Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.31 @ 10:59:05 // Halloween2019/Abominations Player: zapruda Result: Destroyed by Minor Abomination with Improved Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (1371) 1371 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3196 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Location -8/Materials Parts ------- Power (2) Light Nuclear Core Propulsion (4) Improved VTOL Module Improved VTOL Module Improved VTOL Module Utility (2) Improved Heat Sink Hardened Light Armor Plating Weapon (3) Improved Assault Rifle Inventory (4) Light Ion Engine Armored Treads Remote Datajack Peak State ------------ Power Improved Ion Engine Propulsion Improved VTOL Module Improved VTOL Module Improved VTOL Module Utility Compact Battery Recoil Stabilizer Weapon Particle Cannon Improved Assault Rifle Remote Datajack Inventory Light Ion Engine Minigun [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 58 | 6 3 12 37 Power 9 | 1 1 1 6 Engine 8 | 1 1 1 5 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 1 6 8 Treads 3 | 2 . . 1 Leg 8 | . 1 6 1 Wheel . | . . . . Hover 1 | . . . 1 Flight 5 | . . . 5 Utility 15 | 1 . 2 12 Device 9 | . . 1 8 Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 17 | 2 1 3 11 Energy Gun 2 | . . 1 1 Energy Cannon 2 | . . . 2 Ballistic Gun 10 | 2 1 . 7 Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 19 | . 6 2 11 Power 3 | . 2 . 1 Propulsion 4 | . 1 2 1 Utility 4 | . . . 4 Weapon 8 | . 3 . 5 Highest Loss Streak 4 | . 4 2 4 Average Slot Usage (%) 75 | . 80 66 78 Engine 9 | . 13 3 11 Treads 5 | . 26 1 . Leg 15 | . 1 27 13 Flight 8 | . . . 16 Device 5 | . . 1 9 Storage 5 | . 14 9 1 Protection 4 | . . 7 4 Energy Gun 2 | . . 7 1 Energy Cannon 3 | . . . 6 Ballistic Gun 9 | . 24 . 8 Ballistic Cannon 1 | . . 6 . Launcher 1 | . . 1 1 Naked Turns . | . . . . Heaviest Build 24 | 9 10 17 24 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 4 Average Capacity 4 | 4 6 5 4 Most Carried 4 | 4 4 4 4 Average Carried 2 | 2 3 1 2 Final Capacity 6 | 6 6 4 4 Final Carried 4 | 4 1 4 3 Class Distribution -------------------- 52% | Mutant 34% | Scavenger-Mutant 7% | Sprinter 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1155 | 228 96 212 619 Remotely . | . . . . Salvage Created 1298 | . 443 44 811 Parts 104 | . 28 2 74 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | . 9 1 15 Guns 17 | . 8 1 8 Cannons 7 | . . . 7 Classes Destroyed 3 | . 2 . 1 Grunt 7 | . 5 1 1 Sentry 2 | . . . 2 Abomination 16 | . 4 . 12 Best Kill Streak 5 | . 5 1 3 Combat Bots Only 5 | . 5 1 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4444 | . 1542 541 2361 Core 860 | . 208 90 562 Absorbed by Shields . | . . . . Core Remaining (%) 64 | 100 16 77 . Volleys Fired 164 | . 56 16 92 Largest 2 | . 2 2 2 Hottest 124 | . 40 95 124 Shots Fired 265 | . 110 20 135 Gun 205 | . 110 14 81 Cannon 57 | . . 6 51 Launcher 3 | . . . 3 Special . | . . . . Kinetic 192 | . 110 6 76 Thermal 70 | . . 14 56 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 17 | . 17 3 14 Robot Miss Streak 5 | . 3 3 5 Penetration Max . | . . . . Secondary Targets 4 | . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 193 | . 89 9 95 Core Hits 68 | . 32 1 35 Critical Hits 2 | . . . 2 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3090 | . 844 175 2071 Guns 1995 | . 844 111 1040 Cannons 1036 | . . 64 972 Explosions 59 | . . . 59 Melee . | . . . . Ramming . | . . . . Kinetic 1894 | . 844 64 986 Thermal 1137 | . . 111 1026 Explosive 59 | . . . 59 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 33 | . . . 33 Projectiles 33 | . . . 33 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 944 | . 12 510 944 Average Temperature 207 | . 7 194 232 Received Heat Transfer 756 | . 246 105 405 Effects 42 | . . 3 39 Shutdowns 9 | . . 1 8 Energy Bleed 6 | . . 2 4 Interference 8 | . . . 8 Matter Decay 4 | . . . 4 Short Circuit 3 | . . . 3 Damage (minor) 3 | . . . 3 Damage (major) 6 | . . . 6 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 717 | . . 175 542 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 145 | . 145 71 138 Average Influence 59 | . 78 28 75 Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 20 | . 3 4 13 Investigation 7 | . 1 3 3 Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault 6 | . . . 6 Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 18 | . . 6 12 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 18 12 26 Peak Tracking Total 9 | . 8 4 9 Tactical Retreats 6 | . 1 3 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 1 4 5 Terminals 9 | . 1 4 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 30 | . 3 16 11 Successful 13 | . 1 6 6 Failed 17 | . 2 10 5 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 28 | . 3 16 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 12 | . 1 6 5 Record 3 | . . 2 1 Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . . 1 Unreport Threat 1 | . . 1 . Locate Traps 1 | . . . 1 Maintenance Status 1 | . . . 1 Investigation Status 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 1 4 4 Full Trace Events 4 | . 1 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1314 | 87 240 334 653 Spaces Moved 810 | 51 51 213 495 Core 17 | 9 . . 8 Treads 72 | 42 30 . . Legs 342 | . 21 213 108 Wheels . | . . . . Hover . | . . . . Flight 379 | . . . 379 Fastest Speed 27 | 50 120 120 27 Average Speed 85 | 140 143 126 56 Slowest Speed 300 | 160 160 150 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 24 24 43 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 28 | . . . 28 Melee . | . . . . Projectile . | . . . . AOE 28 | . . . 28 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1158 | 66 109 258 725 Wait 55 | . . . 55 Move 806 | 50 50 212 494 Hop . | . . . . Pick Up 47 | 10 . 14 23 Fast Attach 2 | . . . 2 Attach 46 | 6 3 8 29 Detach 10 | . . . 10 Swap 10 | . . 4 6 Drop 18 | . . 4 14 Fire 164 | . 56 16 92 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Core integrity fell below 50% 301 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Core integrity fell below 20% 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Propulsion x2 352 | -9/Materials | Lost 4 parts (1p1n2w) 494 | -9/Materials | Discovered new exit (range 5) 586 | -9/Materials | Discovered new exit (range 16) 662 | -9/Materials | Entered another Materials area 662 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 686 | -8/Materials | Garrison activated, responded to threat 804 | -8/Materials | Build established: Scavenger-Mutant 1070 | -8/Materials | Identified exit to Garrison 1112 | -8/Materials | Core integrity fell below 50% 1201 | -8/Materials | Core integrity fell below 20% 1229 | -8/Materials | Lost 4 parts (2u2w) 1315 | -8/Materials | Destroyed by Minor Abomination with Improved Assault Rifle Last Messages --------------- C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. B-36 Bruiser unfolds itself. I-25 Savior unfolds itself. R-06 Scavenger collects Remote Datajack. S-10 Pest destroyed. Destroyed Cesium-ion Thruster. Minor Abomination absorbs Wheel. 16 Matter blinks away. Overheating: Energy bleed (-17). Lesser Abomination absorbs Flight Unit. G-47 Trooper forced to warp away. Lesser Abomination destroyed. System corrupted: Component data lost. Minor Abomination spits out Wheel. Minor Abomination absorbs Wheel. Particle Gun destroyed. U-05 Engineer builds a Wall. Minor Abomination suffers critical hit. Destroyed Lgt. Deuterium Engine. 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""" #???????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 17 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 70 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeSegregatorCasing Manual? 0 Play Time 00:36:50 Cumulative 3.6 hours Start 2019.10.31 @ 10:24:04 End 2019.10.31 @ 10:59:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cabad15b-94d0-48c9-bc69-22fa7e7f397e