Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.15 @ 09:10:14 // Winter2019/RPGLIKE Player: Farfid Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (1779) 8895 Value Destroyed (103226) 103226 Prototype IDs (178) 3560 Alien Tech Used (6) 1200 Bonus (139483) 139483 TOTAL SCORE: 268864 Bonus ------- Triggered High Security 3500 High Alert Combat Kills 72265 Follower Combat Kills 2980 Network Hubs Disabled 600 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 12728 Met R17 at Cetus 500 Found Hidden Lab 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -2690 Cogmind --------- Core Integrity 1862/2000 Matter 500/500 Energy 374/380 System Corruption 0% Temperature Cool (2) Movement Hovering (30) Location 0b11 Command Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (5) --- Cooled Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Desublimator Experimental Terrain Scanner Makeshift Salvage Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Precision Matter Filter Improved Kinecellerator Advanced Reaction Control System Experimental Phase Shifter Experimental Powered Armor Experimental Force Field Architect God Chip A Architect God Chip D > --- WEAPON (6) ------- XL Autogun Array Omega Cannon > --- INVENTORY (6) ---- Protomatter-86 Protomatter-77 Improved Fusion Compressor Experimental Energy Well (1000) Experimental Matter Compressor (500) Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Desublimator Experimental Terrain Scanner Makeshift Salvage Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Precision Matter Filter Improved Kinecellerator Advanced Reaction Control System Experimental Phase Shifter Experimental Powered Armor Experimental Force Field Architect God Chip A Architect God Chip D > --- WEAPON ----------- XL Autogun Array Omega Cannon > --- INVENTORY -------- Protomatter Protomatter Improved Fusion Compressor Experimental Energy Well Experimental Matter Compressor High-powered Transdimensional Reconstructor [Rating: 248] Favorites ----------- Power Improved Quantum Reactor Engine Improved Deuterium Engine Power Core Light Neutrino Core Reactor Improved Quantum Reactor Propulsion Zionite Glidesys I Treads High-density Centrium Heavy Treads Wheel Wheel Hover Unit Zionite Glidesys I Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Experimental Energy Well Processor Makeshift Salvage Targeting Computer Hackware Architect God Chip D Protection Improved Medium Armor Plating Weapon XL Autogun Array Energy Gun Particle Gun Energy Cannon Cooled Phase Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Compact Linear Accelerator Launcher Tesla Bomb Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 21 | 2 . . 2 1 . 1 2 1 3 . . . . 2 . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . 1 1 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . 1 . 1 2 . 2 . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 1 . Weapon 5 | 1 . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 360 | 5 5 2 7 1 . 1 3 4 19 . 7 5 13 4 10 2 5 7 1 17 3 . 18 3 16 2 21 3 1 4 2 18 18 5 18 10 14 10 39 37 Power 32 | 1 . 1 . . . . . 1 4 . . . . . 5 1 1 2 . 1 . . 1 . . . 4 . . . . 2 2 . 2 . . . 3 1 Engine 5 | 1 . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . 1 . . . . . . 1 . . . . . 4 . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . 1 1 1 1 . . . . 1 . . . 3 . . . . 2 2 . 2 . . . 3 1 Propulsion 39 | 2 . 1 . . . . . . . . . . 2 2 1 . . 1 . 2 . . . . 3 1 . . . . . 5 3 . 1 2 2 . 6 5 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . . . . . 2 2 1 . . 1 . 2 . . . . 3 1 . . . . . 5 3 . 1 1 2 . 6 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 190 | . 1 . 1 1 . 1 2 . 5 . 5 1 10 2 2 . 2 4 1 6 1 . 11 3 12 1 16 3 1 4 . 11 8 3 9 8 10 5 15 25 Device 145 | . 1 . . . . 1 1 . 2 . 4 1 4 2 2 . 1 2 . 6 . . 7 2 11 . 15 3 1 3 . 10 7 2 8 7 9 5 12 16 Storage 11 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 . 1 . . 1 . 1 . 2 1 Processor 14 | . . . 1 . . . 1 . 2 . . . . . . . . . . . 1 . 3 1 . 1 . . . . . . 1 . . 1 . . . 2 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Protection 17 | . . . . . . . . . 1 . 1 . 5 . . . 1 2 1 . . . 1 . . . . . . . . . . 1 . . . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 99 | 2 4 . 6 . . . 1 3 10 . 2 4 1 . 2 1 2 . . 8 2 . 6 . 1 . 1 . . . 2 . 5 2 6 . 2 5 15 6 Energy Gun 15 | 2 4 . . . . . . 1 1 . . . . . . . 2 . . . . . 2 . . . . . . . 1 . . . . . . . 1 1 Energy Cannon 11 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 . . 1 5 . Ballistic Gun 24 | . . . 5 . . . 1 1 6 . 2 1 1 . . . . . . 1 . . 1 . . . . . . . . . 1 1 . . 1 . 1 1 Ballistic Cannon 15 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . 1 2 2 4 Launcher 33 | . . . . . . . . 1 1 . . 3 . . 2 . . . . 7 1 . 3 . 1 . 1 . . . 1 . 2 . 3 . . 2 5 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 98 | . . . . . . . . 1 2 . . 2 8 . 1 . 2 2 . 2 . . 7 . 3 . 4 . . 2 1 6 6 4 4 5 5 2 14 15 Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 88 | . 92 100 100 100 100 100 100 100 99 100 99 99 96 82 82 77 81 83 83 84 84 85 84 85 85 80 84 85 85 85 85 85 85 84 82 83 82 83 83 83 Engine 1 | . 16 1 . . . . . 1 9 6 6 6 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . 14 15 11 11 10 8 5 . 6 6 6 6 5 8 8 5 4 5 5 5 5 5 5 5 4 1 . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 4 6 9 9 9 9 9 9 8 8 8 8 8 6 7 Wheel 4 | . 33 33 31 22 22 21 16 15 13 12 12 12 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . 8 17 22 22 22 22 21 20 20 20 20 20 20 19 19 19 19 18 18 18 18 17 16 16 15 16 15 19 Device 25 | . 8 16 13 . . 2 15 15 17 18 17 18 17 23 26 27 26 26 26 26 30 30 30 30 30 28 27 28 28 29 31 30 30 30 29 29 28 31 32 25 Storage 1 | . . . . 11 11 10 8 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 3 5 Processor 12 | . . . 1 11 11 10 15 15 15 18 18 18 18 11 11 11 11 11 10 10 10 10 10 10 10 9 14 14 14 13 13 13 13 13 12 12 12 12 11 10 Protection 1 | . . . . . . . . . 4 6 6 6 5 4 . . . . 2 4 . . . . . . . . . . . . . . . . . . . 3 Energy Gun 1 | . 33 33 13 . . . . . . . . . . . . . 4 5 5 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . . . 22 44 44 42 33 31 25 25 25 24 21 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 3 4 4 4 4 4 2 3 Launcher 5 | . . . . . . . . 2 6 6 6 5 6 5 4 . . . . 6 9 10 9 10 10 9 8 9 9 9 8 9 9 8 6 4 4 4 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 9 12 12 18 18 18 19 21 31 55 52 52 54 54 52 54 43 56 62 64 84 80 80 81 77 81 80 88 97 97 100 100 103 111 111 113 102 102 108 113 118 Greatest Support 157 | 26 26 31 25 25 25 25 25 25 25 25 25 25 49 93 93 93 93 93 93 99 99 99 99 99 99 106 106 106 106 106 106 123 133 133 137 137 137 137 141 157 Greatest Overweight (x) 2 | . . . . . . . . 1 2 2 2 2 2 . . . . . . . . . . . . . . . . . . 1 . . . 1 2 2 1 . Average Overweight (x) . | . . . . . . . . . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . . 1 1 1 1 1 1 2 4 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 4 | . . . 1 1 1 1 1 1 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Most Carried 6 | . . 1 1 1 1 1 1 2 4 5 5 5 4 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Average Carried 4 | . . . 1 1 1 . . 1 2 4 4 3 3 2 5 4 4 5 4 4 5 5 5 6 6 5 5 6 6 5 6 5 5 6 5 5 5 5 5 5 Final Capacity 6 | . . 1 1 1 1 1 1 2 4 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | . . 1 1 1 1 . 1 1 4 5 5 2 4 5 5 5 5 5 5 5 5 5 6 6 6 5 6 6 6 6 6 6 6 6 6 6 6 6 4 5 Class Distribution -------------------- 44% | Scavenger-Scout 12% | Hacker-Scout 10% | Hacker-Gunner 8% | Scavenger-Gunner 7% | Gunner 6% | Commander-Scout 5% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -7/Zion Scavenger-Gunner | -7/Deep Caves Scavenger-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Commander-Scout | -6/Extension Commander-Scout | -6/Cetus Scavenger-Scout | -6/Archives Scavenger-Scout | -6/Hub_04(d) Scavenger-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Waste Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Scout | -3/Lab Hacker-Scout | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Gunner | -2/Section 7 Scavenger-Scout | -1/Access Scavenger-Scout | -1/Command Scavenger-Scout | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 30451 | 200 100 20 182 230 . 370 757 576 1326 243 607 57 261 594 530 420 90 170 450 2173 205 454 1738 416 1077 254 1993 312 168 . 654 501 2260 . 1720 447 1251 2876 4222 547 Remotely 28217 | . . . . . . . 757 576 1321 243 607 57 261 594 530 420 90 170 450 2173 205 454 1738 416 1077 254 1887 . 10 . 654 479 2257 . 1720 447 1251 2876 3822 421 Salvage Created 93288 | . 387 449 488 288 . 715 1379 991 2503 439 784 . 197 1329 924 1693 76 387 1707 6540 322 1982 6020 1887 3318 1818 7694 1299 996 . 2716 1506 6823 . 4595 1083 3701 10678 12447 3127 Parts 5080 | . 23 28 16 18 . 29 74 80 120 19 39 . 10 82 60 112 3 27 73 328 25 86 292 79 234 58 458 58 60 . 169 83 349 . 273 52 194 476 617 376 Haulers Intercepted 46 | . 2 . 3 . . . 2 5 2 . . . . . 3 . . . 4 . . . . . 1 . 3 . . . . 6 . . 1 . 4 10 . . Recyclers Shooed 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 891 | . . . . . . . . . . 19 37 . . 77 . . . . . . 17 86 282 81 . . . 61 59 . 172 . . . . . . . . . Prevented 34 | . . . . . . . . . . . 1 . . . . . . . . . 8 . 17 . . . . 7 . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 1521 | . 9 15 7 9 . 13 22 22 46 7 13 . 8 27 13 24 2 3 12 145 7 30 102 21 58 6 134 16 16 . 32 24 151 . 63 4 42 163 216 39 Guns 1153 | . 8 15 7 9 . 13 22 21 40 7 13 . 5 25 13 24 2 3 11 84 6 30 83 20 53 6 90 16 14 . 32 12 89 . 56 4 33 111 139 37 Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 363 | . . . . . . . . 1 5 . . . 3 2 . . . . 1 61 . . 19 1 5 . 44 . 2 . . 12 62 . 7 . 9 52 77 . Classes Destroyed 33 | . 4 2 3 . . 2 4 . 2 . 2 . 1 1 . 2 . . . 2 . . 2 . . 1 . 1 . . . . 1 . 1 2 . . . . Worker 46 | . . . . . . 1 3 3 . . . . . . . . . . 8 1 . . . . 4 . . . . . . 1 . . 1 1 . 20 3 . Builder 32 | . . . . . . . 1 1 . . . . . . 2 3 . . 3 . . . . . 2 . 2 . . . . 1 . . . . 2 15 . . Tunneler 9 | . 1 2 . . . 2 . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Hauler 46 | . 2 . 3 . . . 2 5 2 . . . . . 3 . . . 4 . . . . . 1 . 3 . . . . 6 . . 1 . 4 10 . . Recycler 14 | . . 1 . 1 . . . . 1 . . . . . . 1 . . 1 1 . . . . . . 2 . . . 2 . . . . . 1 3 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 37 | . . . . . . . 1 . . . . . . . . . . . . 9 . . 3 . . . 8 . . . . . 3 . . . . 4 9 . Operator 17 | . . . . . . . 1 1 . . . . . . 1 2 . 1 1 . . . . . 3 . . . . . . 2 2 . 1 . 1 . 1 . Watcher 35 | . . . 1 . . . 2 1 . . . . . . . 1 . . 3 1 . . . . 2 . 2 . . . 2 . 2 . 2 1 3 8 4 . Swarmer 174 | . 1 3 . 7 . 4 3 3 . . . . . 10 . 4 2 . 3 7 2 7 3 . 19 . 9 3 4 . 6 18 13 . 18 . . 19 6 . Saboteur 61 | . . . . . . . . . . . . . . . . . . . . 12 . . 5 1 1 . 6 . . . . . 13 . . . 3 6 14 . Grunt 585 | . 8 11 4 2 . 7 9 10 31 6 10 . . 11 10 9 . . 8 54 . 15 48 10 24 . 46 5 10 . 7 . 57 . 18 . 18 49 88 . Brawler 86 | . . . 1 . . 1 . . 4 . 1 . . . . . . . . 14 . 1 7 6 . . 13 3 . . 2 . 8 . . . 1 12 12 . Duelist 62 | . . . . . . 1 1 1 1 . . . . . . 1 . . . 11 . 3 4 1 1 . 2 1 1 . 2 . 10 . 1 . 2 12 6 . Protector 51 | . . . . . . . . . 1 . . . . . . 2 . . . 3 . . 8 . . . 9 . . . 1 . 7 . 1 . 1 7 11 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 117 | . . . 2 . . . 6 8 7 1 1 . . 1 2 3 . 3 1 20 1 3 . 2 8 . 3 2 1 . 7 6 8 . 6 . 1 11 3 . Demolisher 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . 1 . . . . . Specialist 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . . Hunter 107 | . . . . . . . 3 . 1 . . . . 3 1 . . . . 14 4 . 2 . 2 . 21 . . . 2 . 10 . 8 . 4 19 13 . Programmer 105 | . . . . . . . . . 1 . . . . 1 . 1 . . . 10 . . 7 . 3 . 23 1 . . 3 . 14 . 1 2 1 12 25 . Behemoth 18 | . . . . . . . . . . . 1 . . 1 . 2 . . . . . 1 3 1 . . 2 . . . 2 . 1 . 3 . 1 . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Tracker 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 . . Combat Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 1 . Investigator 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 . Striker 31 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 5 . 2 . . 3 13 . Executioner 32 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . 3 . 2 3 18 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Technician 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . 1 . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Best Kill Streak 53 | . 6 4 4 4 . 7 10 11 7 3 4 . 4 6 5 9 2 4 9 53 3 11 26 11 17 6 37 10 6 . 7 8 35 . 12 4 20 31 30 6 Combat Bots Only 49 | . 3 4 4 4 . 6 5 8 7 3 4 . 3 6 4 7 2 3 7 49 3 11 26 11 17 6 26 10 6 . 6 6 35 . 10 2 15 20 29 6 Max Kills in Single Turn 7 | . 1 2 2 2 . 2 3 2 3 1 2 . 4 2 2 3 1 1 5 5 1 2 4 1 3 1 6 2 2 . 1 5 7 . 5 2 3 7 6 1 Gunslinging 2 | . . . 1 1 . 1 2 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . 1 3 . . . 2 2 . . . . 1 5 . . 4 1 2 . 5 . 2 . . 5 6 . 3 . 3 5 6 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 11 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 7 Z-Imprinter (-7/Deep Caves) A7 (-6/Archives) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Damage Taken 23148 | . 446 377 178 134 . 267 612 341 1318 149 810 . 622 290 301 111 28 55 656 2164 52 180 1785 181 796 . 1251 162 31 . 268 155 1700 . 576 160 932 2290 1413 2357 Core 17781 | . 371 312 140 111 . 212 482 267 1035 112 586 . 416 122 239 83 22 43 526 1616 39 148 1421 144 616 . 989 127 24 . 206 119 1327 . 457 121 727 1777 1089 1755 Absorbed by Shields 11507 | . . . . . . . . . . . . . . . . 56 . . . 50 20 70 637 64 305 . 459 64 . . 281 161 1318 . 589 170 974 2379 1473 2437 Redirected to Core 15363 | . 257 224 129 73 . 174 407 231 776 97 503 . 322 95 196 83 22 43 407 1387 39 110 1208 132 604 . 933 111 24 . 188 119 1208 . 403 121 647 1587 953 1550 Core Remaining (%) 94 | 100 . 97 . . . 99 . 100 . . . . . 100 . . . . 56 . . . . 100 . . . . . . 100 . . 98 . . 100 . . 93 Volleys Fired 2918 | 1 26 38 27 10 . 30 57 44 79 17 35 . 29 52 43 40 4 10 44 195 10 45 153 37 105 31 184 24 19 . 78 40 198 3 120 47 132 304 367 240 Largest 5 | 2 2 2 4 4 . 4 4 4 5 4 4 . 4 1 1 1 1 1 1 2 1 1 1 1 2 1 3 1 2 . 1 1 2 1 2 1 2 2 2 2 Hottest 160 | 80 130 130 130 92 . 92 97 97 142 106 106 . 106 60 60 60 60 60 60 109 60 60 60 60 109 60 155 60 109 . 60 60 120 60 120 60 120 120 160 160 Shots Fired 4109 | 2 50 76 58 40 . 120 228 164 304 60 140 . 80 52 43 40 4 10 44 198 10 44 153 37 106 31 218 26 22 . 78 40 234 3 124 47 137 342 408 336 Gun 3722 | 2 50 76 56 40 . 120 228 164 294 60 138 . 75 52 43 40 4 10 44 159 8 44 145 36 104 31 182 25 20 . 78 36 198 3 120 47 132 287 336 235 Cannon 147 | . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 27 101 Launcher 238 | . . . . . . . . . 7 . 2 . 5 . . . . . . 39 2 . 8 1 2 . 36 1 2 . . 4 36 . 4 . 5 41 43 . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 3689 | . . . 30 40 . 120 228 164 297 60 138 . 75 52 43 40 4 10 44 159 8 44 144 36 104 31 182 25 20 . 78 36 198 3 120 47 132 299 342 336 Thermal 177 | . 50 76 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 21 . Explosive 213 | . . . . . . . . . . . . . . . . . . . . 33 . . 8 1 2 . 34 . 2 . . 4 36 . 4 . 5 41 43 . Electromagnetic 27 | 2 . . . . . . . . 7 . 2 . 5 . . . . . . 6 2 . . . . . 2 1 . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Hit Streak 98 | 2 11 12 24 18 . 16 29 30 36 39 40 . 14 35 24 23 25 21 31 65 7 15 57 25 45 63 98 38 57 . 68 34 79 . 64 56 87 57 63 51 Robot Miss Streak 4 | . 2 2 2 1 . 1 2 3 2 1 1 . 4 2 1 2 3 2 1 4 1 3 3 3 3 2 4 3 1 . 3 2 3 . 2 2 3 3 4 4 Penetration Max 1 | . . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 37 | . . 3 1 3 . 3 4 5 11 2 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . 1 1 1 . 1 2 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 3488 | 2 38 53 45 29 . 75 163 114 237 50 113 . 44 51 40 40 4 10 34 188 9 44 146 35 95 31 192 24 19 . 75 34 198 . 121 40 124 306 353 312 Core Hits 4311 | . 16 25 18 12 . 28 61 53 102 15 27 . 20 55 39 54 3 16 54 330 10 51 226 46 112 18 351 36 34 . 111 65 395 . 189 47 175 594 647 276 Critical Hits 59 | . . . . . . 3 10 10 19 3 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Critical Kills 18 | . . . . . . 2 3 3 7 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 36 | . . . . . . 1 7 7 11 3 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 349242 | 25 603 869 652 395 . 1000 2496 2694 5379 1124 2479 . 2898 3977 3322 3575 369 1057 4397 28464 740 3900 21373 3362 9599 3531 26233 2177 1858 . 7253 4759 35158 . 13558 3957 14689 47185 57231 26904 Guns 231220 | 25 599 869 634 395 . 1000 2496 2122 4670 1124 2479 . 881 3732 3322 3575 369 1057 3348 13479 564 3900 14665 3003 7869 3531 15906 2061 1518 . 7178 2739 16318 . 11788 3957 12342 26454 32348 18903 Cannons 8111 | . . . 18 . . . . . 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8001 Explosions 109907 | . . . . . . . . 572 617 . . . 2017 245 . . . . 1049 14985 176 . 6708 359 1730 . 10327 116 340 . 75 2020 18840 . 1770 . 2347 20731 24883 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 237472 | . . . 286 395 . 1000 2496 2122 4762 1124 2479 . 881 3732 3322 3575 369 1057 3348 13479 564 3900 14665 3003 7869 3531 15906 2061 1518 . 7178 2739 16318 . 11788 3957 12342 26454 32348 26904 Thermal 5473 | . 599 869 366 . . . . . 23 . . . 1690 245 . . . . . 476 . . . . 907 . 223 . . . 75 . . . . . . . . . Explosive 102988 | . . . . . . . . 572 . . . . . . . . . . . 13833 . . 6708 359 665 . 9920 . 340 . . 2020 18840 . 1770 . 2347 20731 24883 . Electromagnetic 3305 | 25 . . . . . . . . 594 . . . 327 . . . . . 1049 676 176 . . . 158 . 184 116 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 2 6 6 6 6 . . . . . . 5 4 4 4 4 3 . . 8 9 7 . . . 1 1 . . . . . . Average Corruption 3 | . . . . . . . . 2 4 6 6 6 . . . . . . 3 2 4 4 2 3 . . 4 8 3 . . . 1 1 . . . . . . Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 7 . . . . . . . . . . . Effects 206 | . . . . . . . . 5 60 21 38 3 . . . . . . 1 15 5 8 7 11 . . 10 13 7 . . . 2 . . . . . . . Message Errors 34 | . . . . . . . . 1 12 3 6 1 . . . . . . . 2 1 1 2 3 . . 1 1 . . . . . . . . . . . . Matter Fused 34 | . . . . . . . . . 11 7 4 1 . . . . . . . 2 1 2 . 2 . . 3 1 . . . . . . . . . . . . Heat Flow Errors 34 | . . . . . . . . . 9 3 7 . . . . . . . . 3 1 1 2 3 . . 1 2 2 . . . . . . . . . . . Energy Discharges 15 | . . . . . . . . 1 4 2 2 1 . . . . . . . 2 1 . . 1 . . . . 1 . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . . . . 4 1 3 . . . . . . . . 1 . . . 2 . . . 1 2 . . . 2 . . . . . . . Data Loss (major) 10 | . . . . . . . . . 2 2 4 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Misfires 9 | . . . . . . . . . 1 1 2 . . . . . . . . . . . . . . . 2 2 1 . . . . . . . . . . . Targeting Errors 49 | . . . . . . . . 3 16 2 8 . . . . . . . . 4 1 3 3 . . . 3 5 1 . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . 2 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 7016 | . . . . . . . . 27 . . . . 229 11 . . . . 42 841 6 . 454 7 148 . 319 . 31 . . 176 1049 . 23 . 92 1640 1445 476 Projectiles 476 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 476 Explosions 6540 | . . . . . . . . 27 . . . . 229 11 . . . . 42 841 6 . 454 7 148 . 319 . 31 . . 176 1049 . 23 . 92 1640 1445 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 637 | . 2 . . . . . . . . . . . . 42 . . . . 271 25 . . . . 123 . . . . . . 77 22 . . . . . 75 . Shots 12 | . . . . . . . . . . . . . . 1 . . . . 3 2 . . . . 3 . . . . . . 1 1 . . . . . 1 . Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 334 | . 334 63 10 3 . 12 11 16 213 220 273 . 71 52 33 . . . . 174 125 139 120 227 . . 135 58 213 . . . 6 . . . . . . . Average Temperature 48 | . 115 17 5 3 . 4 4 5 46 37 46 . 26 13 12 . . . . 96 88 102 62 107 . . 95 52 128 . . . 4 . . . . . . . Received Heat Transfer 4418 | . 285 197 63 24 . 171 288 144 636 96 276 . 191 45 102 42 . 9 27 465 . 72 209 48 189 . 147 22 . . 16 8 131 . 68 8 56 196 104 83 Effects 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . . . . 2 . . . 3 . . 1 . . 2 1 2 . 1 . 1 . 2 . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . 3 7 . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . 4 . . . . . . . Heat Transferred 5622 | . 1369 2072 851 . . . . . 50 . . . . 240 . . . . . 300 . . . . 550 . 150 . . . 40 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 9416 | . 325 291 302 332 . 375 628 1073 1468 . . . . . 792 1454 1192 665 1943 5629 . . . . 1896 1108 6043 . . . . 1119 5482 . 1748 1100 1601 6574 9416 . Initial 4207 | . . 126 56 117 . . 68 250 337 . . . . . 324 304 729 476 232 952 . . . . 212 1100 775 . . . . 324 511 . . 1100 435 870 4207 . Average 2167 | . 163 198 200 219 . 174 355 772 931 . . . . . 454 780 975 587 1096 3026 . . . . 1100 1106 3760 . . . . 630 3504 . 1092 731 795 3729 7282 . Maximum Alert Level 5 | . 1 1 1 1 . 1 2 3 4 . . . . . 3 4 4 2 5 5 . . . . 5 4 5 . . . . 4 5 . 5 4 5 5 5 . Low Security (%) 7 | 100 49 42 38 35 . 81 26 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . . . . Level 1 11 | . 50 57 61 64 . 18 23 6 . . . . . . 51 21 . . 10 . . . . . 18 . . . . . . 23 5 . 3 . . . . . Level 2 13 | . . . . . . . 50 24 23 . . . . . 40 33 . 100 2 . . . . . 3 . . . . . . 37 4 . 18 49 51 . . . Level 3 16 | . . . . . . . . 69 46 . . . . . 8 14 67 . 34 22 . . . . 18 . 3 . . . . 20 4 . 24 39 32 7 . . Level 4 14 | . . . . . . . . . 29 . . . . . . 29 32 . 36 3 . . . . 47 100 8 . . . . 14 1 . 35 10 13 9 . . Level 5 8 | . . . . . . . . . . . . . . . . . . . 15 . . . . . 2 . 2 . . . . . 2 . 12 . 3 31 36 . High Security 28 | . . . . . . . . . . . . . . . . . . . . 73 . . . . 10 . 84 . . . . . 79 . 1 . . 51 63 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . Squads Dispatched 231 | . 3 . 1 . . . 3 3 16 . . . . 1 4 4 . . 5 33 . . . 1 11 . 28 . . . . 4 26 . 2 1 13 34 38 . Investigation 32 | . 2 . . . . . 2 1 9 . . . . 1 . 1 . . 1 2 . . . . 2 . 2 . . . . 1 1 . 1 1 1 2 2 . Extermination 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Reinforcement 29 | . 1 . 1 . . . 1 2 1 . . . . . 3 1 . . 3 . . . . . 2 . 2 . . . . 3 2 . 1 . 1 5 . . Assault 140 | . . . . . . . . . 2 . . . . . 1 2 . . 1 25 . . . 1 5 . 23 . . . . . 23 . . . 4 17 36 . Garrison 13 | . . . . . . . . . 3 . . . . . . . . . . 6 . . . . 1 . 1 . . . . . . . . . . 2 . . Intercept 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 . . Construction Impeded 5 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . 2 . . Haulers Reinforced 10 | . . . . . . . . . 1 . . . . . 3 . . . 1 . . . . . . . 1 . . . . 1 . . . . . 3 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 69 | . 3 1 . . . . 5 2 1 . . . . . 1 . 2 1 4 1 . . . . 2 . 3 . . . 1 9 4 . 6 . 1 4 18 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 2039 | . 15 21 9 9 . 13 30 28 61 8 13 . 16 25 15 37 12 8 29 210 5 32 144 22 81 6 181 15 14 . 34 37 191 . 73 7 61 201 320 56 Peak Tracking Total 20 | . 8 3 5 4 . 3 5 4 7 3 4 . 3 4 5 11 5 1 15 14 2 7 19 10 10 3 19 9 4 . 5 6 20 . 7 5 8 17 19 5 Tactical Retreats 77 | . 1 4 . . . 2 1 . 2 1 . . . . . 1 . . 5 15 . 4 . . 4 . 2 . 1 . 1 1 2 . 4 3 3 4 16 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 28 | . . . . . . . . 1 6 . . . . . 1 2 . . . 4 . . . . 5 . 3 . . . . . . . . 1 . 1 4 . Indirectly 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . 3 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 3 3 . . . . 1 . . . . . . 3 . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 213 | . . 1 . . . 3 1 9 2 . . . 3 2 2 1 . . 37 7 . 1 2 . 23 . 31 4 . . 4 6 25 2 1 3 14 8 8 13 Max in Single Turn 15 | . . 1 . . . 1 1 4 1 . . . 1 2 1 . . . 15 1 . 1 1 . 5 . 13 2 . . 1 2 1 1 1 1 1 2 2 2 Garrison Access 22 | . . . . . . . 1 . 2 . . . . . . . . . 1 3 . . . . 3 . 2 . . . . 2 . . 4 . 1 3 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 162 | . 4 . 2 . 1 . 6 8 21 1 . . . 1 5 13 . . 9 7 1 . 4 . 14 . 3 1 2 4 2 9 7 1 5 6 8 11 5 1 Terminals 109 | . 3 . 2 . . . 3 8 12 . . . . 1 3 13 . . 8 4 . . . . 10 . 2 . . . 1 7 5 . 2 6 7 7 5 . Fabricators 11 | . . . . . . . . . 2 . . . . . 2 . . . . 2 . . . . 1 . . . . . . 1 2 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . . 1 . 3 . . . . . . . . . 1 1 . . . . 3 . 1 . . . . 1 . . 3 . 1 3 . . Total Hacks 681 | . 11 . 7 . 1 . 19 28 56 1 . . . 10 14 41 . . 23 43 1 . 10 . 86 . 16 1 2 17 2 63 59 1 18 40 34 43 18 16 Successful 359 | . 4 . 3 . 1 . 10 17 37 1 . . . 9 6 28 . . 8 17 1 . 10 . 38 . 9 1 2 17 2 29 28 1 5 21 16 15 7 16 Failed 321 | . 7 . 4 . . . 9 11 19 . . . . . 8 13 . . 15 26 . . . . 48 . 7 . . . . 34 31 . 13 19 18 28 11 . Catastrophic 57 | . 2 . 1 . . . 1 2 5 . . . . . 1 . . . 5 3 . . . . 6 . 3 . . . . 5 8 . 3 1 3 6 2 . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 319 | . 5 . 3 . . . 4 15 36 . . 5 . 4 5 14 . . 5 19 . . . . 60 . 4 . . . 1 26 42 . . 33 18 10 10 . Terminals 523 | . 10 . 7 . . . 14 28 42 . . . . 10 7 41 . . 21 24 . . . . 74 . 12 . . . 1 53 51 . 10 40 32 28 18 . Fabricators 56 | . . . . . . . . . 4 . . . . . 7 . . . . 14 . . . . 7 . . . . . . 8 8 . . . . 8 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 42 | . . . . . . . 3 . 4 . . . . . . . . . 2 5 . . . . 5 . 4 . . . . 2 . . 8 . 2 7 . . Terminal Hacks 221 | . 3 . 3 . 1 . 7 10 19 1 . . . 7 2 19 . . 6 9 1 . 10 . 16 . 8 1 2 17 1 15 12 1 2 11 10 8 3 16 Record 40 | . . . . . 1 . . . . . . . . 6 . . . . . . . . 9 . . . . . . 5 . . . 1 . 2 . . . 16 Part Schematic 13 | . . . . . . . . . 1 . . . . . . 3 . . . 1 . . . . 1 . 2 . . 4 . 1 . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . 4 . 3 1 . . . . . . . Prototype ID Bank 48 | . 2 . 2 . . . 1 2 7 . . . . 1 . 3 . . 3 5 . . . . 6 . 1 . . 4 . 1 3 . . 1 2 3 1 . Open Door 20 | . . . . . . . . 1 . 1 . . . . . 8 . . . . 1 . 1 . . . . 1 2 . 1 . . . . 1 3 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 9 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 . . Emergency Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Fabricator Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 8 | . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 1 . . 2 . . . . Unreport Threat 24 | . . . . . . . 2 2 3 . . . . . . 2 . . . 1 . . . . 3 . . . . . . 1 3 . . 4 2 1 . . Locate Traps 12 | . . . . . . . 2 2 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . . . . 1 . 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 12 | . . . . . . . 1 2 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . . 1 1 . 1 . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 14 | . . . . . . . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . . . 2 3 . . . . 2 . . Load Schematic 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 1 . . . . 1 . . Build 8 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 2 . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . 3 . . . . . . 1 . . 3 . 1 2 . . Seal Access 13 | . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . 3 . . . . . . 1 . . 3 . 1 2 . . Unauthorized Hacks 109 | . 1 . . . . . 2 7 16 . . . . 2 2 9 . . 1 4 . . . . 17 . 1 . . . 1 11 13 . . 10 5 3 4 . Terminals 84 | . . . . . . . . 7 9 . . . . 2 1 9 . . 1 1 . . . . 14 . . . . . . 9 12 . . 10 5 . 4 . Track 21 | . . . . . . . . 1 2 . . . . . . 3 . . . . . . . . 3 . . . . . . 3 4 . . 3 1 . 1 . Assimilate 6 | . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . Botnet 31 | . . . . . . . . 2 3 . . . . . . 3 . . . . . . . . 4 . . . . . . 4 5 . . 4 4 . 2 . Detonate 9 | . . . . . . . . 1 1 . . . . 1 . . . . 1 1 . . . . 2 . . . . . . . 1 . . 1 . . . . Disrupt 6 | . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . 2 . . . . . . . 1 . . . . . . . Operators 10 | . . . . . . . . 1 2 . . . . . . 1 . . . . . . . . 2 . . . . . . 1 1 . . 1 . . 1 . Search 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . . . . 1 . . . . . 1 . . . . 3 . . . . 3 . . . . . . 2 1 . . . . 2 . . Report 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Prioritize 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 1 . . . . . . . Haulers 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . Overload 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Tunnel 7 | . 1 . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Jam 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Eject 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 10 | . . . . . . . 1 . . . . . . . 1 1 . . 1 . . . . . 2 . . . . . . 2 . . . . 1 . 1 . Used 8 | . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . 2 . . . . 1 . 1 . Hacking Detections 103 | . 3 . 2 . . . 4 7 15 . . . . . 5 8 . . 8 5 . . . . 12 . 3 . . . . 4 3 . 2 4 5 9 4 . Full Trace Events 15 | . 1 . . . . . . 1 2 . . . . . . 1 . . 1 1 . . . . 1 . 1 . . . . 1 1 . 1 . 1 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . Matter 954 | . . . . . . . . . . . . . . . . . . . . 285 . . . . . . . . . . . . 384 . . . . 285 . . Time 228 | . . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . 102 . . . . 50 . . Total Robot Build Rating 20 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . 10 . . Part Schematics Acquired 14 | . . . . . . . . . 2 . . . . . . 3 . . . 1 . . . . 1 . 2 . . 4 . 1 . . . . . . . . Parts Built 8 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . 2 2 . . . . . . . Matter 1320 | . . . . . . . . . . . . . . . 212 . . . . 234 . . . . 318 . . . . . . 278 278 . . . . . . . Time 541 | . . . . . . . . . . . . . . . 106 . . . . 58 . . . . 169 . . . . . . 139 69 . . . . . . . Total Part Build Rating 61 | . . . . . . . . . . . . . . . 12 . . . . 7 . . . . 6 . . . . . . 18 18 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Ejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Robots Rewired 39 | . . . . . . . . . . . . . . . . 10 . . . . . 1 5 2 . . . 4 . . 12 . 5 . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 88 | . . . . . . . . . . . . 2 . . 1 20 . . . 2 . 1 5 2 . 18 . 4 . . 12 1 15 . . 1 . 2 2 . Largest Group 19 | . . . . . . . . . . . . 2 2 1 1 19 18 13 13 2 . 1 6 2 2 18 18 4 4 4 13 13 10 3 3 1 1 2 2 . Highest-Rated Group 682 | . . . . . . . . . . . . 188 188 94 94 682 651 350 350 28 . 29 296 77 77 650 650 144 144 144 427 427 481 130 130 44 44 28 444 . Highest-Rated Ally 222 | . . . . . . . . . . . . 94 94 94 94 156 156 37 37 14 . 29 60 47 47 50 50 38 38 38 56 56 60 50 50 44 44 14 222 . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Ally Attacks 610 | . . . . . . . . . . . . . 28 7 . 88 85 1 46 1 . . 33 . 4 . 153 . 6 . 4 34 62 . 14 . . . 44 . Total Damage 18194 | . . . . . . . . . . . . . 837 232 . 1966 1894 25 704 . . . 1556 . 68 . 2648 . 125 . 177 1413 1778 . 370 . . . 4401 . Kills 95 | . . . . . . . . . . . . . 5 . . 18 12 1 10 . . . 7 . . . 13 . . . 1 5 8 . 1 . . . 14 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 11 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . 4 . 3 1 . . . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . . . . 2 2 2 . 2 . . . . . . 3 1 . 2 . . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 29131 | 35 358 899 258 427 103 423 545 566 1887 587 879 927 598 661 425 812 226 107 446 1281 308 471 1249 560 1076 276 1251 259 427 124 840 835 1292 98 1231 325 800 1365 2685 1209 Spaces Moved 31817 | 28 254 407 176 479 129 356 347 411 1531 528 681 847 632 822 529 799 183 80 675 1237 479 683 1185 761 1491 321 1342 349 615 135 804 1301 1171 152 2034 478 946 1432 3193 1814 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6272 | 26 254 407 176 479 129 356 347 411 1531 528 681 847 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 25542 | . . . . . . . . . . . . . 532 822 529 799 183 80 675 1237 479 683 1185 761 1491 321 1342 349 615 135 804 1301 1171 152 2034 477 946 1432 3193 1814 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 90 80 80 80 80 80 80 80 90 100 90 90 56 48 48 48 48 48 48 48 58 58 58 58 58 53 53 53 53 53 53 48 48 48 48 48 48 48 36 16 Average Speed 58 | 87 90 86 80 80 80 80 80 84 95 100 99 99 63 51 48 48 48 48 48 50 58 58 58 58 58 53 53 53 53 53 53 52 48 48 48 48 50 50 44 33 Slowest Speed 260 | 100 90 90 80 80 80 80 80 90 100 100 100 100 130 56 52 48 48 52 48 58 58 58 58 58 65 58 53 53 53 53 53 138 48 48 48 180 260 260 135 36 Overloaded Moves 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 68 | 3 63 84 27 93 49 73 49 83 51 76 83 85 72 91 16 83 59 79 63 34 66 92 89 96 55 97 55 43 92 60 82 54 89 99 76 56 59 46 80 88 Regions Visited 40 Branch Regions 28 Pre-discovered Areas 17 | . 1 . . . 1 . 2 1 3 1 . 2 . . . . . . . . . . 1 . . . . . 1 3 1 . . . . . . . . . Known Exits Taken 12 | . 1 . 1 . . . 1 . 1 . 1 . . . . . . . 1 1 . . . 1 . . 1 . . . . 1 . . . . 1 1 . . Unknown Exits Taken 26 | 1 . 1 . 1 1 1 . 1 . 1 . 1 1 1 1 1 1 1 . . 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 . . 1 . Scrap Searched 37 | . . . . 2 . 1 . . . 16 2 4 . 2 . . . . . . 3 2 . 2 . . . . 2 . 1 . . . . . . . . . Spaces Dug 298 | . . . . . . . . . . . . . . . 4 . . . 14 39 . . 9 4 15 . 79 . 3 . . 7 36 . 3 22 10 12 17 24 Terrain Destroyed 3763 | . . . . . . . 3 53 7 1 2 . 3 81 25 25 2 4 525 388 12 47 205 67 198 5 334 31 81 . 39 97 296 . 133 28 78 354 398 241 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1409 | . . . . . . . 3 6 2 1 2 . . 66 25 25 2 4 36 113 12 47 87 48 99 5 116 31 32 . 39 43 144 . 58 28 43 26 25 241 AOE 2354 | . . . . . . . . 47 5 . . . 3 15 . . . . 489 275 . . 118 19 99 . 218 . 49 . . 54 152 . 75 . 35 328 373 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 41245 | 33 333 878 241 497 128 418 471 530 1811 560 825 928 790 1061 703 1227 320 149 796 1852 506 757 1738 879 1699 429 1846 422 713 186 1217 1455 1861 175 2291 572 1261 2009 4390 2288 Wait 4103 | . 25 404 18 4 . 16 49 28 82 10 48 67 84 121 88 316 114 35 70 252 8 12 237 39 31 68 208 10 77 41 232 57 336 9 46 26 80 126 593 36 Move 31775 | 27 253 406 175 478 128 355 346 410 1530 527 680 846 631 821 528 798 182 79 674 1236 478 682 1184 760 1491 320 1339 348 614 134 803 1300 1170 151 2033 477 945 1431 3192 1813 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 119 | . . 2 . . . . 2 4 8 1 5 . 2 6 3 1 2 2 1 7 . . 8 1 . 2 3 . . 2 . 3 3 . 8 2 5 6 20 10 Fast Attach 288 | 5 3 1 6 1 . 1 3 3 16 . 7 4 13 . 9 2 3 5 . 7 2 . 9 2 14 1 16 3 . 4 2 16 15 7 15 8 16 7 32 30 Attach 24 | . . . . . . . . 1 1 . . . . 4 . . . . 1 2 . . 2 . . 1 . . . 1 . . . . 1 1 2 1 5 1 Detach 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 1 Swap 62 | . 2 1 1 . . . . . 2 . . 1 . . 1 . 2 2 . 8 1 . 7 1 2 . 5 . 1 . . 2 3 . 2 1 3 2 4 8 Drop 364 | . 4 3 5 . . 1 2 6 16 . 12 7 16 3 11 3 4 7 . 16 2 . 17 3 12 3 15 3 . 4 2 21 21 5 24 10 14 12 45 35 Fire 2918 | 1 26 38 27 10 . 30 57 44 79 17 35 . 29 52 43 40 4 10 44 195 10 45 153 37 105 31 184 24 19 . 78 40 198 3 120 47 132 304 367 240 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . 2 . . . . . 9 . . . 8 5 9 . Rewire 244 | . . . . . . . . . . . . . . . . 55 . . . . . 4 32 25 . . . 25 . . 82 . 21 . . . . . . . Trap 6 | . . . . . . . . . . . . 3 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1293 | . 18 23 9 4 . 15 12 34 68 5 38 . 15 54 20 11 8 8 6 129 5 14 89 11 44 3 74 9 2 . 18 14 85 . 42 . 56 115 121 114 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / *Tes x2) -3/Armory (discovered 3 exits: *Res x2 / *Lab) -3/Lab -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 19 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 10) 394 | -10/Materials | Entered Mines 396 | -10/Mines | Reached level 2 606 | -10/Mines | Excavation squad dispatched 606 | -10/Mines | A large section of the Mines collapsed 856 | -10/Mines | Excavation squad dispatched 1073 | -10/Mines | Reached level 3 1106 | -10/Mines | Excavation squad dispatched 1181 | -10/Mines | Learned 2 Materials zone layouts 1284 | -10/Mines | Discovered new exit (range 12) 1293 | -10/Mines | Entered Materials 1295 | -9/Materials | Reached level 4 1333 | -9/Materials | Identified exit to Mines 1494 | -9/Materials | Upgraded with Weapon slot (x1) 1497 | -9/Materials | Upgraded with Weapon slot (x1) 1515 | -9/Materials | Reached level 5 1551 | -9/Materials | Entered Mines 1551 | -9/Mines | Upgraded with Utility slot (x1) 1561 | -9/Mines | Discovered new exit (range 8) 1765 | -9/Mines | Build established: Gunner 1829 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1840 | -9/Mines | Learned Materials emergency access door positions 1896 | -9/Mines | Reached level 6 1974 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1975 | -9/Mines | Discovered new exit (range 5) 1978 | -9/Mines | Entered Exiles 1998 | -9/Exiles | Met 8R-AWN 2013 | -9/Exiles | Met EX-HEX 2043 | -9/Exiles | Met EX-DEC 2047 | -9/Exiles | Learned location of Zion (-7) 2070 | -9/Exiles | Discovered new exit (range 15) 2081 | -9/Exiles | Entered Mines 2205 | -8/Mines | Reached level 7 2385 | -8/Mines | Upgraded with Utility slot (x1) 2475 | -8/Mines | Discovered new exit (range 18) 2504 | -8/Mines | Entered Materials 2506 | -8/Materials | Reached level 8 2539 | -8/Materials | Identified exit to Storage 2554 | -8/Materials | Upgraded with Utility slot (x2) 2605 | -8/Materials | Reached level 9 2805 | -8/Materials | Reached level 10 2963 | -8/Materials | Discovered new exit (range 19) 3049 | -8/Materials | Entered Storage 3051 | -8/Storage | Reached level 11 3083 | -8/Storage | Reached level 12 3120 | -8/Storage | Destroyed 8 combat bots 3278 | -8/Storage | Discovered new exit (range 19) 3401 | -8/Storage | Upgraded with Weapon slot (x1) 3562 | -8/Storage | Reached level 13 3615 | -8/Storage | Entered Factory 3617 | -7/Factory | Reached level 14 3784 | -7/Factory | Destroyed 7 combat bots 3801 | -7/Factory | Reached level 15 3924 | -7/Factory | Build established: Hacker-Gunner 3939 | -7/Factory | Upgraded with Utility slot (x1) 4063 | -7/Factory | Identified exit to Lower Caves 4277 | -7/Factory | Upgraded with Power slot (x1) 4464 | -7/Factory | Discovered new exit (range 14) 4522 | -7/Factory | Reached level 16 4546 | -7/Factory | Upgraded with Utility slot (x1) 4771 | -7/Factory | Build established: Scavenger-Gunner 4987 | -7/Factory | Garrison activated, responded to threat 5108 | -7/Factory | Discovered new exit (range 6) 5215 | -7/Factory | First assault squad dispatched 5502 | -7/Factory | Entered Lower Caves 5504 | -7/Lower Caves | Reached level 17 5685 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5730 | -7/Lower Caves | Learned Factory garrison access intel 5986 | -7/Lower Caves | Discovered new exit (range 17) 6089 | -7/Lower Caves | Entered another Lower Caves area 6112 | -7/Lower Caves | Discovered new exit (range 18) 6163 | -7/Lower Caves | Build established: Hacker-Gunner 6180 | -7/Lower Caves | Identified exit to Zion 6477 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6548 | -7/Lower Caves | Learned location of 1 exit from Factory 6653 | -7/Lower Caves | Spotted B-75 Beast 6777 | -7/Lower Caves | Destroyed B-75 Beast 6968 | -7/Lower Caves | Entered Zion 6982 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7009 | -7/Zion | Discovered new exit (range 11) 7043 | -7/Zion | Given A8's code to call for help 7066 | -7/Zion | System corruption cleaned by Quarantine Array 7162 | -7/Zion | Learned location of Warlord (-5) 7220 | -7/Zion | Found Prototype Launcher 7220 | -7/Zion | Identified Gui. Missile Launcher 7225 | -7/Zion | Found Prototype Launcher 7225 | -7/Zion | Identified Rocket Array 7332 | -7/Zion | Learned 8 Factory zone layouts 7521 | -7/Zion | Build established: Hacker-Mutant 7810 | -7/Zion | Opened final containment barrier to the Deep Caves 7821 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7824 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7882 | -7/Zion | Discovered new exit (range 3) 7882 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7895 | -7/Zion | Entered Deep Caves 7895 | -7/Deep Caves | Accompanied by 2 allies 7943 | -7/Deep Caves | Z-Facility disabled 8021 | -7/Deep Caves | Attacked by Z-Imprinter 8043 | -7/Deep Caves | Allies destroyed Z-Imprinter 8057 | -7/Deep Caves | Found Prototype Device 8057 | -7/Deep Caves | Identified Exp. Thermal Shield 8070 | -7/Deep Caves | Found Prototype Protection 8070 | -7/Deep Caves | Identified Zio. Weapon Casing 8073 | -7/Deep Caves | Found Prototype Device 8073 | -7/Deep Caves | Identified Zio. Metafield Generator 8167 | -7/Deep Caves | Found Zio. Weapon Casing 8323 | -7/Deep Caves | Discovered new exit (range 7) 8385 | -7/Deep Caves | Spotted as-45379 8393 | -7/Deep Caves | Found Prototype Ballistic Gun 8393 | -7/Deep Caves | Identified XL Autogun Array 8493 | -7/Deep Caves | Entered Proximity Caves 8493 | -6/Proximity Caves | Accompanied by 1 ally 8495 | -6/Proximity Caves | Reached level 18 8500 | -6/Proximity Caves | Upgraded with Propulsion slot (x1) 8694 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8718 | -6/Proximity Caves | Learned Factory terminal intel 8718 | -6/Proximity Caves | Learned Research emergency access door positions 8718 | -6/Proximity Caves | Central database locked down 8739 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8839 | -6/Proximity Caves | Build established: Scavenger-Scout 8901 | -6/Proximity Caves | Reached level 19 8988 | -6/Proximity Caves | Spotted B-75 Beast 8991 | -6/Proximity Caves | Destroyed B-75 Beast 9040 | -6/Proximity Caves | Discovered new exit (range 16) 9072 | -6/Proximity Caves | Upgraded with Propulsion slot (x1) 9154 | -6/Proximity Caves | Entered Factory 9154 | -6/Factory | Accompanied by 1 ally 9155 | -6/Factory | Identified exit to Lower Caves 9156 | -6/Factory | Identified exit to Factory 9158 | -6/Factory | Loaded intel: 22 terminal locations 9159 | -6/Factory | Loaded intel: 3 garrison access locations 9302 | -6/Factory | Fabricated Mic. Fission Core (x2) 9504 | -6/Factory | First assault squad dispatched 9513 | -6/Factory | Reached level 20 9538 | -6/Factory | Build established: Hacker-Scout 9556 | -6/Factory | Discovered new exit (range 17) 9579 | -6/Factory | Entered Extension 9579 | -6/Extension | Accompanied by 1 ally 9631 | -6/Extension | Rescued a captive Derelict 9637 | -6/Extension | Rescued a captive Derelict 9638 | -6/Extension | Rescued a captive Derelict 9666 | -6/Extension | Rescued a captive Derelict 9714 | -6/Extension | Rescued A7 9929 | -6/Extension | First assault squad dispatched 9988 | -6/Extension | Build established: Commander-Scout 10065 | -6/Extension | Reached level 21 10084 | -6/Extension | Destroyed 7 combat bots 10099 | -6/Extension | Spotted B-75 Beast 10104 | -6/Extension | Destroyed B-75 Beast 10109 | -6/Extension | Spotted B-75 Beast 10113 | -6/Extension | Destroyed B-75 Beast 10116 | -6/Extension | Discovered exit to Factory (range 19) 10177 | -6/Extension | Rescued a captive Derelict 10191 | -6/Extension | Rescued a captive Derelict 10210 | -6/Extension | Rescued a captive Derelict 10211 | -6/Extension | Rescued a captive Derelict 10220 | -6/Extension | Rescued a captive Derelict 10256 | -6/Extension | Discovered new exit (range 12) 10258 | -6/Extension | Discovered exit to Factory (range 10) 10391 | -6/Extension | Entered Cetus 10391 | -6/Cetus | Accompanied by 18 allies (A7) 10396 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10399 | -6/Cetus | Spotted Cetus Guard 10399 | -6/Cetus | Spotted Cetus Guard 10408 | -6/Cetus | Spotted Cetus Guard 10412 | -6/Cetus | Allies destroyed Cetus Guard 10413 | -6/Cetus | Spotted Cetus Guard 10417 | -6/Cetus | Allies destroyed Cetus Guard 10420 | -6/Cetus | Allies destroyed Cetus Guard 10423 | -6/Cetus | Allies destroyed Cetus Guard 10486 | -6/Cetus | Discovered new exit (range 17) 10529 | -6/Cetus | Spotted Cetus Guard 10530 | -6/Cetus | Spotted Cetus Guard 10533 | -6/Cetus | Spotted Cetus Guard 10534 | -6/Cetus | Spotted Cetus Guard 10544 | -6/Cetus | Allies destroyed Cetus Guard 10544 | -6/Cetus | Allies destroyed Cetus Guard 10548 | -6/Cetus | Allies destroyed Cetus Guard 10550 | -6/Cetus | Discovered exit to Factory (range 18) 10550 | -6/Cetus | Allies destroyed Cetus Guard 10559 | -6/Cetus | Met Revision 17 10617 | -6/Cetus | Entered Archives 10617 | -6/Archives | Accompanied by 15 allies (A7) 10618 | -6/Archives | Destroyed A7 10619 | -6/Archives | Extracted ID and sensor layout for unrecognized location from A7's data core 10622 | -6/Archives | Found Prototype Protection 10622 | -6/Archives | Identified Med. Regenerative Plating 10673 | -6/Archives | Discovered exit to Factory (range 18) 10688 | -6/Archives | Discovered new exit (range 15) 10724 | -6/Archives | Entered Hub_04(d) 10724 | -6/Hub_04(d) | Accompanied by 13 allies 10765 | -6/Hub_04(d) | Discovered exit to Factory (range 8) 10771 | -6/Hub_04(d) | Reached level 22 10802 | -6/Hub_04(d) | Destroyed 7 combat bots 10853 | -6/Hub_04(d) | Discovered exit to Factory (range 20) 10930 | -6/Hub_04(d) | Build established: Scavenger-Scout 10948 | -6/Hub_04(d) | Upgraded with Utility slot (x1) 11047 | -6/Hub_04(d) | Discovered exit to Factory (range 19) 11074 | -6/Hub_04(d) | First assault squad dispatched 11081 | -6/Hub_04(d) | Network Hub disabled 11110 | -6/Hub_04(d) | Spotted Lightning 11110 | -6/Hub_04(d) | Spotted Lightning 11110 | -6/Hub_04(d) | Spotted Lightning 11110 | -6/Hub_04(d) | Spotted Lightning 11110 | -6/Hub_04(d) | Spotted Lightning 11110 | -6/Hub_04(d) | Spotted Lightning 11142 | -6/Hub_04(d) | Network Hub disabled 11164 | -6/Hub_04(d) | Network Hub disabled 11170 | -6/Hub_04(d) | Entered Factory 11239 | -5/Factory | Identified exit to Upper Caves 11279 | -5/Factory | Fabricated Micro-nuke Launcher? 11304 | -5/Factory | Reached level 23 11305 | -5/Factory | Fabricated E-15 Imp? 11321 | -5/Factory | Spotted B-75 Beast 11434 | -5/Factory | Found Prototype Launcher 11434 | -5/Factory | Identified Tesla Bomb Launcher 11461 | -5/Factory | Local fabrication network quarantined 11470 | -5/Factory | First assault squad dispatched 11471 | -5/Factory | Discovered new exit (range 15) 11513 | -5/Factory | High security lockdown imminent 11540 | -5/Factory | Destroyed 9 combat bots 11593 | -5/Factory | High security lockdown engaged 11773 | -5/Factory | Destroyed 10 combat bots 11811 | -5/Factory | Garrison activated, responded to threat 11821 | -5/Factory | Reached level 24 11866 | -5/Factory | Upgraded with Weapon slot (x1) 11931 | -5/Factory | Destroyed 49 combat bots 11962 | -5/Factory | Destroyed 10 combat bots 12081 | -5/Factory | Garrison activated, responded to threat 12109 | -5/Factory | Destroyed 24 combat bots 12116 | -5/Factory | Reached level 25 12159 | -5/Factory | Destroyed 10 combat bots 12233 | -5/Factory | Sterilization system engaged 12233 | -5/Factory | Non-combat units ordered to evacuate 12260 | -5/Factory | Destroyed 12 combat bots 12333 | -5/Factory | Combat units ordered to evacuate 12367 | -5/Factory | Discovered new exit (range 15) 12451 | -5/Factory | Entered Upper Caves 12452 | -5/Upper Caves | Encountered a Warlord checkpoint 12488 | -5/Upper Caves | Learned Factory emergency access door positions 12603 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12621 | -5/Upper Caves | Build established: Hacker-Scout 12676 | -5/Upper Caves | Discovered new exit (range 4) 12704 | -5/Upper Caves | Learned Factory garrison access intel 12759 | -5/Upper Caves | Entered another Upper Caves area 12772 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12784 | -5/Upper Caves | Discovered new exit (range 15) 12798 | -5/Upper Caves | Destroyed 11 combat bots 12937 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12969 | -5/Upper Caves | Destroyed 8 combat bots 13082 | -5/Upper Caves | Learned Factory stockpile data 13126 | -5/Upper Caves | Discovered new exit (range 20) 13132 | -5/Upper Caves | Spotted B-75 Beast 13138 | -5/Upper Caves | Destroyed B-75 Beast 13230 | -5/Upper Caves | Entered Warlord 13230 | -5/Warlord | Accompanied by 1 ally 13250 | -5/Warlord | System corruption cleaned by Quarantine Array 13456 | -5/Warlord | Learned Armory recycling unit intel 13456 | -5/Warlord | Learned Armory garrison access intel 13456 | -5/Warlord | Learned Research scanalyzer intel 13456 | -5/Warlord | Learned 4 Research zone layouts 13456 | -5/Warlord | Learned 4 Command zone layouts 13456 | -5/Warlord | Learned 4 Command zone layouts 13456 | -5/Warlord | Learned location of Testing (-3) 13456 | -5/Warlord | Learned Quarantine emergency access door positions 13484 | -5/Warlord | Met Warlord 13498 | -5/Warlord | Warlord's base attacked by MAIN.C 13541 | -5/Warlord | Found Prototype Energy Gun 13585 | -5/Warlord | Identified Vortex Shotgun 13705 | -5/Warlord | Warlord forces counterattacked 13722 | -5/Warlord | Build established: Commander-Scout 13739 | -5/Warlord | Reached level 26 13762 | -5/Warlord | Discovered new exit (range 14) 13773 | -5/Warlord | Destroyed 26 combat bots 13798 | -5/Warlord | Spotted Striker 13798 | -5/Warlord | Spotted Executioner 13804 | -5/Warlord | Destroyed Executioner 13813 | -5/Warlord | Destroyed Striker 13822 | -5/Warlord | Found Prototype Processor 13835 | -5/Warlord | Destroyed 9 combat bots 13867 | -5/Warlord | Found Exp. Targeting Computer 13899 | -5/Warlord | Spotted Striker 13899 | -5/Warlord | Spotted Executioner 13906 | -5/Warlord | Destroyed Striker 13907 | -5/Warlord | Destroyed Executioner 13933 | -5/Warlord | Destroyed 11 combat bots 13998 | -5/Warlord | Spotted Executioner 13998 | -5/Warlord | Spotted Executioner 14004 | -5/Warlord | Allies destroyed Executioner 14004 | -5/Warlord | Destroyed Executioner 14028 | -5/Warlord | Found Prototype Device 14030 | -5/Warlord | Identified Adv. Kinecellerator 14034 | -5/Warlord | Found Prototype Processor 14035 | -5/Warlord | Identified Exp. Core Analyzer (x2) 14039 | -5/Warlord | Destroyed 9 combat bots 14099 | -5/Warlord | Spotted Striker 14099 | -5/Warlord | Spotted Striker 14102 | -5/Warlord | Spotted Striker 14107 | -5/Warlord | Destroyed Striker 14130 | -5/Warlord | Destroyed 10 combat bots 14201 | -5/Warlord | Spotted Striker 14209 | -5/Warlord | Build established: Scavenger-Scout 14210 | -5/Warlord | Destroyed Striker 14249 | -5/Warlord | Destroyed 7 combat bots 14345 | -5/Warlord | Spotted Striker 14352 | -5/Warlord | Destroyed Striker 14364 | -5/Warlord | Spotted B-86 Titan 14367 | -5/Warlord | Spotted B-75 Beast 14372 | -5/Warlord | Destroyed B-75 Beast 14377 | -5/Warlord | Destroyed B-86 Titan 14398 | -5/Warlord | Destroyed 14 combat bots 14398 | -5/Warlord | Spotted Striker 14398 | -5/Warlord | Spotted Striker 14398 | -5/Warlord | Spotted Striker 14398 | -5/Warlord | Spotted B-75 Beast 14398 | -5/Warlord | Spotted B-86 Titan 14398 | -5/Warlord | Spotted Executioner 14400 | -5/Warlord | Destroyed Striker 14410 | -5/Warlord | Destroyed Striker 14412 | -5/Warlord | Destroyed Striker 14415 | -5/Warlord | Destroyed Executioner 14417 | -5/Warlord | Destroyed B-86 Titan 14438 | -5/Warlord | Destroyed 16 combat bots 14479 | -5/Warlord | Entered Proximity Caves 14481 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14650 | -4/Proximity Caves | Learned Research stockpile data 14661 | -4/Proximity Caves | Identified exit to Factory 14760 | -4/Proximity Caves | Spotted B-86 Titan 14764 | -4/Proximity Caves | Destroyed B-86 Titan 14877 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14891 | -4/Proximity Caves | Reached level 27 14921 | -4/Proximity Caves | Destroyed 11 combat bots 15039 | -4/Proximity Caves | Entered Factory 15039 | -4/Factory | Accompanied by 2 allies 15040 | -4/Factory | Identified exit to Upper Caves 15043 | -4/Factory | Loaded intel: 4 garrison access locations 15197 | -4/Factory | Discovered new exit (range 17) 15232 | -4/Factory | Garrison activated, responded to threat 15299 | -4/Factory | Destroyed 17 combat bots 15509 | -4/Factory | Destroyed 11 combat bots 15665 | -4/Factory | Discovered new exit (range 19) 15748 | -4/Factory | Fabricated Prc. Matter Filter? 15789 | -4/Factory | First assault squad dispatched 15846 | -4/Factory | Reached level 28 15968 | -4/Factory | Discovered new exit (range 12) 15999 | -4/Factory | High security lockdown imminent 16079 | -4/Factory | High security lockdown engaged 16115 | -4/Factory | Upgraded with Utility slot (x1) 16115 | -4/Factory | Manually triggered Chute Trap 16115 | -4/Factory | Sucked down chute 16115 | -4/Factory | Entered Waste 16135 | -4/Waste | Spotted C-40 Crusher 16142 | -4/Waste | Destroyed C-40 Crusher 16143 | -4/Waste | Spotted C-40 Crusher 16150 | -4/Waste | Destroyed C-40 Crusher 16156 | -4/Waste | Spotted C-40 Crusher 16163 | -4/Waste | Destroyed C-40 Crusher 16164 | -4/Waste | Spotted C-40 Crusher 16164 | -4/Waste | Spotted C-40 Crusher 16168 | -4/Waste | Destroyed C-40 Crusher 16171 | -4/Waste | Destroyed C-40 Crusher 16189 | -4/Waste | Destroyed C-40 Crusher 16197 | -4/Waste | Discovered new exit (range 24) 16275 | -4/Waste | Warlord forces began an assault 16391 | -4/Waste | Entered Factory 16391 | -4/Factory | Accompanied by 18 allies 16424 | -4/Factory | Garrison activated, responded to threat 16513 | -4/Factory | Spotted B-86 Titan 16517 | -4/Factory | Destroyed B-86 Titan 16583 | -4/Factory | High security lockdown imminent 16663 | -4/Factory | High security lockdown engaged 16747 | -4/Factory | Spotted B-86 Titan 16766 | -4/Factory | Destroyed B-86 Titan 16780 | -4/Factory | Reached level 29 16802 | -4/Factory | Destroyed 8 combat bots 16959 | -4/Factory | Destroyed 19 combat bots 17045 | -4/Factory | Destroyed 26 combat bots 17098 | -4/Factory | Destroyed 8 combat bots 17149 | -4/Factory | Destroyed 8 combat bots 17229 | -4/Factory | Destroyed 9 combat bots 17302 | -4/Factory | Destroyed 21 combat bots 17318 | -4/Factory | Sterilization system engaged 17318 | -4/Factory | Non-combat units ordered to evacuate 17418 | -4/Factory | Combat units ordered to evacuate 17517 | -4/Factory | Discovered new exit (range 17) 17618 | -4/Factory | Ambient heat levels rising (+10) 17642 | -4/Factory | Entered Upper Caves 17647 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 17689 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17733 | -4/Upper Caves | Destroyed 10 combat bots 17758 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 17855 | -4/Upper Caves | Discovered new exit (range 9) 17901 | -4/Upper Caves | Entered another Upper Caves area 17901 | -4/Upper Caves | Accompanied by 4 allies 17905 | -4/Upper Caves | Discovered new exit (range 22) 18088 | -4/Upper Caves | Discovered new exit (range 15) 18090 | -4/Upper Caves | Learned Research trap positions 18183 | -4/Upper Caves | Encountered a Warlord checkpoint 18328 | -4/Upper Caves | Entered Zhirov 18328 | -4/Zhirov | Accompanied by 4 allies 18328 | -4/Zhirov | Discovered new exit (range 5) 18339 | -4/Zhirov | Met Zhirov 18339 | -4/Zhirov | Reached level 30 18351 | -4/Zhirov | Learned location of Command (-1) 18351 | -4/Zhirov | Learned location of Quarantine (-2) 18354 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18363 | -4/Zhirov | Found Alien Artifact 18363 | -4/Zhirov | Identified Integrated Reactor 18363 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18379 | -4/Zhirov | Upgraded with Utility slot (x1) 18389 | -4/Zhirov | Found Alien Artifact 18452 | -4/Zhirov | Entered Proximity Caves 18452 | -3/Proximity Caves | Accompanied by 4 allies 18548 | -3/Proximity Caves | Spotted B-86 Titan 18550 | -3/Proximity Caves | Destroyed B-86 Titan 18567 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18802 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18920 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 18959 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 19062 | -3/Proximity Caves | Discovered new exit (range 18) 19128 | -3/Proximity Caves | Spotted B-86 Titan 19132 | -3/Proximity Caves | Destroyed B-86 Titan 19292 | -3/Proximity Caves | Entered Research 19292 | -3/Research | Accompanied by 13 allies 19293 | -3/Research | Identified exit to Armory 19295 | -3/Research | Loaded intel: 84 trap records 19298 | -3/Research | Loaded intel: 6 scanalyzer locations 19435 | -3/Research | Found Prototype Device 19435 | -3/Research | Identified EM Disruption Field 19492 | -3/Research | Revision forces began assault on 0b10 19557 | -3/Research | Discovered new exit (range 6) 19614 | -3/Research | Reached level 31 19822 | -3/Research | Spotted B-86 Titan 19897 | -3/Research | Identified exit to Testing 19936 | -3/Research | Discovered new exit (range 21) 19950 | -3/Research | Found Prototype Device 19950 | -3/Research | Identified System Purifier 19992 | -3/Research | Research terminal network offline 20037 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 20127 | -3/Research | Entered Armory 20128 | -3/Armory | Loaded intel: 2 recycling unit locations 20179 | -3/Armory | Found Unknown Device 20179 | -3/Armory | Identified Adv. Force Booster 20208 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 20290 | -3/Armory | Destroyed 8 combat bots 20297 | -3/Armory | Fabricated Cmb. Linear Gravjet (x2) 20330 | -3/Armory | Local fabrication network quarantined 20335 | -3/Armory | Discovered new exit (range 13) 20377 | -3/Armory | First assault squad dispatched 20389 | -3/Armory | High security lockdown imminent 20417 | -3/Armory | Destroyed 18 combat bots 20434 | -3/Armory | Discovered new exit (range 21) 20435 | -3/Armory | Spotted B-86 Titan 20469 | -3/Armory | High security lockdown engaged 20484 | -3/Armory | Found Prototype Launcher 20484 | -3/Armory | Identified Hellfire Missile Launcher 20487 | -3/Armory | Found Prototype Processor 20487 | -3/Armory | Identified Exp. Signal Interpreter 20501 | -3/Armory | Reached level 32 20535 | -3/Armory | Destroyed B-86 Titan 20588 | -3/Armory | Destroyed 22 combat bots 20639 | -3/Armory | Spotted Executioner 20642 | -3/Armory | Spotted Investigator 20644 | -3/Armory | Destroyed Investigator 20648 | -3/Armory | Destroyed Executioner 20685 | -3/Armory | Destroyed 19 combat bots 20771 | -3/Armory | Spotted Striker 20771 | -3/Armory | Spotted Striker 20773 | -3/Armory | Spotted Executioner 20776 | -3/Armory | Build established: Hacker-Scout 20780 | -3/Armory | Spotted Striker 20780 | -3/Armory | Spotted Striker 20782 | -3/Armory | Destroyed Striker 20784 | -3/Armory | Destroyed Striker 20786 | -3/Armory | Destroyed Striker 20789 | -3/Armory | Destroyed Striker 20792 | -3/Armory | Destroyed Executioner 20847 | -3/Armory | Destroyed 25 combat bots 20970 | -3/Armory | Spotted Striker 20976 | -3/Armory | Destroyed Striker 20988 | -3/Armory | Sterilization system engaged 20988 | -3/Armory | Non-combat units ordered to evacuate 21032 | -3/Armory | Destroyed 35 combat bots 21088 | -3/Armory | Combat units ordered to evacuate 21288 | -3/Armory | Ambient heat levels rising (+10) 21347 | -3/Armory | Discovered new exit (range 17) 21419 | -3/Armory | Entered Lab 21419 | -3/Lab | Accompanied by 3 allies 21419 | -3/Lab | Discovered new exit (range 9) 21427 | -3/Lab | Hidden lab's door opened automatically 21427 | -3/Lab | Sensor layout match revealed 21428 | -3/Lab | Gained access to the hidden lab's interior 21433 | -3/Lab | Unable to decrypt terminal 21457 | -3/Lab | Found Prototype Energy Cannon 21457 | -3/Lab | Identified Potential Cannon 21463 | -3/Lab | Found Prototype Protection 21463 | -3/Lab | Identified Exp. Powered Armor 21477 | -3/Lab | Found Alien Artifact 21477 | -3/Lab | Identified Core Expander 21477 | -3/Lab | Installed Core Expander, added new Propulsion slot 21480 | -3/Lab | Found Alien Artifact 21480 | -3/Lab | Identified Integrated Dissipator 21480 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 21517 | -3/Lab | Entered Research 21517 | -2/Research | Accompanied by 3 allies 21517 | -2/Research | Warlord forces began assault on 0b10 21519 | -2/Research | Reached level 33 21521 | -2/Research | Upgraded with Utility slot (x1) 21598 | -2/Research | Destroyed 10 combat bots 21606 | -2/Research | Discovered new exit (range 13) 21612 | -2/Research | Identified exit to Access 21627 | -2/Research | Research machine network offline 21760 | -2/Research | Spotted B-90 Cyclops 21771 | -2/Research | Spotted B-90 Cyclops 21777 | -2/Research | Destroyed B-90 Cyclops 21856 | -2/Research | Spotted B-90 Cyclops 21863 | -2/Research | Destroyed B-90 Cyclops 21894 | -2/Research | Discovered new exit (range 21) 21959 | -2/Research | Spotted B-90 Cyclops 21993 | -2/Research | Warlord destroyed during the assault 22016 | -2/Research | Borebot progress halted 22045 | -2/Research | Spotted B-90 Cyclops 22049 | -2/Research | Destroyed B-90 Cyclops 22135 | -2/Research | Spotted Executioner 22135 | -2/Research | Spotted Striker 22142 | -2/Research | Destroyed Striker 22144 | -2/Research | Destroyed Executioner 22183 | -2/Research | Destroyed 7 combat bots 22242 | -2/Research | Reached level 34 22269 | -2/Research | Destroyed 7 combat bots 22304 | -2/Research | Found Exp. Force Field 22315 | -2/Research | Found Prototype Device 22315 | -2/Research | Identified Exp. Actuator Array 22571 | -2/Research | Spotted Executioner 22575 | -2/Research | Spotted Striker 22578 | -2/Research | Destroyed Executioner 22580 | -2/Research | Destroyed Striker 22699 | -2/Research | Spotted Executioner 22726 | -2/Research | Destroyed Executioner 22730 | -2/Research | High security lockdown imminent 22748 | -2/Research | Entered Quarantine 22780 | -2/Quarantine | Found Alien Artifact 22817 | -2/Quarantine | Spotted Alpha 7 22828 | -2/Quarantine | Destroyed Alpha 7 22830 | -2/Quarantine | Found Prototype Device 22830 | -2/Quarantine | Identified Exp. ECM Suite 22834 | -2/Quarantine | Found Prototype Processor 22834 | -2/Quarantine | Identified Exp. Target Analyzer 22871 | -2/Quarantine | Discovered exit to Access (range 8) 22897 | -2/Quarantine | Build established: Scavenger-Scout 22971 | -2/Quarantine | Spotted Fortress 22997 | -2/Quarantine | Destroyed Fortress 23010 | -2/Quarantine | Found Prototype Device 23010 | -2/Quarantine | Identified Thermal Barrier 23052 | -2/Quarantine | Discovered new exit (range 6) 23073 | -2/Quarantine | Entered Section 7 23073 | -2/Section 7 | Accompanied by 1 ally 23130 | -2/Section 7 | Spotted S7 Guard 23134 | -2/Section 7 | Found Alien Artifact 23134 | -2/Section 7 | Identified Core Membrane 23134 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 23168 | -2/Section 7 | Found Integrated Reactor 23169 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23179 | -2/Section 7 | Discovered exit to Access (range 19) 23229 | -2/Section 7 | Found Integrated Reactor 23255 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23259 | -2/Section 7 | Spotted Executioner 23260 | -2/Section 7 | Spotted Executioner 23265 | -2/Section 7 | Destroyed Executioner 23267 | -2/Section 7 | Destroyed Executioner 23355 | -2/Section 7 | First assault squad dispatched 23374 | -2/Section 7 | Spotted B-99 Colossus 23400 | -2/Section 7 | Found Integrated Dissipator 23400 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23402 | -2/Section 7 | Found Integrated Dissipator 23402 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23403 | -2/Section 7 | Found Integrated Dissipator 23403 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23492 | -2/Section 7 | Destroyed B-99 Colossus 23499 | -2/Section 7 | Found Prototype Ballistic Gun 23499 | -2/Section 7 | Identified Multirail 23532 | -2/Section 7 | Scanned by Researcher 23533 | -2/Section 7 | Intercept squad dispatched 23543 | -2/Section 7 | Spotted Tracker 23544 | -2/Section 7 | Spotted Tracker 23547 | -2/Section 7 | Destroyed Tracker 23549 | -2/Section 7 | Destroyed Tracker 23567 | -2/Section 7 | Spotted Combat Programmer 23574 | -2/Section 7 | Destroyed Combat Programmer 23578 | -2/Section 7 | Spotted Combat Programmer 23583 | -2/Section 7 | Destroyed Combat Programmer 23624 | -2/Section 7 | Found Prototype Device 23624 | -2/Section 7 | Identified Exp. Phase Shifter 23636 | -2/Section 7 | Destroyed 15 combat bots 23727 | -2/Section 7 | Found Integrated Dissipator 23727 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23750 | -2/Section 7 | Build established: Scavenger-Gunner 23754 | -2/Section 7 | Intercept squad dispatched 23758 | -2/Section 7 | Spotted Tracker 23759 | -2/Section 7 | Spotted Tracker 23760 | -2/Section 7 | Destroyed Tracker 23765 | -2/Section 7 | Destroyed Tracker 23769 | -2/Section 7 | Spotted Combat Programmer 23769 | -2/Section 7 | Spotted Combat Programmer 23772 | -2/Section 7 | Destroyed Combat Programmer 23775 | -2/Section 7 | Destroyed Combat Programmer 23835 | -2/Section 7 | Found Exp. Phase Shifter 23838 | -2/Section 7 | Reached level 35 23869 | -2/Section 7 | Destroyed 10 combat bots 23873 | -2/Section 7 | Entered Access 23917 | -1/Access | Found Prototype Launcher 23917 | -1/Access | Identified Enh. Gamma Bomb Array 23940 | -1/Access | Fabricated E-15 Imp? 23942 | -1/Access | Identified exit to Command 23973 | -1/Access | Spotted B-99 Colossus 24065 | -1/Access | Destroyed 9 combat bots 24092 | -1/Access | Intercept squad dispatched 24100 | -1/Access | Garrison activated, responded to threat 24101 | -1/Access | Spotted Tracker 24103 | -1/Access | Destroyed Tracker 24104 | -1/Access | Spotted Tracker 24106 | -1/Access | Destroyed Tracker 24123 | -1/Access | Spotted Combat Programmer 24127 | -1/Access | Reached level 36 24127 | -1/Access | Destroyed Combat Programmer 24131 | -1/Access | Upgraded with Utility slot (x1) 24148 | -1/Access | Spotted Combat Programmer 24152 | -1/Access | Destroyed Combat Programmer 24156 | -1/Access | First assault squad dispatched 24171 | -1/Access | Local fabrication network quarantined 24209 | -1/Access | Found Exp. Terrain Scanner 24226 | -1/Access | Destroyed 12 combat bots 24241 | -1/Access | Found Unknown Launcher 24241 | -1/Access | Identified Fusion Bomb Launcher 24337 | -1/Access | Spotted B-99 Colossus 24388 | -1/Access | Garrison activated, responded to threat 24431 | -1/Access | Destroyed 8 combat bots 24462 | -1/Access | Build established: Scavenger-Scout 24536 | -1/Access | High security lockdown imminent 24543 | -1/Access | Energy Cycler disabled 24548 | -1/Access | Discovered new exit (range 26) 24565 | -1/Access | Destroyed 8 combat bots 24570 | -1/Access | Intercept squad dispatched 24573 | -1/Access | Spotted Tracker 24577 | -1/Access | Spotted Tracker 24579 | -1/Access | Destroyed Tracker 24579 | -1/Access | Spotted Tracker 24583 | -1/Access | Destroyed Tracker 24586 | -1/Access | Destroyed Tracker 24600 | -1/Access | Spotted Combat Programmer 24614 | -1/Access | Reached level 37 24615 | -1/Access | Destroyed Combat Programmer 24616 | -1/Access | High security lockdown engaged 24637 | -1/Access | Spotted Combat Programmer 24638 | -1/Access | Spotted Combat Programmer 24642 | -1/Access | Destroyed 11 combat bots 24642 | -1/Access | Destroyed Combat Programmer 24687 | -1/Access | Destroyed Combat Programmer 24745 | -1/Access | Destroyed 18 combat bots 24804 | -1/Access | Spotted Investigator 24808 | -1/Access | Destroyed Investigator 24829 | -1/Access | Destroyed 16 combat bots 24910 | -1/Access | Sterilization system engaged 24925 | -1/Access | Destroyed 15 combat bots 24947 | -1/Access | Spotted Striker 24947 | -1/Access | Destroyed Striker 24950 | -1/Access | Destroyed Executioner 24950 | -1/Access | Spotted Striker 24950 | -1/Access | Spotted Executioner 24956 | -1/Access | Destroyed Executioner 24962 | -1/Access | Destroyed Striker 25006 | -1/Access | Destroyed 13 combat bots 25154 | -1/Access | Spotted Striker 25154 | -1/Access | Spotted Executioner 25163 | -1/Access | Destroyed Executioner 25165 | -1/Access | Destroyed Striker 25191 | -1/Access | Destroyed 20 combat bots 25210 | -1/Access | Ambient heat levels rising (+10) 25238 | -1/Access | Entered Command 25240 | -1/Command | Reached level 38 25240 | -1/Command | Upgraded with Utility slot (x1) 25341 | -1/Command | Disengaged cave seal 25341 | -1/Command | Wild derelicts emerged from the dark tunnel 25374 | -1/Command | Discovered new exit (range 27) 25488 | -1/Command | First assault squad dispatched 25535 | -1/Command | High security lockdown imminent 25573 | -1/Command | Destroyed 13 combat bots 25605 | -1/Command | Phase Generator disabled 25615 | -1/Command | High security lockdown engaged 25787 | -1/Command | Destroyed 29 combat bots 25815 | -1/Command | Spotted Striker 25816 | -1/Command | Spotted Investigator 25819 | -1/Command | Destroyed Investigator 25852 | -1/Command | Destroyed 14 combat bots 25918 | -1/Command | Spotted Striker 25918 | -1/Command | Spotted Striker 25921 | -1/Command | Destroyed Striker 25922 | -1/Command | Spotted Executioner 25930 | -1/Command | Spotted Striker 25933 | -1/Command | Destroyed Executioner 25933 | -1/Command | Destroyed Striker 25937 | -1/Command | Destroyed Striker 25938 | -1/Command | Spotted Striker 25941 | -1/Command | Destroyed Striker 25971 | -1/Command | Destroyed 22 combat bots 26003 | -1/Command | Spotted B-99 Colossus 26098 | -1/Command | Spotted M Guard 26098 | -1/Command | Spotted M Guard 26098 | -1/Command | Spotted Combat Programmer 26197 | -1/Command | Spotted Investigator 26198 | -1/Command | Destroyed Investigator 26198 | -1/Command | Spotted Executioner 26233 | -1/Command | Spotted Executioner 26244 | -1/Command | Spotted Striker 26245 | -1/Command | Destroyed Striker 26266 | -1/Command | Destroyed Executioner 26267 | -1/Command | Spotted Executioner 26272 | -1/Command | Destroyed Executioner 26275 | -1/Command | Destroyed Executioner 26284 | -1/Command | Spotted Executioner 26284 | -1/Command | Destroyed Executioner 26311 | -1/Command | Destroyed 25 combat bots 26392 | -1/Command | Spotted Striker 26392 | -1/Command | Spotted Striker 26394 | -1/Command | Spotted Striker 26394 | -1/Command | Spotted Striker 26397 | -1/Command | Destroyed Striker 26397 | -1/Command | Destroyed Striker 26397 | -1/Command | Destroyed Striker 26403 | -1/Command | Destroyed Striker 26406 | -1/Command | Spotted Striker 26406 | -1/Command | Spotted Executioner 26408 | -1/Command | Reached level 39 26408 | -1/Command | Destroyed Executioner 26411 | -1/Command | Destroyed Striker 26419 | -1/Command | Spotted Executioner 26419 | -1/Command | Spotted Executioner 26420 | -1/Command | Destroyed Executioner 26420 | -1/Command | Spotted Executioner 26420 | -1/Command | Spotted Executioner 26420 | -1/Command | Spotted Executioner 26422 | -1/Command | Spotted Executioner 26422 | -1/Command | Spotted Striker 26424 | -1/Command | Destroyed Executioner 26426 | -1/Command | Destroyed Executioner 26429 | -1/Command | Destroyed Striker 26431 | -1/Command | Destroyed Executioner 26433 | -1/Command | Destroyed Executioner 26434 | -1/Command | Destroyed Executioner 26457 | -1/Command | Destroyed 25 combat bots 26462 | -1/Command | Spotted Executioner 26462 | -1/Command | Spotted Executioner 26473 | -1/Command | Destroyed Executioner 26476 | -1/Command | Destroyed Executioner 26497 | -1/Command | Destroyed 12 combat bots 26540 | -1/Command | Spotted Alpha 7 26544 | -1/Command | Spotted Striker 26547 | -1/Command | Destroyed Striker 26557 | -1/Command | Destroyed Alpha 7 26558 | -1/Command | Spotted Executioner 26561 | -1/Command | Destroyed Executioner 26575 | -1/Command | Spotted Executioner 26576 | -1/Command | Spotted Executioner 26576 | -1/Command | Spotted Executioner 26578 | -1/Command | Spotted Alpha 7 26578 | -1/Command | Spotted Striker 26578 | -1/Command | Spotted B-99 Colossus 26594 | -1/Command | Destroyed Striker 26604 | -1/Command | Destroyed Alpha 7 26607 | -1/Command | Destroyed Executioner 26609 | -1/Command | Destroyed Executioner 26628 | -1/Command | Destroyed Executioner 26629 | -1/Command | Spotted B-99 Colossus 26629 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 26630 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 26642 | -1/Command | Found Antimissile System 26712 | -1/Command | Spotted Investigator 26715 | -1/Command | Destroyed Investigator 26782 | -1/Command | Destroyed Combat Programmer 26782 | -1/Command | Spotted Combat Programmer 26786 | -1/Command | Allies destroyed Combat Programmer 26909 | -1/Command | Found Prototype Launcher 26909 | -1/Command | Identified Containment Facilitator 26981 | -1/Command | Allies destroyed M Guard 26994 | -1/Command | Build established: Scavenger-Gunner 27081 | -1/Command | Destroyed M Guard 27081 | -1/Command | All MAIN.C guards destroyed 27084 | -1/Command | Found Zero-point Reactor 27092 | -1/Command | Found Zero-point Reactor 27095 | -1/Command | Found Prototype Energy Cannon 27095 | -1/Command | Identified Cld. Nova Cannon 27097 | -1/Command | Found Prototype Device 27097 | -1/Command | Identified AEGIS Remote Shield 27111 | -1/Command | Found Prototype Launcher 27111 | -1/Command | Identified Ragnarok Missile Launcher 27158 | -1/Command | Found Prototype Launcher 27158 | -1/Command | Identified Adv. Micro-nuke Launcher 27236 | -1/Command | Met MAIN.C 27238 | -1/Command | 0b10 Conduit disabled 27248 | -1/Command | Destroyed MAIN.C Shell 27249 | -1/Command | MAIN.C activated Command garrisons 27259 | -1/Command | Allies destroyed MAIN.C 27272 | -1/Command | Found Prototype Ballistic Cannon 27272 | -1/Command | Identified Omega Cannon 27295 | -1/Command | Found Exp. Powered Armor 27367 | -1/Command | Destroyed 21 combat bots 27385 | -1/Command | Build established: Scavenger-Scout 27472 | -1/Command | Destroyed 7 combat bots 27612 | -1/Command | Discovered new exit (range 12) 27626 | -1/Command | Found Prototype Launcher 27626 | -1/Command | Identified Z-bomb Delivery System 27633 | -1/Command | Found Prototype Device 27633 | -1/Command | Identified Exp. Hardlight Generator 27635 | -1/Command | Found Prototype Device 27635 | -1/Command | Identified Exp. Cloaking Device 27920 | -1/Command | Identified Hpw. Transdimensional Reconstructor 27920 | -1/Command | Warped through subspace to slip node 27920 | -1/Command | Discovered new exit (range 5) 27923 | -1/Command | Entered Access_0 27924 | -1/Access_0 | Met Architect 27932 | -1/Access_0 | Architect warped through subspace 27952 | -1/Access_0 | Destroyed A8 27974 | -1/Access_0 | Architect warped through subspace 28016 | -1/Access_0 | Architect warped through subspace 28022 | -1/Access_0 | Found Prototype Device 28022 | -1/Access_0 | Identified Desublimator 28056 | -1/Access_0 | Architect warped through subspace 28093 | -1/Access_0 | A6 warped into view 28103 | -1/Access_0 | Destroyed A6 28108 | -1/Access_0 | Architect warped through subspace 28162 | -1/Access_0 | Architect warped through subspace 28206 | -1/Access_0 | Architect warped through subspace 28232 | -1/Access_0 | A5 warped into view 28255 | -1/Access_0 | Destroyed A5 28259 | -1/Access_0 | Architect warped through subspace 28300 | -1/Access_0 | Architect warped through subspace 28328 | -1/Access_0 | Architect warped through subspace 28372 | -1/Access_0 | Architect warped through subspace 28395 | -1/Access_0 | Architect warped through subspace 28442 | -1/Access_0 | A4 warped into view 28459 | -1/Access_0 | Destroyed A4 28479 | -1/Access_0 | Architect warped through subspace 28531 | -1/Access_0 | Architect warped through subspace 28546 | -1/Access_0 | Destroyed A2 28554 | -1/Access_0 | Found Prototype Device 28554 | -1/Access_0 | Identified ST Field Compressor 28557 | -1/Access_0 | Found Prototype Device 28557 | -1/Access_0 | Identified Exp. Thermal Defense Suite 28562 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 28572 | -1/Access_0 | Architect warped through subspace 28621 | -1/Access_0 | Architect warped through subspace 28662 | -1/Access_0 | A3 warped into view 28666 | -1/Access_0 | Destroyed A3 28671 | -1/Access_0 | Architect warped through subspace 28678 | -1/Access_0 | Found Prototype Processor 28678 | -1/Access_0 | Identified Spectral Analyzer 28680 | -1/Access_0 | Found Prototype Ballistic Gun 28680 | -1/Access_0 | Identified A3's Sniper Rifle 28694 | -1/Access_0 | Subspace Access Node disabled 28695 | -1/Access_0 | Subspace Access Node disabled 28717 | -1/Access_0 | Subspace Access Node disabled 28723 | -1/Access_0 | Subspace Access Node disabled 28774 | -1/Access_0 | Reached level 40 28774 | -1/Access_0 | Destroyed Architect 28775 | -1/Access_0 | Architect triggered a singularity event 28776 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 28778 | -1/Access_0 | Singularity Gate disabled 28833 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 28835 | -1/Access_0 | Found Alien Energy Gun 28835 | -1/Access_0 | Identified Modified Quantum Sheargun 28840 | -1/Access_0 | Found Prototype Hackware 28843 | -1/Access_0 | Found Prototype Protection 28843 | -1/Access_0 | Identified Centrium Linked Plating 28848 | -1/Access_0 | Identified Architect God Chip D 28850 | -1/Access_0 | Found Architect God Chip D 28859 | -1/Access_0 | Found Prototype Hackware 28859 | -1/Access_0 | Identified Architect God Chip A 29071 | -1/Access_0 | Found Prototype Device 29071 | -1/Access_0 | Identified Exp. Transmission Jammer 29085 | -1/Access_0 | Found Integrated Reactor 29085 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 29108 | -1/Access_0 | Build established: Wizard-Scout 29114 | -1/Access_0 | Warped through subspace to slip node 29114 | -1/Access_0 | Discovered new exit (range 8) 29132 | *** | Establishing 0b11! Last Messages --------------- 29046_ Destroyed Neutron Cannon. 29050_ Enhanced Grunt destroyed. 29057_ Used Protomatter to restore core integrity (+49) 29058_ Used Protomatter to restore part integrity (+17) 29063_ Reinforced Shell breached. 29067_ Dropped Desublimator. 29068_ Acquired Prototype Protection. 29068_ Identified Exp. Utility Shielding. 29070_ Dropped Exp. Utility Shielding. 29071_ Acquired Prototype Device. 29071_ Identified Exp. Transmission Jammer. 29074_ Dropped Exp. Transmission Jammer. 29074_ Acquired Desublimator. 29080_ Workstation disabled. 29085_ Dropped Desublimator. 29085_ Acquired Integrated Reactor. 29085_ Integrated Reactor installed, core energy generation increased (+10). 29087_ Acquired Desublimator. 29114_ Warped through subspace, drawn to slip node. 29114_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###??##??#?###???#???####????#??????#????####?###? | | ????#???##??#####?????##??##????##??#?#???#?#??#?? | | #?##????#???#??##??#?#??##???#????##?#?#??#?#???## | | ??####?#??####??##?????#???#?#????#?#??#?##??#???# | | ?#???????????#?##?##?????#?#??#??##??#?##????#??#? | | ##??#??####???#?##????#?#?#?###?##??#?##?##??##??? | | ??##?#???????#?##?##???####??????#?#?##????#?????? | | #?#?????###??????##????## ##???##?#??????#????#### | | ????#?#?#??#?#??#??#??## ###?##?#??##??#??##?#?? | | ??####??????#???#?#?#??# @ ####??##?#??#???#?#??#? | | ???####?#???##??##????## ##????#?#?#???#??#?#??# | | #??###???????##?????#?# ####???##???#?#####???? | | ##??????#????##?????### ##????#????##??#???##??? | | ???#?????##?#?#??#?#??## ####???###??????????#?? | | ??##?#??#????##??###?## ##????#?###??#??#?#?#?# | | #???#?##?#?###??#?#??## ##???##??#?#??##???#???# | | ??#####???##???##???### * ##??##??????????##??#?# | | ##?##??###???#??####?## ##???#??###??###?###?### | | ???#?#?###?######?##?### #???#???#??????#???#???# | | ???##???####???######??####?#????#?#??????##??#??? | | #?#???###??#?#???#?#?###?????#?##??##?#?#????##??? | | #??#??##?#?#??##??#??#####?????##????###??##????#? | | #?#?##???#?#???###????#?#???##???#?###???#??###??# | | ?##?????###???##??????????##?#???#####???#????#?## | | #?#?#?????##??#?#???##??##????????????#?###??##??? | | ??###?#???#?#?#?###???#?#???##????##??#?##???#?##? | | ?#?#???######?#??#?#?#???#??####?#????#?##???#???# | | #??###?#???#???##?#?##??##??#????#??????#???#?#?#? | | ?????#?#????#??#?#?#?#?#??#??#?#??##???????#?##?## | | #??#?###?#???##??#?#??#?###???#????#?#?#?#?##??### | | #???##??#?##?#??#?##???#???#?####??#??#####?####?? | | #?###??#?#####?#?????#??#?#???##?#?#???#???#????## | | ???#?##?#?##?????#????????##???##?#?????##?#?#??#? | | #?#??##??#?##??####????#??#???#??#?????#??????#??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 215 Energy Generation 111 Energy Capacity 1600 Matter Stores 1000 Matter Capacity 1000 Sight Range 26 Robot Scan Range 2 Terrain Scan Range 30 Terrain Scan Density 310 Armor Coverage 400 Resistance: KI 30 Resistance: TH 20 Resistance: EX 20 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 95 Targeting Accuracy 14 Target Analysis 5 Core Analysis 15 Armor Integrity Analysis 66 Matter Filtering 50 Energy Filtering 30 Kinecelleration 40 Force Boost 5 Salvage Targeting 4 Offensive Hacking 110 Defensive Hacking 110 Item Schematics ----------------- Mic. Fission Core | -7/Factory | Hacked Enh. Autogun | -7/Factory | Scanalyzed Linear Gravjet | -6/Extension | Hacked Adv. Particle Charger | -6/Extension | Hacked Fusion Compressor | -6/Extension | Hacked Energy Filter | -5/Factory | Hacked Prc. Matter Filter | -4/Factory | Hacked Adv. Transmission Jammer | -4/Factory | Hacked Quantum Capacitor | -4/Factory | Hacked Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Cmb. Linear Gravjet | -3/Research | Hacked Robot Schematics ------------------ E-15 Imp | -6/Extension | Hacked Fabricated ------------ Mic. Fission Core | x2 | -6/Factory Micro-nuke Launcher | x1 | -5/Factory | Preloaded E-15 Imp | x2 | -5/Factory Prc. Matter Filter | x1 | -4/Factory Cmb. Linear Gravjet | x2 | -3/Research Cmb. Linear Gravjet | x2 | -3/Armory E-15 Imp | x2 | -1/Access Alien Tech Used ----------------- Integrated Reactor Core Expander Integrated Dissipator Core Membrane High-powered Transdimensional Reconstructor Modified Quantum Sheargun Achievements -------------- l33t h4x0r Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Levels Raised 39 | . . 2 2 1 . 1 3 3 3 1 . . . 2 1 1 . . 1 3 . . 1 1 1 . 1 . . 1 . 1 1 . 2 . 1 2 2 1 XP Earned 61901 | 3000 1300 2125 2580 1550 200 2225 4952 3085 5953 363 468 152 363 2177 1175 1834 553 219 1026 4230 154 448 1376 699 1637 22 2216 182 190 50 832 951 2266 368 1884 275 994 4273 2676 878 XP Spent 61000 | 2975 . 645 1900 2350 . 1020 6200 1900 8030 1750 . . . 2530 . 2080 . . 2300 4595 . . 2130 . 2600 . . . . 2900 550 . . . 4220 . . 3500 5705 1120 Upgrades 109 | 10 . 7 2 9 . 3 10 2 16 2 . . . 5 . 7 . . 1 8 . . 4 . 1 . . . . 1 1 . . . 6 . . 1 9 4 Power Slot 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 12 | . . . . 1 . 1 2 . 2 . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 1 . Weapon Slot 5 | 1 . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Core Integrity 28 | 1 . 3 . . . . . . 4 . . . . . . 2 . . . 2 . . 2 . . . . . . . . . . . 4 . . . 6 4 Heat Dissipation 15 | 1 . 2 . . . . . . 4 . . . . 3 . 3 . . . 1 . . 1 . . . . . . . . . . . . . . . . . Energy Generation 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Matter Storage 4 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Mass Support 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 6 | . . 1 . . . . . 1 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sight Range 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | 2 . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hack Attack % 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . KI Damage % 4 | . . . . . . . 1 . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . EX Damage % 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Protomatter Created 23931 | . 139 190 80 31 . 68 184 446 820 77 221 . 86 464 414 361 . 108 292 1760 125 288 1439 278 1058 170 2483 174 235 . 674 266 1924 . 1011 . 901 2537 3353 1274 Integrity Restored 25162 | . 324 447 180 93 . 286 273 693 1349 94 749 . 274 1065 333 148 138 153 57 2663 52 182 1795 181 830 72 1309 162 31 . 268 260 1707 . 716 . 1141 2311 2294 2532 Core 17922 | . 318 348 157 93 . 224 255 500 1035 70 628 . 265 273 239 83 22 43 44 2098 39 148 1421 144 616 . 989 127 24 . 206 94 1336 . 459 . 862 1777 1089 1896 Parts 7240 | . 6 99 23 . . 62 18 193 314 24 121 . 9 792 94 65 116 110 13 565 13 34 374 37 214 72 320 35 7 . 62 166 371 . 257 . 279 534 1205 636 Protomatter Decayed 25080 | . 27 20 73 . . 8 93 141 310 2 223 . . 40 122 564 216 64 497 539 107 222 1770 228 575 127 1490 197 224 84 495 2993 1088 . 4708 128 502 1088 5687 428 Game ------ Seed GammaAntigravPit Manual? 0 Play Time 07:03:03 Cumulative 601.8 hours Start 2021.07.14 @ 14:58:33 End 2021.07.15 @ 09:10:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type 1 Total 45 Types 25/3/7/4/3/0/2/0/1 Lore% 93 Gallery% 94 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7ba72fe2-d4f2-4af3-9e27-e4bb61d9c449