Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.18 @ 16:01:48 // AFD2020/Player2 Player: Calazard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (431) 431 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1035) 1035 TOTAL SCORE: 3366 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 896 Entered Garrisons 200 Friendly Fire -102 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 90/100 System Corruption 0% Temperature Warm (104) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Visual Processing Unit Sensor Array Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Matter Pod > --- WEAPON ----------- Mace Mace Mace Mace > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Visual Processing Unit Sensor Array Improved Sensor Array Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Matter Pod Storage Large Matter Pod Protection Hardened Medium Armor Plating Weapon Mace Ballistic Gun Light Assault Rifle Impact Weapon Mace Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 2 | . . 2 . . Parts Attached 23 | 4 7 5 2 5 Power 4 | . 2 1 . 1 Engine 3 | . 1 1 . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 7 | 2 . 2 2 1 Treads 6 | 2 . 2 2 . Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . . 3 Device . | . . . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 6 | 1 3 2 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 4 | . 2 2 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 1 3 2 12 Power 4 | . 1 1 . 2 Propulsion 7 | . . 2 2 3 Utility 3 | . . . . 3 Weapon 4 | . . . . 4 Highest Loss Streak 10 | . 1 3 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 92 99 92 66 Engine 3 | . 3 2 9 1 Core 5 | . 7 8 . . Treads 25 | . 28 22 29 16 Storage 22 | . 27 22 18 10 Protection 1 | . . . . 7 Ballistic Gun 10 | . 22 . . . Impact Weapon 21 | . 3 44 36 30 Naked Turns . | . . . . . Heaviest Build 36 | 6 32 36 34 36 Greatest Support 86 | 40 40 43 86 43 Greatest Overweight (x) 11 | . . . . 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 10 15 15 15 Most Carried 8 | 8 7 6 8 8 Average Carried 4 | 4 1 4 7 6 Final Capacity 15 | 8 15 15 15 15 Final Carried 8 | 8 6 5 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 668 | 214 183 221 20 30 Remotely . | . . . . . Salvage Created 648 | . 267 169 119 93 Parts 35 | . 18 12 2 3 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 11 | . 5 4 . 2 Melee 4 | . . 2 . 2 Guns 4 | . 4 . . . AOE 1 | . 1 . . . Classes Destroyed 8 | . 5 3 . . Worker 3 | . 2 1 . . Builder 3 | . . 1 2 . Recycler 2 | . 1 . 1 . Watcher 1 | . 1 . . . Swarmer 3 | . 1 2 . . Grunt 6 | . 4 . . 2 Duelist 1 | . . 1 . . Sentry 1 | . . 1 . . Best Kill Streak 4 | . 4 2 2 2 Combat Bots Only 3 | . 3 1 . 2 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 3107 | . 376 804 357 1570 Core 772 | . 117 172 54 429 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 53 49 . . Volleys Fired 35 | . 35 . . . Largest 2 | . 2 . . . Hottest 40 | . 40 . . . Shots Fired 70 | . 70 . . . Gun 70 | . 70 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 70 | . 70 . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 . . . Robot Miss Streak 3 | . 3 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 104 | . 44 22 25 13 Core Hits 28 | . 21 3 1 3 Critical Kills . | . . . . . Critical Parts Destroyed 7 | . 1 3 3 . Critical Strikes 8 | . 1 4 3 . Smash 8 | . 1 4 3 . Melee Attacks 76 | . 1 30 30 15 Impact 76 | . 1 30 30 15 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 8 | . . 3 5 . Combat Hostiles . | . . . . . Follow-up Attacks 21 | . . 7 11 3 Damage Inflicted 2381 | . 575 687 721 398 Guns 416 | . 416 . . . Cannons . | . . . . . Explosions 107 | . 107 . . . Melee 1845 | . 39 687 721 398 Ramming 13 | . 13 . . . Kinetic 416 | . 416 . . . Thermal . | . . . . . Explosive 107 | . 107 . . . Electromagnetic . | . . . . . Impact 1845 | . 39 687 721 398 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 430 | . 57 155 198 20 Projectiles . | . . . . . Explosions 18 | . 18 . . . Melee 412 | . 39 155 198 20 Knockbacks 3 | . . 1 1 1 Impact 3 | . . 1 1 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 60 | . 60 . . . Shots 1 | . 1 . . . Rammed 7 | . 7 . . . Targets Rammed 7 | . 7 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 88 | . 8 8 4 88 Average Temperature 12 | . 3 8 3 31 Received Heat Transfer 1260 | . 129 141 108 882 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 10 | . . 5 5 . Impact Corruptions 23 | . 2 8 11 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 736 | . 362 736 628 649 Initial 408 | . . 151 310 408 Average 284 | . 169 355 443 469 Maximum Alert Level 3 | . 1 3 2 2 Low Security (%) 31 | 100 45 28 . . Level 1 39 | . 54 41 41 . Level 2 26 | . . 21 58 99 Level 3 1 | . . 8 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 4 | . 2 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 20 19 9 17 Peak Tracking Total 12 | . 5 6 4 12 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 3 | . 3 . . . Max in Single Turn 2 | . 2 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 7 | . 2 3 2 . Terminals 6 | . 2 3 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 20 | . 7 7 6 . Successful 7 | . 1 2 4 . Failed 13 | . 6 5 2 . Catastrophic 4 | . 1 3 . . Database Lockouts . | . . . . . Manual 14 | . 5 4 5 . Terminals 19 | . 7 7 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . 1 2 2 . Level Access Points 1 | . . . 1 . Emergency Access Points 1 | . . 1 . . Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Assimilate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 2 2 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 80 | . 61 66 80 80 Highest-Rated Ally 80 | . 61 66 80 80 Total Orders . | . . . . . Ally Attacks 88 | . 36 29 13 10 Total Damage 3243 | . 709 1074 781 679 Kills 46 | . 12 17 9 8 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 1787 | 91 795 379 285 237 Spaces Moved 871 | 52 393 180 141 105 Core 6 | 5 . . . 1 Treads 865 | 47 393 180 141 104 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 149 160 160 160 164 Slowest Speed 600 | 160 160 160 160 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 65 22 11 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 30 | . 30 . . . Melee . | . . . . . Projectile . | . . . . . AOE 30 | . 30 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1097 | 63 492 232 164 146 Wait 81 | . 35 23 . 23 Move 867 | 51 392 179 140 105 Hop . | . . . . . Pick Up 21 | 8 5 4 4 . Fast Attach 13 | 4 6 1 1 1 Attach 8 | . . 4 1 3 Detach . | . . . . . Swap 2 | . 1 . . 1 Drop 12 | . 10 1 . 1 Fire 35 | . 35 . . . Melee 51 | . 1 20 18 12 Ram . | . . . . . Kick . | . . . . . Crush 7 | . 7 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 15) 887 | -10/Materials | Entered another Materials area 887 | -9/Materials | Evolved 2 slots: Weapon x2 1206 | -9/Materials | Lost 3 parts (1p2n) 1230 | -9/Materials | Core integrity fell below 50% 1241 | -9/Materials | Discovered new exit (range 16) 1266 | -9/Materials | Entered another Materials area 1266 | -8/Materials | Evolved 2 slots: Propulsion x2 1307 | -8/Materials | Identified exit to Factory 1410 | -8/Materials | Garrison activated, responded to threat 1549 | -8/Materials | Identified exit to Garrison 1551 | -8/Materials | Entered Garrison 1586 | -8/Garrison | Triggered checkpoint 1751 | -8/Garrison | Triggered checkpoint 1771 | -8/Garrison | Core integrity fell below 50% 1785 | -8/Garrison | Core integrity fell below 20% 1788 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01766_ Destroyed Adv. Heat Sink. 01766_ G-50 Soldier system corrupted by crushing effect. 01766_ Mace follow-up attack on G-50 Soldier. 01766_ G-50 Soldier destroyed. 01767_ Hrd. Medium Armor Plating destroyed. 01768_ Lgt. Treads destroyed. 01771_ Acquired 10 matter. 01774_ Player 2 suffers critical hit (Burn). 01774_ Critical hit (Burn: +37). 01775_ G-47 Trooper destroyed. 01778_ Acquired Aluminum Leg. 01780_ L-31 Rogue destroyed. 01780_ Lgt. Ion Engine destroyed. 01782_ Aluminum Leg destroyed. 01782_ Hrd. Medium Armor Plating destroyed. 01784_ Critical hit (Burn: +37). 01784_ G-47 Trooper destroyed. 01785_ Critical hit (Burn: +37). 01785_ Mace destroyed. 01787_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??????????????????# #?????#! ]#??????????????????? | | ????????????????### #?????#! ]#??????????????????? | | ????????????????# ######## ##??????????????????? | | ????????????????# [% #???????????????????? | | ????????????????# ##########???????????????????? | | ????????????????### #????????????????????????????? | | #####?????????????#!#????????????????????????????? | | # #???????#+#####*###### #?????????????????????? | | # ######### % ![+% #?????????????????????? | | # !######=#### #?????????????????????? | | # #?????##??????????????????????????? | | ############# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #???????????????####??????????????? | | ????????????# #?????????????? #??????????????? | | ????????????# #????????###### ## ##?????????? | | ????????????# ########## #?????????? | | ????????????# g ?????????? | | ????????????# g ?????????? | | ????????????############# g## ## #?????????? | | ??????????????????????### = ## %! ## #?????????? | | ??????????????????????#%% % ????????? | | ??????????????????????#C%@ g ????????? | | ??????????????????????#Cg @ ????????? | | ??????????????????????#C % % ????????? | | ??????????????????????### ## ## #?????????? | | ????????????????????????# gg#? #??? ??????????? | | ????????????????????????# ?? ?????????????? | | ????????????????????????# ?? ???????????? | | ????????????????????????# ? ??????????? | | ????????????????????????# ## ??"## ???????????? | | ????????????????????????? [#? ?????????????????? | | ????????????????????????? *%#??##????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . 2 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 2 | . 2 . . . Parts Attached 31 | . 16 5 10 . Parts Lost 1 | . 1 . . . Damage Taken 736 | . 236 163 151 186 Core 102 | . . 32 22 48 Player 2/Cogmind (%) 11 | . . 15 28 10 Absorbed by Shields . | . . . . . Damage Inflicted 3243 | . 709 1074 781 679 Player 2/Cogmind (%) 57 | . 55 60 51 63 Combat Hostiles Destroyed 36 | . 6 14 8 8 Player 2/Cogmind (%) 76 | . 54 77 100 80 Game ------ Seed TrapArmageddonPod Manual? 0 Play Time 00:14:54 Cumulative 38.5 hours Start 2022.07.18 @ 15:48:57 End 2022.07.18 @ 16:01:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7564a5e-a482-4379-b854-eb0c9059e52b