Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 08:38:28 Player: Mogmind Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (37) 185 Value Destroyed (1334) 1334 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (560) 560 TOTAL SCORE: 6679 Bonus ------- Pacifist 200 Follower Combat Kills 60 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 254/300 Energy 99/100 System Corruption 12% Temperature Cool (29) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Fission Core > --- PROPULSION ------- Aluminum Leg VSS Leg Flexi-carbon Leg Wheel > --- UTILITY ---------- Advanced Terrain Scan Processor Advanced Melee Analysis Suite Point Defense System > --- WEAPON ----------- Lightning Gun Arc Projector Hypervelocity Gauss Cannon > --- INVENTORY -------- Medium Storage Unit [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Slots Evolved 10 | . . . 4 2 . . . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . . 2 . . . . 1 1 Utility 3 | . . . 2 . . . . . 1 Weapon 2 | . . . . 2 . . . . . Parts Attached 81 | 6 . . 40 . 4 . . 19 12 Power 8 | 1 . . 3 . 1 . . 2 1 Engine 3 | 1 . . 1 . . . . 1 . Core 5 | . . . 2 . 1 . . 1 1 Reactor . | . . . . . . . . . . Propulsion 23 | 2 . . 14 . . . . 5 2 Treads 6 | . . . 6 . . . . . . Leg 6 | 2 . . 1 . . . . 3 . Wheel 4 | . . . 3 . . . . 1 . Hover 3 | . . . . . . . . 1 2 Flight 4 | . . . 4 . . . . . . Utility 25 | 1 . . 12 . 1 . . 5 6 Device 8 | . . . 2 . 1 . . 1 4 Storage 7 | 1 . . 3 . . . . 2 1 Processor 6 | . . . 3 . . . . 2 1 Hackware . | . . . . . . . . . . Protection 4 | . . . 4 . . . . . . Artifact . | . . . . . . . . . . Weapon 25 | 2 . . 11 . 2 . . 7 3 Energy Gun 11 | 1 . . 3 . . . . 6 1 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 7 | 1 . . 4 . 1 . . . 1 Ballistic Cannon 4 | . . . 2 . . . . 1 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 8 | . . . . . . . . 8 . Parts Lost 46 | . . . 14 . 2 . . 14 16 Power 6 | . . . 1 . . . . 2 3 Propulsion 16 | . . . 7 . . . . 5 4 Utility 11 | . . . 4 . . . . 3 4 Weapon 13 | . . . 2 . 2 . . 4 5 Highest Loss Streak 9 | . . . 6 . 2 . . 5 9 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 3 6 6 7 5 3 2 3 2 3 Power . | . 1 1 1 1 . . . . . Propulsion 2 | 2 4 4 3 1 1 1 1 . 1 Utility . | . . . 1 1 1 1 1 . . Weapon 1 | . 1 1 1 2 1 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 9 | . . . 6 . . . . . 3 Power 2 | . . . 2 . . . . . . Propulsion 3 | . . . 2 . . . . . 1 Utility 2 | . . . 1 . . . . . 1 Weapon 2 | . . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 56 | . 85 85 88 7 5 7 7 41 25 Engine 4 | . 14 14 4 . . . . 1 2 Core 1 | . . . 2 . . . . 3 . Treads 6 | . . . 15 . . . . . . Leg 7 | . 28 28 5 . . . . 12 . Wheel 2 | . . . 6 . . . . . . Flight 2 | . . . 5 . . . . . . Device 5 | . . . 6 . . 7 7 2 11 Storage 5 | . 14 14 8 . . . . 2 1 Processor 5 | . . . 11 . . . . 7 1 Protection 2 | . . . 5 . . . . . 1 Energy Gun 5 | . 14 14 5 . . . . 6 2 Ballistic Gun 3 | . 14 14 5 . . . . . . Ballistic Cannon 1 | . . . 2 . . . . 1 . Slashing Weapon 1 | . . . 1 7 3 . . . . Peak Build Rating 45 | 6 6 6 31 4 11 4 5 45 36 Average Rating 15 | 4 6 6 19 3 3 4 4 23 17 On Entrance 4 | . 6 6 6 4 4 4 4 5 2 Avg Prop Armor Cover (%) 17 | . . . 20 . . . . 3 . Naked Turns 187 | . . . . . 70 . . 93 24 Heaviest Build 42 | 14 14 14 32 2 3 3 3 42 23 Greatest Support 60 | 20 20 20 60 3 3 3 3 42 20 Greatest Overweight (x) 7 | 2 . . 2 . . . . 3 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 5 5 5 5 10 10 Average Capacity 6 | 7 8 8 8 5 5 5 5 6 6 Most Carried 10 | 6 6 6 10 5 5 2 5 5 5 Average Carried 5 | 3 6 6 7 4 3 2 3 2 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Final Carried 6 | 6 6 6 5 5 2 2 5 5 1 Class Distribution -------------------- 72% | Mutant 13% | Scavenger-Mutant 6% | Tank 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Matter Collected 1259 | 216 . . 520 . 33 . 91 341 58 Remotely . | . . . . . . . . . . Salvage Created 1703 | . . . 982 . 25 . . 608 88 Parts 66 | . . . 43 . 2 . . 17 4 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . 2 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . 2 . 10 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 29 | . . . 20 . 1 . . 7 1 Guns 19 | . . . 15 . . . . 3 1 Cannons 6 | . . . 5 . 1 . . . . AOE 2 | . . . . . . . . 2 . Classes Destroyed 11 | . . . 9 . . . . 1 1 Worker 3 | . . . 2 . . . . 1 . Builder 2 | . . . 1 . . . . . 1 Recycler 2 | . . . 1 . . . . 1 . Watcher 1 | . . . 1 . . . . . . Swarmer 5 | . . . 4 . 1 . . . . Grunt 15 | . . . 9 . . . . 6 . Duelist 1 | . . . 1 . . . . . . Protector 1 | . . . . . . . . 1 . Sentry 5 | . . . 5 . . . . . . Hunter 1 | . . . 1 . . . . . . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 5 | . . . 5 . 1 . . 3 1 Combat Bots Only 4 | . . . 4 . 1 . . 3 1 Max Kills in Single Turn 3 | . . . 1 . 1 . . 3 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Hostile Shots Fired 663 | . . . 271 . 115 . . 126 151 Missed 199 | . . . 69 . 38 . . 48 44 Hits 464 | . . . 202 . 77 . . 78 107 Melee 21 | . . . 19 . . . . . 2 Projectile 443 | . . . 183 . 77 . . 78 105 AOE 2 | . . . . . . . . 1 1 Critical Strikes 19 | . . . 10 . 1 . . 1 7 Damage Taken 7616 | . . . 2824 . 867 . . 1595 2330 Core 2556 | . . . 531 . 593 . . 429 1003 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 53 | 100 . 100 3 . . . 15 49 . Volleys Fired 153 | . . . 95 . 6 . . 26 26 Largest 3 | . . . 2 . 2 . . 3 2 Hottest 179 | . . . 119 . 90 . . 179 111 Shots Fired 258 | . . . 167 . 8 . . 46 37 Gun 223 | . . . 144 . 2 . . 45 32 Cannon 35 | . . . 23 . 6 . . 1 5 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 106 | . . . 91 . 2 . . 1 12 Thermal 117 | . . . 76 . 6 . . 10 25 Explosive . | . . . . . . . . . . Electromagnetic 35 | . . . . . . . . 35 . Robot Hit Streak 20 | . . . 20 . 4 . . 10 6 Robot Miss Streak 4 | . . . 4 . 2 . . 4 3 Penetration Max 1 | . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 191 | . . . 132 . 5 . . 31 23 Core Hits 83 | . . . 54 . 1 . . 22 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 9 | . . . 5 . . . . 4 . Burn 7 | . . . 4 . . . . 3 . Destroy 1 | . . . 1 . . . . . . Corrupt 1 | . . . . . . . . 1 . Melee Attacks 15 | . . . 14 . 1 . . . . Impact . | . . . . . . . . . . Slashing 15 | . . . 14 . 1 . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . 2 . . . . . . Damage Inflicted 4254 | . . . 2436 . 125 . . 1225 468 Guns 2614 | . . . 1687 . 15 . . 539 373 Cannons 851 | . . . 688 . 80 . . . 83 Explosions 673 | . . . . . . . . 673 . Melee 89 | . . . 59 . 30 . . . . Ramming 27 | . . . 2 . . . . 13 12 Kinetic 1631 | . . . 1424 . 15 . . . 192 Thermal 2121 | . . . 951 . 80 . . 826 264 Explosive . | . . . . . . . . . . Electromagnetic 386 | . . . . . . . . 386 . Impact . | . . . . . . . . . . Slashing 89 | . . . 59 . 30 . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . 4 . . . . 14 12 Average Corruption 3 | . . . 1 . . . . 10 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 24 | . . . 11 . . . . 7 6 Message Errors 5 | . . . 3 . . . . 2 . Matter Fused 6 | . . . 4 . . . . . 2 Energy Discharges 3 | . . . 2 . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . 2 1 Data Loss (major) 1 | . . . . . . . . 1 . Misfires 1 | . . . . . . . . . 1 Alerts 2 | . . . 1 . . . . 1 . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 26 | . . . . . 2 . . 22 2 Projectiles 4 | . . . . . 2 . . . 2 Explosions 22 | . . . . . . . . 22 . Melee . | . . . . . . . . . . Knockbacks 7 | . . . 4 . . . . 1 2 Impact 1 | . . . . . . . . 1 . Kinetic 5 | . . . 4 . . . . . 1 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 184 | . . . . . . . . 179 5 Shots 3 | . . . . . . . . 3 . Rammed 10 | . . . 1 . . . . . 9 Targets Rammed 14 | . . . 1 . . . . 4 9 Kicked 4 | . . . . . . . . 4 . Crushed . | . . . . . . . . . . Highest Temperature 426 | . . . 368 . 80 . . 426 75 Average Temperature 134 | . . . 135 . 43 . . 168 33 Received Heat Transfer 1594 | . . . 720 . 87 . . 405 382 Effects 12 | . . . 4 . . . . 8 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . 1 . . . . . . Interference 9 | . . . 3 . . . . 6 . Short Circuit 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 1 Combat Hostiles 2 | . . . . . . . . 2 . Parts Fried 2 | . . . . . . . . 1 1 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . . 2 . . . . 3 2 Heat Transferred 4274 | . . . 2479 . 111 . . 1055 629 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Maximum Alert Level 1 | . . . 1 . . . . . . Low Security (%) 90 | 100 100 . 82 100 . . . 100 100 Level 1 9 | . . . 17 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 296 | . 15 . 296 131 . . . 156 161 Initial 131 | . . . . 131 . . . . 37 Average 99 | . 5 . 134 124 . . . 64 60 Influence Increases 1768 | . 15 . 826 . 125 . 75 406 321 Destroy 0b10 Robot/C 620 | . . . 400 . 20 . 60 120 20 Destroy 0b10 Robot/NC 45 | . . . 25 . . . . 15 5 Destroy Leader 122 | . . . 112 . . . . 10 . Allied During Kill 15 | . . . . . . . 15 . . Successful Hack 29 | . . . 8 . . . . 5 16 Disable Machine 60 | . . . . . . . . 60 . Destroy Structure 52 | . . . 11 . . . . 31 10 Partial Spotted 75 | . 15 . 45 . . . . . 15 Lose Combat Pursuer 750 | . . . 225 . 105 . . 165 255 Influence Decreases 1727 | . 10 5 536 179 182 54 75 330 356 Entered New Map 297 | . . 3 . 159 42 54 . . 39 Time Decay 960 | . 10 2 396 20 120 . 55 200 157 Lost Part 450 | . . . 140 . 20 . . 130 160 Lost Ally 20 | . . . . . . . 20 . . Squads Dispatched 17 | . . . 8 . . . . 3 6 Investigation 9 | . . . 4 . . . . 2 3 Extermination 2 | . . . . . . . . 1 1 Reinforcement 6 | . . . 4 . . . . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Distress Signals 10 | . . . 5 . . . . 5 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 117 | . . 1 51 . 7 . 4 29 25 Peak Tracking Total 18 | . . 1 18 . 8 . 4 9 14 Tactical Retreats 20 | . . . 7 . 4 . . 5 4 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Traps Triggered 4 | . . . 2 . . . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Machines Disabled 4 | . . . . . . . . 4 . Max in Single Turn 4 | . . . . . . . . 4 . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Machines Accessed 22 | . 1 2 6 . . 4 . 5 4 Terminals 7 | . 1 . 4 . . . . 1 1 Fabricators 3 | . . . . . . . . 1 2 Repair Stations 1 | . . . . . . . . . 1 Recycling Units 2 | . . . 1 . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 2 . Total Hacks 67 | . 2 3 17 . . 27 . 8 10 Successful 48 | . . 3 9 . . 27 . 4 5 Failed 19 | . 2 . 8 . . . . 4 5 Catastrophic 3 | . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 9 | . . . 2 . . 2 . 1 4 Terminals 15 | . 2 . 10 . . . . 1 2 Fabricators 8 | . . . . . . . . 3 5 Repair Stations 3 | . . . . . . . . . 3 Recycling Units 5 | . . . 3 . . . . 2 . Scanalyzers 4 | . . . 4 . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 34 | . . 3 3 . . 27 . 1 . Record 12 | . . 1 . . . 11 . . . Part Schematic 9 | . . . . . . 9 . . . Robot Schematic 4 | . . . . . . 4 . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 4 | . . . 1 . . 3 . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . Release Object 1 | . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 2 Load Schematic 2 | . . . . . . . . 1 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . 2 Refit 2 | . . . . . . . . . 2 Recycling Unit Hacks 4 | . . . 3 . . . . 1 . Report Inventory 1 | . . . 1 . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . Retrieve Components 2 | . . . 1 . . . . 1 . Scanalyzer 3 | . . . 3 . . . . . . Retrieve Study 3 | . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . . 1 Terminals 1 | . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 1 . 6 . . . . 3 3 Full Trace Events 7 | . . . 3 . . . . 1 3 Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 4 . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 9 . . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 106 | . . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . . 12 Part Studies Acquired 3 | . . . 3 . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . . . 2 . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 96 | . . . . . . . 96 . . Highest-Rated Ally 96 | . . . . . . . 96 . . Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . . . 7 . . Total Damage 229 | . . . . . . . 229 . . Kills 3 | . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Active Infowar (turns) 423 | . . . 241 . . . . . 182 Optics 172 | . . . 172 . . . . . . IFF 182 | . . . . . . . . . 182 Terrain 69 | . . . 69 . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Turns Passed 2809 | 65 54 256 1104 44 247 50 183 483 323 Spaces Moved 2782 | 42 35 201 717 85 452 100 358 422 370 Core 1573 | 6 . . 66 85 452 100 358 206 300 Treads 13 | . . . 13 . . . . . . Legs 561 | 36 35 201 76 . . . . 213 . Wheels 289 | . . . 289 . . . . . . Hover 73 | . . . . . . . . 3 70 Flight 273 | . . . 273 . . . . . . Fastest Speed 31 | 50 120 120 31 50 50 50 50 50 50 Average Speed 69 | 121 120 120 77 50 50 50 50 80 55 Slowest Speed 400 | 190 120 120 190 50 50 50 50 230 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 8 | . . . 8 . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 31 | 3 7 11 65 4 56 75 60 19 17 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 1 . 3 . . Spaces Dug 8 | . . . 8 . . . . . . Terrain Destroyed 48 | . . . 10 . 2 . . 32 4 Melee 6 | . . . 6 . . . . . . Projectile 10 | . . . 4 . 2 . . . 4 AOE 32 | . . . . . . . . 32 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Total 3355 | 53 47 216 1064 86 463 99 362 515 450 Wait 229 | . 13 15 153 . . . . 36 12 Move 2757 | 41 34 200 700 84 451 99 357 421 370 Hop 8 | . . . 8 . . . . . . Pick Up 37 | 6 . . 18 1 1 . 4 4 3 Fast Attach 52 | 6 . . 23 . . . . 15 8 Attach 24 | . . . 10 . 4 . . 6 4 Detach 9 | . . . 7 . . . . 2 . Swap 11 | . . . 10 . . . . 1 . Drop 32 | . . . 27 1 . . 1 . 3 Fire 153 | . . . 95 . 6 . . 26 26 Melee 13 | . . . 12 . 1 . . . . Ram 9 | . . . . . . . . . 9 Kick 4 | . . . . . . . . 4 . Crush 1 | . . . 1 . . . . . . Escape Stasis 15 | . . . . . . . . . 15 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / [Scr]) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Met a group of wandering Federalists 93 | -10/Materials | Discovered new exit (range 9) 120 | -10/Materials | Entered Subcaves 120 | -10/Subcaves | Accompanied by 5 allies 121 | -10/Subcaves | Continued accompanying wandering Federalists (5) 121 | -10/Subcaves | Approached by a straggling Scientist 124 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 188 | -10/Subcaves | Released subatomizers from SUBCON Basin 314 | -10/Subcaves | Build established: Mutant 333 | -10/Subcaves | Discovered new exit (range 12) 376 | -10/Subcaves | Entered Materials 376 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 895 | -8/Materials | Lost 5 parts (3n2w) 1176 | -8/Materials | Build established: Scavenger-Mutant 1438 | -8/Materials | Core integrity fell below 50% 1447 | -8/Materials | Crushed by falling debris 1447 | -8/Materials | Core integrity fell below 20% 1471 | -8/Materials | Discovered new exit (range 10) 1478 | -8/Materials | Lost 6 parts (4n2u) 1480 | -8/Materials | Entered Factory 1480 | -7/Factory | Evolved 2 slots: Weapon x2 1509 | -7/Factory | Discovered new exit (range 5) 1524 | -7/Factory | Entered Lower Caves 1598 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1625 | -7/Lower Caves | Spotted B-75 Beast 1674 | -7/Lower Caves | Core integrity fell below 50% 1674 | -7/Lower Caves | Released all parts (2) 1684 | -7/Lower Caves | Build established: Mutant 1729 | -7/Lower Caves | Core integrity fell below 20% 1769 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1771 | -7/Lower Caves | Entered Data Miner 1771 | -7/Data Miner | Discovered new exit (range 6) 1781 | -7/Data Miner | Met Data Miner 1801 | -7/Data Miner | Learned location of Section 7 (-2) 1801 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1810 | -7/Data Miner | Received God Mode back door access code from Data Miner 1821 | -7/Data Miner | Entered Proximity Caves 1854 | -6/Proximity Caves | Escorted by Enhanced Grunt 2000 | -6/Proximity Caves | Discovered new exit (range 9) 2000 | -6/Proximity Caves | Learned location of Zion (-6) 2004 | -6/Proximity Caves | Entered Factory 2004 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2353 | -6/Factory | Lost 5 parts (1p2n1u1w) 2376 | -6/Factory | System corruption reached 10% 2412 | -6/Factory | Lost 4 parts (1p3w) 2424 | -6/Factory | Released all parts (6) 2455 | -6/Factory | Lost 4 parts (3n1u) 2480 | -6/Factory | Discovered new exit (range 14) 2486 | -6/Factory | Core integrity fell below 50% 2487 | -6/Factory | Entered another Factory area 2487 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2674 | -5/Factory | Fabricated Antigrav System? 2704 | -5/Factory | Incoming investigation squad redirected 2727 | -5/Factory | Lost 7 parts (2n2u3w) 2776 | -5/Factory | Core integrity fell below 50% 2793 | -5/Factory | Released all parts (3) 2794 | -5/Factory | Core integrity fell below 20% 2798 | -5/Factory | System corruption reached 10% 2810 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- detected, Programmers report to Factory Zone 9R. 02798_ Slammed into P-70 Sage. 02800_ P-70 Sage heat damages Hpw. Shock Rifle, Antigrav System, Mic. Fission Core, Imp. Remote Datajack. 02800_ Slammed into P-70 Sage. 02804_ P-70 Sage heat short circuits Imp. Heat Sink. 02808_ P-70 Sage heat damages core (-10). 02808_ Acquired Prototype Power Core. 02808_ Identified Cld. Fission Core. 02809_ P-70 Sage heat damages Imp. Target Analyzer. 02809_ Power Conduit explodes. 02809_ P-70 Sage destroyed. 02809_ Recycling Unit disabled. 02809_ Fusion Modulator explodes. 02809_ Cld. Fission Core destroyed. 02809_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # ########### ###?????????????????????? | | # + ????????????????????? | | # # #????????????????????? | | ##/######## #????????????????????? | | ## #????????????????????? | | ## ###########??????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | """"""" #????????????????????????????????? | | """"""" #????????????#+######????????????? | | """""" +???????????? ?????????????? | | """"""" #???????????= ??????????????? | | #?????????? ???????????????? | | """"""" #?????????? """???????????????? | | """""" #?????????? """"??????????????? | | ?? """"""" !########### """" #???????????? | | """"""" *![ g g g #???????????? | | ######;;;;; g ! #???????????? | | #??# ! #???????????? | | #?## % [ ?????????? | | #?#; ;;;#########??????????? | | #?#; ##????????????? | | ######+##+###; Y #????????????? | | ????????? ; #?????????????? | | ???????????????#;;;; #?????????????? | | ????????????????# @= "Y"" #?????????????? | | ????????????????## *= """"???????????????? | | ?????????????????##### ;!= #?????????????? | | ?????????????????????###############?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 210 EM Shielding 3 Armor Coverage 450 Point Defense Rating 80 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Antigrav System | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- The Oracle Universal Adapter Challenges ------------ None Game ------ Seed WeldingLightShockpuncher Manual? 0 Play Time 00:54:15 Cumulative 32.0 hours Start 2026.08.10 @ 07:38:21 End 2026.08.10 @ 08:38:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee16433d-5daa-436f-a877-8b8877c70bb4