Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.18 @ 05:12:43 Player: woegarden Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (608) 608 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 3479 Bonus ------- Follower Combat Kills 35 Friendly Fire -14 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (600) Ox11 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Medium Reactive Plating System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Experimental Sensor Array Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Large Storage Unit Enhanced Optical Array Advanced Terrain Scanner Recalibrator [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Experimental Sensor Array Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Medium Reactive Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . 1 . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . . 1 2 . Weapon . | . . . . . . . Parts Attached 67 | 4 3 12 12 17 10 9 Power 9 | . 1 2 1 3 2 . Engine 7 | . 1 1 1 3 1 . Core 2 | . . 1 . . 1 . Reactor . | . . . . . . . Propulsion 29 | 2 . 4 9 9 3 2 Treads . | . . . . . . . Leg 9 | 2 . 2 5 . . . Wheel 2 | . . . . . . 2 Hover 3 | . . . . . 3 . Flight 15 | . . 2 4 9 . . Utility 18 | . 2 3 . 4 4 5 Device 5 | . . 1 . 2 1 1 Storage 7 | . 2 2 . 1 1 1 Processor 2 | . . . . . 1 1 Hackware 2 | . . . . 1 1 . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 11 | 2 . 3 2 1 1 2 Energy Gun 4 | 2 . 2 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . . 1 1 . 1 Ballistic Cannon 2 | . . . . . 1 1 Launcher 2 | . . 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 28 | . . 3 4 1 12 8 Power 7 | . . 1 2 . 3 1 Propulsion 9 | . . . 1 . 6 2 Utility 5 | . . . . . 2 3 Weapon 7 | . . 2 1 1 1 2 Highest Loss Streak 8 | . . 2 3 1 8 8 Average Slot Usage (%) 83 | . 81 93 70 81 83 41 Engine 11 | . 12 9 15 13 12 3 Core 1 | . . 3 . . . . Leg 11 | . 28 26 21 . . . Flight 15 | . . 1 . 33 26 . Device 13 | . . 13 11 15 14 7 Storage 6 | . 12 13 11 8 . . Processor 3 | . . . . . 6 13 Hackware 5 | . . . . . 13 7 Energy Gun 8 | . 28 22 . . . . Ballistic Gun 4 | . . . 5 9 6 1 Launcher 1 | . . 1 6 . . . Naked Turns . | . . . . . . . Heaviest Build 36 | 3 22 25 27 27 14 36 Greatest Support 33 | 20 20 20 30 33 31 28 Greatest Overweight (x) 11 | . 1 5 2 3 2 11 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 12 | 4 12 10 10 12 6 10 Average Capacity 6 | 4 8 9 10 7 4 4 Most Carried 10 | 4 3 10 10 10 4 4 Average Carried 4 | 1 1 4 6 7 3 2 Final Capacity 10 | 4 10 10 10 4 4 10 Final Carried 10 | 2 1 10 10 3 4 1 Class Distribution -------------------- 55% | Mutant 43% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Sto Matter Collected 997 | 240 . 245 125 61 163 163 Remotely . | . . . . . . . Salvage Created 1023 | 89 . 435 332 167 . . Parts 61 | 4 . 29 17 11 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 16 | . . 7 8 1 . . Guns 10 | . . 7 2 1 . . AOE 6 | . . . 6 . . . Classes Destroyed 8 | 1 . 5 2 . . . Worker 2 | . . 1 . 1 . . Builder 1 | . . 1 . . . . Recycler 6 | 1 . 2 1 2 . . Operator 1 | . . . 1 . . . Swarmer 4 | . . 3 . 1 . . Grunt 8 | . . 2 6 . . . Brawler 1 | . . . 1 . . . Sentry 3 | . . 2 1 . . . Best Kill Streak 3 | 1 . 3 3 1 . . Combat Bots Only 3 | . . 3 3 1 . . Max Kills in Single Turn 2 | 1 . 2 2 1 . . Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Damage Taken 2195 | . 28 322 366 92 679 708 Core 853 | . 9 54 64 15 305 406 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . 74 84 97 . . Volleys Fired 74 | 3 . 29 21 18 . 3 Largest 2 | 2 . 2 2 1 . 1 Hottest 80 | 80 . 80 50 23 . 48 Shots Fired 104 | 6 . 44 33 18 . 3 Gun 87 | 6 . 44 17 18 . 2 Cannon 1 | . . . . . . 1 Launcher 16 | . . . 16 . . . Special . | . . . . . . . Kinetic 38 | . . . 17 18 . 3 Thermal 23 | 3 . 20 . . . . Explosive 16 | . . . 16 . . . Electromagnetic 27 | 3 . 24 . . . . Robot Hit Streak 22 | 5 . 22 12 7 . 7 Robot Miss Streak 2 | . . 1 2 2 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 77 | 5 . 38 21 12 . 1 Core Hits 53 | 2 . 16 25 8 . 2 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1297 | 60 . 438 642 120 . 37 Guns 662 | 60 . 393 89 120 . . Cannons 25 | . . . . . . 25 Explosions 585 | . . 33 552 . . . Melee . | . . . . . . . Ramming 25 | . . 12 1 . . 12 Kinetic 234 | . . . 89 120 . 25 Thermal 226 | 21 . 205 . . . . Explosive 552 | . . . 552 . . . Electromagnetic 260 | 39 . 221 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . 1 1 . . . Average Corruption 1 | . . 1 1 . . . Corruption Purged . | . . . . . . . Effects 2 | . . . 2 . . . Message Errors 1 | . . . 1 . . . Targeting Errors 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 68 | . . 6 56 . . 6 Shots 5 | . . . 5 . . . Rammed 4 | . . 1 1 . . 2 Targets Rammed 4 | . . 1 1 . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 84 | 9 . 84 26 7 11 11 Average Temperature 25 | 5 . 32 9 4 11 6 Received Heat Transfer 681 | . 21 90 180 18 30 342 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 510 | 50 . 460 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Peak Influence 271 | 5 48 171 271 82 40 80 Initial 27 | . 2 15 . 27 . 15 Average 30 | 2 18 48 64 43 7 29 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 98 | 100 100 100 87 100 100 100 Level 1 1 | . . . 12 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . 3 . 3 1 Investigation 1 | . . . . . 1 . Extermination 2 | . . . . . 2 . Reinforcement 4 | . . . 3 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Distress Signals 8 | . 3 . 1 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 7 13 20 9 8 9 Peak Tracking Total 8 | . 8 3 6 4 3 6 Tactical Retreats 8 | . 1 1 1 2 2 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Traps Triggered 4 | . . . 1 . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Sto Machines Disabled 4 | . . . 4 . . . Max in Single Turn 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Machines Accessed 7 | . 2 . 1 . 4 . Terminals 5 | . 2 . 1 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 20 | . 4 . 4 . 12 . Successful 16 | . 3 . 2 . 11 . Failed 4 | . 1 . 2 . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . 4 . 4 . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . . 7 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 8 | . 3 . 2 . 3 . Record 5 | . 3 . 2 . . . Part Schematic 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Patrol Status 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 7 | . . . . . 7 . Recycle Component 2 | . . . . . 2 . Process 2 | . . . . . 2 . Retrieve Matter 2 | . . . . . 2 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 1 . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . . . . . 2 . Recycled Matter 72 | . . . . . 72 . Retrieved Matter 14 | . . . . . 14 . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 19 | . . 19 . . . . Total Damage 207 | . . 207 . . . . Kills 5 | . . 5 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Sto Turns Passed 4527 | 68 209 1357 450 520 1770 153 Spaces Moved 3925 | 47 139 562 200 237 2573 167 Core 612 | 14 . . . . 472 126 Treads . | . . . . . . . Legs 825 | 33 139 453 200 . . . Wheels 41 | . . . . . . 41 Hover 16 | . . . . . 16 . Flight 2431 | . . 109 . 237 2085 . Fastest Speed 31 | 50 120 37 120 31 34 50 Average Speed 68 | 99 143 129 150 63 43 72 Slowest Speed 600 | 120 150 450 180 280 150 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 12 | . . 2 . . 10 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 29 79 23 17 31 31 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 112 | . . 5 107 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 112 | . . 5 107 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Total 5664 | 63 150 1141 322 591 3201 196 Wait 1527 | . 6 527 67 302 614 11 Move 3895 | 46 138 557 199 236 2552 167 Hop 12 | . . 2 . . 10 . Pick Up 50 | 8 2 10 11 6 9 4 Fast Attach 12 | . . 3 . 3 4 2 Attach 36 | 4 3 3 8 5 6 7 Detach 9 | . . 2 4 1 2 . Swap 19 | . . 6 4 9 . . Drop 26 | 2 1 1 7 11 4 . Fire 74 | 3 . 29 21 18 . 3 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 2 | . . 1 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 7) 278 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 361 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 362 | -10/Mines | Found Prototype Device 362 | -10/Mines | Identified Exp. Sensor Array 1162 | -10/Mines | Discovered new exit (range 3) 1204 | -10/Mines | Discovered new exit (range 16) 1227 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1248 | -10/Mines | Learned Materials stockpile data 1635 | -10/Mines | Entered Materials 1635 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2007 | -9/Materials | Lost 3 parts (2p1n) 2051 | -9/Materials | Discovered new exit (range 13) 2085 | -9/Materials | Entered another Materials area 2085 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2599 | -8/Materials | Discovered new exit (range 15) 2605 | -8/Materials | Entered Factory 2605 | -7/Factory | Evolved 2 slots: Utility x2 2877 | -7/Factory | Build established: Hacker-Mutant 4261 | -7/Factory | Lost 8 parts (1p5n2u) 4371 | -7/Factory | Discovered new exit (range 8) 4375 | -7/Factory | Identified exit to Storage 4375 | -7/Factory | Entered Storage 4460 | -7/Storage | Core integrity fell below 50% 4492 | -7/Storage | Core integrity fell below 20% 4528 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04444_ Lgt. Ion Engine destroyed. 04457_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S014. 04462_ Com. Wheel destroyed. 04462_ Arm. Wheel destroyed. 04465_ Autogun destroyed. 04470_ Connecting with Door Terminal... 04470_ Recalibrator destroyed. 04476_ Adv. Weight Redist. System destroyed. 04479_ Slammed into G-47 Trooper. 04479_ G-47 Trooper knocked back. 04482_ Acquired Med. Armor Plating. 04483_ K-01 Serf collects debris. 04491_ Med. Armor Plating destroyed. 04492_ Acquired Adv. Assault Cannon. 04493_ K-01 Serf collects debris. 04498_ Adv. Assault Cannon destroyed. 04499_ Slammed into O-24 Administrator. 04512_ Acquired 81 matter. 04514_ Acquired Med. Reactive Plating. Map ----- +----------------------------------------------------+ | ?????????????????????????? ! # #? | | ????????????????????????# ! # #? | | ????????????????????????##"" ""## ########## #? | | ?????????????????????????#""R"??############# ##? | | ?????????????????????????? ""???# # #?? | | ????????????????????????????????# / #?? | | ??????????????????????????####### # #?? | | ??????????????????????????# +! # #?? | | ??????????????????????????????### # #?? | | ????????????????????????????????# # #?? | | ????????????????????????????????# # #?? | | ??????????????????????????#?????####+######## #?? | | ??????????????????????????# ######## ####???# ##? | | ??????????????????????????# #???# T#? | | ??????????????????????????# ###?# ##? | | ??????????????????????????# ""#?""""?? | | ??????????????????????????# ""#??????? | | ??????????????????????????# #####+##### T"#??????? | | ??????????????????????????#???# #? ""#??????? | | ??????????????????????????????# #? ""#??????? | | ????????????????????????????#?# #??###??????? | | ???????????????????????????Y#?# #???????????? | | ??????????????????????#####g### #???????????? | | ??????????????????????#! g ## #???????????? | | ??????????????????????# ####+##### #????????? | | ??????????????????????# @ + #????????? | | ??????????????????????# ############????????? | | ??????????????????????#t #???????????????????? | | ??????????????????????# u a#???????????????????? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Neutrino Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledNuclearTreads Manual? 0 Play Time 01:04:33 Cumulative 13.3 hours Start 2022.02.18 @ 03:56:29 End 2022.02.18 @ 05:12:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e5cb3e1-6905-4518-9931-6e41aa5f6703