Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.09 @ 00:42:21 Player: cakedemon42 Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (83) 415 Value Destroyed (3267) 3267 Prototype IDs (14) 280 Alien Tech Used (3) 600 Bonus (2069) 2069 TOTAL SCORE: 11931 Bonus ------- High Alert Combat Kills 69 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 143/300 Energy 54/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Medium Treads Antigrav System Antigrav System Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Centrium Medium Armor Plating Hacking Suite Advanced System Shield > --- WEAPON ----------- Sigix Terminator Chainsword Force Lance > --- INVENTORY -------- Experimental Cooling System Disruptor Cannon Advanced Datajack Power Sword Power Sword Segregator Sigix Containment Pod [Rating: 132] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Chainsword Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Slots Evolved 14 | . . 2 2 2 2 2 2 2 . Power 1 | . . . . . . 1 . . . Propulsion 4 | . . 1 1 . 1 . 1 . . Utility 7 | . . 1 1 1 1 1 1 1 . Weapon 2 | . . . . 1 . . . 1 . Parts Attached 152 | 8 3 7 22 27 9 14 23 16 23 Power 18 | 2 . . 3 . 1 2 3 3 4 Engine 4 | 2 . . 1 . 1 . . . . Core 7 | . . . 2 . . 2 2 1 . Reactor 7 | . . . . . . . 1 2 4 Propulsion 47 | 2 . 2 7 10 2 4 8 8 4 Treads 4 | . . . 3 . . . . 1 . Leg 8 | 2 . 2 3 1 . . . . . Wheel . | . . . . . . . . . . Hover 34 | . . . . 9 2 4 8 7 4 Flight 1 | . . . 1 . . . . . . Utility 46 | 2 2 2 5 10 4 8 6 1 6 Device 21 | . 1 . 2 4 2 5 2 1 4 Storage 7 | 2 1 1 . 1 . 1 1 . . Processor 11 | . . 1 1 4 1 2 2 . . Hackware 2 | . . . . . 1 . 1 . . Protection 5 | . . . 2 1 . . . . 2 Artifact . | . . . . . . . . . . Weapon 41 | 2 1 3 7 7 2 . 6 4 9 Energy Gun 4 | 2 . . . 2 . . . . . Energy Cannon 2 | . 1 . 1 . . . . . . Ballistic Gun 9 | . . 2 5 2 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . 1 1 . . . 2 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 17 | . . . . 3 2 . 4 1 7 Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 9 | . . . . 1 1 2 . . 5 Parts Lost 56 | . . . 10 . . 6 13 5 22 Power 12 | . . . 2 . . 1 4 1 4 Propulsion 26 | . . . 5 . . 3 6 3 9 Utility 9 | . . . 1 . . 2 1 . 5 Weapon 9 | . . . 2 . . . 2 1 4 Highest Loss Streak 20 | . . . 9 . . 5 6 3 20 Average Slot Usage (%) 91 | . 100 97 91 94 95 88 84 90 77 Engine 6 | . 14 11 5 7 6 5 2 . . Core 1 | . . . 2 . . 3 5 3 . Treads 2 | . . . 9 3 . . . . 3 Leg 9 | . 28 33 20 10 . . . . . Hover 16 | . . . . 15 32 23 20 26 17 Device 7 | . 9 11 7 8 6 6 8 6 3 Storage 7 | . 18 11 9 7 6 5 5 4 3 Processor 16 | . . 8 18 18 20 17 19 19 18 Hackware 3 | . . . . . 5 5 6 9 8 Energy Gun 3 | . 27 5 . 5 . . . . . Energy Cannon 1 | . . 11 3 . . . . . . Ballistic Gun 3 | . . 4 14 4 . . . . . Slashing Weapon 9 | . . . . 8 15 17 14 14 10 Naked Turns . | . . . . . . . . . . Heaviest Build 86 | 16 19 28 41 45 28 49 53 59 86 Greatest Support 98 | 20 20 30 35 42 35 62 98 98 82 Greatest Overweight (x) 4 | 2 . . 2 4 . 1 2 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 8 10 10 10 10 Average Capacity 9 | 6 8 8 10 9 8 9 10 10 9 Most Carried 10 | 7 8 10 10 10 8 10 10 10 10 Average Carried 8 | 4 7 8 9 9 7 8 9 9 9 Final Capacity 10 | 8 8 10 10 8 8 10 10 10 4 Final Carried 10 | 7 8 10 10 8 8 10 9 9 2 Class Distribution -------------------- 40% | Hacker-Scout 19% | Mutant 8% | Scavenger-Skirmisher 7% | Scout 6% | Hacker-Mutant 5% | Hacker-Assassin 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Matter Collected 1860 | 280 20 116 348 243 294 126 160 203 70 Remotely . | . . . . . . . . . . Salvage Created 3645 | 95 97 281 640 434 544 387 646 321 200 Parts 205 | 2 7 17 38 25 25 18 42 7 24 Haulers Intercepted 6 | . 1 2 . . 2 1 . . . Recyclers Shooed 2 | . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Combat Hostiles Destroyed 52 | . 1 2 13 9 4 2 12 4 5 Melee 15 | . . . . . 4 2 4 2 3 Guns 21 | . 1 1 10 9 . . . . . Cannons 4 | . . 1 3 . . . . . . AOE 12 | . . . . . . . 8 2 2 Classes Destroyed 11 | 1 2 2 1 2 1 . 1 1 . Worker 8 | . . . . 1 . 6 1 . . Builder 3 | . . . . . . . 3 . . Hauler 6 | . 1 2 . . 2 1 . . . Recycler 5 | 1 . . 1 . 1 . 1 1 . Watcher 9 | . . 3 1 2 1 1 1 . . Swarmer 12 | . . . 3 3 . 1 5 . . Grunt 14 | . 1 . 5 4 1 . . 3 . Duelist 1 | . . . . . . . . 1 . Sentry 12 | . . 2 5 1 1 1 2 . . Hunter 3 | . . . . 1 . . 2 . . Programmer 8 | . . . . . 2 . 3 . 3 Lightning 2 | . . . . . . . . . 2 Best Kill Streak 7 | 1 1 2 5 4 1 5 7 5 3 Combat Bots Only 5 | . 1 1 5 3 1 1 5 4 3 Max Kills in Single Turn 5 | 1 1 1 1 1 1 1 5 3 2 Gunslinging . | . . . . . . . . . . Exploded 5 | . . . . . . . 5 2 2 Melee 1 | . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Damage Taken 7464 | . 25 191 1112 455 172 475 1593 510 2931 Core 1803 | . . 44 132 7 45 19 315 85 1156 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 91 | 100 100 89 76 99 94 98 72 . . Volleys Fired 99 | 2 3 22 37 28 . . 4 2 1 Largest 3 | 2 2 2 2 3 . . 1 1 1 Hottest 149 | 80 80 100 90 149 . . 43 43 . Shots Fired 205 | 4 6 44 74 70 . . 4 2 1 Gun 152 | 4 6 19 53 70 . . . . . Cannon 41 | . . 22 19 . . . . . . Launcher 12 | . . 3 2 . . . 4 2 1 Special . | . . . . . . . . . . Kinetic 94 | . . 6 53 35 . . . . . Thermal 82 | 2 3 22 19 35 . . . . 1 Explosive 11 | . . 3 2 . . . 4 2 . Electromagnetic 18 | 2 3 13 . . . . . . . Robot Hit Streak 54 | 3 9 14 22 49 . . 51 53 54 Robot Miss Streak 3 | . . 3 3 1 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 276 | 3 6 33 57 57 19 29 31 14 27 Core Hits 152 | 2 4 10 33 26 11 11 27 15 13 Critical Hits 5 | . . . . . . . 2 1 2 Critical Kills 2 | . . . . . . . 1 . 1 Critical Parts Destroyed 1 | . . . . . . . 1 . . Melee Attacks 239 | . . . . 5 58 48 53 15 60 Thermal 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Slashing 200 | . . . . 5 58 48 53 6 30 Piercing 31 | . . . . . . . . 6 25 Sneak Attacks 19 | . . . . . 4 10 2 3 . Combat Hostiles 1 | . . . . . . 1 . . . Follow-up Attacks 25 | . . . . . 2 3 9 3 8 Damage Inflicted 11994 | 37 84 549 1170 973 994 1917 2362 977 2931 Guns 1941 | 37 61 212 700 931 . . . . . Cannons 571 | . . 277 294 . . . . . . Explosions 3945 | . 23 60 176 . . . 1089 607 1990 Melee 5537 | . . . . 42 994 1917 1273 370 941 Ramming . | . . . . . . . . . . Kinetic 1096 | . . 46 700 350 . . . . . Thermal 3351 | 11 46 277 294 581 . . 152 . 1990 Explosive 1780 | . . 60 176 . . . 937 607 . Electromagnetic 230 | 26 38 166 . . . . . . . Impact . | . . . . . . . . . . Slashing 5070 | . . . . 42 994 1917 1273 129 715 Piercing 467 | . . . . . . . . 241 226 Highest Corruption 19 | . . . . . . 10 1 . 19 Average Corruption 8 | . . . . . . 10 1 . 11 Corruption Purged . | . . . . . . . . . . Effects 53 | . . . . . . 45 . . 8 Message Errors 12 | . . . . . . 11 . . 1 Matter Fused 4 | . . . . . . 4 . . . Heat Flow Errors 2 | . . . . . . 2 . . . Energy Discharges 3 | . . . . . . 2 . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 3 . . 1 Data Loss (major) 1 | . . . . . . 1 . . . Misdirections 15 | . . . . . . 15 . . . Targeting Errors 11 | . . . . . . 7 . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 663 | . . 5 2 7 200 390 32 5 22 Projectiles 7 | . . 5 2 . . . . . . Explosions 24 | . . . . . . . 24 . . Melee 632 | . . . . 7 200 390 8 5 22 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 851 | . 25 . 8 . . . 42 . 776 Shots 4 | . 1 . 1 . . . 1 . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 265 | 18 30 225 99 265 . 113 9 17 . Average Temperature 58 | 12 15 58 26 104 . 56 3 5 . Received Heat Transfer 1194 | . . 63 648 186 42 27 141 78 9 Effects 3 | . . . . 3 . . . . . Interference 3 | . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . Heat Transferred 2704 | 25 100 592 629 1258 . . 100 . . Parts Sabotaged 3 | . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Peak Influence 833 | 5 37 187 251 392 166 167 405 833 408 Initial 393 | . 2 13 2 5 59 . 14 184 393 Average 127 | 1 18 61 75 246 57 77 118 372 364 Maximum Alert Level 3 | . . . 1 1 . . 2 3 2 Low Security (%) 77 | 100 100 100 95 27 100 100 65 50 7 Level 1 21 | . . . 4 72 . . 34 26 90 Level 2 . | . . . . . . . . . 2 Level 3 1 | . . . . . . . . 22 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . . . 1 5 3 3 6 1 1 Investigation 3 | . . . . 2 1 . . . . Extermination 5 | . . . . 1 2 . 2 . . Reinforcement 10 | . . . 1 2 . 2 4 . 1 Assault 2 | . . . . . . 1 . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 5 | . . . 1 1 . 1 2 . . Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Distress Signals 9 | . . 2 5 . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 1 7 20 21 8 5 32 9 11 Peak Tracking Total 8 | . 1 2 8 6 3 2 8 5 7 Tactical Retreats 10 | . . 1 . 2 1 . 6 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Traps Triggered 8 | . . . 1 1 2 1 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Machines Disabled 15 | . 1 . . . . 6 5 1 2 Max in Single Turn 3 | . 1 . . . . . 3 1 1 Garrison Access 4 | . . . . . . 3 . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Machines Accessed 51 | . 6 5 4 6 10 6 5 4 5 Terminals 36 | . 6 5 3 3 5 3 4 2 5 Fabricators 7 | . . . . 2 3 1 . 1 . Repair Stations 2 | . . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 1 1 1 . . . . Garrison Access 3 | . . . . . . 2 . 1 . Total Hacks 168 | . 30 27 11 21 27 12 20 9 11 Successful 108 | . 20 18 7 17 20 7 9 3 7 Failed 59 | . 10 8 4 4 7 5 11 6 4 Catastrophic 7 | . . . 1 . 1 1 . 3 1 Database Lockouts 1 | . . 1 . . . . . . . Manual 77 | . 18 16 3 7 12 5 9 4 3 Terminals 125 | . 30 27 6 7 16 6 16 6 11 Fabricators 17 | . . . . 4 8 3 . 2 . Repair Stations 5 | . . . . . 1 . 4 . . Recycling Units . | . . . . . . . . . . Scanalyzers 17 | . . . 5 10 2 . . . . Garrison Access 4 | . . . . . . 3 . 1 . Terminal Hacks 46 | . 13 11 2 2 6 1 3 1 7 Record 5 | . . . . . . . . . 5 Part Schematic 5 | . 3 2 . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . Prototype ID Bank 4 | . . 3 . . 1 . . . . Open Door 2 | . . . . . . . . . 2 Branch Access Points 2 | . . 1 . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 5 | . 1 1 . 1 1 . . 1 . Scanalyzer Index 1 | . 1 . . . . . . . . Alert Level 5 | . 2 1 . . 1 . 1 . . Unreport Threat 2 | . . . . . 1 . 1 . . Locate Traps 6 | . 1 1 1 . 1 1 1 . . Reprogram Traps 1 | . . . 1 . . . . . . Security Status 1 | . . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . Fabricator Hacks 12 | . . . . 3 5 2 . 2 . Load Schematic 6 | . . . . 2 2 1 . 1 . Build 6 | . . . . 1 3 1 . 1 . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 2 | . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 16 | . . . 5 9 2 . . . . Insert Component 7 | . . . 2 4 1 . . . . Analyze 9 | . . . 3 5 1 . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . Seal Access 2 | . . . . . . 2 . . . Unauthorized Hacks 30 | . 7 7 . 3 7 2 4 . . Terminals 28 | . 7 7 . 2 6 2 4 . . Track 4 | . 1 3 . . . . . . . Assimilate 1 | . . . . . . . 1 . . Botnet 18 | . 5 3 . 1 5 2 2 . . Operators 5 | . 1 1 . 1 1 . 1 . . Fabricators 1 | . . . . . 1 . . . . Report 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Extract 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 43 | . 6 5 4 4 8 5 5 4 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . Robots Built 3 | . . . . . . 3 . . . Matter 186 | . . . . . . 186 . . . Time 49 | . . . . . . 49 . . . Total Robot Build Rating 6 | . . . . . . 6 . . . Part Schematics Acquired 18 | . 3 2 2 10 1 . . . . Parts Built 9 | . . . . 2 5 . . 2 . Matter 752 | . . . . 124 460 . . 168 . Time 261 | . . . . 31 188 . . 42 . Total Part Build Rating 31 | . . . . 4 19 . . 8 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 4 1 . . . . Part Schematics Acquired 7 | . . . 2 4 1 . . . . Parts Damaged 1 | . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat 1 | . . . . . . . . 1 . Combat . | . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 3 . parse_system 1 | . . . . . . . . 1 . no_distress 1 | . . . . . . . . 1 . find_recycling 1 | . . . . . . . . 1 . Relay Couplers Released 5 | . . . . . . 3 . 2 . Machine Destruction 5 | . . . . . . 3 . 2 . Robots Rewired 3 | . . . . . . 2 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Total Allies 6 | . . . . . . 5 1 . . Largest Group 4 | . . . . . . 4 1 . . Highest-Rated Group 79 | . . . . . . 79 47 . . Highest-Rated Ally 49 | . . . . . . 49 47 . . Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . . . . . 14 3 . . Total Damage 765 | . . . . . . 664 101 . . Kills 3 | . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Turns Passed 6627 | 79 603 526 989 858 1225 857 679 377 434 Spaces Moved 5839 | 51 391 310 568 840 1466 1134 564 339 176 Core 22 | 19 . . . . . . . . 3 Treads 46 | . . . . . . . . . 46 Legs 1499 | 32 391 310 568 198 . . . . . Wheels . | . . . . . . . . . . Hover 4272 | . . . . 642 1466 1134 564 339 127 Flight . | . . . . . . . . . . Fastest Speed 43 | 50 120 120 120 48 48 44 43 43 50 Average Speed 73 | 108 120 120 136 69 51 47 54 72 111 Slowest Speed 320 | 150 120 120 180 320 52 108 150 112 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Teleports 1 | . . . . . . . . . 1 Exploration Rate (%) 26 | 4 49 31 43 25 33 31 21 10 15 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 83 | . . . . 4 24 13 39 1 2 Terrain Destroyed 221 | . 4 17 18 5 24 13 110 15 15 Melee 63 | . . . . 4 24 13 19 1 2 Projectile 1 | . . . . 1 . . . . . AOE 157 | . 4 17 18 . . . 91 14 13 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Total 7691 | 66 522 420 703 1066 1872 1395 864 448 335 Wait 1204 | . 111 71 58 117 317 172 214 71 73 Move 5830 | 50 390 309 567 839 1465 1133 563 338 176 Hop . | . . . . . . . . . . Pick Up 81 | 6 7 6 9 18 10 10 4 5 6 Fast Attach 75 | 7 1 2 12 10 4 8 12 8 11 Attach 45 | . 1 1 6 5 4 4 6 7 11 Detach 17 | . . . 2 4 2 1 1 2 5 Swap 36 | 1 1 4 4 12 1 2 5 3 3 Drop 82 | . 8 5 8 28 12 9 2 1 9 Fire 99 | 2 3 22 37 28 . . 4 2 1 Melee 180 | . . . . 5 44 41 39 11 40 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . . Rewire 29 | . . . . . . 15 14 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 15) 654 | -10/Materials | Discovered new exit (range 8) 683 | -10/Materials | Entered another Materials area 683 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 750 | -9/Materials | Discovered new exit (range 7) 898 | -9/Materials | Identified exit to Mines 1180 | -9/Materials | Discovered new exit (range 11) 1184 | -9/Materials | Central database locked down 1209 | -9/Materials | Entered another Materials area 1209 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1586 | -8/Materials | Lost 9 parts (2p4n1u2w) 1938 | -8/Materials | Discovered new exit (range 13) 2028 | -8/Materials | Identified exit to Factory 2145 | -8/Materials | Build established: Scavenger-Skirmisher 2198 | -8/Materials | Entered Factory 2198 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2570 | -7/Factory | Discovered new exit (range 3) 2572 | -7/Factory | Identified exit to Lower Caves 2611 | -7/Factory | Fabricated Imp. Hover Unit (x2) 2919 | -7/Factory | Build established: Scout 3020 | -7/Factory | Discovered new exit (range 5) 3021 | -7/Factory | Identified exit to Factory 3056 | -7/Factory | Entered another Factory area 3056 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3188 | -6/Factory | Fabricated Grenade Launcher (x1) 3309 | -6/Factory | Fabricated System Guard? 3435 | -6/Factory | Build established: Hacker-Scout 3451 | -6/Factory | Spotted B-75 Beast 3855 | -6/Factory | Fabricated Chainsword (x2) 4158 | -6/Factory | Identified exit to Lower Caves 4275 | -6/Factory | Discovered new exit (range 14) 4281 | -6/Factory | Identified exit to Factory 4281 | -6/Factory | Entered another Factory area 4281 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4390 | -5/Factory | Crushed by falling debris 4390 | -5/Factory | System corruption reached 10% 4421 | -5/Factory | Lost 5 parts (1p2n2u) 4924 | -5/Factory | Fabricated B-36 Bruiser (x3) 5092 | -5/Factory | Discovered new exit (range 18) 5137 | -5/Factory | Identified exit to Factory 5138 | -5/Factory | Entered another Factory area 5138 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5558 | -4/Factory | Spotted B-86 Titan 5632 | -4/Factory | Lost 6 parts (1p4n1w) 5717 | -4/Factory | Lost 4 parts (1p1n1u1w) 5806 | -4/Factory | Discovered new exit (range 13) 5817 | -4/Factory | Identified exit to Research 5817 | -4/Factory | Entered Research 5817 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5853 | -3/Research | Spotted B-86 Titan 6088 | -3/Research | Fabricated Chainsword (x2) 6109 | -3/Research | Local fabrication network quarantined 6147 | -3/Research | Discovered new exit (range 19) 6193 | -3/Research | Identified exit to Quarantine 6194 | -3/Research | Entered Quarantine 6200 | -3/Quarantine | Spotted Alpha 7 6240 | -3/Quarantine | Found Alien Launcher 6244 | -3/Quarantine | Lost 5 parts (2p3n) 6295 | -3/Quarantine | Found Alien Artifact 6295 | -3/Quarantine | Identified Transdimensional Reconstructor 6295 | -3/Quarantine | Warped through subspace 6373 | -3/Quarantine | Met incapacitated Sigix Warrior 6373 | -3/Quarantine | Lockdown squad dispatched 6413 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 6449 | -3/Quarantine | Unlocked Sigix quarantine chamber 6518 | -3/Quarantine | Spotted Lightning 6518 | -3/Quarantine | Spotted Lightning 6518 | -3/Quarantine | Spotted Lightning 6522 | -3/Quarantine | Identified Sigix Terminator 6545 | -3/Quarantine | Found Alien Artifact 6546 | -3/Quarantine | Identified Subatomic Replicator 6565 | -3/Quarantine | System corruption reached 10% 6582 | -3/Quarantine | Core integrity fell below 50% 6628 | -3/Quarantine | Fired Sigix Terminator 6628 | -3/Quarantine | Destroyed Lightning 6628 | -3/Quarantine | Destroyed Lightning 6628 | -3/Quarantine | Destroyed self with Sigix Terminator Last Messages --------------- 06621_ Acquired Imp. Antigrav System. 06622_ Penetrated by EMDS Slug. 06623_ R-10 Processor collects Imp. Antigrav System. 06623_ Penetrated by EMDS Slug. 06623_ Imp. Antigrav System destroyed. 06623_ Hacking Suite destroyed. 06623_ R-10 Processor suffers critical hit. 06623_ R-10 Processor destroyed. 06623_ Acquired Lgt. Particle Reactor. 06625_ System corrupted: Lgt. Particle Reactor rejected. 06625_ Acquired Lgt. Particle Reactor. 06626_ EMDS Slug penetrates Wall. 06626_ Penetrated by EMDS Slug. 06626_ Dropped Lgt. Particle Reactor. 06628_ System corrupted: Sigix Terminator targeting data glitched. 06628_ Sigix Terminator expended. 06628_ Lightning destroyed. [Achievement: Hard Hitter] 06628_ Lightning destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????#"" ""#?????????? | | ????????#""" ""#?????????? | | ????????#"" ""#?????????? | | ????????#""T T""#?????????? | | ????????#### ####?????????? | | ??????????#T #????????????? | | ????######## #????????????? | | ????# ! # #????????????? | | ????# # #???????? #??? | | ????# """ / ####### #### | | ????# """ # | | ????# "" # | | ????# # | | ########+### ###+####### | | # ## #????????????? | | # ## #????????????? | | # i ## #????????????? | | # h " ## #????????????? | | # ## #????????????? | | # """ " ## #????????????? | | # | ## #????????????? | | # ## #??#+#???????? | | ##;; ;;;#### #??# #???????? | | ?#; ; ???# #??# #???????? | | ?#; ; ???# #??# #???????? | | ??#!@ ;????# #??# #???????? | | ??#[%!#????# #??# #?####### | | ?##*[[##?### #??# #?# | | ?#! ![!#?#"" #??# #?# | | ?#]/%! #?#"T #??# #?# | | ?#] /= #?### #### ### """ | | ?# #???# # """ | | ?# #???# + """ | | ?### ###???# # | | ???# #?????# ######### | | ???# #?????# #???????####### | | ???# #???? #?????????????? | | ???# #???# #?????????????? | | ???# #???# #?????????????? | | ???# #???# ?????????????? | | ???# #???# ####?????????????? | | ???? #???# ?????????????????? | | ???? ??? ?????????????????? | | ????##???# ?????????????????? | | ?????????# ?????????????????? | | ?????????#??????????????????? | | ????????????????????????????? | | ???????????????????????#+#??? | | ?????????????????????# ??? | | ?????????????????????+ ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 56 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 1 Energy Filtering 50 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked EM Pulse Gun | -10/Materials | Hacked Sensor Array | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Imp. Terrain Scanner | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Chainsword | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed System Backup Module | -7/Factory | Scanalyzed Arm. Wheel | -7/Factory | Scanalyzed Hcp. Storage Unit | -7/Factory | Extracted Med. Storage Unit | -7/Factory | Extracted Imp. Trap Extractor | -7/Factory | Extracted Insulated Plating | -7/Factory | Extracted Minigun | -7/Factory | Extracted Energy Filter | -7/Factory | Extracted Airjet | -6/Factory | Scanalyzed Robot Schematics ------------------ B-36 Bruiser | -7/Factory | Hacked Fabricated ------------ Imp. Hover Unit | x2 | -7/Factory Grenade Launcher | x1 | -6/Factory System Guard | x2 | -6/Factory | Preloaded Chainsword | x2 | -6/Factory B-36 Bruiser | x3 | -5/Factory Chainsword | x2 | -3/Research Alien Tech Used ----------------- Transdimensional Reconstructor Sigix Terminator Subatomic Replicator Achievements -------------- 10k Club False Reunion Hard Hitter Prolific Hacker Quick And Dirty Subspace Traveler Challenges ------------ None Game ------ Seed SensorTacticalMinigun Manual? 0 Play Time 02:17:32 Cumulative 146.6 hours Start 2021.08.08 @ 22:02:22 End 2021.08.09 @ 00:42:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 106 Rogue 98 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 54 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d7096bb-e3e9-44f0-bb8e-2570301e6fdd