Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 13:48:38 Player: Eryn Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (592) 592 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1187 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 107/125 System Corruption 0% Temperature Cool (70) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ ECM Suite > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (5) ---- Light Nuclear Core Flight Unit High-capacity Storage Unit Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Experimental Sensor Array ECM Suite > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Flight Unit High-capacity Storage Unit Small Laser [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Light Armor Plating Device ECM Suite Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 35 | 7 9 19 Power 5 | 1 2 2 Engine 4 | 1 1 2 Core 1 | . 1 . Reactor . | . . . Propulsion 12 | 2 1 9 Treads 1 | . . 1 Leg 8 | 2 1 5 Wheel 2 | . . 2 Hover . | . . . Flight 1 | . . 1 Utility 10 | 2 5 3 Device 7 | 2 3 2 Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 8 | . 4 4 Power . | . . . Propulsion . | . . . Utility 5 | . 3 2 Weapon 3 | . 1 2 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 92 88 Engine 8 | . 13 4 Core 5 | . . 9 Treads 1 | . . 2 Leg 24 | . 28 22 Device 9 | . 12 7 Storage 3 | . . 6 Protection 7 | . 8 7 Energy Gun 5 | . 3 6 Ballistic Gun 12 | . 14 11 Launcher 4 | . 9 1 Special Weapon 4 | . . 7 Naked Turns . | . . . Heaviest Build 50 | 8 14 50 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 5 5 20 Average Capacity 8 | 5 5 11 Most Carried 5 | 2 5 5 Average Carried 2 | . 3 2 Final Capacity 5 | 5 5 5 Final Carried 5 | . 5 4 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 756 | 273 227 256 Remotely . | . . . Salvage Created 812 | 67 459 286 Parts 66 | 7 34 25 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 20 | 1 6 13 Guns 12 | . 4 8 AOE 8 | 1 2 5 Classes Destroyed 9 | 2 5 2 Worker 5 | . 3 2 Builder 4 | . 4 . Tunneler 4 | 1 1 2 Hauler 1 | . 1 . Recycler 2 | . 2 . Watcher 2 | . 2 . Swarmer 6 | . . 6 Grunt 11 | 1 6 4 Assembled 3 | . . 3 Best Kill Streak 10 | 2 10 4 Combat Bots Only 3 | 1 2 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . . 1 Exploded 2 | 1 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1049 | 22 394 633 Core 250 | . 62 188 Absorbed by Shields . | . . . Regen/Repaired (Parts) 17 | . 17 . Core Remaining (%) 100 | 100 . . Volleys Fired 82 | 3 41 38 Largest 2 | 2 2 2 Hottest 120 | 60 60 120 Shots Fired 140 | 6 75 59 Gun 116 | 6 64 46 Cannon . | . . . Launcher 18 | . 11 7 Special 6 | . . 6 Kinetic 66 | 3 41 22 Thermal 30 | . . 30 Explosive 18 | . 11 7 Electromagnetic 26 | 3 23 . Robot Hit Streak 9 | 2 5 9 Robot Miss Streak 4 | 2 4 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 69 | 2 41 26 Core Hits 71 | 2 41 28 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Destroy 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1937 | 54 1096 787 Guns 648 | 32 359 257 Cannons . | . . . Explosions 1282 | 22 737 523 Melee . | . . . Ramming 7 | . . 7 Kinetic 317 | 19 207 91 Thermal 188 | 22 . 166 Explosive 1260 | . 737 523 Electromagnetic 165 | 13 152 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 22 | . 2 20 Projectiles . | . . . Explosions 22 | . 2 20 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 140 | . 89 51 Shots 6 | . 4 2 Rammed . | . . . Targets Rammed 2 | . . 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 126 | 26 70 126 Average Temperature 34 | 15 29 39 Received Heat Transfer 300 | 12 174 114 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 425 | 50 . 375 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 216 | 25 198 216 Initial 16 | . 16 . Average 54 | 9 69 48 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 93 Level 1 3 | . . 6 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | 1 17 15 Peak Tracking Total 4 | 1 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 6 | . 6 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 2 | . 2 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 2398 | 117 890 1391 Spaces Moved 1426 | 92 632 702 Core 22 | 22 . . Treads 121 | . . 121 Legs 1276 | 70 632 574 Wheels 7 | . . 7 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 80 Average Speed 144 | 103 120 171 Slowest Speed 260 | 120 120 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 58 | 8 70 97 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 81 | . 50 31 Melee . | . . . Projectile 1 | . . 1 AOE 80 | . 50 30 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 1623 | 108 696 819 Wait 32 | . . 32 Move 1424 | 91 631 702 Hop . | . . . Pick Up 33 | 7 12 14 Fast Attach . | . . . Attach 17 | 7 3 7 Detach 2 | . . 2 Swap 18 | . 6 12 Drop 13 | . 3 10 Fire 82 | 3 41 38 Melee . | . . . Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 64 | -11/Junkyard | Discovered new exit (range 8) 118 | -11/Junkyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 16) 695 | -10/Materials | Discovered new exit (range 15) 793 | -10/Materials | Repaired Lgt. Nuclear Core? 1008 | -10/Materials | Entered Mines 1011 | -10/Mines | Received a Mining Laser from a helpful Derelict 1035 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1329 | -10/Mines | Learned Materials security intel 1391 | -10/Mines | Discovered new exit (range 10) 1643 | -10/Mines | Discovered new exit (range 5) 1736 | -10/Mines | Excavation squad dispatched 1736 | -10/Mines | A large section of the Mines collapsed 1763 | -10/Mines | Core integrity fell below 50% 2017 | -10/Mines | Core integrity fell below 20% 2211 | -10/Mines | Build established: Scavenger-Mutant 2236 | -10/Mines | Excavation squad dispatched 2328 | -10/Mines | Learned location of Storage (-7) 2347 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2350 | -10/Mines | Found Prototype Device 2351 | -10/Mines | Identified Exp. Sensor Array 2399 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- T-07 Excavator is excavating. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Kicked K-01 Serf. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. Kicked K-01 Serf out of the way. Acquired derelict log, extracted data. World map updated: -7/Storage. A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." Acquired Prototype Device. Identified Exp. Sensor Array. [Achievement: Risk Taker] Exp. Sensor Array destroyed. G-34 Mercenary destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????????????????? | | ??????????????????????????? | | ???????????####???????????? | | ??????###### ##??????????? | | ?????## ## ##?????????? | | ?????# ########??? | | ?????# #??? | | ?????# ## #??? | | ?????## ########### #??? | | ??????## ##????????# #??? | | ??????## #????????#%#??? | | ?????## #????????# #??? | | ?##### ##????????# #??? | | ?# ##?????????# #### | | ?# #??????????# % | | ?#@t### ##??????????###### | | ?# ######????????????????# | | ?# %= "#????????????????# | | ?# g #????????????????# | | ?######t #???????????????## | | ????### #?????????????### | | ???## ##???????????## | | ???# # ##????######## | | ???# ##???## # # | | ??## *##???# = ## | | ??# ##???## =! #### | | ??# #???# % ##??? | | ??# ######* %= #??? | | ??### ### # =[ #### | | ????####=#?##= = | | ??????# ###% | | ??????# = ##### | | ??????# "" ##???# | | ??????# % ##????# | | ??????# " ######## | | ??????# #?# | | ??????# #?# ###" | | ??????# ##?# #?### | | ??????# ###??# #???? | | ??????# ##????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Loot Pinata Part-time Mechanic Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed MakeshiftRiotLog Manual? 0 Play Time 00:43:45 Cumulative 1.4 hours Start 2023.03.12 @ 12:59:01 End 2023.03.12 @ 13:48:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Crisp Map View 112x70 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: b7e23717-6785-4da7-8b6f-d59f3aff5150