Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.08 @ 21:30:49 Player: MarKhan Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (282) 1410 Value Destroyed (7312) 7312 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1067) 1067 TOTAL SCORE: 13129 Bonus ------- High Alert Combat Kills 1067 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 73/100 System Corruption 14% Temperature Cool (27) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Compact Wheel > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter High-powered Tractor Beam > --- WEAPON (3) ------- Axe Spear > --- INVENTORY (10) --- Huge Storage Unit Energy Well (350) High-capacity Matter Pod (200) Structural Scanner Transmission Jammer Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Gauss Rifle Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Structural Scanner Improved Signal Interpreter Improved Shield Generator High-powered Tractor Beam > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Treads Improved Treads Improved Treads Medium Treads Compact Wheel High-capacity Matter Pod Improved Signal Interpreter Transmission Jammer Improved Shield Generator System Restoration Module Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Gauss Rifle Gauss Rifle Precision Assault Rifle Enhanced Gauss Cannon Heavy Rocket Launcher Precision Grenade Launcher Plasma Cutter Axe Blade Saw Spear [Rating: 65] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Spread Laser Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 2 . . Utility 4 | . . . . 2 2 Weapon 1 | . . 1 . . . Parts Attached 271 | 7 35 24 56 78 71 Power 15 | 1 3 2 1 4 4 Engine 13 | 1 3 2 1 3 3 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 71 | 2 6 7 12 14 30 Treads 64 | 2 6 7 12 14 23 Leg . | . . . . . . Wheel 7 | . . . . . 7 Hover . | . . . . . . Flight . | . . . . . . Utility 106 | 2 13 9 24 38 20 Device 68 | 1 10 3 13 26 15 Storage 6 | 1 2 1 . 1 1 Processor 8 | . 1 1 2 3 1 Hackware 2 | . . . . . 2 Protection 22 | . . 4 9 8 1 Artifact . | . . . . . . Weapon 79 | 2 13 6 19 22 17 Energy Gun 15 | 2 11 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 26 | . . 4 12 6 4 Ballistic Cannon 13 | . . . . 5 8 Launcher 5 | . . . 2 1 2 Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon 16 | . . . 5 9 2 Piercing Weapon 2 | . . . . 1 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 50 | . . 4 3 6 37 Power 4 | . . . . . 4 Propulsion 20 | . . 2 2 2 14 Utility 14 | . . . 1 2 11 Weapon 12 | . . 2 . 2 8 Highest Loss Streak 18 | . . 3 2 2 18 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 99 99 98 89 Engine 7 | . 13 11 9 4 3 Treads 35 | . 27 32 44 37 23 Device 8 | . 13 4 2 9 15 Storage 8 | . 14 11 9 7 5 Processor 4 | . . 3 1 7 10 Protection 2 | . . 2 5 3 . Energy Gun 7 | . 27 19 . . . Ballistic Gun 9 | . . 13 25 5 . Ballistic Cannon 2 | . . . . 2 11 Slashing Weapon 4 | . . . 1 11 2 Piercing Weapon 1 | . . . . 3 3 Peak Build Rating 65 | 7 11 18 27 58 65 Average Rating 30 | 5 9 16 25 41 50 On Entrance 19 | . 7 11 17 25 56 Naked Turns . | . . . . . . Heaviest Build 134 | 14 31 100 106 115 134 Greatest Support 140 | 40 40 60 100 140 135 Greatest Overweight (x) 5 | . 1 1 1 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 22 | 7 13 22 25 25 21 Most Carried 25 | 4 15 25 25 25 25 Average Carried 21 | 2 12 21 24 24 20 Final Capacity 25 | 8 15 25 25 25 10 Final Carried 25 | 4 15 25 25 25 10 Class Distribution -------------------- 32% | Mutant 25% | Scavenger-Mutant 18% | Scavenger-Tank 7% | Scavenger-Skirmisher 6% | Scavenger-Gunner 3% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 7721 | 168 701 647 2048 1552 2605 Remotely 2676 | . . . 167 507 2002 Salvage Created 10399 | 92 1089 1877 2094 3112 2135 Parts 566 | 5 66 112 143 155 85 Haulers Intercepted 17 | . 2 6 5 1 3 Recyclers Shooed 11 | . 1 2 1 1 6 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 151 | . 12 35 36 39 29 Melee 37 | . . . 6 24 7 Guns 83 | . 11 35 29 7 1 Cannons 26 | . . . . 8 18 AOE 4 | . . . 1 . 3 Classes Destroyed 16 | 2 6 3 1 2 2 Worker 26 | . 5 4 5 4 8 Builder 26 | . 6 2 5 5 8 Tunneler 6 | 1 1 . 2 2 . Hauler 17 | . 2 6 5 1 3 Recycler 30 | 1 5 4 1 11 8 Mechanic 5 | . . . 1 3 1 Operator 6 | . . 2 1 3 . Watcher 15 | . 3 4 4 3 1 Swarmer 30 | . 3 8 11 3 5 Saboteur 1 | . . . . . 1 Grunt 80 | . 9 19 18 21 13 Brawler 2 | . . . . . 2 Duelist 6 | . . 2 . . 4 Sentry 20 | . . 6 7 7 . Hunter 3 | . . . . 1 2 Programmer 9 | . . . . 7 2 Best Kill Streak 13 | 2 4 6 13 7 12 Combat Bots Only 7 | . 4 6 7 4 5 Max Kills in Single Turn 4 | 1 2 2 2 2 4 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . 1 . 2 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 1051 | . 44 117 144 430 316 Missed 282 | . 16 35 31 127 73 Damage Taken 10726 | . 337 1038 1532 3142 4677 Core 1472 | . 142 138 65 273 854 Absorbed by Shields 767 | . . . . 575 192 Ignored by Resistances 113 | . . . . . 113 Regen/Repaired (Parts) 358 | . . . . 82 276 Core Remaining (%) 71 | 100 43 65 88 61 . Volleys Fired 429 | 7 83 87 109 49 94 Largest 3 | 2 2 3 3 3 3 Hottest 195 | 90 130 195 75 114 171 Shots Fired 1064 | 14 157 247 313 115 218 Gun 789 | 14 153 247 310 52 13 Cannon 264 | . . . . 63 201 Launcher 7 | . . . 3 . 4 Special 4 | . 4 . . . . Kinetic 754 | . . 115 310 115 214 Thermal 303 | 14 157 132 . . . Explosive 7 | . . . 3 . 4 Electromagnetic . | . . . . . . Robot Hit Streak 19 | 5 10 15 17 17 19 Robot Miss Streak 7 | 2 7 6 6 3 6 Penetration Max 1 | . . . . 1 1 Secondary Targets 8 | . . 3 3 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 871 | 10 105 180 201 186 189 Core Hits 522 | 3 85 173 88 78 95 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 52 | 2 5 . 2 11 32 Burn 7 | 2 5 . . . . Destroy 1 | . . . 1 . . Blast 29 | . . . . 4 25 Sever 8 | . . . 1 5 2 Impale 7 | . . . . 2 5 Melee Attacks 291 | . . . 29 190 72 Impact . | . . . . . . Slashing 198 | . . . 29 152 17 Piercing 93 | . . . . 38 55 Sneak Attacks 41 | . . . 2 23 16 Combat Hostiles . | . . . . . . Follow-up Attacks 34 | . . . 1 24 9 Damage Inflicted 22972 | 129 1343 2686 3911 6902 8001 Guns 8165 | 129 1341 2686 3081 778 150 Cannons 6153 | . . . . 1314 4839 Explosions 1749 | . . . 261 177 1311 Melee 6879 | . . . 569 4633 1677 Ramming 26 | . 2 . . . 24 Kinetic 11348 | . . 1186 3081 2092 4989 Thermal 3180 | 129 1341 1500 . . 210 Explosive 1539 | . . . 261 177 1101 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 5066 | . . . 569 4075 422 Piercing 1813 | . . . . 558 1255 Highest Corruption 14 | . . . 4 4 14 Average Corruption 1 | . . . 1 1 2 Corruption Purged 4 | . . . . 2 2 Corruption Blocked . | . . . . . . Effects 53 | . . . 32 14 7 Message Errors 13 | . . . 9 4 . Matter Fused 12 | . . . 8 3 1 Heat Flow Errors 9 | . . . 4 2 3 Energy Discharges 5 | . . . 2 3 . Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 6 | . . . 5 . 1 Data Loss (major) 1 | . . . 1 . . Misfires 2 | . . . . 1 1 Weapon Failures 3 | . . . 2 . 1 Overload Shots . | . . . . . . Overflow Damage 1118 | . . . 67 714 337 Projectiles 242 | . . . . 85 157 Explosions 24 | . . . . 8 16 Melee 852 | . . . 67 621 164 Knockbacks 59 | . . . . 8 51 Impact . | . . . . . . Kinetic 54 | . . . . 8 46 Secondary 5 | . . . . . 5 Self-Inflicted Damage 130 | . . . 2 . 128 Shots 5 | . . . 1 . 4 Rammed 5 | . 1 . . . 4 Targets Rammed 5 | . 1 . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 507 | 210 398 507 503 386 456 Average Temperature 105 | 105 92 111 95 102 131 Received Heat Transfer 3168 | . 165 333 774 783 1113 Effects 21 | . 4 6 6 1 4 Shutdowns 2 | . . 1 1 . . Energy Bleed 6 | . . 1 3 1 1 Interference 5 | . 1 2 . . 2 Matter Decay 2 | . 1 . 1 . . Short Circuit 3 | . . 1 1 . 1 Damage (minor) 3 | . 2 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 10 | 1 9 . . . . Heat Transferred 5717 | 495 3162 1860 . . 200 Parts Sabotaged 7 | . . . . . 7 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 1140 | 10 260 731 556 1140 1007 Initial 558 | . 6 22 262 238 558 Average 364 | 3 103 370 299 417 667 Maximum Alert Level 4 | . 1 3 2 4 3 Low Security (%) 30 | 100 91 28 26 16 . Level 1 31 | . 8 24 47 48 . Level 2 25 | . . 40 25 16 60 Level 3 11 | . . 6 . 16 39 Level 4 . | . . . . 2 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 48 | . 6 5 4 25 8 Investigation 20 | . 6 3 2 8 1 Extermination 10 | . . . . 8 2 Reinforcement 8 | . . 1 1 5 1 Assault 6 | . . 1 . 1 4 Garrison 4 | . . . 1 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 8 | . . 1 4 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 236 | . 16 56 52 52 60 Peak Tracking Total 8 | . 6 8 5 6 7 Tactical Retreats 20 | . . 5 4 4 7 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 15 | . 6 1 3 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 20 | . 2 1 2 9 6 Max in Single Turn 2 | . 1 1 1 2 2 Garrison Access 4 | . . . 1 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 52 | . 10 9 12 17 4 Terminals 34 | . 8 8 10 8 . Fabricators 5 | . . . . 3 2 Repair Stations 4 | . . . 1 2 1 Recycling Units 5 | . 2 1 . 2 . Scanalyzers . | . . . . . . Garrison Access 4 | . . . 1 2 1 Total Hacks 171 | . 39 33 43 42 14 Successful 74 | . 16 16 17 17 8 Failed 94 | . 22 16 25 25 6 Catastrophic 14 | . 2 3 4 4 1 Database Lockouts 3 | . 1 1 1 . . Manual 52 | . 22 7 13 10 . Terminals 124 | . 34 31 39 20 . Fabricators 17 | . . . . 10 7 Repair Stations 14 | . . . 3 5 6 Recycling Units 11 | . 5 2 . 4 . Scanalyzers . | . . . . . . Garrison Access 5 | . . . 1 3 1 Terminal Hacks 50 | . 15 15 15 5 . Record 1 | . . . . 1 . Part Schematic 3 | . 2 . . 1 . Robot Analysis 14 | . 8 2 1 3 . Prototype ID Bank 8 | . 3 3 2 . . Terminal Index 3 | . 1 1 1 . . Alert Level 2 | . . 1 1 . . Unreport Threat 4 | . . 1 3 . . Locate Traps 2 | . . 2 . . . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Patrol Status 2 | . . 1 1 . . Hauler Manifests 3 | . 1 1 1 . . Zone Layout 6 | . . 3 3 . . Fabricator Hacks 7 | . . . . 4 3 Network Status 1 | . . . . . 1 Load Schematic 4 | . . . . 3 1 Build 2 | . . . . 1 1 Repair Station Hacks 9 | . . . 1 4 4 Scan Component 5 | . . . 1 2 2 Repair 4 | . . . . 2 2 Recycling Unit Hacks 4 | . 1 1 . 2 . Retrieve Components 4 | . 1 1 . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks 4 | . . . 1 2 1 Seal Access 4 | . . . 1 2 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 46 | . 9 9 10 15 3 Full Trace Events 25 | . 7 5 4 8 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 2 . . 1 . Parts Built 4 | . . . . 2 2 Authchips . | . . . . . . Time 106 | . . . . 53 53 Total Part Build Rating 24 | . . . . 12 12 Parts Repaired 4 | . . . . 2 2 Time 96 | . . . . 52 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 22 | . 9 1 . 12 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 14 | . 8 2 1 3 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 11731 | 96 1825 1671 2862 3659 1618 Spaces Moved 5052 | 39 866 589 1214 1661 683 Core 20 | 1 . . . . 19 Treads 4841 | 38 866 589 1214 1661 473 Legs . | . . . . . . Wheels 191 | . . . . . 191 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 175 | 157 160 214 195 169 139 Slowest Speed 250 | 160 240 240 240 240 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 4 99 61 83 49 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 48 | . 3 . 8 32 5 Terrain Destroyed 197 | . 4 . 34 60 99 Melee 41 | . . . 8 29 4 Projectile 97 | . 4 . . 22 71 AOE 59 | . . . 26 9 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 6735 | 56 1143 818 1500 2170 1048 Wait 486 | . 116 93 45 153 79 Move 5047 | 38 865 588 1213 1660 683 Hop . | . . . . . . Pick Up 136 | 4 22 17 22 34 37 Fast Attach 51 | 7 9 2 . 14 19 Attach 58 | . 1 6 8 9 34 Detach 8 | . . 1 1 4 2 Swap 162 | . 25 16 48 55 18 Drop 119 | . 21 8 26 46 18 Fire 429 | 7 83 87 109 49 94 Melee 234 | . . . 28 146 60 Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 1 . . . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 13) 429 | -10/Materials | Identified exit to Mines 697 | -10/Materials | Discovered new exit (range 3) 851 | -10/Materials | Core integrity fell below 50% 1063 | -10/Materials | Discovered new exit (range 5) 1603 | -10/Materials | Discovered new exit (range 13) 1704 | -10/Materials | Central database locked down 1756 | -10/Materials | Discovered new exit (range 14) 1922 | -10/Materials | Entered another Materials area 1922 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2032 | -9/Materials | Discovered new exit (range 14) 2032 | -9/Materials | Central database locked down 2557 | -9/Materials | Discovered new exit (range 10) 2604 | -9/Materials | Build established: Scavenger-Skirmisher 2978 | -9/Materials | Lost 3 parts (2n1w) 3122 | -9/Materials | First assault squad dispatched 3440 | -9/Materials | Discovered new exit (range 16) 3472 | -9/Materials | Build established: Scavenger-Tank 3593 | -9/Materials | Entered another Materials area 3593 | -8/Materials | Evolved 2 slots: Propulsion x2 4243 | -8/Materials | Central database locked down 5032 | -8/Materials | Garrison activated, responded to threat 5053 | -8/Materials | Discovered new exit (range 10) 5221 | -8/Materials | Identified exit to Factory 5526 | -8/Materials | Build established: Scavenger-Gunner 5772 | -8/Materials | Discovered exit to Factory (range 3) 5897 | -8/Materials | Destroyed 7 combat bots 6231 | -8/Materials | Build established: Scavenger-Tank 6455 | -8/Materials | Entered Factory 6455 | -7/Factory | Evolved 2 slots: Utility x2 6792 | -7/Factory | Build established: Scavenger-Mutant 6965 | -7/Factory | Garrison activated, responded to threat 7648 | -7/Factory | Repaired Lgt. Treads 7675 | -7/Factory | Repaired Structural Scanner 7796 | -7/Factory | Discovered new exit (range 8) 8074 | -7/Factory | Identified exit to Lower Caves 8268 | -7/Factory | Discovered exit to Lower Caves (range 7) 8845 | -7/Factory | Build established: Mutant 9319 | -7/Factory | Fabricated Enh. Gauss Cannon? 10035 | -7/Factory | Discovered new exit (range 15) 10095 | -7/Factory | First assault squad dispatched 10114 | -7/Factory | Identified exit to Factory 10114 | -7/Factory | Entered another Factory area 10114 | -6/Factory | Evolved 2 slots: Utility x2 10289 | -6/Factory | Repaired Med. Treads 10314 | -6/Factory | Repaired Med. Treads 10464 | -6/Factory | First assault squad dispatched 10549 | -6/Factory | Build established: Hacker-Mutant 10835 | -6/Factory | Discovered new exit (range 14) 10871 | -6/Factory | Fabricated Enh. Gauss Cannon (x2) 10918 | -6/Factory | Identified exit to Lower Caves 10991 | -6/Factory | Lost 3 parts (2n1u) 11327 | -6/Factory | Core integrity fell below 50% 11356 | -6/Factory | Core integrity fell below 20% 11388 | -6/Factory | Lost 18 parts (1p6n5u6w) 11606 | -6/Factory | Build established: Scavenger-Mutant 11721 | -6/Factory | System corruption reached 10% 11732 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11713_ Axe follow-up attack on B-48 Gladiator. 11713_ Spear follow-up attack on B-48 Gladiator. 11713_ Wheel destroyed. 11713_ System corrupted by crushing effect (+3). 11713_ System corrupted by crushing effect (+1). 11715_ System corrupted: Heat flow error (+207). 11716_ R-10 Processor collects VTOL Module. 11716_ Knocked back. 11720_ Spear follow-up attack on B-48 Gladiator. 11720_ Wheel destroyed. 11720_ Imp. Signal Interpreter destroyed. 11720_ Blade Saw destroyed. 11720_ System corrupted by crushing effect (+1). 11720_ System corrupted by crushing effect (+3). 11720_ System corrupted by crushing effect (+2). 11723_ B-48 Gladiator destroyed. 11726_ G-50 Soldier suffers critical hit (Impale). 11726_ G-50 Soldier destroyed. 11728_ Critical hit (Burn: +37). 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Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Enh. Gauss Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Gauss Cannon | x2 | -7/Factory Enh. Gauss Cannon | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingBackupRail Manual? 0 Play Time 02:00:39 Cumulative 177.6 hours Start 2024.12.08 @ 19:21:35 End 2024.12.08 @ 21:30:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 59 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 526d51fa-0014-4195-b3ab-3200f950a41a