Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 22:09:24 Player: Calasmeer Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (289) 1445 Value Destroyed (9993) 9993 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1441) 1441 TOTAL SCORE: 18339 Bonus ------- High Alert Combat Kills 2334 Follower Combat Kills 691 Met Imprinter 300 Was Imprinted 300 Friendly Fire -2184 Cogmind --------- Core Integrity 743/1150 Matter 36/300 Energy 47/100 System Corruption 9% Temperature Warm (116) Movement Core (750) Ox14 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Cooling System Advanced Coolant Injector Medium Storage Unit Machine Analyzer Improved Signal Interpreter > --- WEAPON (4) ------- Wave Gun Heavy Gatling Laser Mass Driver Heavy Gauss Cannon > --- INVENTORY (10) --- Medium Storage Unit Improved Signal Interpreter Advanced Transmission Jammer Improved Powered Armor Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Visual Processing Unit Improved Signal Interpreter Recoil Nullifier Improved System Restoration Module Hacking Drone Bay > --- WEAPON ----------- Plasma Rifle Heavy Beamcaster Flak Gun Enhanced Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Fission Core Fusion Compressor Light Treads Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink Advanced Heat Sink Medium Storage Unit Zionite Biocell Advanced ECM Suite Utility Shielding Thermal Defense Suite Advanced Hacking Suite Phasing Sabre [Rating: 90] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Plasma Flamer Impact Weapon Great Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Fac Fac Slots Evolved 12 | . . . 4 2 . . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . . 1 . . 1 Utility 6 | . . . 2 1 . . . 1 . 1 1 Weapon 2 | . . . 1 1 . . . . . . . Parts Attached 314 | 8 21 17 61 12 13 9 8 20 65 37 43 Power 33 | 2 1 3 11 1 1 . 1 . 7 3 3 Engine 23 | 2 1 3 7 1 1 . 1 . 5 2 . Core 9 | . . . 4 . . . . . 2 1 2 Reactor 1 | . . . . . . . . . . . 1 Propulsion 86 | 2 5 1 23 2 3 . 1 7 20 9 13 Treads 62 | 2 3 1 23 2 3 . 1 7 5 4 11 Leg 19 | . . . . . . . . . 15 3 1 Wheel 2 | . 2 . . . . . . . . . . Hover 2 | . . . . . . . . . . 1 1 Flight 1 | . . . . . . . . . . 1 . Utility 86 | 2 10 2 9 3 3 4 2 6 15 14 16 Device 36 | 1 4 . 3 . 2 1 . 3 5 8 9 Storage 12 | 1 3 1 1 . . . . . 3 1 2 Processor 10 | . 1 . 3 1 . . . 1 3 1 . Hackware 5 | . . . . 1 . 2 1 . . 1 . Protection 23 | . 2 1 2 1 1 1 1 2 4 3 5 Artifact . | . . . . . . . . . . . . Weapon 109 | 2 5 11 18 6 6 5 4 7 23 11 11 Energy Gun 39 | 2 4 2 7 . 2 2 . 1 7 6 6 Energy Cannon 13 | . . 1 7 1 . 1 . 1 2 . . Ballistic Gun 26 | . 1 2 2 3 1 1 2 2 7 3 2 Ballistic Cannon 14 | . . 3 1 2 . . . 2 2 1 3 Launcher 3 | . . 3 . . . . . . . . . Special Weapon 2 | . . . . . . 1 . . 1 . . Impact Weapon 3 | . . . 1 . 2 . . . . . . Slashing Weapon 9 | . . . . . 1 . 2 1 4 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . 1 1 . . 2 3 4 Parts Lost 105 | . . 2 14 7 2 . . 4 41 22 13 Power 13 | . . 1 2 1 1 . . . 3 3 2 Propulsion 30 | . . . 4 2 1 . . 1 13 4 5 Utility 23 | . . . 3 . . . . 2 9 6 3 Weapon 39 | . . 1 5 4 . . . 1 16 9 3 Highest Loss Streak 15 | . . 1 4 3 2 . . 2 15 12 5 To Critical Strikes 2 | . . . . . . . . . 2 . . Average Slot Usage (%) 92 | . 98 99 97 92 95 100 100 94 83 82 72 Engine 7 | . 14 14 6 6 6 7 7 6 4 7 . Treads 20 | . 26 28 26 21 22 23 23 25 12 9 14 Leg 2 | . . . . . . . . . 10 5 . Device 8 | . 11 . 10 7 7 7 7 10 5 14 10 Storage 8 | . 14 14 9 7 7 7 7 6 6 4 7 Processor 8 | . 1 . 12 7 7 7 7 7 11 14 14 Hackware 2 | . . . . 2 7 7 7 5 . . . Protection 5 | . . 14 3 6 7 7 6 3 6 1 4 Energy Gun 8 | . 18 5 5 3 6 12 15 6 6 7 4 Energy Cannon 5 | . . 6 12 12 7 7 7 6 4 . . Ballistic Gun 5 | . 8 5 4 6 5 6 6 5 5 4 4 Ballistic Cannon 1 | . . 2 2 4 . . . 5 2 3 3 Peak Build Rating 90 | 9 13 13 41 41 44 51 52 74 76 90 89 Average Rating 42 | 5 10 12 32 38 40 45 49 60 56 70 60 On Entrance 33 | . 9 13 13 36 38 43 46 50 74 56 22 Naked Turns . | . . . . . . . . . . . . Heaviest Build 88 | 14 38 38 55 57 53 54 64 76 78 71 88 Greatest Support 134 | 40 40 40 64 62 60 60 68 118 118 130 134 Greatest Overweight (x) 18 | . 2 . 1 1 1 . . . 8 18 7 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 Average Capacity 13 | 6 10 11 14 15 15 15 15 15 14 13 10 Most Carried 15 | 1 13 15 15 15 15 15 15 15 15 15 10 Average Carried 12 | . 8 11 13 13 14 14 14 11 12 11 9 Final Capacity 15 | 8 15 10 15 15 15 15 15 15 15 10 10 Final Carried 15 | 1 12 9 15 12 15 14 14 15 11 6 6 Class Distribution -------------------- 37% | Scavenger-Tank 21% | Mutant 11% | Scavenger-Mutant 9% | Scavenger-Gunner 7% | Skirmisher 6% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Fac Fac Matter Collected 7104 | 221 341 517 1206 234 319 69 198 232 1867 659 1241 Remotely . | . . . . . . . . . . . . Salvage Created 11774 | 139 719 241 3048 816 873 . 409 372 2850 1073 1234 Parts 542 | 7 52 10 151 36 27 . 13 16 113 54 63 Haulers Intercepted 7 | . 2 . 4 1 . . . . . . . Recyclers Shooed 6 | . 1 . . . . . . 1 3 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . 2 . . 1 . 23 . . . . Prevented 8 | . . . . . 1 . 7 . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Fac Fac Combat Hostiles Destroyed 180 | . 11 10 53 9 1 . 10 9 40 18 19 Melee 4 | . . . . . . . . . 3 1 . Guns 96 | . 11 4 18 5 1 . 8 2 26 9 12 Cannons 67 | . . 3 34 3 . . 2 6 7 6 6 AOE 6 | . . 3 . 1 . . . 1 . 1 . Classes Destroyed 23 | 2 7 1 7 1 2 . 3 . . . . Worker 39 | . 4 . 13 4 . . . 1 3 8 6 Builder 12 | . 1 . 2 . . . . . 4 . 5 Tunneler 6 | 3 . . . . . . . . 1 1 1 Hauler 7 | . 2 . 4 1 . . . . . . . Recycler 14 | 1 1 . 2 3 . . . . 6 1 . Minesweeper 1 | . . . . . . . 1 . . . . Operator 4 | . 1 . 1 . . . . . 1 1 . Drone 2 | . . . . . . . 2 . . . . Watcher 19 | . 3 . 5 1 . . . . 3 3 4 Swarmer 34 | . 3 3 10 . . . 4 . 9 5 . Grunt 68 | . 8 . 24 6 . . 3 4 15 . 8 Brawler 4 | . . . 1 . . . . . 2 . 1 Duelist 6 | . . . 4 . . . . 1 1 . . Protector 4 | . . . 3 . . . . . . . 1 Sentry 26 | . . . 7 1 1 . . 2 7 3 5 Specialist 4 | . . . 2 . . . . . . 2 . Hunter 5 | . . . 1 . . . . . 4 . . Programmer 15 | . . . . 2 . . . 2 1 6 4 Heavy 2 | . . . 1 . . . . . . 1 . Behemoth 3 | . . . . . . . 1 . 1 1 . Subdweller 7 | . . 7 . . . . . . . . . Decomposer 2 | . . . . . 2 . . . . . . Samaritan 6 | . . . . . 6 . . . . . . Savage 3 | . . . . . 3 . . . . . . Butcher 1 | . . . . . 1 . . . . . . Guerrilla 1 | . . . . . 1 . . . . . . Mutant 1 | . . . . . 1 . . . . . . Commander 1 | . . . . . 1 . . . . . . Best Kill Streak 10 | 2 3 2 10 4 1 . 3 4 8 7 9 Combat Bots Only 7 | . 2 2 7 2 1 . 3 3 4 4 4 Max Kills in Single Turn 6 | 1 2 1 2 2 1 . 2 1 2 5 6 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 1 | . . 1 . 1 . . . 1 . 1 . Melee 1 | . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Fac Fac Hostile Shots Fired 1674 | . 50 78 310 90 27 . 38 78 569 199 235 Missed 497 | . 15 24 74 32 9 . 11 25 175 52 80 Damage Taken 19930 | . 429 1123 3741 975 137 . 555 824 5764 3037 3345 Core 2338 | . 22 171 436 113 5 . 142 73 561 408 407 Absorbed by Shields 177 | . . . . . . . . . 177 . . Reduced by Siege Mode 30 | . . . . . . . . . . 30 . Redirected to Shielding 68 | . . . . 23 1 . . . 10 34 . Regen/Repaired (Parts) 94 | . 86 . . . . 8 . . . . . Core Remaining (%) 48 | 100 . 22 20 . . . 62 . 25 59 . Volleys Fired 708 | 12 66 46 183 38 9 7 22 18 138 75 94 Largest 4 | 2 2 2 3 4 4 1 4 4 4 4 4 Hottest 299 | 90 115 130 190 223 188 100 248 246 293 241 299 Shots Fired 1934 | 24 123 91 513 124 29 7 79 66 401 191 286 Gun 1223 | 24 123 58 245 63 18 . 57 30 250 140 215 Cannon 676 | . . 21 268 61 11 . 22 36 135 51 71 Launcher 12 | . . 12 . . . . . . . . . Special 23 | . . . . . . 7 . . 16 . . Kinetic 788 | . 36 50 143 56 14 . 22 30 176 102 159 Thermal 1090 | 24 87 41 358 54 15 7 44 36 218 79 127 Explosive . | . . . . . . . . . . . . Electromagnetic 56 | . . . 12 14 . . 13 . 7 10 . Robot Hit Streak 31 | 6 11 23 14 8 11 . 17 12 18 9 31 Robot Miss Streak 7 | 2 6 1 5 4 2 . 7 6 6 5 7 Penetration Max 1 | . . . . 1 . . . . 1 . 1 Secondary Targets 3 | . . 1 1 . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 . . Shots Hit Robots 1179 | 14 72 54 287 67 43 . 46 44 252 128 172 Core Hits 643 | 5 36 15 132 31 20 . 20 41 163 76 104 Critical Kills 6 | . . . 1 1 . . . . 4 . . Critical Parts Destroyed 5 | . . 1 1 1 1 . . . 1 . . Critical Strikes 49 | . 3 3 9 4 3 . . . 13 6 8 Burn 23 | . 3 2 6 . . . . . 4 3 5 Meltdown 2 | . . . 1 . . . . . 1 . . Destroy 8 | . . 1 1 2 . . . . 4 . . Blast 12 | . . . 1 2 . . . . 3 3 3 Smash 1 | . . . . . 1 . . . . . . Sever 3 | . . . . . 2 . . . 1 . . Melee Attacks 73 | . . . . . 26 . 14 2 18 13 . Impact 3 | . . . . . 3 . . . . . . Slashing 70 | . . . . . 23 . 14 2 18 13 . Piercing . | . . . . . . . . . . . . Sneak Attacks 30 | . . . . . 26 . 1 . 2 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 31993 | 169 1074 1193 6438 2021 2564 . 1385 1190 6393 4283 5283 Guns 15551 | 169 1069 623 2481 812 230 . 702 485 3775 1967 3238 Cannons 10248 | . . 207 3887 755 134 . 298 605 1994 988 1380 Explosions 2811 | . . 363 70 441 . . 208 100 . 964 665 Melee 3232 | . . . . . 2200 . 177 . 491 364 . Ramming 29 | . 5 . . 13 . . . . 11 . . Kinetic 10316 | . 288 782 1318 765 165 . 184 442 2372 1868 2132 Thermal 16499 | 169 781 411 4842 706 199 . 868 648 3467 1922 2486 Explosive 964 | . . . . 199 . . . 100 . . 665 Electromagnetic 953 | . . . 278 338 . . 156 . 52 129 . Impact 270 | . . . . . 270 . . . . . . Slashing 2962 | . . . . . 1930 . 177 . 491 364 . Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . . 4 4 4 . . 9 22 9 Average Corruption 4 | . . . . 3 4 4 . . 3 12 4 Corruption Purged 4 | . . . . . . . . . 3 1 . Corruption Blocked . | . . . . . . . . . . . . Effects 135 | . . . . 4 39 6 . . 50 18 18 Message Errors 33 | . . . . 3 8 2 . . 11 6 3 Matter Fused 27 | . . . . . 6 1 . . 10 5 5 Heat Flow Errors 15 | . . . . . 8 2 . . 4 1 . Energy Discharges 22 | . . . . 1 8 1 . . 8 1 3 Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 4 | . . . . . . . . . 2 1 1 Data Loss (minor) 17 | . . . . . 4 . . . 8 2 3 Data Loss (major) 6 | . . . . . 2 . . . 2 2 . Misfires 3 | . . . . . 1 . . . 1 . 1 Alerts 5 | . . . . . 2 . . . 2 . 1 Weapon Failures 2 | . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 912 | . . . 76 49 381 . 78 1 96 187 44 Projectiles 207 | . . . 76 32 . . . . 36 39 24 Explosions 130 | . . . . 17 . . . 1 . 92 20 Melee 575 | . . . . . 381 . 78 . 60 56 . Knockbacks 32 | . . 2 1 1 . . . 5 7 5 11 Impact . | . . . . . . . . . . . . Kinetic 30 | . . 2 1 1 . . . 5 6 5 10 Secondary 2 | . . . . . . . . . 1 . 1 Self-Inflicted Damage 449 | . . 96 54 97 . . 23 179 . . . Shots 10 | . . 3 2 2 . . 1 2 . . . Rammed 5 | . 2 . . 2 . . . . 1 . . Targets Rammed 5 | . 2 . . 2 . . . . 1 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 513 | 150 222 54 440 241 220 205 210 337 513 317 325 Average Temperature 107 | 65 61 15 104 77 63 109 88 114 162 94 91 Received Heat Transfer 4065 | . 222 132 1503 270 42 . 90 225 1125 72 384 Effects 33 | . . . 3 1 . . . 4 24 1 . Shutdowns 6 | . . . 1 . . . . 1 4 . . Energy Bleed 7 | . . . 1 1 . . . . 4 1 . Interference 5 | . . . 1 . . . . 3 1 . . Matter Decay 3 | . . . . . . . . . 3 . . Short Circuit 2 | . . . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . . . 2 . . Damage (major) 8 | . . . . . . . . . 8 . . Siege Activations 2 | . . . . . . . . . . 2 . Total Turns 28 | . . . . . . . . . . 28 . Longest Duration 21 | . . . . . . . . . . 21 . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . 1 . . Impact Corruptions 17 | . . . . . 16 . . . 1 . . Robots Melted 8 | . . . 2 . . . . . 4 1 1 Combat Hostiles 7 | . . . 1 . . . . . 4 1 1 Parts Melted 54 | 3 5 2 15 2 . . 2 1 13 2 9 Heat Transferred 31094 | 422 2172 1110 8469 1083 425 . 1550 1350 7153 2927 4433 Parts Sabotaged 4 | . . . . . . . . . 2 . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 1 . . 2 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Fac Fac Peak Influence 1155 | 20 176 . 1155 967 . . . 937 740 800 1121 Initial 750 | . 13 . 15 525 . . . 750 256 345 334 Average 482 | 10 65 . 546 698 . . . 732 534 531 627 Maximum Alert Level 4 | . . . 4 3 . . . 3 3 3 4 Low Security (%) 20 | 100 100 . 6 . . . . . . 8 . Level 1 11 | . . . 11 . . . . . 13 21 26 Level 2 45 | . . . 57 49 . . . 44 71 40 39 Level 3 21 | . . . 22 50 . . . 55 15 29 28 Level 4 . | . . . 1 . . . . . . . 5 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . Squads Dispatched 34 | . 1 . 8 4 . . . 2 4 8 7 Investigation 3 | . . . . . . . . . 1 2 . Extermination 8 | . . . . 1 . . . 2 . 3 2 Reinforcement 14 | . 1 . 4 2 . . . . 2 2 3 Assault 9 | . . . 4 1 . . . . 1 1 2 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 2 . . . Construction Impeded 3 | . . . 2 . . . . . 1 . . Haulers Reinforced 3 | . . . . 1 . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Fac Fac Distress Signals 11 | . . . 3 . . . 1 . 1 1 5 Communications Jammed 5 | . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . 5 Times Spotted 310 | . 22 13 90 11 1 . 16 9 71 28 49 Peak Tracking Total 10 | . 3 5 10 4 1 . 4 3 6 5 7 Tactical Retreats 38 | . 3 3 11 1 . . 1 . 12 2 5 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Fac Fac Traps Triggered 10 | . . 1 3 2 . . . 3 1 . . Indirectly 2 | . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Fac Fac Machines Disabled 78 | . . . 8 26 . . . 2 4 21 17 Max in Single Turn 17 | . . . 1 5 . . . 2 1 17 4 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Fac Fac Machines Accessed 35 | . 10 . 9 2 3 . . 3 4 4 . Terminals 19 | . 7 . 5 . 1 . . 1 3 2 . Fabricators 4 | . . . . 1 . . . 1 . 2 . Repair Stations 2 | . 1 . 1 . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . 1 . . Scanalyzers 4 | . . . 2 1 . . . 1 . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 77 | . 19 . 22 4 8 . . 7 8 9 . Successful 46 | . 9 . 15 2 8 . . 4 4 4 . Failed 31 | . 10 . 7 2 . . . 3 4 5 . Catastrophic 4 | . . . 1 . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . Manual 35 | . 10 . 10 . . . . 2 6 3 4 Terminals 34 | . 12 . 10 . 1 . . 2 6 3 . Fabricators 11 | . . . . 2 . . . 3 . 6 . Repair Stations 5 | . 4 . 1 . . . . . . . . Recycling Units 6 | . 3 . 1 . . . . . 2 . . Scanalyzers 14 | . . . 10 2 . . . 2 . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 19 | . 3 . 2 . 8 . . 1 3 2 . Record 7 | . . . . . 7 . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . Open Door 4 | . . . . . 1 . . . 3 . . Open DSF 3 | . . . . . . . . 1 . 2 . Locate Traps 3 | . 1 . 2 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . 2 . Load Schematic 1 | . . . . . . . . . . 1 . Build 2 | . . . . . . . . 1 . 1 . Repair Station Hacks 3 | . 3 . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . 1 . . Report Inventory 2 | . 1 . . . . . . . 1 . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer 14 | . . . 10 2 . . . 2 . . . Insert Component 7 | . . . 5 1 . . . 1 . . . Analyze 7 | . . . 5 1 . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . . . . . . Terminals 3 | . 1 . 2 . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 6 . 5 1 1 . . 2 3 3 . Full Trace Events 3 | . . . . . . . . . 1 2 . Feedback Events 2 | . . . . . . . . . 1 1 . Corruption 2 | . . . . . . . . . 1 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . 5 1 . . . 1 . . . Parts Built 3 | . . . . . . . . 2 . 1 . Authchips . | . . . . . . . . . . . . Time 115 | . . . . . . . . 64 . 51 . Total Part Build Rating 17 | . . . . . . . . 16 . 1 . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . Parts Scanalyzed 7 | . . . 5 1 . . . 1 . . . Part Schematics Acquired 7 | . . . 5 1 . . . 1 . . . Parts Damaged 1 | . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . 1 . 2 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Fac Fac Total Allies 14 | . . . . . . 4 . . 7 . 3 Largest Group 5 | . . . . . . 4 3 . 5 . 3 Highest-Rated Group 224 | . . . . . . 153 117 . 170 . 224 Highest-Rated Ally 96 | . . . . . . 40 40 . 85 . 96 Zionite Dispatches 2 | . . . . . . . . . 1 . 1 Heavy 1 | . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . 1 Total Orders 5 | . . . . . . . . . . 5 . ROAM 3 | . . . . . . . . . . 3 . FOLLOW 2 | . . . . . . . . . . 2 . Ally Attacks 138 | . . . . . . . 25 . 73 . 40 Total Damage 4539 | . . . . . . . 671 . 2255 . 1613 Kills 22 | . . . . . . . 5 . 10 . 7 Allies Corrupted 2 | . . . . . . . 1 . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 3 . 2 . . . . Drone Launches 2 | . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . 1 . Zionite Intel Received 1 | . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . 1 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Fac Fac Turns Passed 20426 | 127 2342 921 3392 890 1976 1801 1888 724 3150 1836 1379 Spaces Moved 10241 | 55 1176 440 1586 414 1125 1074 968 332 1661 847 563 Core 24 | 7 . . . . . . . . 2 9 6 Treads 8685 | 48 1122 440 1586 414 1125 1074 968 332 760 428 388 Legs 1316 | . . . . . . . . . 899 410 7 Wheels 54 | . 54 . . . . . . . . . . Hover 162 | . . . . . . . . . . . 162 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 95 160 152 155 160 163 163 152 120 90 60 Average Speed 157 | 146 161 160 160 170 161 163 163 157 139 157 148 Slowest Speed 950 | 160 240 160 237 240 240 163 163 162 450 950 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 5 100 34 95 11 95 90 90 13 96 31 13 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . . 1 2 . . . . . Known Exits Taken 9 | . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . Scrap Searched 13 | . . 5 . . 2 3 3 . . . . Spaces Dug 28 | . . . 7 1 . . 11 2 3 . 4 Terrain Destroyed 475 | . . 143 62 49 1 . 27 30 29 82 52 Melee 13 | . . . . . . . 11 2 . . . Projectile 153 | . . . 58 4 1 . 3 2 29 26 30 AOE 309 | . . 143 4 45 . . 13 26 . 56 22 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Fac Fac Total 12908 | 74 1490 562 2054 508 1209 1115 1198 478 2145 1180 895 Wait 1342 | . 189 46 180 39 20 17 184 97 225 184 161 Move 10230 | 54 1175 439 1585 413 1124 1073 967 331 1660 846 563 Hop . | . . . . . . . . . . . . Pick Up 103 | . 23 5 18 4 8 2 . 5 24 6 8 Fast Attach 124 | 7 5 1 12 4 2 2 2 8 25 27 29 Attach 79 | . 1 2 17 6 4 1 . 8 24 5 11 Detach 27 | . . . 2 . . 1 . 3 4 8 9 Swap 111 | 1 15 14 32 2 7 6 6 4 16 5 3 Drop 106 | . 14 9 25 . 9 6 3 2 10 11 17 Fire 708 | 12 66 46 183 38 9 7 22 18 138 75 94 Melee 73 | . . . . . 26 . 14 2 18 13 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 5 | . 2 . . 2 . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 8) 782 | -10/Materials | Repaired Lgt. Treads 1005 | -10/Materials | Discovered new exit (range 16) 1061 | -10/Materials | Discovered new exit (range 12) 1245 | -10/Materials | Discovered new exit (range 12) 1673 | -10/Materials | Discovered new exit (range 16) 2178 | -10/Materials | Identified exit to Materials 2315 | -10/Materials | Identified exit to Mines 2394 | -10/Materials | Identified exit to Subcaves 2453 | -10/Materials | Build established: Scavenger-Mutant 2470 | -10/Materials | Entered Subcaves 2613 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2620 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2700 | -10/Subcaves | Core integrity fell below 50% 2759 | -10/Subcaves | Build established: Mutant 3114 | -10/Subcaves | Discovered new exit (range 11) 3391 | -10/Subcaves | Entered Materials 3391 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3948 | -8/Materials | Lost 3 parts (1p1u1w) 4015 | -8/Materials | Discovered new exit (range 8) 4071 | -8/Materials | Lost 4 parts (1p1n2w) 4096 | -8/Materials | Identified exit to Factory 4663 | -8/Materials | Build established: Skirmisher 5002 | -8/Materials | Discovered exit to Factory (range 15) 5214 | -8/Materials | Discovered exit to Factory (range 5) 5791 | -8/Materials | First assault squad dispatched 5864 | -8/Materials | Core integrity fell below 50% 6152 | -8/Materials | Build established: Tank 6522 | -8/Materials | Build established: Mutant 6731 | -8/Materials | Sterilization system engaged 6731 | -8/Materials | Non-combat units ordered to evacuate 6763 | -8/Materials | Destroyed 7 combat bots 6783 | -8/Materials | Entered Factory 6783 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7087 | -7/Factory | Build established: Tank 7142 | -7/Factory | Discovered new exit (range 6) 7150 | -7/Factory | Identified exit to Lower Caves 7306 | -7/Factory | Lost 3 parts (1n2w) 7583 | -7/Factory | First assault squad dispatched 7610 | -7/Factory | Build established: Scavenger-Tank 7673 | -7/Factory | Entered Lower Caves 7737 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8245 | -7/Lower Caves | Discovered new exit (range 11) 8259 | -7/Lower Caves | Identified exit to Lower Caves 8303 | -7/Lower Caves | Learned 4 Factory zone layouts 8544 | -7/Lower Caves | Learned 8 Factory zone layouts 8784 | -7/Lower Caves | Build established: Scavenger-Mutant 8796 | -7/Lower Caves | Destroyed KJ-YM1(g) 8830 | -7/Lower Caves | Learned 8 Factory zone layouts 8830 | -7/Lower Caves | Learned 8 Research zone layouts 8845 | -7/Lower Caves | Murdered 7 allies 8941 | -7/Lower Caves | Learned Factory terminal intel 9536 | -7/Lower Caves | Build established: Scavenger-Tank 9643 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9647 | -7/Lower Caves | Identified exit to Zion 9649 | -7/Lower Caves | Entered Zion 9780 | -7/Zion | Discovered new exit (range 8) 9814 | -7/Zion | Identified exit to Proximity Caves 9926 | -7/Zion | System corruption cleaned by Quarantine Array 9993 | -7/Zion | Learned location of Extension (-6) 10167 | -7/Zion | Given the Hacking Drone Bay 10171 | -7/Zion | Found Prototype Device 10171 | -7/Zion | Identified Hacking Drone Bay 10241 | -7/Zion | Learned location of Warlord (-4) 10635 | -7/Zion | Given A8's code to call for help 10940 | -7/Zion | Met Imprinter 10969 | -7/Zion | Imprinted 10971 | -7/Zion | Declared Zion's savior 11450 | -7/Zion | Entered Proximity Caves 11450 | -6/Proximity Caves | Accompanied by 3 allies 11459 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11557 | -6/Proximity Caves | Spotter reported a threat 11701 | -6/Proximity Caves | Spotter reported a threat 11766 | -6/Proximity Caves | Spotter reported a threat 11787 | -6/Proximity Caves | Spotted B-75 Beast 11819 | -6/Proximity Caves | Spotter reported a threat 12387 | -6/Proximity Caves | Spotter reported a threat 12465 | -6/Proximity Caves | Destroyed B-75 Beast 12599 | -6/Proximity Caves | Learned Factory emergency access door positions 12747 | -6/Proximity Caves | Learned 8 Factory zone layouts 13029 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13118 | -6/Proximity Caves | Discovered new exit (range 11) 13170 | -6/Proximity Caves | Identified exit to Factory 13338 | -6/Proximity Caves | Entered Factory 13338 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13339 | -6/Factory | Identified exit to Extension 13339 | -6/Factory | Identified exit to Factory 13341 | -6/Factory | Loaded intel: 27 terminal locations 13589 | -6/Factory | Fabricated Biometal Medium Treads (x2) 13688 | -6/Factory | Search patrols dispatched 14038 | -6/Factory | Search patrols dispatched 14062 | -6/Factory | Entered Extension 14073 | -6/Extension | Build established: Scavenger-Gunner 14182 | -6/Extension | Rescued a captive Derelict 14228 | -6/Extension | Rescued a captive Derelict 14229 | -6/Extension | Rescued a captive Derelict 14248 | -6/Extension | Rescued a captive Derelict 14249 | -6/Extension | Rescued a captive Derelict 14272 | -6/Extension | Retrieved Zion intel report: Trap Installations 14434 | -6/Extension | Lost 4 allies 14437 | -6/Extension | Disrupted transfer network 14518 | -6/Extension | Spotted B-75 Beast 14659 | -6/Extension | Zion Heavy squad teleported in 15208 | -6/Extension | Allies destroyed B-75 Beast 15304 | -6/Extension | Spotted B-75 Beast 15413 | -6/Extension | Terminal network hard line cut 15511 | -6/Extension | Destroyed B-75 Beast 15514 | -6/Extension | Disrupted transfer network 15542 | -6/Extension | Lost 15 parts (2p5n4u4w) 15663 | -6/Extension | Build established: Mutant 16180 | -6/Extension | Build established: Scavenger-Tank 16201 | -6/Extension | Core integrity fell below 50% 16257 | -6/Extension | Lost 6 parts (1p2n1u2w) 16756 | -6/Extension | Discovered exit to Factory (range 10) 16757 | -6/Extension | Discovered new exit (range 6) 16772 | -6/Extension | Identified exit to Cetus 16862 | -6/Extension | First assault squad dispatched 16977 | -6/Extension | Lost 9 parts (2n1u6w) 17212 | -6/Extension | Entered Factory 17212 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17292 | -5/Factory | Build established: Scavenger-Mutant 17328 | -5/Factory | Fabricated Hcp. Storage Unit? 17736 | -5/Factory | Build established: Scavenger-Gunner 17773 | -5/Factory | Spotted B-75 Beast 17774 | -5/Factory | Destroyed B-75 Beast 18315 | -5/Factory | Build established: Scavenger-Skirmisher 18503 | -5/Factory | Terminal network hard line cut 18677 | -5/Factory | System corruption reached 10% 18728 | -5/Factory | Lost 12 parts (1p3n4u4w) 19012 | -5/Factory | First assault squad dispatched 19035 | -5/Factory | Build established: Scavenger-Mutant 19041 | -5/Factory | Discovered new exit (range 9) 19047 | -5/Factory | Identified exit to Factory 19048 | -5/Factory | Entered another Factory area 19048 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19052 | -4/Factory | Lost 7 parts (2p1n4w) 19164 | -4/Factory | Zion Hover Resupply teleported in 19166 | -4/Factory | Enhanced Grunt warped into view, answering call for help 19173 | -4/Factory | Enhanced Grunt warped into view, answering call for help 19352 | -4/Factory | Build established: Mutant 19368 | -4/Factory | Found Imp. Powered Armor 19857 | -4/Factory | Found Prototype Device 19857 | -4/Factory | Identified Active Sensor Suite 20048 | -4/Factory | First assault squad dispatched 20055 | -4/Factory | Build established: Scavenger-Tank 20426 | -4/Factory | Terminal network hard line cut 20427 | -4/Factory | Self-destructed Last Messages --------------- 20409_ K-01 Serf collects debris. 20410_ Acquired 19 matter. 20412_ Penetrated by Slug. 20413_ Slug penetrates Wall. 20413_ G-67 Veteran knocked back. 20415_ Imp. Powered Armor severed. 20415_ U-05 Engineer builds a Door. 20416_ Acquired Imp. Powered Armor. 20416_ Penetrated by Slug. 20416_ Med. Treads destroyed. 20420_ Lgt. Antimatter Reactor destroyed. 20422_ P6ESUBQ81#5=CTUZJ,&AUP0