Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.22 @ 18:33:28 Player: Wakanaka Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (576) 576 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 1659 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 96/100 System Corruption 3% Temperature Cool (15) Movement Core (600) Ox11 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Seismic Analyzer > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (12) --- Light Ion Engine Improved Heat Sink Compact Battery (300) Large Matter Pod (150) Improved Terrain Scanner Improved Terrain Scanner Hardened Light Armor Plating Medium Laser Autogun EMP Blaster Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Analyzer Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Advanced Beam Cannon EMP Blaster > --- INVENTORY -------- Wheel Improved Heat Sink Compact Battery Large Matter Pod Improved Terrain Scanner Hardened Light Armor Plating Light Assault Rifle EMP Blaster EMP Blaster [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Seismic Analyzer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Seismic Analyzer Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 29 | 12 2 15 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 9 | 5 . 4 Treads . | . . . Leg . | . . . Wheel 8 | 5 . 3 Hover . | . . . Flight 1 | . . 1 Utility 5 | 3 . 2 Device 1 | 1 . . Storage 2 | 1 . 1 Processor 1 | 1 . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 13 | 3 2 8 Energy Gun 5 | 2 2 1 Energy Cannon 1 | . . 1 Ballistic Gun 5 | 1 . 4 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 16 | . . 16 Power 2 | . . 2 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 8 | . . 8 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 89 | . 93 88 Engine 10 | . 14 10 Wheel 16 | . 28 13 Device 5 | . 14 2 Storage 8 | . . 11 Processor 11 | . 14 11 Protection 6 | . . 7 Energy Gun 11 | . 21 9 Energy Cannon 1 | . . 1 Ballistic Gun 9 | . . 12 Launcher 6 | . . 7 Naked Turns . | . . . Heaviest Build 52 | 13 10 52 Greatest Support 32 | 32 20 20 Greatest Overweight (x) 15 | . . 15 Average Overweight (x) 2 | . . 3 Largest Inventory Capacity 12 | 6 4 12 Average Capacity 9 | 4 4 12 Most Carried 11 | 4 4 11 Average Carried 5 | 1 2 7 Final Capacity 12 | 4 4 12 Final Carried 10 | 2 4 10 Class Distribution -------------------- 34% | Scavenger-Mutant 34% | Scavenger-Tank 14% | Scavenger-Skirmisher 14% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 682 | 324 . 358 Remotely . | . . . Salvage Created 989 | 222 110 657 Parts 64 | 16 8 40 Haulers Intercepted 2 | . . 2 Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 2 16 Guns 9 | . 2 7 Cannons 3 | . . 3 AOE 6 | . . 6 Classes Destroyed 9 | 3 1 5 Worker 2 | 1 . 1 Builder 1 | . . 1 Tunneler 6 | 5 . 1 Hauler 2 | . . 2 Recycler 1 | 1 . . Watcher 1 | . . 1 Swarmer 9 | . . 9 Grunt 7 | . 2 5 Sentry 2 | . . 2 Best Kill Streak 5 | 3 2 5 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1555 | . 61 1494 Core 407 | . . 407 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 91 | 16 7 68 Largest 3 | 2 2 3 Hottest 141 | 80 80 141 Shots Fired 192 | 28 14 150 Gun 155 | 28 14 113 Cannon 18 | . . 18 Launcher 19 | . . 19 Special . | . . . Kinetic 60 | 4 . 56 Thermal 18 | . . 18 Explosive . | . . . Electromagnetic 114 | 24 14 76 Robot Hit Streak 10 | 10 4 8 Robot Miss Streak 6 | 2 2 6 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 107 | 18 9 80 Core Hits 47 | 8 4 35 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2488 | 244 87 2157 Guns 958 | 244 87 627 Cannons 143 | . . 143 Explosions 1387 | . . 1387 Melee . | . . . Ramming . | . . . Kinetic 313 | 29 . 284 Thermal 527 | . . 527 Explosive 446 | . . 446 Electromagnetic 1202 | 215 87 900 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Effects 8 | . . 8 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Heat Flow Errors 2 | . . 2 Energy Discharges 1 | . . 1 Targeting Errors 3 | . . 3 Overload Shots . | . . . Overflow Damage 162 | . . 162 Projectiles 1 | . . 1 Explosions 161 | . . 161 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 407 | . . 407 Shots 9 | . . 9 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 402 | 72 70 402 Average Temperature 119 | 27 27 141 Received Heat Transfer 165 | . 33 132 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 7 | 1 . 6 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 659 | . . 659 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . . 5 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 404 | 35 88 404 Initial 37 | . 22 37 Average 159 | 17 73 211 Maximum Alert Level 2 | . . 2 Low Security (%) 49 | 100 100 25 Level 1 49 | . . 72 Level 2 . | . . 1 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 2 25 Peak Tracking Total 5 | . 2 5 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 7 | . . 7 Max in Single Turn 3 | . . 3 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 14 6 Successful 13 | . 10 3 Failed 7 | . 4 3 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 5 6 Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 3 3 Record 2 | . 1 1 Level Access Points 1 | . 1 . Registered Components 1 | . . 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1069 | 151 194 724 Spaces Moved 588 | 88 123 377 Core 3 | 1 . 2 Treads . | . . . Legs . | . . . Wheels 577 | 87 123 367 Hover . | . . . Flight 8 | . . 8 Fastest Speed 50 | 50 80 100 Average Speed 114 | 92 80 130 Slowest Speed 920 | 100 80 920 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 5 26 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 121 | . . 121 Melee . | . . . Projectile . | . . . AOE 121 | . . 121 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 823 | 129 204 490 Wait 75 | . 66 9 Move 586 | 87 122 377 Hop . | . . . Pick Up 36 | 11 5 20 Fast Attach 1 | . 1 . Attach 23 | 8 1 14 Detach 1 | 1 . . Swap 5 | 4 . 1 Drop 5 | 2 2 1 Fire 91 | 16 7 68 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Identified exit to Materials 289 | -10/Materials | Repaired EM Pulse Gun 308 | -10/Materials | Build established: Scavenger-Mutant 322 | -10/Materials | Repaired EM Pulse Gun 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 640 | -9/Materials | Core integrity fell below 50% 716 | -9/Materials | Lost 8 parts (1p2n5w) 975 | -9/Materials | Build established: Scavenger-Tank 1066 | -9/Materials | Core integrity fell below 20% 1070 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01033_ Door malfunctions. 01034_ Hrd. Light Armor Plating destroyed. 01038_ Terminal disabled. 01058_ U-05 Engineer lays Concrete. 01064_ System corrupted: Matter fused (-6). 01065_ System corrupted: EMP Blaster targeting data glitched. 01065_ Nuclear Reactor explodes. 01065_ Wheel destroyed. 01065_ Destroyed Wheel. 01065_ EMP Blaster destroyed. 01065_ Destroyed EMP Blaster. 01065_ Lgt. Ion Engine destroyed. 01065_ Destroyed Lgt. Ion Engine. 01065_ Nuclear Reactor explodes. 01065_ A-02 Transporter destroyed. 01065_ U-05 Engineer destroyed. 01065_ Terminal disabled. 01066_ The unstable cave ceiling collapses. 01068_ System corrupted: Lgt. Assault Rifle targeting data glitched. 01069_ The unstable cave ceiling collapses. 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"????????????????? | | # #????????????????????? ????????????????? | | =# #??????????????????????????????????????? | | # #?????#????????????????????????????????? | | # #??????????????????????????????????????? | | # #???????????#??????????????????????????? | | # #??#???????????????????????????????????? | | # ###?#??????#????#??????????????????????? | | # ##?#???###?#?#?????????????????????????? | | # ####?###?#?##??##??????#???????????????? | | # ""##??#???##???#????#??????????????????? | | ## "##########????#??##?#????????#???????? | | +## %= "# #??###??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressCatalystPerforator Manual? 0 Play Time 00:20:20 Cumulative 33.1 hours Start 2021.10.22 @ 18:14:55 End 2021.10.22 @ 18:33:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa8ceffb-51d0-4e4e-a1e5-5c92a20c46fb