Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.23 @ 18:48:00 Player: PE-P51 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (141) 705 Value Destroyed (3814) 3814 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (830) 830 TOTAL SCORE: 8369 Bonus ------- High Alert Combat Kills 530 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 251/300 Energy 100/100 System Corruption 3% Temperature Cool (64) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (25) --- Light Deuterium Engine Nuclear Core Light Nuclear Core Compact Wheel Compact Wheel Lightpack 2.0 Superbattery (1500) Compact Matter Pod (150) Improved Sensor Array Improved Signal Interpreter Latent Energy Streamer Heavy Particle Cannon Heavy Particle Cannon Improved Grenade Launcher Plasma Cutter Hammer Maul Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Huge Storage Unit Improved Targeting Computer Advanced Targeting Computer Reflective Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Light Treads Improved Treads Compact Wheel Compact Wheel Lightpack 2.0 Superbattery Compact Matter Pod Improved Sensor Array Improved Signal Interpreter Spread Laser Latent Energy Streamer Heavy Particle Cannon Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher Plasma Cutter Hammer Maul Katana [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 82 | . 4 1 43 . 2 4 28 Power 13 | . . . 9 . . . 4 Engine 11 | . . . 9 . . . 2 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 21 | . 2 . 9 . . 1 9 Treads 20 | . 2 . 8 . . 1 9 Leg . | . . . . . . . . Wheel 1 | . . . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | . . 1 14 . . 2 9 Device 13 | . . 1 7 . . 1 4 Storage 3 | . . . 3 . . . . Processor 5 | . . . 3 . . . 2 Hackware 1 | . . . . . . . 1 Protection 4 | . . . 1 . . 1 2 Artifact . | . . . . . . . . Weapon 22 | . 2 . 11 . 2 1 6 Energy Gun 4 | . 1 . 3 . . . . Energy Cannon 8 | . . . 4 . . 1 3 Ballistic Gun 5 | . . . 3 . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . . Parts Lost 28 | . . 2 6 . . 5 15 Power 3 | . . 1 . . . . 2 Propulsion 8 | . . . 2 . . 2 4 Utility 10 | . . 1 2 . . 2 5 Weapon 7 | . . . 2 . . 1 4 Highest Loss Streak 12 | . . 2 2 . . 2 12 To Critical Strikes . | . . . . . . . . Average Backups 20 | . 7 8 19 25 24 21 22 Power 2 | . 1 1 1 3 2 2 3 Propulsion 4 | . 4 4 5 5 5 4 3 Utility 3 | . . . 1 5 5 5 5 Weapon 9 | . 2 3 10 11 10 8 9 Tool/Special . | . . . . . . . . Unused Backups 40 | . 5 1 17 . 1 . 16 Power 9 | . 1 1 3 . 1 . 3 Propulsion 5 | . 2 . 1 . . . 2 Utility 8 | . 1 . 2 . . . 5 Weapon 17 | . 1 . 11 . . . 5 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 95 | . 84 90 93 100 100 98 96 Engine 9 | . 14 13 11 11 11 11 6 Treads 20 | . 22 28 21 22 22 20 17 Device 13 | . . 6 10 22 22 12 19 Storage 10 | . 14 14 11 11 11 11 9 Processor 10 | . . . 11 11 11 11 10 Hackware 1 | . . . . . . . 4 Protection 5 | . . . 4 . . 9 8 Energy Gun 2 | . 27 28 2 . . . . Energy Cannon 11 | . . . 9 22 . 19 17 Ballistic Gun 3 | . . . 9 . . . . Peak Build Rating 39 | . 6 7 23 22 25 26 39 Average Rating 23 | . 5 6 18 22 22 25 33 On Entrance 14 | 6 6 6 5 22 22 25 26 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 114 | 13 13 14 103 103 103 104 114 Greatest Support 43 | 20 40 40 43 40 40 40 43 Greatest Overweight (x) 5 | . . . 2 2 2 5 2 Average Overweight (x) 1 | . . . 1 2 2 2 2 Largest Inventory Capacity 25 | . 8 8 25 25 25 25 25 Average Capacity 22 | . 8 8 20 25 25 25 25 Most Carried 25 | . 8 8 25 25 25 25 25 Average Carried 21 | . 7 8 19 25 24 23 24 Final Capacity 25 | 8 8 8 25 25 25 25 25 Final Carried 25 | 6 8 8 25 25 25 23 20 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2162 | 161 . 100 1267 . . 205 429 Remotely . | . . . . . . . . Salvage Created 5070 | . . 119 2686 . . 262 2003 Parts 291 | . . 6 165 . . 17 103 Haulers Intercepted 11 | . . . 6 . . . 5 Recyclers Shooed 5 | . . . 5 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 99 | . . 2 52 . . 10 35 Guns 24 | . . 2 17 . . . 5 Cannons 43 | . . . 17 . . 3 23 AOE 30 | . . . 18 . . 7 5 Classes Destroyed 15 | . . 2 12 . . . 1 Worker 6 | . . . 4 . . 1 1 Builder 3 | . . . 1 . . . 2 Tunneler 5 | . . 1 3 . . . 1 Hauler 11 | . . . 6 . . . 5 Recycler 9 | . . . 6 . . . 3 Mechanic 2 | . . . 2 . . . . Operator 2 | . . . 1 . . . 1 Watcher 4 | . . . 2 . . . 2 Swarmer 21 | . . . 10 . . 4 7 Grunt 54 | . . 2 28 . . 5 19 Brawler 4 | . . . 1 . . 1 2 Duelist 3 | . . . 3 . . . . Protector 1 | . . . 1 . . . . Sentry 15 | . . . 9 . . . 6 Heavy 1 | . . . . . . . 1 Best Kill Streak 10 | . . 2 10 . . 4 6 Combat Bots Only 7 | . . 2 7 . . 4 5 Max Kills in Single Turn 4 | . . 1 3 . . 4 2 Gunslinging . | . . . . . . . . Exploded 4 | . . . 3 . . 4 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 532 | . . 24 197 . . 38 273 Missed 138 | . . 4 60 . . 4 70 Hits 394 | . . 20 137 . . 34 203 Melee 5 | . . . 4 . . . 1 Projectile 389 | . . 20 133 . . 34 202 AOE 4 | . . 4 . . . . . Critical Strikes 13 | . . . 3 . . 1 9 Damage Taken 5982 | . . 376 1827 . . 516 3263 Core 857 | . . 75 189 . . 38 555 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 72 | . . . . . . . 72 Core Remaining (%) 71 | 100 . 70 . . . 43 . Volleys Fired 308 | . 2 10 150 . . 19 127 Largest 2 | . 1 2 2 . . 2 2 Hottest 150 | . 30 90 150 . . 150 150 Shots Fired 565 | . 2 20 286 . . 35 222 Gun 231 | . . 20 175 . . . 36 Cannon 303 | . . . 95 . . 28 180 Launcher 31 | . 2 . 16 . . 7 6 Special . | . . . . . . . . Kinetic 146 | . . . 133 . . . 13 Thermal 388 | . . 20 137 . . 28 203 Explosive 31 | . 2 . 16 . . 7 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 43 | . . 10 19 . . 7 43 Robot Miss Streak 4 | . . 1 3 . . 3 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 389 | . . 14 190 . . 20 165 Core Hits 236 | . . 6 117 . . 17 96 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 7 | . . 2 4 . . . 1 Burn 5 | . . 2 3 . . . . Meltdown 1 | . . . 1 . . . . Destroy 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9684 | . . 171 4381 . . 835 4297 Guns 2465 | . . 160 1672 . . . 633 Cannons 5120 | . . . 1420 . . 425 3275 Explosions 2069 | . . . 1277 . . 410 382 Melee . | . . . . . . . . Ramming 30 | . . 11 12 . . . 7 Kinetic 1506 | . . . 1308 . . . 198 Thermal 6079 | . . 160 1784 . . 425 3710 Explosive 2069 | . . . 1277 . . 410 382 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 2 2 2 2 3 Average Corruption 2 | . . . 2 2 2 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 50 | . . . 15 1 9 24 1 Message Errors 9 | . . . 3 . 1 5 . Matter Fused 17 | . . . 6 1 4 6 . Heat Flow Errors 3 | . . . . . . 3 . Energy Discharges 7 | . . . 2 . 2 3 . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 7 | . . . 1 . 1 5 . Data Loss (major) 2 | . . . . . . 2 . Misfires 3 | . . . 3 . . . . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 57 | . . . 10 . . . 47 Projectiles 1 | . . . 1 . . . . Explosions 56 | . . . 9 . . . 47 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 214 | . . . 60 . . . 154 Shots 8 | . . . 4 . . . 4 Rammed 7 | . . 3 1 . . . 3 Targets Rammed 7 | . . 3 1 . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 331 | . . 159 246 . . 331 229 Average Temperature 73 | . . 59 45 . . 121 97 Received Heat Transfer 2436 | . . 132 765 . . 288 1251 Effects 4 | . . . 1 . . 3 . Energy Bleed 1 | . . . 1 . . . . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . 1 . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 28 | . . 3 9 . . . 16 Heat Transferred 10165 | . . 582 3542 . . 629 5412 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 3 | . . . 3 1 . . 3 Low Security (%) 63 | . 100 100 46 . . 100 59 Level 1 11 | . . . 14 100 . . 12 Level 2 9 | . . . 7 . . . 21 Level 3 15 | . . . 31 . . . 6 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . 1 . . . . Peak Influence 993 | . 10 40 993 382 . 128 755 Initial 382 | . . . . 382 . . . Average 248 | . 1 3 383 363 . 21 236 Influence Increases 3243 | . 21 55 1659 . . 282 1226 Destroy 0b10 Robot/C 1960 | . . 40 1020 . . 200 700 Destroy 0b10 Robot/NC 215 | . . 5 130 . . 5 75 Destroy Leader 450 | . . 10 236 . . 30 174 Successful Hack 45 | . 4 . 21 . . . 20 Select Force Hacks 150 | . . . 90 . . . 60 Disable Machine 105 | . . . 30 . . . 75 Destroy Structure 243 | . 17 . 87 . . 47 92 Lose Combat Pursuer 75 | . . . 45 . . . 30 Influence Decreases 2544 | . 21 55 677 640 342 282 527 Entered New Map 942 | . . . . 600 342 . . Time Decay 1352 | . 21 55 617 40 . 242 377 Lost Part 250 | . . . 60 . . 40 150 Squads Dispatched 15 | . . . 7 . . . 8 Investigation 7 | . . . 4 . . . 3 Extermination . | . . . . . . . . Reinforcement 4 | . . . 1 . . . 3 Assault 2 | . . . 2 . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 14 | . . . 8 . . . 6 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 156 | . 1 7 83 . . 10 55 Peak Tracking Total 8 | . 1 6 6 . . 4 8 Tactical Retreats 5 | . . . 3 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 7 | . . . 2 . . . 5 Max in Single Turn 2 | . . . 1 . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 22 | . 2 . 12 . 1 . 7 Terminals 15 | . 2 . 9 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 Scanalyzers 4 | . . . 2 . . . 2 Garrison Access . | . . . . . . . . Total Hacks 69 | . 5 . 38 . 1 . 25 Successful 41 | . 2 . 22 . 1 . 16 Failed 27 | . 3 . 15 . . . 9 Catastrophic 2 | . 1 . 1 . . . . Database Lockouts 1 | . . . 1 . . . . Manual 43 | . 5 . 19 . 1 . 18 Terminals 49 | . 5 . 27 . . . 17 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 Scanalyzers 17 | . . . 10 . . . 7 Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . . 6 . 1 . 2 Prototype ID Bank 3 | . . . 3 . . . . Branch Access Points 1 | . . . 1 . . . . Alert Level 3 | . . . 2 . . . 1 Hauler Manifests 1 | . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 11 | . . . 5 . . . 6 Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Retrieve Study 7 | . . . 1 . . . 6 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 21 | . 2 . 11 . . . 8 Terminals 16 | . 2 . 8 . . . 6 Botnet 4 | . . . 2 . . . 2 Skim 12 | . 2 . 6 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 Tunnel 2 | . . . 1 . . . 1 Scanalyzers 3 | . . . 2 . . . 1 Extract 3 | . . . 2 . . . 1 Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 2 . 7 . . . 5 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . 14 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 7 | . . . 1 . . . 6 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 2288 | . . . 2288 . . . . Machine Analysis 2288 | . . . 2288 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 9756 | . 150 462 4011 93 751 1641 2648 Spaces Moved 3172 | 1 89 265 1345 30 233 475 734 Core . | . . . . . . . . Treads 3158 | . 76 265 1345 30 233 475 734 Legs 14 | 1 13 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 320 320 320 240 Average Speed 266 | 120 154 160 248 320 320 330 291 Slowest Speed 560 | 120 160 160 320 320 320 560 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 1 20 65 93 9 61 97 59 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . . . 4 . . . 1 Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 2 | . . . . . . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 265 | . 17 . 88 . . 65 95 Melee . | . . . . . . . . Projectile 49 | . . . 2 . . 11 36 AOE 216 | . 17 . 86 . . 54 59 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3933 | . 100 281 1755 29 242 509 1017 Wait 224 | . . 3 122 . . 6 93 Move 3165 | . 88 264 1344 29 232 474 734 Hop . | . . . . . . . . Pick Up 58 | . 4 . 41 . 3 2 8 Fast Attach 13 | . . 1 8 . . 1 3 Attach 19 | . 2 . 5 . . 4 8 Detach 1 | . . . 1 . . . . Swap 74 | . 2 . 43 . 2 3 24 Drop 64 | . 2 . 40 . 5 . 17 Fire 308 | . 2 10 150 . . 19 127 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . . 3 1 . . . 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 14) 151 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 337 | -10/Mines | Learned location of 1 exit from Materials 432 | -10/Mines | Discovered new exit (range 9) 563 | -10/Mines | Assembled infested the area 568 | -10/Mines | Assisted by a Guerilla fighting off Assembled 613 | -10/Mines | Entered Materials 613 | -9/Materials | Evolved 2 slots: Utility x2 614 | -9/Materials | Identified exit to Materials 1854 | -9/Materials | Build established: Scavenger-Mutant 1956 | -9/Materials | Identified exit to Mines 2163 | -9/Materials | Central database locked down 3101 | -9/Materials | Destroyed 7 combat bots 3259 | -9/Materials | Discovered exit to Materials (range 11) 3605 | -9/Materials | Build established: Mutant 3813 | -9/Materials | First assault squad dispatched 3836 | -9/Materials | Learned location of Mines (-8) 3932 | -9/Materials | Learned Storage stockpile data 3966 | -9/Materials | Loaded intel: 65 machine locations 4008 | -9/Materials | Learned location of Mines (-9) 4058 | -9/Materials | Learned Materials security intel 4406 | -9/Materials | Sterilization system engaged 4406 | -9/Materials | Non-combat units ordered to evacuate 4506 | -9/Materials | Combat units ordered to evacuate 4624 | -9/Materials | Entered Mines 4695 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4698 | -9/Mines | Discovered new exit (range 5) 4717 | -9/Mines | Entered Exiles 4762 | -9/Exiles | Discovered new exit (range 15) 4797 | -9/Exiles | Met 8R-AWN 4855 | -9/Exiles | Met EX-HEX 4941 | -9/Exiles | Met EX-BIN 4992 | -9/Exiles | Aligned with FarCom system 4996 | -9/Exiles | Given EX-Vault access code 5098 | -9/Exiles | Opened EX-Vault 5135 | -9/Exiles | Found Lightpack 2.0 5143 | -9/Exiles | Found Latent Energy Streamer 5151 | -9/Exiles | Found Superbattery 5216 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5312 | -9/Exiles | Met EX-DEC 5420 | -9/Exiles | Discovered new exit (range 14) 5468 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Superbattery, Latent Energy Streamer 5468 | -9/Exiles | Entered Mines 5658 | -8/Mines | Core integrity fell below 50% 5983 | -8/Mines | Discovered exit to Materials (range 16) 6370 | -8/Mines | Discovered exit to Materials (range 10) 7109 | -8/Mines | Entered Materials 7109 | -8/Materials | Evolved 2 slots: Utility x2 7654 | -8/Materials | Build established: Scavenger-Mutant 9566 | -8/Materials | Garrison activated, responded to threat 9591 | -8/Materials | Core integrity fell below 50% 9619 | -8/Materials | Build established: Mutant 9675 | -8/Materials | Discovered new exit (range 12) 9735 | -8/Materials | Core integrity fell below 20% 9757 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09707_ Hvy. Particle Cannon+ destroyed. 09708_ Imp. Heat Sink destroyed. 09713_ System corrupted: IFF burst signal emitted. 09716_ Critical hit (Burn: +37). 09717_ Penetrated by Slug. 09719_ R-06 Scavenger collects Lgt. Nuclear Core. 09728_ Penetrated by Slug. 09733_ Lgt. Treads+ destroyed. 09734_ Spread Laser+ destroyed. 09734_ Imp. Treads destroyed. 09737_ H-61 Shepherd destroyed. 09740_ Y-45 Defender suffers critical hit (Destroy). 09740_ Destroyed Beam Rifle. 09743_ Y-45 Defender destroyed. 09744_ Critical hit (Burn: +37). 09745_ Deuterium Engine+ destroyed. 09746_ G-47 Trooper destroyed. 09749_ Critical hit (Burn: +37). 09751_ Imp. Assault Rifle destroyed. 09753_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????? ??????????????????????????????? | | ####?????????? ??????????????????????????????? | | #?????????? ???????????????#??????????????? | | " #?????????? #????????????? #??????????????? | | G" #??######## #???????????? #??????????????? | | " #??# """" #^#??????????? ???????????????? | | #??# """" /^#??????#####+###??? #???????? | | #??# """" # #??????# % # #???????? | | #??# # ###+#####=@ #???????? | | #??? + # %[g/!= < #???????? | | #???? ] # # %"""%*%%!% #???????? | | ##############[# """%=g; = ###+####???????? | | %=!!!==%%# "% ## ##??????????????? | | ==!!=*=%/% #? #???????????????? | | ! %!!| %[# """ #? #???????????????? | | ##### = ==# """ #? #???????????????? | | # = =# """ #? #???????????????? | | # !! # #? #???????????????? | | # !! ##########? #???????????????? | | # #?????????? #???????????????? | | + ! #??????????? #???????????????? | | # #??????????? #???????????????? | | ######## #??????????? #???????????????? | | #??????# #??????????? ?????????????????? | | #####??????# #?????????????????????????????? | | #?????????# #?????????????????????????????? | | #?????????# #?????????????????????????????? | | #?????????# #?????????????????????????????? | | ##?????????# #?????????????????????????????? | | #??????????# #?????????????????????????????? | | #??????????# #?????????????????????????????? | | #??????????# #?????????????????????????????? | | #?????????? #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 16 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 14 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Extracted Hcp. Battery | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Hammer | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Datajack | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Ion Cannon | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Spread Laser | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletSpliceCycler Manual? 0 Play Time 00:40:21 Cumulative 374.8 hours Start 2026.10.23 @ 18:10:31 End 2026.10.23 @ 18:48:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 462 Rogue 460 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 68 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c4b854e-a433-4672-87c2-21469701d072