Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 19:03:22 Player: pickelover66 Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1525) 1525 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3810 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (15) --- Backup Power I Backup Power I Carbon-fiber Leg Titanium Leg Medium Matter Pod (100) Compact Matter Pod (150) Structural Scanner Particle Charger Light Armor Plating Long-range Tractor Beam Recalibrator EM Pulse Gun Particle Gun Gauss Rifle Maul Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Target Analyzer > --- WEAPON ----------- Improved Medium Laser Plasma Cannon Heavy Mace > --- INVENTORY -------- Backup Power I Backup Power I Titanium Leg Medium Matter Pod Compact Matter Pod Structural Scanner Particle Charger Light Armor Plating Long-range Tractor Beam Recalibrator EM Pulse Gun Particle Gun Pulse Rifle Gauss Rifle Maul [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 51 | 6 13 1 . 1 30 Power 7 | 1 1 . . 1 4 Engine 2 | 1 . . . . 1 Core 5 | . 1 . . 1 3 Reactor . | . . . . . . Propulsion 9 | 2 2 . . . 5 Treads 7 | 2 2 . . . 3 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 6 1 . . 9 Device 7 | . 2 . . . 5 Storage 4 | 1 2 . . . 1 Processor 5 | . 2 1 . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 18 | 2 4 . . . 12 Energy Gun 8 | . 2 . . . 6 Energy Cannon 2 | . . . . . 2 Ballistic Gun 6 | 2 2 . . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 7 | . . . . . 7 Parts Lost 17 | . . . . 1 16 Power 6 | . . . . 1 5 Propulsion 6 | . . . . . 6 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Highest Loss Streak 7 | . . . . 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 100 100 100 80 Engine 1 | . 3 . . . 3 Core 11 | . 10 14 14 14 7 Treads 24 | . 28 28 28 28 12 Device 1 | . 1 . . . 5 Storage 12 | . 14 14 14 14 8 Processor 12 | . 11 14 14 14 10 Energy Gun 11 | . 10 14 14 14 6 Ballistic Gun 13 | . 16 14 14 14 8 Impact Weapon 1 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 50 | 14 31 31 31 31 50 Greatest Support 66 | 40 46 46 46 46 66 Greatest Overweight (x) 12 | . . . . . 12 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 14 Most Carried 15 | 2 12 15 15 15 15 Average Carried 11 | 1 8 12 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 12 15 15 14 15 Class Distribution -------------------- 89% | Mutant 4% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1361 | 189 375 16 24 53 704 Remotely . | . . . . . . Salvage Created 1794 | . 482 121 93 255 843 Parts 84 | . 36 9 6 13 20 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 35 | . 12 3 1 4 15 Melee 4 | . . . . . 4 Guns 24 | . 12 3 1 4 4 Cannons 2 | . . . . . 2 Classes Destroyed 11 | . 4 1 . 1 5 Worker 1 | . . . . . 1 Tunneler 1 | . . . . 1 . Hauler 2 | . 1 . . . 1 Recycler 2 | . . 1 . 1 . Watcher 4 | . 2 . . . 2 Swarmer 6 | . 3 3 . . . Grunt 23 | . 9 . 1 4 9 Duelist 2 | . . . . . 2 Sentry 1 | . . . . . 1 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 3 | . 3 3 1 2 3 Combat Bots Only 3 | . 3 3 1 2 3 Max Kills in Single Turn 2 | . 2 1 1 1 2 Gunslinging 1 | . 1 . . . 1 Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 284 | . 51 6 . 31 196 Missed 80 | . 11 1 . 11 57 Damage Taken 3134 | . 430 33 . 273 2398 Core 699 | . 102 12 . 29 556 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 358 | . 79 . . . 279 Core Remaining (%) 71 | 100 . . . 42 . Volleys Fired 83 | . 42 4 4 13 20 Largest 3 | . 2 2 2 2 3 Hottest 159 | . 79 79 79 79 159 Shots Fired 175 | . 84 8 8 26 49 Gun 167 | . 84 8 8 26 41 Cannon 8 | . . . . . 8 Launcher . | . . . . . . Special . | . . . . . . Kinetic 89 | . 50 4 4 13 18 Thermal 86 | . 34 4 4 13 31 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 9 5 5 6 9 Robot Miss Streak 4 | . 4 1 2 2 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . 1 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 147 | . 50 5 5 17 70 Core Hits 49 | . 20 3 2 6 18 Critical Kills . | . . . . . . Critical Parts Destroyed 9 | . . . . . 9 Critical Strikes 17 | . 1 . 1 2 13 Burn 8 | . 1 . 1 2 4 Destroy 1 | . . . . . 1 Smash 8 | . . . . . 8 Melee Attacks 45 | . . . . . 45 Impact 45 | . . . . . 45 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3515 | . 789 115 92 347 2172 Guns 1698 | . 740 86 92 290 490 Cannons 170 | . . . . . 170 Explosions . | . . . . . . Melee 1512 | . . . . . 1512 Ramming 135 | . 49 29 . 57 . Kinetic 839 | . 437 36 43 140 183 Thermal 1029 | . 303 50 49 150 477 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 1512 | . . . . . 1512 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . . . 17 Message Errors 6 | . . . . . 6 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Parts Rejected 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 505 | . . . . . 505 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 505 | . . . . . 505 Knockbacks 15 | . . . . 1 14 Impact 15 | . . . . 1 14 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 21 | . 10 4 . 7 . Targets Rammed 25 | . 11 5 . 9 . Kicked . | . . . . . . Crushed 4 | . 1 1 . 2 . Highest Temperature 638 | . 180 114 90 206 638 Average Temperature 125 | . 72 59 40 85 252 Received Heat Transfer 1035 | . 186 . . 147 702 Effects 12 | . . . . . 12 Shutdowns 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 11 | . . . . . 11 Impact Corruptions 18 | . . . . . 18 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 . . 1 4 Heat Transferred 2779 | . 740 111 185 481 1262 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 368 | . 160 98 . 100 368 Initial 28 | . . 28 . . 4 Average 69 | . 73 29 . 40 117 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 93 | 100 100 100 . 100 75 Level 1 6 | . . . . . 24 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 5 1 . 1 4 Investigation 5 | . 2 1 . 1 1 Extermination . | . . . . . . Reinforcement 5 | . 3 . . . 2 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 27 3 . 11 30 Peak Tracking Total 6 | . 5 3 . 3 6 Tactical Retreats 5 | . 2 . . 2 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 15 | . 7 1 2 2 3 Terminals 7 | . 4 . . 1 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 17 1 4 6 10 Successful 26 | . 12 1 4 4 5 Failed 12 | . 5 . . 2 5 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 21 | . 10 . . 5 6 Fabricators . | . . . . . . Repair Stations 6 | . 2 . . . 4 Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 5 1 4 4 2 Record 5 | . . . 4 1 . Robot Analysis 2 | . 1 . . . 1 Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . 1 . 1 . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 2 . . . 3 Scan Component 2 | . 1 . . . 1 Repair 2 | . 1 . . . 1 Refit 1 | . . . . . 1 Recycling Unit Hacks 5 | . 5 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . . 1 1 Full Trace Events 4 | . 2 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . . 1 Time 58 | . 32 . . . 26 Parts Recycled . | . . . . . . Recycled Matter 367 | . 367 . . . . Retrieved Matter 422 | . 422 . . . . Retrieved Components 5 | . 5 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5437 | 91 1730 715 607 1060 1234 Spaces Moved 2618 | 53 850 431 372 605 307 Core 53 | 3 . . . . 50 Treads 2507 | 50 850 431 372 605 199 Legs 58 | . . . . . 58 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 176 | 153 160 160 160 160 303 Slowest Speed 650 | 160 160 160 160 160 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 4 90 85 73 95 28 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3178 | 60 1137 447 377 670 487 Wait 292 | . 197 . . 37 58 Move 2614 | 52 849 430 371 605 307 Hop . | . . . . . . Pick Up 44 | 2 16 5 1 3 17 Fast Attach 18 | 6 2 . . . 10 Attach 10 | . 1 . . 1 8 Detach 3 | . . . . . 3 Swap 23 | . 10 1 . . 12 Drop 22 | . 9 2 1 3 7 Fire 83 | . 42 4 4 13 20 Melee 45 | . . . . . 45 Ram . | . . . . . . Kick . | . . . . . . Crush 24 | . 11 5 . 8 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 7) 282 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 764 | -10/Materials | Discovered exit to Materials (range 7) 971 | -10/Materials | Discovered new exit (range 10) 1587 | -10/Materials | Repaired Autogun 1642 | -10/Materials | Discovered new exit (range 6) 1822 | -10/Materials | Entered Mines 1877 | -10/Mines | Met a Derelict bent on vengeance 1912 | -10/Mines | Discovered exit to Materials (range 11) 2107 | -10/Mines | Discovered exit to Materials (range 4) 2430 | -10/Mines | Learned location of 1 exit from Materials 2442 | -10/Mines | Learned location of Zion (-7) 2454 | -10/Mines | Met a Derelict shopkeep closing up shop 2529 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2529 | -10/Mines | Discovered new exit (range 5) 2537 | -10/Mines | Entered Exiles 2537 | -10/Exiles | Found Exiles lab destroyed 2558 | -10/Exiles | Discovered new exit (range 15) 2862 | -10/Exiles | Discovered new exit (range 15) 3144 | -10/Exiles | Entered Mines 3173 | -9/Mines | Found the Drone Emporium 3180 | -9/Mines | Found Prototype Device 3370 | -9/Mines | Learned location of Storage (-8) 3409 | -9/Mines | Discovered new exit (range 9) 3589 | -9/Mines | Discovered new exit (range 10) 3702 | -9/Mines | Core integrity fell below 50% 4204 | -9/Mines | Entered Materials 4204 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4205 | -8/Materials | Identified exit to Storage 4315 | -8/Materials | Lost 3 parts (1p1n1u) 4904 | -8/Materials | Repaired Lrg. Storage Unit 5413 | -8/Materials | Core integrity fell below 50% 5432 | -8/Materials | Core integrity fell below 20% 5438 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- R-06 Scavenger collects Corrupted Imp. Cooling System. K-01 Serf collects debris. U-05 Engineer builds a Wall. Imp. Medium Laser destroyed. Nuclear Core destroyed. Lgt. Treads destroyed. Critical hit (Blast). System corrupted: Adv. Heat Sink rejected. Imp. Carbon-fiber Leg destroyed. Slug penetrates Wall. Target Analyzer destroyed. Critical hit (Blast). U-05 Engineer builds a Wall. System corrupted: Pulse Rifle rejected. Arm. Treads destroyed. Knocked back. Slug penetrates Wall. U-05 Engineer builds a Wall. Lgt. Angular Momentum Engine destroyed. 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