Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 11:46:49 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (113) 565 Value Destroyed (3515) 3515 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (454) 454 TOTAL SCORE: 8174 Bonus ------- High Alert Combat Kills 154 Aligned with FarCom 300 Cogmind --------- Core Integrity 126/700 Matter 212/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Walking (195) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Carbon-fiber Leg (fused) Improved Titanium Leg > --- UTILITY (8) ------ High-capacity Storage Unit Improved Signal Interpreter Makeshift Salvage Targeting Computer Advanced Targeting Computer Improved Utility Shielding Improved Utility Shielding Makeshift Thermal Plating > --- WEAPON (2) ------- Plasma Cannon Cooled Particle Cannon > --- INVENTORY (20) --- Wheel Humpback Salvage Targeting Computer Makeshift Salvage Targeting Computer Makeshift Thermal Plating Makeshift Thermal Plating Improved EM Pulse Cannon Missile Launcher Remote Datajack Spear Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Insulated Plating > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Humpback Superbattery Improved Sensor Array Salvage Targeting Computer Thief Drone Bay Army-in-a-Box Heavy Laser Improved Spread Laser Cooled Particle Cannon Mini Grenade Launcher Remote Datajack Spear [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Insulated Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . . . 4 2 . . Weapon . | . . . . . . . . . Parts Attached 67 | 7 6 . 1 1 17 29 5 1 Power 6 | 1 1 . . . 2 2 . . Engine 6 | 1 1 . . . 2 2 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 3 . . 1 3 8 2 1 Treads 4 | 2 . . . . 2 . . . Leg 8 | . 1 . . . 1 3 2 1 Wheel 8 | . 2 . . 1 . 5 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 2 2 . 1 . 8 11 3 . Device 6 | 1 . . . . 2 3 . . Storage 4 | 1 2 . . . 1 . . . Processor 3 | . . . . . . 2 1 . Hackware . | . . . . . . . . . Protection 14 | . . . 1 . 5 6 2 . Artifact . | . . . . . . . . . Weapon 14 | 2 . . . . 4 8 . . Energy Gun 6 | . . . . . 2 4 . . Energy Cannon 2 | . . . . . . 2 . . Ballistic Gun 3 | 2 . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 2 . . Parts Lost 28 | . . . . . 6 20 . 2 Power 2 | . . . . . 1 1 . . Propulsion 8 | . . . . . 2 6 . . Utility 12 | . . . . . 3 8 . 1 Weapon 6 | . . . . . . 5 . 1 Highest Loss Streak 5 | . . . . . 5 3 . 1 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 3 10 13 13 12 12 12 12 13 Power . | . . 1 . 1 . . . . Propulsion 1 | 1 4 4 3 2 2 . 1 1 Utility 5 | . 3 6 6 6 5 5 6 7 Weapon 4 | . 1 2 2 3 4 5 4 3 Tool/Special . | . . . . . . . . . Unused Backups 20 | 1 3 . 4 1 1 2 1 7 Power . | . . . . . . . . . Propulsion 4 | . 2 . 2 . . . . . Utility 12 | . . . 2 1 1 2 1 5 Weapon 3 | 1 1 . . . . . . 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 87 | . 100 100 100 100 70 80 88 95 Engine 8 | . 14 14 14 14 6 5 7 6 Treads 9 | . 14 28 28 24 14 . . . Leg 7 | . . . . . . 11 14 14 Wheel 2 | . 13 . . 3 2 1 . . Device 7 | . 14 14 9 . . 10 7 3 Storage 9 | . 14 14 14 14 9 7 7 7 Processor 7 | . . . . . . 9 17 23 Protection 15 | . . . 4 14 19 18 17 23 Energy Gun 3 | . . . . . 6 5 . . Energy Cannon 2 | . . . . . . . 7 12 Ballistic Gun 10 | . 28 28 28 28 4 2 . . Launcher 1 | . . . . . 6 . 7 1 Peak Build Rating 63 | 7 10 10 17 18 41 63 52 55 Average Rating 34 | 5 8 9 12 17 25 49 45 52 On Entrance 21 | . 7 9 10 17 18 41 43 52 Naked Turns . | . . . . . . . . . Heaviest Build 83 | 12 47 27 49 49 59 83 71 73 Greatest Support 40 | 40 40 40 40 40 40 32 36 38 Greatest Overweight (x) 21 | . 2 . 1 4 4 21 1 7 Average Overweight (x) 1 | . . . . 1 2 2 1 1 Largest Inventory Capacity 35 | 8 20 15 20 20 35 20 20 20 Average Capacity 18 | 7 15 15 17 20 20 20 20 20 Most Carried 20 | 7 15 14 20 20 20 20 20 20 Average Carried 17 | 3 10 13 16 19 19 19 18 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 6 13 14 19 20 20 19 20 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 1718 | 256 244 . . 70 347 615 74 112 Remotely . | . . . . . . . . . Salvage Created 3530 | 56 227 . . 70 814 2115 69 179 Parts 197 | 13 9 . . 8 39 114 7 7 Haulers Intercepted 2 | . . . . . . 2 . . Recyclers Shooed 5 | 1 . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 7 7 Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 82 | . 6 . . 5 18 41 4 8 Guns 45 | . 6 . . 5 4 30 . . Cannons 7 | . . . . . . . 2 5 AOE 27 | . . . . . 12 10 2 3 Classes Destroyed 13 | 1 1 . . 1 7 3 . . Worker 4 | . . . . . 2 2 . . Builder 7 | . . . . . 3 4 . . Tunneler 4 | 4 . . . . . . . . Hauler 2 | . . . . . . 2 . . Recycler 7 | . . . . . 4 3 . . Mechanic 2 | . . . . . 1 1 . . Watcher 5 | . . . . . 1 4 . . Swarmer 29 | . . . . 5 2 12 4 6 Grunt 35 | . 6 . . . 11 16 . 2 Brawler 4 | . . . . . 3 1 . . Sentry 6 | . . . . . 2 4 . . Hunter 2 | . . . . . . 2 . . Programmer 6 | . . . . . . 6 . . Best Kill Streak 16 | 1 2 . . 3 16 11 4 4 Combat Bots Only 9 | . 2 . . 3 9 7 4 4 Max Kills in Single Turn 4 | 1 1 . . 1 4 4 2 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 2 3 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 595 | . 37 . . 31 117 357 8 45 Missed 194 | . 11 . . 10 32 123 3 15 Hits 401 | . 26 . . 21 85 234 5 30 Melee 3 | . . . . . . . . 3 Projectile 398 | . 26 . . 21 85 234 5 27 Critical Strikes 4 | . . . . . 2 2 . . Part Disruptions 1 | . . . . . . 1 . . Damage Taken 5099 | . 327 . . 170 1409 2684 72 437 Core 984 | . 31 . . 32 347 532 12 30 Absorbed by Shields 199 | . . . . . . 199 . . Redirected to Shielding 71 | . . . . . . 43 . 28 Ignored by Resistances 57 | . . . . . . 51 . 6 Core Remaining (%) 70 | 100 . . . 74 36 . . . Volleys Fired 197 | 17 23 . . 14 35 81 4 23 Largest 2 | 2 2 . . 2 2 2 2 2 Hottest 144 | 40 40 . . 40 100 144 110 110 Shots Fired 392 | 34 46 . . 28 56 182 9 37 Gun 300 | 34 46 . . 28 28 164 . . Cannon 43 | . . . . . . 5 7 31 Launcher 49 | . . . . . 28 13 2 6 Special . | . . . . . . . . . Kinetic 173 | 34 46 . . 28 2 63 . . Thermal 123 | . . . . . . 85 7 31 Explosive 49 | . . . . . 28 13 2 6 Electromagnetic 47 | . . . . . 26 21 . . Robot Hit Streak 15 | 6 6 . . 3 13 15 4 5 Robot Miss Streak 8 | 3 3 . . 6 2 8 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . . 1 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . Autonomous 64 | . . . . . . 64 . . Shots Hit Robots 229 | 20 27 . . 9 33 123 3 14 Core Hits 216 | 7 15 . . 7 56 117 4 10 Critical Kills 2 | . . . . 1 . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . . 1 . 1 . . Destroy 2 | . . . . 1 . 1 . . Melee Attacks 8 | . . . . . . 8 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 8 | . . . . . . 8 . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8126 | 231 301 . . 95 2486 4197 201 615 Guns 3915 | 231 301 . . 95 359 2929 . . Cannons 493 | . . . . . . 50 76 367 Explosions 3718 | . . . . . 2127 1218 125 248 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2239 | 231 301 . . 95 24 1588 . . Thermal 2049 | . . . . . 357 1249 76 367 Explosive 3229 | . . . . . 1770 1086 125 248 Electromagnetic 609 | . . . . . 335 274 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . 9 9 9 Average Corruption 5 | . . . . . . 3 9 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 105 | . . . . . . 56 21 28 Message Errors 27 | . . . . . . 17 7 3 Matter Fused 18 | . . . . . . 15 2 1 Heat Flow Errors 12 | . . . . . . 6 2 4 Energy Discharges 8 | . . . . . . 3 1 4 Parts Rejected 4 | . . . . . . 2 . 2 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . 5 . 5 Data Loss (major) 6 | . . . . . . 3 1 2 Misfires 8 | . . . . . . . 5 3 Alerts 5 | . . . . . . 3 1 1 Weapon Failures 6 | . . . . . . 2 1 3 Overload Shots . | . . . . . . . . . Overflow Damage 80 | . . . . . 38 38 . 4 Projectiles 4 | . . . . . . . . 4 Explosions 76 | . . . . . 38 38 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 461 | . . . . . 267 146 . 48 Shots 16 | . . . . . 8 7 . 1 Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 449 | . 19 . . 12 328 449 268 268 Average Temperature 125 | . 8 . . 5 132 147 70 103 Received Heat Transfer 1215 | . 183 . . . 540 465 . 27 Effects 9 | . . . . . 2 7 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Interference 2 | . . . . . . 2 . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 2 | . . . . . 1 1 . . Damage (minor) 2 | . . . . . 1 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Parts Fried 3 | . . . . . 1 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . . . 1 3 1 2 Heat Transferred 2701 | . . . . . 250 1666 150 635 Parts Sabotaged . | . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Maximum Alert Level 3 | . . . . . 2 3 . . Low Security (%) 58 | 100 100 100 . 100 27 41 . . Level 1 33 | . . . . . 67 43 . . Level 2 6 | . . . . . 5 11 . . Level 3 1 | . . . . . . 3 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 714 | 5 85 17 . 62 416 714 . . Initial 170 | . . 17 . . 9 170 . . Average 164 | . 23 2 . 11 249 235 . . Influence Increases 2680 | 20 175 . . 140 722 1353 90 180 Destroy 0b10 Robot/C 1640 | . 120 . . 100 360 820 80 160 Destroy 0b10 Robot/NC 155 | 20 . . . . 55 80 . . Destroy Leader 364 | . 30 . . 10 72 222 10 20 Successful Hack 26 | . 10 . . . . 16 . . Disable Machine 90 | . . . . . 15 75 . . Destroy Structure 210 | . . . . . 130 80 . . Lose Combat Pursuer 195 | . 15 . . 30 90 60 . . Influence Decreases 2656 | 20 130 45 . 116 372 1019 533 421 Entered New Map 561 | . . 28 . . 15 204 263 51 Time Decay 1815 | 20 130 17 . 116 297 615 270 350 Lost Part 280 | . . . . . 60 200 . 20 Squads Dispatched 21 | . 3 . . . 3 15 . . Investigation 4 | . 1 . . . 1 2 . . Extermination 6 | . . . . . . 6 . . Reinforcement 7 | . 2 . . . 1 4 . . Assault . | . . . . . . . . . Garrison 4 | . . . . . 1 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . Haulers Reinforced 2 | . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 7 | . . . . . 4 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 9 . . 7 34 47 4 13 Peak Tracking Total 12 | . 3 . . 4 12 4 4 4 Tactical Retreats 9 | . 1 . . 1 3 4 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 5 | . 1 . . . 1 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 6 | . . . . . 1 5 . . Max in Single Turn 1 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 17 | . 4 . 2 1 1 8 1 . Terminals 11 | . 4 . . . 1 6 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 35 | . 14 . 2 1 1 16 1 . Successful 9 | . 4 . 2 1 . 1 1 . Failed 26 | . 10 . . . 1 15 . . Catastrophic 5 | . . . . . 1 4 . . Database Lockouts . | . . . . . . . . . Manual 22 | . 12 . 1 . 1 8 . . Terminals 27 | . 14 . . . 1 12 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 8 | . 3 . 2 1 . 1 1 . Record 1 | . . . 1 . . . . . Open Door 2 | . . . . 1 . . 1 . Branch Access Points 1 | . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 . . . 1 7 . . Full Trace Events 3 | . 1 . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) 4944 | 32 499 192 527 . 28 2648 583 435 Sensors 3694 | . . . . . 28 2648 583 435 Seismic 1250 | 32 499 192 527 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 7539 | 300 499 192 742 800 948 2694 583 781 Spaces Moved 3270 | 162 316 120 376 348 358 949 297 344 Core 29 | 25 . . . . . 4 . . Treads 1200 | 137 123 120 376 251 193 . . . Legs 1337 | . . . . . 12 687 297 341 Wheels 704 | . 193 . . 97 153 258 . 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 160 160 150 150 115 190 185 Average Speed 200 | 143 122 160 194 214 212 234 190 208 Slowest Speed 1100 | 160 160 160 240 240 330 1100 190 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 9 64 36 69 81 28 31 53 71 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 2 . . . 1 Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 4 | . . . . 2 . . . 2 Spaces Dug 28 | . . . . . 25 3 . . Terrain Destroyed 331 | . . . . . 202 81 18 30 Melee 3 | . . . . . . 3 . . Projectile 19 | . . . . . . 18 . 1 AOE 309 | . . . . . 202 60 18 29 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 3926 | 200 386 120 393 375 485 1285 311 371 Wait 237 | . 19 . . 10 56 152 . . Move 3262 | 161 315 119 375 347 357 948 296 344 Hop . | . . . . . . . . . Pick Up 78 | 14 14 1 7 2 10 26 3 1 Fast Attach 16 | . . . . . 4 10 2 . Attach 40 | 7 . . . . 7 23 1 2 Detach 5 | . . . . . 2 3 . . Swap 29 | . 8 . 2 1 8 7 2 1 Drop 38 | 1 7 . 9 1 5 12 3 . Fire 197 | 17 23 . . 14 35 81 4 23 Melee 8 | . . . . . . 8 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis 15 | . . . . . . 15 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 301 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 3) 722 | -10/Materials | Discovered new exit (range 14) 757 | -10/Materials | Discovered new exit (range 18) 783 | -10/Materials | Discovered new exit (range 12) 800 | -10/Materials | Entered Mines 949 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 952 | -10/Mines | Found Prototype Device 984 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 984 | -10/Mines | Discovered new exit (range 5) 992 | -10/Mines | Entered Exiles 1031 | -10/Exiles | Met 8R-AWN 1058 | -10/Exiles | Met EX-HEX 1130 | -10/Exiles | Learned location of Zion (-7) 1133 | -10/Exiles | Met EX-DEC 1362 | -10/Exiles | Met EX-BIN 1398 | -10/Exiles | Aligned with FarCom system 1400 | -10/Exiles | Given EX-Vault access code 1455 | -10/Exiles | Opened EX-Vault 1477 | -10/Exiles | Found AWS/Gauss 1490 | -10/Exiles | Found Superbattery 1499 | -10/Exiles | Found Army-in-a-Box 1557 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1703 | -10/Exiles | Discovered new exit (range 14) 1734 | -10/Exiles | Stole three prototypes: Superbattery, Army-in-a-Box, AWS/Gauss 1734 | -10/Exiles | Entered Mines 1738 | -9/Mines | Learned location of Storage (-8) 1744 | -9/Mines | Met a Derelict bent on vengeance 1749 | -9/Mines | Learned 2 Materials zone layouts 2063 | -9/Mines | Found the Drone Emporium 2074 | -9/Mines | Found Prototype Device 2528 | -9/Mines | Discovered new exit (range 5) 2529 | -9/Mines | Met a Derelict testing a Signal Generator 2534 | -9/Mines | Entered Materials 2534 | -8/Materials | Evolved 4 slots: Utility x4 2535 | -8/Materials | Identified exit to Storage 2535 | -8/Materials | Identified exit to Factory 2537 | -8/Materials | Identified Thief Drone Bay 2742 | -8/Materials | Garrison activated, responded to threat 2834 | -8/Materials | Destroyed 9 combat bots 2871 | -8/Materials | Lost 5 parts (1p2n2u) 3112 | -8/Materials | Core integrity fell below 50% 3430 | -8/Materials | Discovered exit to Factory (range 7) 3454 | -8/Materials | Identified Exp. Sensor Array 3482 | -8/Materials | Entered Factory 3482 | -7/Factory | Evolved 2 slots: Utility x2 3484 | -7/Factory | FarCom data flow suspended 4408 | -7/Factory | Lost 3 parts (1n1u1w) 4583 | -7/Factory | Destroyed 7 combat bots 4650 | -7/Factory | Discovered new exit (range 11) 5522 | -7/Factory | AWS/Gauss suddenly broke down 5738 | -7/Factory | Garrison activated, responded to threat 5924 | -7/Factory | Identified exit to Lower Caves 6019 | -7/Factory | Lost 3 parts (1n2w) 6060 | -7/Factory | Core integrity fell below 50% 6119 | -7/Factory | Lost 3 parts (1p2n) 6176 | -7/Factory | Entered Lower Caves 6252 | -7/Lower Caves | Learned 8 Factory zone layouts 6731 | -7/Lower Caves | Discovered new exit (range 16) 6757 | -7/Lower Caves | Identified exit to Lower Caves 6759 | -7/Lower Caves | Entered another Lower Caves area 6891 | -7/Lower Caves | Learned location of Extension (-6) 6922 | -7/Lower Caves | Discovered new exit (range 13) 7197 | -7/Lower Caves | Core integrity fell below 20% 7507 | -7/Lower Caves | Discovered new exit (range 15) 7509 | -7/Lower Caves | Spotted CR-YKY(f) 7509 | -7/Lower Caves | Spotted P1-BHL(f) 7510 | -7/Lower Caves | Spotted EN-G0T(f) 7511 | -7/Lower Caves | Encountered a Master Thief 7511 | -7/Lower Caves | Encountered a Master Thief 7511 | -7/Lower Caves | Encountered a Master Thief 7511 | -7/Lower Caves | Army-in-a-Box stolen by Master Thief 7512 | -7/Lower Caves | Spotted IL-IZR(f) 7513 | -7/Lower Caves | Encountered a Master Thief 7516 | -7/Lower Caves | Superbattery stolen by Master Thief 7516 | -7/Lower Caves | Thief Drone Bay stolen by Master Thief 7540 | -7/Lower Caves | Self-destructed Last Messages --------------- 07396_ System corrupted: Component data lost. 07424_ System corrupted: FCS attempts to trigger Cld. Particle Cannon. 07424_ System corrupted: Cld. Particle Cannon misfires. 07473_ System corrupted: FCS attempts to trigger Cld. Particle Cannon. 07473_ System corrupted: Cld. Particle Cannon misfires. 07497_ System corrupted: Component data lost. 07507_ EXIT=FOUND 07511_ CR-YKY(f): "Someone's put a hefty bounty on whatever we can steal from you!" 07511_ Army-in-a-Box stolen. 07513_ System corrupted: Cld. Particle Cannon failed to cycle. 07514_ System corrupted: Imp. Deuterium Engine rejected. 07516_ Superbattery stolen. 07516_ Thief Drone Bay stolen. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ????????????????????## #?????????????????????# | | ????????????????????# #???????????????????## | | ????????????????????# < ###########???###### | | ????????????????????# ##### | | ?????????????????????# @ * | | ?????????????????????## ###### ## | | ??????????????????????# ?????# ########## | | ??????????????????????# ?????# #????????## | | ??????????????????????# ???? #??????### | | ?????????????????????? ???? #?????# | | ????????????????????? ???# #???## | | ????????????????????? ??? #??## | | ???????????????????? ?? #?## | | ???????????????????# ?? ##?# | | ???????????????????##?### ##??# | | ????????????????????????### #???## | | ??????????????????????????## #????## ## | | ???????????????????????????## ?????######## | | ????????????????????????????# ???????????## | | ????????????????????????????? ????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 900 Resistance: TH 10 Resistance: EM 15 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferScatterGun Manual? 0 Play Time 00:41:37 Cumulative 233.1 hours Start 2025.08.30 @ 10:59:00 End 2025.08.30 @ 11:46:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 344 Rogue 344 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d24869d-dcb7-4060-9c80-f691506ae616