Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.13 @ 21:45:26 Player: Doobadoop Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (2197) 2197 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 7207 Bonus ------- Follower Combat Kills 80 Cogmind --------- Core Integrity 0/1150 Matter 221/300 Energy 21/100 System Corruption 11% Temperature Cool (12) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Advanced Plasma Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Target Analyzer Advanced Thermal Shield Advanced Shield Generator > --- WEAPON ----------- Katana Katana Scythe Scythe > --- INVENTORY -------- Light Nuclear Core Improved Titanium Leg Advanced Plasma Cannon Advanced Plasma Cannon Katana [Rating: 87] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Improved Cesium-ion Thruster Utility Improved Melee Analysis Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Scythe Energy Gun Shock Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Fusion Bomb Launcher Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 2 2 Power 2 | . . . 1 . . . . 1 Propulsion 2 | . . 1 . . . . 1 . Utility 6 | . . 1 . 2 . 2 . 1 Weapon 2 | . . . 1 . . . 1 . Parts Attached 137 | 7 9 14 5 46 7 22 6 21 Power 23 | 1 1 3 2 6 . 3 2 5 Engine 11 | 1 1 3 1 2 . 1 2 . Core 12 | . . . 1 4 . 2 . 5 Reactor . | . . . . . . . . . Propulsion 40 | 2 5 6 1 9 7 3 1 6 Treads 13 | . . . . 5 4 . . 4 Leg 12 | . 2 3 1 . . 3 1 2 Wheel 11 | 2 3 3 . 3 . . . . Hover . | . . . . . . . . . Flight 4 | . . . . 1 3 . . . Utility 37 | 1 1 1 . 16 . 13 2 3 Device 19 | . . . . 7 . 8 1 3 Storage 4 | 1 1 . . 1 . . 1 . Processor 11 | . . . . 6 . 5 . . Hackware 2 | . . 1 . 1 . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 37 | 3 2 4 2 15 . 3 1 7 Energy Gun 8 | 3 . . . 5 . . . . Energy Cannon 3 | . . . . . . . . 3 Ballistic Gun 3 | . . . 1 2 . . . . Ballistic Cannon 5 | . . 2 . 3 . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . . 5 . . . . Slashing Weapon 12 | . 2 2 1 . . 3 1 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 68 | . 2 4 8 20 4 2 3 25 Power 19 | . 1 1 2 6 1 . 2 6 Propulsion 20 | . 1 3 3 4 3 . . 6 Utility 15 | . . . . 6 . 2 . 7 Weapon 14 | . . . 3 4 . . 1 6 Highest Loss Streak 15 | . 1 4 7 8 4 1 1 15 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 85 | . 95 94 94 77 79 92 90 82 Engine 4 | . 14 9 12 2 . 1 1 3 Core 5 | . . . 3 7 4 8 6 6 Treads 7 | . . . . 13 17 16 . . Leg 7 | . 2 6 26 . . 3 23 17 Wheel 4 | . 24 23 . 1 . . . . Device 5 | . . . . 2 . 12 11 12 Storage 5 | . 24 22 18 1 . . . . Processor 19 | . . . . 23 30 25 29 23 Hackware 2 | . . 10 9 2 . . . . Protection 1 | . . . . 2 7 2 . . Energy Gun 1 | . 9 . . 2 . . . . Impact Weapon 5 | . . . . 14 15 . . . Slashing Weapon 11 | . 18 16 24 . . 20 16 17 Peak Build Rating 87 | 6 7 17 18 47 44 63 66 87 Average Rating 38 | 4 6 13 14 34 35 49 63 68 On Entrance 24 | . 6 7 13 6 41 26 63 61 Naked Turns . | . . . . . . . . . Heaviest Build 35 | 14 18 24 25 25 17 24 24 35 Greatest Support 120 | 26 32 48 30 66 66 66 80 120 Greatest Overweight (x) 4 | 1 1 4 1 2 2 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 5 5 25 5 Average Capacity 5 | 7 8 8 8 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 5 5 5 5 Average Carried 5 | 1 7 7 7 4 4 3 3 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 8 | 4 8 7 8 5 5 5 3 . Class Distribution -------------------- 55% | Gladiator 30% | Mutant 5% | Scavenger-Mutant 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Fac Matter Collected 1479 | 178 116 293 64 430 55 132 113 98 Remotely . | . . . . . . . . . Salvage Created 2362 | . 166 515 271 587 . 226 103 494 Parts 132 | . 17 32 18 18 . 19 7 21 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . 6 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Fac Combat Hostiles Destroyed 47 | . 4 11 5 11 . 3 2 11 Melee 35 | . 4 9 4 4 . 3 2 9 Guns 5 | . . . 1 4 . . . . Cannons 3 | . . 2 . . . . . 1 AOE 2 | . . . . 1 . . . 1 Classes Destroyed 11 | . 5 2 . 3 . . . 1 Worker 1 | . . . . 1 . . . . Builder 1 | . 1 . . . . . . . Recycler 3 | . . 1 1 1 . . . . Operator 4 | . 1 1 1 . . 1 . . Watcher 6 | . 1 2 . 1 . 1 . 1 Swarmer 16 | . 3 3 2 3 . . . 5 Grunt 11 | . 1 6 2 1 . . . 1 Duelist 1 | . . . . . . . . 1 Sentry 6 | . . 2 1 2 . 1 . . Hunter 2 | . . . . 2 . . . . Programmer 11 | . . . . 3 . 2 2 4 Best Kill Streak 5 | . 2 2 4 2 . 1 2 5 Combat Bots Only 5 | . 2 2 3 2 . 1 2 5 Max Kills in Single Turn 2 | . 1 1 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . . 1 Melee 2 | . 1 1 1 1 . 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Fac Hostile Shots Fired 855 | . 20 106 112 278 37 37 33 232 Missed 289 | . 5 32 32 103 11 15 14 77 Damage Taken 8754 | . 214 812 846 2239 393 294 468 3488 Core 2444 | . 28 312 248 542 83 39 42 1150 Absorbed by Shields 367 | . . . . 91 . . . 276 Ignored by Resistances 106 | . . . . . . . . 106 Regen/Repaired (Parts) 41 | . . . . . . . 41 . Core Remaining (%) 66 | 100 88 22 54 . 10 95 95 . Volleys Fired 48 | . . 7 4 31 . . . 6 Largest 3 | . . 2 1 3 . . . 3 Hottest 248 | . . 88 25 150 . . . 248 Shots Fired 87 | . . 14 4 58 . . . 11 Gun 62 | . . . 4 58 . . . . Cannon 24 | . . 14 . . . . . 10 Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 41 | . . 14 4 23 . . . . Thermal 10 | . . . . . . . . 10 Explosive 1 | . . . . . . . . 1 Electromagnetic 35 | . . . . 35 . . . . Robot Hit Streak 8 | . . 8 2 6 . . . 7 Robot Miss Streak 6 | . . 6 1 3 . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 197 | . 8 44 19 59 2 18 7 40 Core Hits 83 | . 6 20 7 17 . 6 3 24 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 6 | . . . . 6 . . . . Critical Strikes 21 | . . . . 7 . 4 1 9 Smash 7 | . . . . 7 . . . . Sever 14 | . . . . . . 4 1 9 Melee Attacks 203 | . 16 57 22 34 5 20 8 41 Impact 39 | . . . . 34 5 . . . Slashing 164 | . 16 57 22 . . 20 8 41 Piercing . | . . . . . . . . . Sneak Attacks 12 | . 3 3 2 3 . 1 . . Combat Hostiles 1 | . . 1 . . . . . . Follow-up Attacks 35 | . . 8 3 6 1 5 1 11 Damage Inflicted 5955 | . 268 906 490 1772 105 623 224 1567 Guns 434 | . . . 37 397 . . . . Cannons 443 | . . 143 . . . . . 300 Explosions 355 | . . . . 55 . . . 300 Melee 4716 | . 268 763 453 1313 105 623 224 967 Ramming 7 | . . . . 7 . . . . Kinetic 278 | . . 143 37 98 . . . . Thermal 355 | . . . . 55 . . . 300 Explosive 300 | . . . . . . . . 300 Electromagnetic 299 | . . . . 299 . . . . Impact 1418 | . . . . 1313 105 . . . Slashing 3298 | . 268 763 453 . . 623 224 967 Piercing . | . . . . . . . . . Highest Corruption 11 | . . 2 . 3 3 2 . 11 Average Corruption 2 | . . 2 . 2 3 1 . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 45 | . . 9 . 17 9 3 . 7 Message Errors 14 | . . 2 . 6 3 1 . 2 Matter Fused 8 | . . 2 . 4 . . . 2 Heat Flow Errors 5 | . . 1 . 2 1 1 . . Energy Discharges 5 | . . 1 . 1 2 . . 1 Data Loss (minor) 11 | . . 3 . 3 3 1 . 1 Data Loss (major) 2 | . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 616 | . 26 46 45 407 . 26 9 57 Projectiles 21 | . . 2 . . . . . 19 Explosions 26 | . . . . . . . . 26 Melee 569 | . 26 44 45 407 . 26 9 12 Knockbacks 11 | . . 5 . 5 1 . . . Impact 6 | . . . . 5 1 . . . Kinetic 5 | . . 5 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 45 | . . . . 3 . . . 42 Shots 1 | . . . . . . . . 1 Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 370 | . . 122 9 288 301 162 . 370 Average Temperature 115 | . . 35 7 122 138 86 . 191 Received Heat Transfer 1656 | . 12 333 261 198 332 42 . 478 Effects 2 | . . . . 1 1 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . Combat Hostiles 2 | . . . . 2 . . . . Parts Fried 9 | . . . . 9 . . . . Impact Corruptions 13 | . . . . 13 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 450 | . . . . . . . . 450 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Fac Peak Influence 350 | . 236 350 264 148 . 111 62 221 Initial 124 | . . 99 124 106 . 69 . 25 Average 76 | . 102 175 171 55 . 51 27 60 Maximum Alert Level 1 | . 1 1 1 . . . . 1 Low Security (%) 91 | 100 70 64 78 100 . 100 100 94 Level 1 8 | . 29 35 21 . . . . 5 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 3 1 6 . 1 1 3 Investigation 2 | . . 1 . 1 . . . . Extermination 8 | . . . . 4 . 1 1 2 Reinforcement 5 | . 1 2 1 1 . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Fac Distress Signals 2 | . . 2 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 10 27 14 19 5 4 4 31 Peak Tracking Total 9 | . 4 6 8 3 4 2 4 9 Tactical Retreats 22 | . 2 6 1 3 2 . 1 7 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Fac Traps Triggered 6 | . . 2 . 2 . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Fac Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Fac Machines Accessed 19 | . 2 2 1 8 1 4 1 . Terminals 14 | . 2 2 1 6 . 3 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 1 . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 52 | . 4 8 6 20 1 10 3 . Successful 31 | . 3 6 3 11 1 5 2 . Failed 20 | . 1 2 2 9 . 5 1 . Catastrophic 2 | . . 1 . 1 . . . . Database Lockouts 1 | . . . 1 . . . . . Manual . | . . . . . . . . . Terminals 42 | . 4 8 6 16 . 8 . . Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . 3 . . 3 . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 28 | . 3 6 3 10 1 5 . . Record 15 | . 2 6 3 4 . . . . Open Door 1 | . . . . . 1 . . . Open DSF 2 | . . . . 1 . 1 . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 3 | . . . . 2 . 1 . . Locate Traps 1 | . . . . 1 . . . . Extermination Status 1 | . . . . . . 1 . . Recall Extermination 1 | . . . . . . 1 . . Zone Layout 3 | . . . . 2 . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . 1 . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Refit 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 14 | . 1 1 1 7 . 3 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 19 | . . . . . . . 19 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Fac Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 127 | . . . . . 127 . . . Highest-Rated Ally 127 | . . . . . 127 . . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . . 4 . . . Total Damage 358 | . . . . . 358 . . . Kills 4 | . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Fac Turns Passed 7031 | 66 388 931 323 2386 312 939 745 941 Spaces Moved 4912 | 59 279 678 155 1909 236 571 356 669 Core 695 | 4 . 2 3 506 21 . . 159 Treads 1493 | . . . . 872 157 453 . 11 Legs 1311 | . 30 156 152 . . 118 356 499 Wheels 1005 | 55 249 520 . 181 . . . . Hover 87 | . . . . 87 . . . . Flight 321 | . . . . 263 58 . . . Fastest Speed 35 | 50 80 96 100 35 49 130 130 50 Average Speed 112 | 87 93 103 121 106 117 141 130 111 Slowest Speed 255 | 100 120 250 190 160 255 145 130 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 18 | 3 39 35 13 34 12 12 6 10 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 20 | . . . . 4 . . . 16 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 19 | . . . . 4 . . . 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Fac Total 6022 | 69 376 795 250 2163 262 676 629 802 Wait 635 | . 55 34 58 104 5 49 259 71 Move 4902 | 58 278 677 154 1906 235 570 355 669 Hop 1 | . . . . 1 . . . . Pick Up 60 | 4 11 5 4 19 2 7 1 7 Fast Attach 81 | 6 4 7 3 27 6 15 2 11 Attach 48 | . 4 5 2 17 . 6 4 10 Detach 12 | . . 2 2 6 1 . 1 . Swap 8 | 1 1 2 . 2 1 1 . . Drop 71 | . 8 8 5 26 8 14 1 1 Fire 48 | . . 7 4 31 . . . 6 Melee 155 | . 15 48 18 23 4 14 6 27 Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 16) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1146 | -9/Materials | Core integrity fell below 50% 1178 | -9/Materials | Lost 4 parts (1p3n) 1369 | -9/Materials | Discovered new exit (range 9) 1386 | -9/Materials | Entered another Materials area 1386 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1591 | -8/Materials | Build established: Scavenger-Mutant 1603 | -8/Materials | Central database locked down 1612 | -8/Materials | Discovered new exit (range 5) 1709 | -8/Materials | Entered Factory 1709 | -7/Factory | Evolved 2 slots: Utility x2 1738 | -7/Factory | Lost 7 parts (2p3n2w) 1978 | -7/Factory | Build established: Mutant 2182 | -7/Factory | Lost 4 parts (1p2u1w) 2433 | -7/Factory | Lost 8 parts (1p2n3u2w) 2559 | -7/Factory | Core integrity fell below 50% 2842 | -7/Factory | Build established: Gladiator 3784 | -7/Factory | Discovered new exit (range 9) 3796 | -7/Factory | Identified exit to Lower Caves 4095 | -7/Factory | Entered Lower Caves 4115 | -7/Lower Caves | Learned Factory terminal intel 4296 | -7/Lower Caves | Core integrity fell below 20% 4302 | -7/Lower Caves | CL-ANK showed up to help 4304 | -7/Lower Caves | CL-ANK revealed a hidden path 4339 | -7/Lower Caves | Lost 4 parts (1p3n) 4384 | -7/Lower Caves | Spotted B-75 Beast 4407 | -7/Lower Caves | Entered Factory 4407 | -6/Factory | Evolved 2 slots: Utility x2 4408 | -6/Factory | Loaded intel: 27 terminal locations 5326 | -6/Factory | Discovered new exit (range 3) 5329 | -6/Factory | Identified exit to Factory 5346 | -6/Factory | Entered another Factory area 5346 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5988 | -5/Factory | Repaired Scythe 6006 | -5/Factory | Discovered new exit (range 16) 6043 | -5/Factory | Cargo convoy interrupted 6090 | -5/Factory | Identified exit to Factory 6091 | -5/Factory | Entered another Factory area 6091 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6896 | -4/Factory | Core integrity fell below 50% 6928 | -4/Factory | Found Fusion Bomb Launcher 6930 | -4/Factory | Lost 15 parts (3p4n4u4w) 7000 | -4/Factory | Core integrity fell below 20% 7028 | -4/Factory | System corruption reached 10% 7032 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07015_ B-60 Warrior heat damages Imp. Treads. 07015_ K-01 Serf collects debris. 07021_ T-07 Excavator destroyed. 07021_ K-01 Serf collects debris. 07023_ Acquired Adv. Plasma Cannon. 07024_ B-60 Warrior heat damages Imp. Treads. 07024_ The unstable cave ceiling collapses. 07024_ K-01 Serf collects debris. 07027_ Adv. Melee Analysis Suite destroyed. 07027_ Adv. Plasma Cannon destroyed. 07027_ System corrupted by crushing effect (+4). 07028_ K-01 Serf collects debris. 07030_ System corrupted: Substantial component data lost. 07030_ B-60 Warrior heat short circuits Rnf. Fission Core. 07030_ Imp. Medium Treads destroyed. 07031_ K-01 Serf collects debris. 07032_ U-05 Engineer builds a Wall. 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""""" # +???????# !%= | | ?????????""""??# # ????# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 30 Evasion (%) 65 Melee Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Deadly Force More Dakka Please Novice Programmer Risk Taker Challenges ------------ None Game ------ Seed TeslaShadingLeg Manual? 0 Play Time 01:08:01 Cumulative 8.7 hours Start 2025.01.13 @ 20:30:53 End 2025.01.13 @ 21:45:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 9 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bda276c0-831a-4574-bba9-2032883cf417