannons 5 | . 4 1 . AOE 3 | . . 3 . Classes Destroyed 7 | . 2 4 1 Worker 5 | . . 4 1 Builder 1 | . . . 1 Recycler 3 | . . 2 1 Watcher 2 | . 2 . . Swarmer 6 | . . 4 2 Grunt 15 | . 6 4 5 Sentry 9 | . . 6 3 Best Kill Streak 6 | . 3 5 6 Combat Bots Only 6 | . 2 4 6 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1926 | . 248 769 909 Core 450 | . 50 144 256 Absorbed by Shields . | . . . . Redirected to Shielding 27 | . . 27 . Core Remaining (%) 90 | 100 80 . . Volleys Fired 107 | . 16 51 40 Largest 3 | . 2 3 3 Hottest 111 | . 55 63 111 Shots Fired 210 | . 32 89 89 Gun 189 | . 16 84 89 Cannon 18 | . 16 2 . Launcher 3 | . . 3 . Special . | . . . . Kinetic 184 | . 32 86 66 Thermal 23 | . . . 23 Explosive 3 | . . 3 . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 7 9 Robot Miss Streak 4 | . 2 3 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 130 | . 23 48 59 Core Hits 73 | . 13 33 27 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . 2 . 1 Destroy 1 | . . . 1 Blast 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2073 | . 334 1098 641 Guns 1504 | . 148 715 641 Cannons 202 | . 186 16 . Explosions 348 | . . 348 . Melee . | . . . . Ramming 19 | . . 19 . Kinetic 1489 | . 334 731 424 Thermal 217 | . . . 217 Explosive 348 | . . 348 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 5 Average Corruption 4 | . . 4 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 2 11 Message Errors 2 | . . . 2 Matter Fused 4 | . . 2 2 Heat Flow Errors 3 | . . . 3 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Misfires 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact . | . . . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 335 | . 80 50 335 Average Temperature 61 | . 37 10 87 Received Heat Transfer 645 | . 147 135 363 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 510 | . . . 510 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 471 | . 193 471 405 Initial 162 | . . 81 162 Average 211 | . 95 273 238 Maximum Alert Level 2 | . . 2 2 Low Security (%) 54 | 100 100 33 43 Level 1 35 | . . 48 46 Level 2 10 | . . 18 9 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 1 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 10 18 19 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 5 | . 1 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 7 | . 3 2 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 5 7 4 Successful 12 | . 5 6 1 Failed 4 | . . 1 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 5 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . . 7 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 . 1 Robot Analysis 1 | . 1 . . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . . . 1 Reinforcement Status 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . . 6 . Recycle Component 2 | . . 2 . Process 2 | . . 2 . Retrieve Matter 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . . 2 . Recycled Matter 378 | . . 378 . Retrieved Matter 336 | . . 336 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1416 | 56 314 555 491 Spaces Moved 755 | 40 192 257 266 Core 14 | 6 . . 8 Treads 120 | . . 110 10 Legs 381 | 34 192 147 8 Wheels 168 | . . . 168 Hover . | . . . . Flight 72 | . . . 72 Fastest Speed 50 | 50 120 120 90 Average Speed 135 | 110 120 148 136 Slowest Speed 355 | 120 120 190 355 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 5 34 28 51 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 17 | . . 16 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 16 | . . 16 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 988 | 48 245 361 334 Wait 47 | 2 21 21 3 Move 752 | 39 191 256 266 Hop . | . . . . Pick Up 19 | 1 7 8 3 Fast Attach 26 | 6 2 7 11 Attach 11 | . 3 5 3 Detach . | . . . . Swap . | . . . . Drop 24 | . 5 11 8 Fire 107 | . 16 51 40 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 18) 311 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 724 | -9/Materials | Discovered new exit (range 13) 814 | -9/Materials | Discovered new exit (range 15) 926 | -9/Materials | Entered Storage 1163 | -9/Storage | Garrison activated, responded to threat 1173 | -9/Storage | Core integrity fell below 50% 1207 | -9/Storage | Core integrity fell below 20% 1258 | -9/Storage | Lost 9 parts (1p3n2u3w) 1417 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- K-01 Serf collects debris. Acquired Wheel. K-01 Serf collects debris. Connecting with Door Terminal... Triggered Heavy Explosive Trap. An explosion rips through the floor. Acquired Prototype Ballistic Gun. Identified Imp. Heavy Machine Gun. [Achievement: Risk Taker] System corrupted: Component data lost. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. System corrupted: Matter fused (-9). Connecting with Terminal... >>Traps(Locate) Found 1 trap in 1 array: 1x Explosive Trap Map updated. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S014. 06:MS#TPT2AS&WMZZJMBZ%>LH Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ###????????????????????????????????? | | ###############################??? | | #??? | | ####################### ##### #??? | | ###?????????????????????# #???# #??? | | ????????????????????????# ###?# #??? | | ????????????????????????# ""#?# #??? | | ????????????????????????# ""#?# #??? | | ????????????????????????# T"#?# #??? | | ##??????????????????????# ""#?# #??? | | T#??????????????????????# ""#?# #??? | | "??????????????????????# ###?# #??? | | ##??????????????????????# #???# #??? | | ???????????????????####?#o#???# #??? | | ?????????????????###"T"##Y##### ##?? | | ?????????????????+^ ;## #?? | | ?????????????????# + T #?? | | ?????????????????# @ ### #?? | | ?????????????????# m """"#?#####?? | | #####??????????? + """"#???????? | | +????????? # """"#???????? | | #????????# ?# """"#???????? | | #????????#???# #???????? | | +????????????### #? "###???????? | | #####??????????????##??????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????? ??????????????????? | | ?????????????# ??????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????+ +?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 59 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Challenges ------------ None Game ------ Seed IntegrityAlertTendrils Manual? 0 Play Time 00:27:34 Cumulative 3.9 hours Start 2022.12.14 @ 22:33:11 End 2022.12.14 @ 22:58:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c9534965-9a0a-44c3-b598-5b4622380cfc