Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.09 @ 21:42:54 Player: lumberblack Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (0) 0 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 0 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 100/100 System Corruption 53% Temperature Cool (0) Movement Core (200) Ox3 Location -11/Scrapyard Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (6) ---- Ion Engine Light Treads Light Treads Wheel Wheel Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Wheel Assault Rifle [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 ------- Run | Scr Slots Evolved . | . Power . | . Propulsion . | . Utility . | . Weapon . | . Parts Attached . | . Power . | . Engine . | . Core . | . Reactor . | . Propulsion . | . Treads . | . Leg . | . Wheel . | . Hover . | . Flight . | . Utility . | . Device . | . Storage . | . Processor . | . Hackware . | . Protection . | . Artifact . | . Weapon . | . Energy Gun . | . Energy Cannon . | . Ballistic Gun . | . Ballistic Cannon . | . Launcher . | . Special Weapon . | . Impact Weapon . | . Slashing Weapon . | . Piercing Weapon . | . Special Melee Weapon . | . Unidentified Prototypes . | . Parts Lost . | . Power . | . Propulsion . | . Utility . | . Weapon . | . Highest Loss Streak . | . Average Slot Usage (%) . | . Naked Turns . | . Heaviest Build 10 | 10 Greatest Support 20 | 20 Greatest Overweight (x) . | . Average Overweight (x) . | . Largest Inventory Capacity 6 | 6 Average Capacity 6 | 6 Most Carried 6 | 6 Average Carried 6 | 6 Final Capacity 6 | 6 Final Carried 6 | 6 Class Distribution -------------------- None Dominant Class ---------------- None Resources | -11 ----------- Run | Scr Matter Collected 200 | 200 Remotely . | . Salvage Created . | . Parts . | . Haulers Intercepted . | . Recyclers Shooed . | . Parts Field Recycled . | . Retrieved Matter . | . Parts Self-Destructed . | . Prevented . | . Kills | -11 ------- Run | Scr Combat Hostiles Destroyed . | . Classes Destroyed . | . Best Kill Streak . | . Combat Bots Only . | . Max Kills in Single Turn . | . Gunslinging . | . Exploded . | . Melee . | . Uniques/NPCs Destroyed . | . Combat | -11 -------- Run | Scr Damage Taken 399 | 399 Core 251 | 251 Absorbed by Shields . | . Core Remaining (%) . | . Volleys Fired . | . Largest . | . Hottest . | . Shots Fired . | . Gun . | . Cannon . | . Launcher . | . Special . | . Kinetic . | . Thermal . | . Explosive . | . Electromagnetic . | . Robot Hit Streak . | . Robot Miss Streak . | . Penetration Max . | . Secondary Targets . | . Shots Hit Robots . | . Core Hits . | . Critical Hits . | . Critical Kills . | . Critical Parts Destroyed . | . Melee Attacks . | . Impact . | . Slashing . | . Piercing . | . Sneak Attacks . | . Combat Hostiles . | . Follow-up Attacks . | . Damage Inflicted 170 | 170 Guns . | . Cannons . | . Explosions . | . Melee . | . Ramming 170 | 170 Kinetic . | . Thermal . | . Explosive . | . Electromagnetic . | . Impact . | . Slashing . | . Piercing . | . Highest Corruption 51 | 51 Average Corruption 27 | 27 Corruption Purged . | . Effects 6 | 6 Message Errors 1 | 1 Matter Fused 3 | 3 Data Loss (minor) 2 | 2 Overload Shots . | . Overflow Damage . | . Projectiles . | . Explosions . | . Melee . | . Knockbacks . | . Impact . | . Kinetic . | . Secondary . | . Self-Inflicted Damage 170 | 170 Shots . | . Rammed . | . Targets Rammed . | . Kicked . | . Crushed . | . Highest Temperature . | . Average Temperature . | . Received Heat Transfer . | . Siege Activations . | . Robots Corrupted . | . Combat Hostiles . | . Parts Fried . | . Impact Corruptions . | . Robots Melted . | . Combat Hostiles . | . Parts Melted . | . Heat Transferred . | . Parts Sabotaged . | . Parts Stolen . | . Parts Stripped . | . Power Chain Reactions . | . Missiles Intercepted . | . Alert | -11 ------- Run | Scr Peak Influence . | . Initial . | . Average . | . Maximum Alert Level . | . Low Security (%) 100 | 100 Level 1 . | . Level 2 . | . Level 3 . | . Level 4 . | . Level 5 . | . High Security . | . Max Security . | . Squads Dispatched . | . Investigation . | . Extermination . | . Reinforcement . | . Assault . | . Garrison . | . Intercept . | . Construction Impeded . | . Haulers Reinforced . | . Stealth | -11 --------- Run | Scr Distress Signals . | . Communications Jammed . | . Distress Signals . | . Times Spotted . | . Peak Tracking Total . | . Tactical Retreats . | . Traps | -11 ------- Run | Scr Traps Triggered . | . Indirectly . | . Trap Hack Attempts . | . Triggered . | . Disarmed . | . Reprogrammed . | . Reused . | . Traps Extracted . | . Installed . | . Triggered . | . Machines | -11 ---------- Run | Scr Machines Disabled . | . Max in Single Turn . | . Machines Sabotaged . | . Garrisons Compromised . | . Overloaded Fab Kills . | . Fab Network Shutdowns . | . Hacking | -11 --------- Run | Scr Machines Accessed . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Total Hacks . | . Successful . | . Failed . | . Catastrophic . | . Database Lockouts . | . Manual . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Terminal Hacks . | . Fabricator Hacks . | . Repair Station Hacks . | . Recycling Unit Hacks . | . Scanalyzer . | . Garrison Access Hacks . | . Unauthorized Hacks . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Data Cores Recovered . | . Used . | . Hacking Detections . | . Full Trace Events . | . Feedback Events . | . Feedback Blocked . | . Robot Schematics Acquired . | . Robots Built . | . Matter . | . Time . | . Total Robot Build Rating . | . Part Schematics Acquired . | . Parts Built . | . Matter . | . Time . | . Total Part Build Rating . | . Parts Repaired . | . Time . | . Parts Recycled . | . Recycled Matter . | . Retrieved Matter . | . Retrieved Components . | . Parts Scanalyzed . | . Part Schematics Acquired . | . Parts Damaged . | . Bothacking | -11 ------------ Run | Scr Used RIF Installer . | . Robots Hacked . | . Non-combat . | . Combat . | . Robot Hacks Applied . | . Relay Couplers Released . | . Robots Rewired . | . Allies Hacked . | . Hacks Repelled . | . Allies | -11 -------- Run | Scr Total Allies . | . Largest Group . | . Highest-Rated Group . | . Highest-Rated Ally . | . Total Orders . | . Ally Attacks . | . Total Damage . | . Kills . | . Allies Corrupted . | . Allies Melted . | . Intel | -11 ------- Run | Scr Robot Analysis Total . | . Derelict Logs Recovered . | . Drone Launches . | . Drone Recoveries . | . Exploration | -11 ------------- Run | Scr Turns Passed 140 | 140 Spaces Moved 2 | 2 Core . | . Treads . | . Legs 2 | 2 Wheels . | . Hover . | . Flight . | . Fastest Speed 120 | 120 Average Speed 120 | 120 Slowest Speed 120 | 120 Overloaded Moves . | . Propulsion Burnouts . | . Robots Hopped . | . Cave-ins Triggered . | . Exploration Rate (%) 3 | 3 Regions Visited . Branch Regions . Pre-discovered Areas . | . Known Exits Taken . | . Unknown Exits Taken . | . Scrap Searched . | . Spaces Dug . | . Terrain Destroyed . | . Melee . | . Projectile . | . AOE . | . Terrain Rammed 73 | 73 Walls Destroyed . | . Machines Disabled . | . Actions | -11 --------- Run | Scr Total 74 | 74 Wait . | . Move 2 | 2 Hop . | . Pick Up . | . Fast Attach . | . Attach . | . Detach . | . Swap . | . Drop . | . Fire . | . Melee . | . Ram 72 | 72 Kick . | . Crush . | . Escape Stasis . | . Rewire . | . Trap . | . Miscellaneous . | . Route ------- -11/Scrapyard (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 22 | -11/Scrapyard | System corruption reached 10% 58 | -11/Scrapyard | Core integrity fell below 50% 84 | -11/Scrapyard | System corruption reached 30% 102 | -11/Scrapyard | Core integrity fell below 20% 141 | -11/Scrapyard | Core destroyed Last Messages --------------- 00127_ K-01 Serf collects debris. 00127_ Slammed into Earth. 00127_ Destabilizing: System corrupted (+1). 00128_ K-01 Serf collects debris. 00129_ Slammed into Earth. 00130_ K-01 Serf collects debris. 00131_ Slammed into Earth. 00134_ K-01 Serf collects debris. 00135_ BQZ|ZJ7M0SZ8J,V,9DS0DJE1S4UOXXZOHUF9 00135_ Slammed into Earth. 00135_ Destabilizing: System corrupted (+2). 00137_ Slammed into Earth. 00137_ Destabilizing: Core damaged (-12). 00137_ Destabilizing: System corrupted (+1). 00138_ K-01 Serf collects debris. 00139_ Slammed into Earth. 00139_ Destabilizing: System corrupted (+2). 00141_ Slammed into Earth. 00141_ Destabilizing: System corrupted (+2). 00141_ Destabilizing: Core damaged (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ???????????????????#### ####????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# %r ####?????????????????? | | ?????????? ##### k ??????????????????? | | ?????????? t ???????????????????? | | ?????????? #????????????????????? | | ?????????????????### < #????????????????????? | | ???????????????????# @ #????????????????????? | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellTeslaMachine Manual? 0 Play Time 00:00:10 Cumulative 335.3 hours Start 2022.02.09 @ 21:42:49 End 2022.02.09 @ 21:42:54 Sessions 0 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8eeb6c7f-68b7-478e-ac9c-6bcecd096cb4