Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 14:08:14 Player: Runagate Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (755) 755 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2995 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 191/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Cooling System Hacking Suite Light Assault Rifle Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Seismic Detector > --- WEAPON ----------- Autogun Axe > --- INVENTORY -------- Light Ion Engine Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cooling System Hacking Suite Light Assault Rifle Light Assault Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 44 | 9 8 19 2 6 Power 5 | 1 1 2 . 1 Engine 5 | 1 1 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 3 4 11 . 4 Treads 2 | 2 . . . . Leg 5 | 1 4 . . . Wheel . | . . . . . Hover . | . . . . . Flight 15 | . . 11 . 4 Utility 7 | 3 2 . 2 . Device 4 | 2 1 . 1 . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 1 6 . 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 1 4 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . 3 1 . 12 Power 2 | . . . . 2 Propulsion 9 | . 2 1 . 6 Utility 2 | . . . . 2 Weapon 3 | . 1 . . 2 Highest Loss Streak 7 | . 1 1 . 7 To Critical Strikes . | . . . . . Average Backups 7 | 3 8 7 7 6 Power . | . . . 1 . Propulsion 2 | 1 3 1 2 1 Utility 2 | . 3 3 2 2 Weapon 1 | . 2 2 2 1 Tool/Special . | . . . . . Unused Backups 7 | . 1 4 . 2 Power . | . . . . . Propulsion 1 | . 1 . . . Utility 3 | . . 1 . 2 Weapon 3 | . . 3 . . Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 98 99 99 86 Engine 11 | . 14 11 9 8 Treads 4 | . 10 . . . Leg 7 | . 16 . . . Flight 22 | . . 42 36 32 Device 13 | . 14 11 17 13 Storage 11 | . 14 11 9 8 Processor 2 | . . . 9 8 Energy Gun 4 | . 9 . . . Ballistic Gun 15 | . 18 15 11 11 Slashing Weapon 3 | . . 6 6 4 Peak Build Rating 24 | 7 8 21 23 24 Average Rating 12 | 5 7 16 22 18 On Entrance 11 | . 7 8 21 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 10 | . . . . 10 Heaviest Build 17 | 12 17 16 16 16 Greatest Support 40 | 40 40 20 20 20 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 8 8 Average Capacity 8 | 7 9 8 8 7 Most Carried 10 | 5 10 10 8 8 Average Carried 7 | 3 8 7 7 6 Final Capacity 10 | 8 10 8 8 5 Final Carried 10 | 5 10 8 8 5 Class Distribution -------------------- 45% | Sprinter 28% | Mutant 19% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 781 | 296 166 181 84 54 Remotely . | . . . . . Salvage Created 1145 | 118 623 185 180 39 Parts 81 | 7 34 15 22 3 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 7 | . 5 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 20 | . 7 4 7 2 Guns 20 | . 7 4 7 2 Classes Destroyed 8 | 2 6 . . . Worker 2 | . 2 . . . Tunneler 2 | 2 . . . . Hauler 1 | . 1 . . . Recycler 5 | 1 3 1 . . Operator 2 | . 1 1 . . Watcher 4 | . 2 . 2 . Swarmer 15 | . 3 3 7 2 Grunt 5 | . 4 1 . . Best Kill Streak 5 | 2 5 3 5 2 Combat Bots Only 4 | . 3 3 4 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 250 | . 69 19 39 123 Missed 88 | . 15 11 18 44 Hits 162 | . 54 8 21 79 Projectile 162 | . 54 8 21 79 Critical Strikes 5 | . . 1 . 4 Damage Taken 2037 | . 594 122 212 1109 Core 707 | . 103 40 52 512 Absorbed by Shields 108 | . . . . 108 Core Remaining (%) 82 | 100 58 90 . . Volleys Fired 115 | 6 73 11 14 11 Largest 2 | 2 2 2 2 2 Hottest 120 | 70 70 120 43 40 Shots Fired 220 | 12 140 21 28 19 Gun 218 | 12 140 19 28 19 Cannon . | . . . . . Launcher . | . . . . . Special 2 | . . 2 . . Kinetic 157 | 6 85 19 28 19 Thermal 63 | 6 55 2 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 6 15 11 13 8 Robot Miss Streak 3 | 1 3 1 3 1 Penetration Max . | . . . . . Secondary Targets 5 | . 3 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 147 | 8 95 14 16 14 Core Hits 64 | 4 34 8 12 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 3 . . . Burn 3 | . 3 . . . Melee Attacks 12 | . . 2 3 7 Impact . | . . . . . Slashing 12 | . . 2 3 7 Piercing . | . . . . . Sneak Attacks 2 | . . 1 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1741 | 80 968 233 302 158 Guns 1474 | 80 956 118 202 118 Cannons . | . . . . . Explosions . | . . . . . Melee 215 | . . 115 100 . Ramming 52 | . 12 . . 40 Kinetic 898 | 31 429 118 202 118 Thermal 576 | 49 527 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 215 | . . 115 100 . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 85 | . . 85 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 85 | . . 85 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 18 | . . . . 18 Shots . | . . . . . Rammed 11 | . 2 . . 9 Targets Rammed 12 | . 3 . . 9 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 120 | 40 120 88 7 8 Average Temperature 33 | 19 40 18 4 4 Received Heat Transfer 647 | . 255 33 36 323 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 6 . . . Heat Transferred 1924 | 148 1776 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . . 1 2 Low Security (%) 91 | 100 100 100 94 27 Level 1 6 | . . . 5 53 Level 2 2 | . . . . 19 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 460 | 10 52 105 226 460 Initial 140 | . . . . 140 Average 50 | . 12 44 39 251 Influence Increases 1217 | 15 266 265 266 405 Destroy 0b10 Robot/C 400 | . 140 80 140 40 Destroy 0b10 Robot/NC 80 | 15 45 10 10 . Destroy Leader 100 | . 46 20 24 10 Successful Hack 39 | . 35 4 . . Disable Machine 90 | . . 15 . 75 Anti-Garrison Action 50 | . . . . 50 Destroy Structure 8 | . . 1 2 5 Partial Spotted 105 | . . 45 45 15 Lose Combat Pursuer 345 | . . 90 45 210 Influence Decreases 792 | 15 266 265 50 196 Entered New Map 76 | . . . . 76 Time Decay 566 | 15 246 255 50 . Lost Part 150 | . 20 10 . 120 Squads Dispatched 5 | . 4 1 . . Investigation 4 | . 3 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 15 10 14 27 Peak Tracking Total 13 | . 3 4 9 13 Tactical Retreats 12 | . . 5 1 6 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 8 | . 1 2 . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 7 | . . 1 . 6 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 14 | . 6 6 1 1 Terminals 12 | . 6 5 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 37 | . 19 16 1 1 Successful 25 | . 13 11 1 . Failed 12 | . 6 5 . 1 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 30 | . 17 13 . . Terminals 33 | . 19 13 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access 1 | . . . 1 . Terminal Hacks 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 18 | . 10 8 . . Terminals 18 | . 10 8 . . Assimilate 1 | . 1 . . . Botnet 6 | . 3 3 . . Operators 1 | . 1 . . . Skim 10 | . 5 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 1 . . Used . | . . . . . Hacking Detections 11 | . 5 5 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 2059 | 68 763 747 243 238 Sensors 367 | . . . 242 125 Seismic 2059 | 68 763 747 243 238 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2359 | 152 962 747 243 255 Spaces Moved 2133 | 74 520 836 262 441 Core 6 | 3 . . . 3 Treads 229 | 63 166 . . . Legs 368 | 8 354 6 . . Wheels . | . . . . . Hover . | . . . . . Flight 1530 | . . 830 262 438 Fastest Speed 26 | 50 120 26 26 26 Average Speed 58 | 151 133 30 26 27 Slowest Speed 190 | 160 190 120 26 107 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 35 | . . 24 6 5 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 5 93 54 28 55 Regions Visited 4 Branch Regions . Pre-discovered Areas 3 | . 1 2 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 3 | . . 1 2 . Terrain Destroyed 3 | . . 1 2 . Melee 3 | . . 1 2 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2982 | 100 661 1288 402 531 Wait 579 | 5 42 409 123 . Move 2056 | 73 519 790 250 424 Hop 31 | . . 21 5 5 Pick Up 26 | 6 8 9 3 . Fast Attach 10 | 6 3 . . 1 Attach 15 | 1 . 7 2 5 Detach 4 | . . 4 . . Swap 35 | 2 7 16 1 9 Drop 27 | 1 6 19 1 . Fire 115 | 6 73 11 14 11 Melee 12 | . . 2 3 7 Ram 9 | . . . . 9 Kick 1 | . 1 . . . Crush 2 | . 2 . . . Escape Stasis 60 | . . . . 60 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 14) 659 | -10/Materials | Discovered new exit (range 15) 771 | -10/Materials | Discovered new exit (range 16) 852 | -10/Materials | Discovered new exit (range 16) 933 | -10/Materials | Discovered new exit (range 8) 938 | -10/Materials | Learned location of Mines (-10) 963 | -10/Materials | Build established: Scavenger-Mutant 1009 | -10/Materials | Learned Storage garrison access intel 1069 | -10/Materials | Learned location of 1 exit from Storage 1109 | -10/Materials | Discovered new exit (range 5) 1115 | -10/Materials | Entered another Materials area 1115 | -9/Materials | Evolved 2 slots: Propulsion x2 1459 | -9/Materials | Discovered new exit (range 16) 1530 | -9/Materials | Learned Storage emergency access door positions 1556 | -9/Materials | Build established: Sprinter 1594 | -9/Materials | Learned location of Mines (-9) 1649 | -9/Materials | Loaded intel: 19 trap records 1729 | -9/Materials | Learned location of 1 exit from Recycling 1752 | -9/Materials | Identified exit to Storage 1787 | -9/Materials | Learned Storage emergency access door positions 1862 | -9/Materials | Entered another Materials area 1862 | -8/Materials | Evolved 2 slots: Utility x2 2105 | -8/Materials | Identified exit to Garrison 2105 | -8/Materials | Entered Garrison 2166 | -8/Garrison | Garrison Relay disabled 2177 | -8/Garrison | Triggered checkpoint 2195 | -8/Garrison | Triggered checkpoint 2219 | -8/Garrison | Triggered checkpoint 2240 | -8/Garrison | Discovered new exit (range 10) 2242 | -8/Garrison | Identified exit to Materials 2243 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2268 | -8/Garrison | Discovered exit to Materials (range 12) 2277 | -8/Garrison | Lost 7 parts (1p4n1u1w) 2292 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2329 | -8/Garrison | Core integrity fell below 50% 2341 | -8/Garrison | Triggered checkpoint 2350 | -8/Garrison | Released all parts (5) 2356 | -8/Garrison | Core integrity fell below 20% 2360 | -8/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02332_ Cesium-ion Thruster destroyed. 02334_ Flight Unit+ destroyed. 02334_ Lgt. Ion Engine+ destroyed. 02341_ Beams of light sweep through the air. An alarm sounds. 02343_ Seismic Detector destroyed. 02350_ Released Sml. Storage Unit. 02350_ Released Signal Interpreter. 02350_ Released Imp. VTOL Module. 02350_ Released Cesium-ion Thruster. 02350_ Released Lgt. Assault Rifle. 02352_ Slammed into Y-45 Defender. 02354_ Penetrated by Slug. 02355_ Critical hit (Burn: +37). 02355_ Slammed into Y-45 Defender. 02356_ Destabilizing: System corrupted (+1). 02357_ Slammed into H-55 Commando. 02357_ Penetrated by Slug. 02358_ Slammed into H-55 Commando. 02360_ Destabilizing: System corrupted (+2). 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Ion Engine | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegLobotomyCannon Manual? 0 Play Time 00:27:41 Cumulative 269.8 hours Start 2026.09.26 @ 13:44:19 End 2026.09.26 @ 14:08:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 404 Adventurer 0 Explorer 2 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f7e37c7-3d1e-48d5-93e9-7d333c6c2813