Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 15:12:14 Player: KingCain Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (284) 284 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1234 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 249/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- (None) > --- WEAPON ----------- EMP Blaster EMP Blaster EMP Blaster > --- INVENTORY -------- Ion Engine Light Ion Engine Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility None Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 13 | 6 5 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 2 | 2 . . Leg 1 | . 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 3 3 2 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 5 | . 3 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 3 3 Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 2 | . 2 3 Power 1 | . 1 2 Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 51 | . 53 37 Engine 13 | . 14 8 Treads 13 | . 15 . Leg 3 | . 3 8 Energy Gun 1 | . 1 . Ballistic Gun 3 | . 3 . Launcher 16 | . 15 20 Peak Build Rating 8 | 5 6 8 Average Rating 4 | 3 4 4 On Entrance 3 | . 5 5 Avg Prop Armor Cover (%) . | . . . Naked Turns 31 | . . 31 Heaviest Build 17 | 8 12 17 Greatest Support 40 | 40 40 10 Greatest Overweight (x) 3 | . 3 2 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 1 5 5 Average Carried 2 | . 2 3 Final Capacity 5 | 5 5 5 Final Carried 5 | 1 5 3 Class Distribution -------------------- 96% | Mutant 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 415 | 256 111 48 Remotely . | . . . Salvage Created 376 | 90 191 95 Parts 20 | 2 13 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 5 2 Guns 1 | . 1 . AOE 6 | . 4 2 Classes Destroyed 5 | 2 2 1 Worker 1 | 1 . . Builder 1 | . 1 . Recycler 1 | 1 . . Grunt 6 | . 5 1 Sentry 1 | . . 1 Best Kill Streak 2 | 2 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 106 | . 51 55 Missed 37 | . 16 21 Hits 69 | . 35 34 Melee 10 | . . 10 Projectile 59 | . 35 24 Critical Strikes 5 | . . 5 Damage Taken 1276 | . 543 733 Core 475 | . 67 408 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 73 . Volleys Fired 23 | 1 17 5 Largest 3 | 2 2 3 Hottest 99 | 60 63 99 Shots Fired 36 | 2 26 8 Gun 19 | 2 17 . Cannon . | . . . Launcher 17 | . 9 8 Special . | . . . Kinetic 15 | 1 14 . Thermal . | . . . Explosive 4 | . 4 . Electromagnetic 17 | 1 8 8 Robot Hit Streak 6 | 1 6 6 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 25 | 1 17 7 Core Hits 15 | 2 9 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 749 | 17 531 201 Guns 123 | 15 108 . Cannons . | . . . Explosions 605 | . 408 197 Melee . | . . . Ramming 21 | 2 15 4 Kinetic 69 | . 69 . Thermal 107 | . 107 . Explosive 182 | . 182 . Electromagnetic 370 | 15 158 197 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . 7 3 Average Corruption 5 | . 5 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 40 | . 40 . Message Errors 12 | . 12 . Matter Fused 11 | . 11 . Heat Flow Errors 5 | . 5 . Energy Discharges 4 | . 4 . Parts Rejected 1 | . 1 . Data Loss (minor) 4 | . 4 . Misfires 2 | . 2 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 17 | . 17 . Projectiles . | . . . Explosions 17 | . 17 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 247 | . 157 90 Shots 13 | . 7 6 Rammed 6 | 2 1 3 Targets Rammed 10 | 3 4 3 Kicked 3 | . 3 . Crushed 1 | 1 . . Highest Temperature 263 | 20 263 36 Average Temperature 75 | 10 83 14 Received Heat Transfer 375 | . 213 162 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 2 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 53 | 10 53 34 Initial . | . . . Average 8 | . 8 10 Influence Increases 340 | 10 276 54 Destroy 0b10 Robot/C 140 | . 100 40 Destroy 0b10 Robot/NC 15 | 10 5 . Destroy Leader 40 | . 30 10 Successful Hack 5 | . 5 . Disable Machine 15 | . 15 . Destroy Structure 50 | . 46 4 Lose Combat Pursuer 75 | . 75 . Influence Decreases 340 | 10 276 54 Time Decay 290 | 10 246 34 Lost Part 50 | . 30 20 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 6 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 15 4 Peak Tracking Total 3 | . 3 3 Tactical Retreats 5 | . 5 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 4 | . 4 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Alert Level 1 | . 1 . Reprogram Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1745 | 170 1432 143 Spaces Moved 614 | 100 437 77 Core 63 | 6 27 30 Treads 341 | 94 247 . Legs 210 | . 163 47 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 165 | 153 173 138 Slowest Speed 200 | 160 200 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 2 | . . 2 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 20 | 5 49 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 45 | . 42 3 Melee . | . . . Projectile . | . . . AOE 45 | . 42 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1300 | 111 1084 105 Wait 636 | . 618 18 Move 611 | 99 436 76 Hop . | . . . Pick Up 4 | 1 3 . Fast Attach 9 | 6 3 . Attach 3 | . 1 2 Detach 1 | . 1 . Swap 1 | . 1 . Drop 1 | 1 . . Fire 23 | 1 17 5 Melee . | . . . Ram 3 | . . 3 Kick 3 | . 3 . Crush 4 | 3 1 . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 1508 | -10/Materials | Discovered new exit (range 4) 1603 | -10/Materials | Entered another Materials area 1603 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1716 | -9/Materials | Crushed by falling debris 1719 | -9/Materials | Core integrity fell below 50% 1732 | -9/Materials | Core integrity fell below 20% 1746 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01643_ Chain reaction triggered in Corrupted Imp. Ion Engine. 01670_ Acquired 48 matter. 01691_ C-30 ARC bursts open, deploying its payload. 01691_ L-31 Rogue unfolds itself. 01691_ G-34 Mercenary unfolds itself. 01699_ EMP Blaster destroyed. 01702_ G-34 Mercenary destroyed. 01702_ Aluminum Leg severed. 01705_ EMP Blaster destroyed. 01707_ Slammed into L-31 Rogue. 01707_ Destabilizing: Core damaged (-16). 01709_ Slammed into L-31 Rogue. 01712_ EMP Blaster severed. 01715_ Ion Engine severed. 01716_ The unstable cave ceiling collapses. 01716_ Crushed by falling debris. 01716_ Ion Engine crushed. 01740_ L-31 Rogue destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????# #???????????????????? | | ????????????????########???# #???????????????????? | | ????????????????# #???# #???????????????????? | | ????????????????# #???# #???????????????????? | | ????????????????# #???# #???????????????????? | | ????????????????# #####%#???????##########??? | | ????????????????# # =% ######### #??? | | ????????????????# [ ] [g # #??? | | ????????????????# = ! ! # #??? | | ????????????????# #%![ + #??? | | ????????????????# = =@ ##### # #??? | | ????????????????# #######???# # #??? | | ????????????????# #?????????# # || #??? | | ????????????????# #?????????# # | #??? | | ????????????????# #?????????# # #??? | | ????????????????########?????????# ##########??? | | ?????????????????????????????????# # #????? | | ?????????????????????????????????# # #????? | | ?????????????????????????????????# # #????? | | ?????????????????????????????????# + #????? | | ?????????????????????????????????# # #????? | | ?????????????????????????????????# # #????? | | ?????????????????????????????????############????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkedNullBlasthammer Manual? 0 Play Time 00:09:34 Cumulative 9.8 hours Start 2026.01.13 @ 02:34:46 End 2026.01.13 @ 15:12:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d61f2c5f-4d5e-4b8e-a5c2-fca7eda9f2ba