Cogmind - Beta 10 *** ADVENTURER MODE // 2020.09.19 @ 21:59:13 Player: SuitGuy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1154) 1154 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3169 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 160/300 Energy 132/240 System Corruption 0% Temperature Cool (39) Movement Treading (210) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Armored Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Beam Cannon Heavy Particle Cannon > --- INVENTORY (16) --- Light Ion Engine Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Titanium Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Core Shielding > --- WEAPON ----------- EM Shotgun Minigun Flak Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Nuclear Core Armored Treads Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Large Storage Unit Heavy EM Pulse Gun Beam Cannon [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 50 | 7 6 12 7 18 Power 9 | 1 2 3 . 3 Engine 7 | 1 2 2 . 2 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 16 | 2 2 4 2 6 Treads 3 | . 2 . . 1 Leg 6 | . . 2 2 2 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 5 | . . 2 . 3 Utility 8 | 1 2 1 2 2 Device 2 | . 1 1 . . Storage 4 | 1 1 . . 2 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 17 | 3 . 4 3 7 Energy Gun 9 | 1 . 3 2 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | 2 . 1 1 1 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . 4 . 18 Power 4 | . . 1 . 3 Propulsion 6 | . . . . 6 Utility 2 | . . . . 2 Weapon 10 | . . 3 . 7 Highest Loss Streak 14 | . . 3 . 14 Average Slot Usage (%) 89 | . 92 90 89 83 Engine 10 | . 14 8 11 7 Core 1 | . . 3 . . Treads 4 | . 16 1 . . Leg 14 | . . 17 20 22 Wheel 2 | . 11 . . . Flight 2 | . . 8 . . Device 4 | . 6 8 2 . Storage 14 | . 14 14 11 17 Protection 7 | . . . 19 14 Energy Gun 9 | . . 12 14 12 Ballistic Gun 14 | . 28 14 10 6 Naked Turns . | . . . . . Heaviest Build 51 | 10 25 24 32 51 Greatest Support 40 | 26 40 40 20 37 Greatest Overweight (x) 9 | . . 4 1 9 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 16 | 6 12 10 10 16 Average Capacity 10 | 5 9 10 10 13 Most Carried 14 | 4 10 10 10 14 Average Carried 8 | 3 6 8 8 10 Final Capacity 16 | 6 10 10 10 16 Final Carried 10 | 4 7 8 10 2 Class Distribution -------------------- 43% | Mutant 34% | Scavenger-Mutant 22% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 784 | 215 255 145 77 92 Remotely . | . . . . . Salvage Created 1269 | . 330 310 204 425 Parts 66 | . 16 21 12 17 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 30 | . 7 10 5 8 Melee 1 | . . . . 1 Guns 26 | . 7 10 5 4 Cannons 3 | . . . . 3 Classes Destroyed 6 | . 2 1 . 3 Worker 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 3 | . 2 . 1 . Swarmer 3 | . . 3 . . Grunt 26 | . 7 7 5 7 Sentry 1 | . . . . 1 Best Kill Streak 5 | . 5 4 2 4 Combat Bots Only 4 | . 4 4 2 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3092 | . 261 424 118 2289 Core 738 | . 75 68 38 557 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 . 42 90 . Volleys Fired 136 | . 35 51 17 33 Largest 3 | . 2 2 3 3 Hottest 114 | . 40 60 100 114 Shots Fired 269 | . 70 71 38 90 Gun 258 | . 70 71 38 79 Cannon 11 | . . . . 11 Launcher . | . . . . . Special . | . . . . . Kinetic 176 | . 70 47 17 42 Thermal 90 | . . 24 21 45 Explosive . | . . . . . Electromagnetic 3 | . . . . 3 Robot Hit Streak 24 | . 24 17 12 18 Robot Miss Streak 4 | . 1 2 3 4 Penetration Max . | . . . . . Secondary Targets 6 | . 2 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 210 | . 61 52 27 70 Core Hits 90 | . 19 20 13 38 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2297 | . 582 486 224 1005 Guns 1997 | . 582 476 224 715 Cannons 279 | . . . . 279 Explosions . | . . . . . Melee . | . . . . . Ramming 21 | . . 10 . 11 Kinetic 1558 | . 582 296 85 595 Thermal 702 | . . 180 139 383 Explosive . | . . . . . Electromagnetic 16 | . . . . 16 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . . 2 . 2 Targets Rammed 6 | . . 3 . 3 Kicked 2 | . . 1 . 1 Crushed . | . . . . . Highest Temperature 405 | . 25 204 180 405 Average Temperature 118 | . 8 100 72 158 Received Heat Transfer 2154 | . 189 225 84 1656 Effects 3 | . . . . 3 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 1562 | . . 400 325 837 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 199 | . 199 105 171 140 Initial 29 | . . . 29 . Average 66 | . 88 67 62 52 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 2 5 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 5 | . . . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 12 11 7 25 Peak Tracking Total 10 | . 5 3 2 10 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 3 . 3 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 15 | . 5 . 10 . Successful 13 | . 4 . 9 . Failed 2 | . 1 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 8 | . . . 8 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Locate Traps 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 7 . Scan Component 4 | . . . 4 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 78 | . . . 78 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2105 | 47 513 604 405 536 Spaces Moved 983 | 39 304 187 177 276 Core 13 | 12 . . . 1 Treads 193 | . 179 7 . 7 Legs 535 | . . 108 177 250 Wheels 152 | 27 125 . . . Hover . | . . . . . Flight 90 | . . 72 . 18 Fastest Speed 34 | 50 90 120 150 34 Average Speed 142 | 77 131 165 150 142 Slowest Speed 500 | 90 160 360 150 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 51 43 23 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1481 | 56 359 423 289 354 Wait 235 | . . 152 78 5 Move 977 | 38 303 186 176 274 Hop 1 | . . . . 1 Pick Up 46 | 10 8 8 8 12 Fast Attach 3 | . . 3 . . Attach 46 | 7 6 9 6 18 Detach 13 | 1 3 5 1 3 Swap 1 | . . . 1 . Drop 17 | . 4 6 2 5 Fire 136 | . 35 51 17 33 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . 3 . 1 Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 561 | -10/Materials | Entered Mines 680 | -10/Mines | Found a hidden stash of uninstalled traps 807 | -10/Mines | Lost 3 parts (1p2w) 853 | -10/Mines | Excavation squad dispatched 853 | -10/Mines | A large section of the Mines collapsed 1080 | -10/Mines | Build established: Scavenger-Mutant 1102 | -10/Mines | Core integrity fell below 50% 1103 | -10/Mines | Excavation squad dispatched 1150 | -10/Mines | Discovered new exit (range 12) 1165 | -10/Mines | Entered Materials 1165 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1336 | -9/Materials | Repaired Lgt. Assault Rifle 1466 | -9/Materials | Repaired Aluminum Leg 1494 | -9/Materials | Repaired Aluminum Leg 1502 | -9/Materials | Discovered new exit (range 16) 1570 | -9/Materials | Entered another Materials area 1570 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1743 | -8/Materials | Build established: Scavenger-Tank 1963 | -8/Materials | Lost 4 parts (1u3w) 1994 | -8/Materials | Discovered new exit (range 16) 2062 | -8/Materials | Core integrity fell below 50% 2084 | -8/Materials | Core integrity fell below 20% 2106 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Terminal disabled. G-47 Trooper knocked back. Power failure, Ion Engine shutdown. Flak Cannon destroyed. Minigun destroyed. Ion Engine destroyed. Acquired Beam Rifle. Core Shielding destroyed. Overheating: Energy bleed (-8). ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. Cesium-ion Thruster destroyed. Dropped Med. Storage Unit. Cesium-ion Thruster destroyed. Lgt. Ion Engine destroyed. Acquired Hvy. Particle Cannon. Slammed into G-47 Trooper. G-47 Trooper destroyed. [Achievement: Fist Fight] Acquired 39 matter. Beam Rifle destroyed. 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed TrackerSmartbombScanner Manual? 0 Play Time 00:23:13 Cumulative 7.6 hours Start 2020.09.19 @ 21:36:44 End 2020.09.19 @ 21:59:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 6 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b214eafa-dbcf-48d2-858e-a0ad603bb075