Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 23:53:16 Player: Ceorik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1187) 1187 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3282 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 151/300 Energy 430/430 System Corruption 0% Temperature Cool (-91) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Cryofiber Web Cryofiber Web Small Storage Unit System Shield > --- WEAPON (2) ------- Heavy Particle Cannon Mining Claw > --- INVENTORY (8) ---- Cryofiber Web Improved Heat Sink Medium Battery (150) Advanced Weight Redist. System ECM Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Visual Processing Unit Terrain Scanner > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Advanced Weight Redist. System ECM Suite Hardened Light Armor Plating Rocket Launcher Missile Launcher Mining Claw [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Weapon Shielding Weapon Autogun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 40 | 6 1 8 . 25 Power 7 | 1 . 1 . 5 Engine 7 | 1 . 1 . 5 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 2 . 4 Treads . | . . . . . Leg 8 | 2 . 2 . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 . 2 . 9 Device 4 | . . . . 4 Storage 2 | 1 . 1 . . Processor 3 | . . 1 . 2 Hackware 1 | . . . . 1 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 13 | 2 1 3 . 7 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 2 . 2 . 2 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 . . 1 Unidentified Prototypes 2 | . . . . 2 Parts Lost 12 | . . . . 12 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 2 | . . . . 2 Weapon 3 | . . . . 3 Highest Loss Streak 9 | . . . . 9 To Critical Strikes . | . . . . . Average Backups 6 | . 2 6 8 6 Power 1 | . 1 2 2 . Propulsion . | . . . . . Utility 3 | . . . 4 4 Weapon 1 | . . 2 1 . Tool/Special . | . . . . . Unused Backups 10 | . 1 . 1 8 Power . | . . . . . Propulsion . | . . . . . Utility 8 | . . . . 8 Weapon 2 | . 1 . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 85 96 100 75 Engine 13 | . 14 10 11 15 Leg 20 | . 28 33 33 8 Device 2 | . . . . 4 Storage 16 | . 14 21 22 14 Processor 7 | . . 8 11 8 Hackware 1 | . . . . 2 Protection 2 | . . . . 5 Ballistic Gun 13 | . 23 20 22 4 Ballistic Cannon 1 | . . . . 3 Slashing Weapon 3 | . . . . 6 Special Melee Weapon 1 | . 4 1 . 1 Peak Build Rating 25 | 6 6 13 13 25 Average Rating 14 | 4 6 11 13 18 On Entrance 7 | . 6 6 13 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 33 | 11 11 18 18 33 Greatest Support 36 | 20 20 30 30 36 Greatest Overweight (x) 10 | 2 . . . 10 Average Overweight (x) . | . . . . 3 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 5 8 8 8 Average Carried 6 | . 2 6 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 5 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 975 | 258 49 149 49 470 Remotely . | . . . . . Salvage Created 960 | . 86 237 . 637 Parts 67 | . 4 20 . 43 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 28 | . 2 7 . 19 Melee 2 | . . . . 2 Guns 10 | . 2 5 . 3 Cannons 4 | . . . . 4 AOE 11 | . . 2 . 9 Classes Destroyed 9 | . 1 3 . 5 Worker 2 | . . 1 . 1 Builder 2 | . . . . 2 Tunneler 1 | . . . . 1 Watcher 2 | . . . . 2 Swarmer 6 | . . 2 . 4 Grunt 15 | . 2 4 . 9 Sentry 4 | . . 1 . 3 Specialist 2 | . . . . 2 Heavy 1 | . . . . 1 Best Kill Streak 9 | . 2 3 . 9 Combat Bots Only 6 | . 2 3 . 6 Max Kills in Single Turn 3 | . 1 3 . 3 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 250 | . 13 14 . 223 Missed 93 | . 4 6 . 83 Hits 157 | . 9 8 . 140 Projectile 157 | . 9 8 . 140 Critical Strikes 3 | . . . . 3 Damage Taken 2521 | . 125 87 . 2309 Core 590 | . 29 . . 561 Absorbed by Shields . | . . . . . Redirected to Shielding 62 | . . . . 62 Regen/Repaired (Parts) 39 | . . 39 . . Core Remaining (%) 96 | 100 88 . 100 . Volleys Fired 65 | . 8 9 . 48 Largest 2 | . 2 2 . 2 Hottest 75 | . 40 46 . 75 Shots Fired 98 | . 11 17 . 70 Gun 61 | . 11 16 . 34 Cannon 22 | . . . . 22 Launcher 15 | . . 1 . 14 Special . | . . . . . Kinetic 69 | . 11 16 . 42 Thermal 14 | . . . . 14 Explosive 15 | . . 1 . 14 Electromagnetic . | . . . . . Robot Hit Streak 13 | . 11 13 . 8 Robot Miss Streak 4 | . . 1 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 70 | . 12 14 . 44 Core Hits 67 | . 5 10 . 52 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Destroy 2 | . 1 1 . . Melee Attacks 35 | . 1 3 . 31 Impact . | . . . . . Slashing 31 | . . . . 31 Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2635 | . 123 281 . 2231 Guns 646 | . 123 184 . 339 Cannons 431 | . . . . 431 Explosions 1412 | . . 97 . 1315 Melee 146 | . . . . 146 Ramming . | . . . . . Kinetic 752 | . 123 184 . 445 Thermal 325 | . . . . 325 Explosive 1382 | . . 97 . 1285 Electromagnetic 30 | . . . . 30 Impact . | . . . . . Slashing 146 | . . . . 146 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 71 | . . . . 71 Projectiles . | . . . . . Explosions 71 | . . . . 71 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 65 | . . . . 65 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 332 | . 12 6 . 332 Average Temperature 76 | . 8 6 . 81 Received Heat Transfer 708 | . 69 45 . 594 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 481 | . . . . 481 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 72 | 100 100 100 100 44 Level 1 27 | . . . . 55 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 378 | . 50 134 28 378 Initial 28 | . . . 28 . Average 109 | . 8 38 3 200 Influence Increases 1042 | . 64 253 . 725 Destroy 0b10 Robot/C 560 | . 40 140 . 380 Destroy 0b10 Robot/NC 35 | . . 5 . 30 Destroy Leader 144 | . 10 40 . 94 Successful Hack 26 | . 14 12 . . Disable Machine 90 | . . . . 90 Destroy Structure 112 | . . 11 . 101 Lose Combat Pursuer 75 | . . 45 . 30 Influence Decreases 879 | . 64 178 75 562 Entered New Map 47 | . . . 47 . Time Decay 712 | . 64 178 28 442 Lost Part 120 | . . . . 120 Squads Dispatched 10 | . 1 3 . 6 Investigation 4 | . 1 2 . 1 Extermination . | . . . . . Reinforcement 6 | . . 1 . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 6 15 . 34 Peak Tracking Total 7 | . 5 4 . 7 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . . . . 6 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 13 | . 2 8 . 3 Terminals 11 | . 2 6 . 3 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 45 | . 6 31 . 8 Successful 25 | . 3 20 . 2 Failed 20 | . 3 11 . 6 Catastrophic 4 | . 1 2 . 1 Database Lockouts . | . . . . . Manual 12 | . 3 5 . 4 Terminals 38 | . 6 24 . 8 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 20 | . 3 15 . 2 Record 6 | . . 5 . 1 Prototype ID Bank 2 | . . 2 . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Alert Level 3 | . 1 2 . . Investigation Status 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . . 6 . 2 Full Trace Events 3 | . . 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . 1 1 . . Non-combat 1 | . . 1 . . Combat 1 | . 1 . . . Robot Hacks Applied 3 | . 1 2 . . parse_system 1 | . 1 . . . no_distress 1 | . . 1 . . check_alert 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 2060 | . . 509 345 1206 Optics 1239 | . . 509 345 385 Terrain 371 | . . . . 371 Machine Analysis 821 | . . . . 821 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2737 | 63 326 653 345 1350 Spaces Moved 1267 | 42 225 334 277 389 Core 171 | 10 . . . 161 Treads . | . . . . . Legs 1096 | 32 225 334 277 228 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 161 | 112 120 120 120 255 Slowest Speed 550 | 150 120 120 120 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 4 | . . . . 4 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 38 | 4 36 33 80 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 33 | . . . . 33 Terrain Destroyed 128 | . . 11 . 117 Melee 16 | . . . . 16 Projectile 1 | . . . . 1 AOE 111 | . . 11 . 100 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1819 | 57 271 572 290 629 Wait 320 | 3 28 196 12 81 Move 1263 | 41 224 333 276 389 Hop . | . . . . . Pick Up 54 | 7 5 13 1 28 Fast Attach . | . . . . . Attach 41 | 6 2 7 . 26 Detach 6 | . 2 1 . 3 Swap 11 | . . 4 . 7 Drop 24 | . 1 6 1 16 Fire 65 | . 8 9 . 48 Melee 35 | . 1 3 . 31 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 5) 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 430 | -9/Materials | Repaired Lgt. Ion Engine 667 | -9/Materials | Identified exit to Mines 1043 | -9/Materials | Entered Mines 1083 | -9/Mines | Met a Derelict bent on vengeance 1368 | -9/Mines | Discovered new exit (range 8) 1388 | -9/Mines | Entered Materials 1388 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1731 | -8/Materials | Discovered new exit (range 10) 1784 | -8/Materials | Core integrity fell below 50% 1804 | -8/Materials | Lost 9 parts (2p3n1u3w) 1809 | -8/Materials | Core integrity fell below 20% 1817 | -8/Materials | Crushed by falling debris 2738 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02597_ Acquired Cryofiber Web. 02603_ R-06 Scavenger collects Terrain Scanner. 02608_ Acquired 30 matter. 02628_ G-47 Trooper destroyed. 02630_ Acquired 60 matter. 02631_ K-01 Serf collects debris. 02633_ R-06 Scavenger collects Lgt. Nuclear Core. 02638_ Dropped Imp. Weapon Shielding. 02638_ Acquired Aluminum Leg. 02645_ K-01 Serf collects debris. 02655_ K-01 Serf destroyed. 02655_ Destroyed Lgt. Nuclear Core. 02663_ Imp. Heat Sink melted. 02663_ G-47 Trooper destroyed. 02665_ Dropped Flak Cannon. 02666_ Discarded Machine Analyzer. 02667_ U-05 Engineer builds a Wall. 02668_ Acquired 28 matter. 02672_ Acquired 24 matter. 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"???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????"""???????????? | | ???????????????????????????????????"Y"???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 460 Matter Stores 323 Matter Capacity 400 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 5 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 2% | -9/Materials Studied --------- Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Item+ Unlikely Earthworm Challenges ------------ None Game ------ Seed WardroneImpactChip Manual? 0 Play Time 00:42:14 Cumulative 3.9 hours Start 2026.02.17 @ 13:16:51 End 2026.02.17 @ 23:53:16 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae4b0950-e6fa-4681-80ac-b4a356d82dad