Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 03:38:23 Player: rootmos Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (365) 365 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (791) 791 TOTAL SCORE: 4651 Bonus ------- Pacifist 491 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 39/300 Energy 97/100 System Corruption 10% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Gravity Neutralizer Experimental Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Targeting Computer Actuator Array Improved Focal Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Phase Shifter Overtuned Barrage Gun Overtuned Coil Gun Peak State ------------ > --- POWER ------------ Fission Core Light Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Small Storage Unit Energy Well Gravity Neutralizer Experimental Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Targeting Computer Target Analyzer Improved Focal Shield Point Defense System > --- WEAPON ----------- Long-range Missile Launcher > --- INVENTORY -------- Gravity Neutralizer Advanced Sensor Array Phase Shifter Tesla Rifle Overtuned Barrage Gun Overtuned Coil Gun Improved Remote Datajack [Rating: 78] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Neutrino Core Propulsion Light Treads Treads Light Treads Leg Overtuned Flexi-carbon Leg Utility Small Storage Unit Device Point Defense System Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Weapon Light Assault Rifle Energy Gun Tesla Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Piercing Weapon Lance Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 8 | . . . . 8 Weapon . | . . . . . Parts Attached 38 | 2 1 . 11 24 Power 4 | . . . 1 3 Engine 1 | . . . 1 . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 10 | 2 . . 5 3 Treads 5 | 2 . . 3 . Leg 5 | . . . 2 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | . . . 1 14 Device 8 | . . . . 8 Storage 1 | . . . . 1 Processor 5 | . . . 1 4 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 9 | . 1 . 4 4 Energy Gun 3 | . . . 1 2 Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 3 . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 20 | . . . . 20 Power 3 | . . . . 3 Propulsion 5 | . . . . 5 Utility 7 | . . . . 7 Weapon 5 | . . . . 5 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Backups 4 | 6 2 2 5 4 Power . | 1 1 1 . . Propulsion . | 4 . . 1 . Utility . | . . . 1 . Weapon 1 | 1 1 1 1 2 Tool/Special . | . . . . . Unused Backups 11 | . 2 . 5 4 Power 2 | . . . 2 . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 4 | . 2 . 2 . Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 86 | . 85 85 95 76 Engine 9 | . 14 14 14 4 Core 1 | . . . . 3 Treads 15 | . 28 28 24 2 Leg 6 | . . . 3 10 Device 4 | . . . . 10 Storage 12 | . 14 14 14 10 Processor 12 | . . . 9 19 Energy Gun 3 | . . . 4 2 Ballistic Gun 11 | . 21 14 15 6 Ballistic Cannon 5 | . 6 14 8 . Peak Build Rating 78 | 6 6 6 28 78 Average Rating 32 | 6 6 6 15 59 On Entrance 10 | 6 6 6 6 27 Avg Prop Armor Cover (%) 9 | . . . 8 9 Naked Turns . | . . . . . Heaviest Build 40 | 12 13 13 16 40 Greatest Support 75 | 40 40 40 50 75 Greatest Overweight (x) 7 | . . . . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 7 Most Carried 8 | 6 2 2 8 8 Average Carried 4 | 5 2 2 5 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 2 2 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 388 | 200 . 37 . 151 Remotely . | . . . . . Salvage Created 194 | . . . . 194 Parts 17 | . . . . 17 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . 2 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 4 | . . . . 4 Guns 1 | . . . . 1 AOE 2 | . . . . 2 Classes Destroyed 2 | . . . . 2 Builder 3 | . . . . 3 Programmer 4 | . . . . 4 Best Kill Streak 3 | . . . . 3 Combat Bots Only 1 | . . . . 1 Max Kills in Single Turn 3 | . . . . 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 175 | . . 2 . 173 Missed 65 | . . . . 65 Hits 110 | . . 2 . 108 Projectile 110 | . . 2 . 108 Critical Strikes 5 | . . . . 5 Part Disruptions 5 | . . . . 5 Damage Taken 2705 | . . 41 . 2664 Core 1047 | . . . . 1047 Absorbed by Shields . | . . . . . Ignored by Resistances 151 | . . . . 151 Core Remaining (%) 100 | 100 . . 100 . Volleys Fired 33 | . . 1 . 32 Largest 2 | . . 2 . 2 Hottest 97 | . . 50 . 97 Shots Fired 49 | . . 2 . 47 Gun 46 | . . 1 . 45 Cannon 1 | . . 1 . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 21 | . . 2 . 19 Thermal . | . . . . . Explosive 2 | . . . . 2 Electromagnetic 26 | . . . . 26 Robot Hit Streak 9 | . . 2 . 9 Robot Miss Streak 4 | . . . . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 31 | . . 2 . 29 Core Hits 13 | . . . . 13 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . . . 2 Destroy 1 | . . . . 1 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1231 | . . 30 . 1201 Guns 328 | . . 11 . 317 Cannons 19 | . . 19 . . Explosions 883 | . . . . 883 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 219 | . . 30 . 189 Thermal 684 | . . . . 684 Explosive 199 | . . . . 199 Electromagnetic 128 | . . . . 128 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . . 13 Message Errors 4 | . . . . 4 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 296 | . . . . 296 Projectiles . | . . . . . Explosions 296 | . . . . 296 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 265 | . . . . 265 Shots 5 | . . . . 5 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 187 | . . . . 187 Average Temperature 68 | . . . . 68 Received Heat Transfer . | . . . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 2 | . . . . 2 Heat Transferred 350 | . . . . 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 126 | . . . . 126 Initial . | . . . . . Average 26 | . . . . 28 Influence Increases 366 | . . . . 366 Destroy 0b10 Robot/C 80 | . . . . 80 Destroy 0b10 Robot/NC 15 | . . . . 15 Destroy Leader 20 | . . . . 20 Disable Machine 105 | . . . . 105 Destroy Structure 146 | . . . . 146 Influence Decreases 366 | . . . . 366 Time Decay 190 | . . . . 190 Lost Part 176 | . . . . 176 Squads Dispatched 5 | . 1 . . 4 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 10 | . . 1 . 9 Peak Tracking Total 4 | . . 1 . 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 7 | . . . . 7 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 3 | . . . 3 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . . 5 . Successful 5 | . . . 5 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . . 5 . Record 5 | . . . 5 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 37 | . . . . 37 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 331 | . . . . 331 Structural 331 | . . . . 331 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 2592 | 5 83 165 1293 1046 Spaces Moved 1597 | 1 48 89 854 605 Core 8 | . . . . 8 Treads 920 | 1 48 89 708 74 Legs 669 | . . . 146 523 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 105 | 160 160 160 105 105 Average Speed 149 | 160 160 160 147 151 Slowest Speed 400 | 160 160 160 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 2 18 7 50 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 81 | . . . . 81 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 75 | . . . . 75 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 1742 | 6 54 110 889 683 Wait 40 | . 6 21 7 6 Move 1593 | . 47 88 853 605 Hop . | . . . . . Pick Up 13 | . . . 8 5 Fast Attach 16 | . . . 1 15 Attach 6 | . . . . 6 Detach . | . . . . . Swap 24 | 2 1 . 12 9 Drop 16 | 4 . . 8 4 Fire 33 | . . 1 . 32 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Met a group of wandering Federalists 86 | -10/Materials | Discovered new exit (range 3) 89 | -10/Materials | Entered Subcaves 89 | -10/Subcaves | Accompanied by 2 allies 90 | -10/Subcaves | Continued accompanying wandering Federalists (3) 90 | -10/Subcaves | Approached by a straggling Scientist 147 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 240 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 254 | -10/Subcaves | Entered Scraptown 308 | -7/Scraptown | Build established: Mutant 315 | -7/Scraptown | Visited SPCMW 366 | -7/Scraptown | Visited Spacefarers 443 | -7/Scraptown | Visited Cyclists 780 | -7/Scraptown | Visited UFD Registry 783 | -7/Scraptown | Registered with UFD as "Flashgrid" 824 | -7/Scraptown | Visited TADAMA 995 | -7/Scraptown | Visited Modified Component R&D 1165 | -7/Scraptown | Visited Chapter 10 1209 | -7/Scraptown | Visited Research Penetration Think Tank 1246 | -7/Scraptown | Visited Infowarlord's Domain 1257 | -7/Scraptown | Found Exp. Signal Interpreter 1360 | -7/Scraptown | Visited Junk Repository 1538 | -7/Scraptown | Discovered new exit (range 5) 1547 | -7/Scraptown | Entered Factory 1547 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x1, Utility x8 2468 | -5/Factory | Lost 5 parts (1p1n1u2w) 2558 | -5/Factory | Core integrity fell below 50% 2562 | -5/Factory | Lost 6 parts (1p1n3u1w) 2583 | -5/Factory | System corruption reached 10% 2584 | -5/Factory | Core integrity fell below 20% 2593 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 02573_ Penetrated by Slug. 02573_ Flexi-carbon Leg destroyed. 02573_ Lrn. Missile Launcher destroyed. 02573_ Lance destroyed. 02575_ X-72 Disruptor misfires. 02577_ Acquired 9 matter. 02578_ Target Analyzer destroyed. 02579_ System corrupted: Energy discharge (-111). 02579_ Component Analysis Suite destroyed. 02580_ Penetrated by Slug. 02580_ Knocked back. 02583_ Acquired Actuator Array. 02584_ Knocked back. 02586_ Penetrated by Slug. 02589_ Acquired Imp. Focal Shield. 02591_ Acquired 9 matter. 02592_ The unstable cave ceiling collapses. 02592_ Fission Core destroyed. 02592_ U-05 Engineer builds a Wall. 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