Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.23 @ 02:36:46 Player: Cracklepappy Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (215) 1075 Value Destroyed (5951) 5951 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (1218) 1218 TOTAL SCORE: 13644 Bonus ------- High Alert Combat Kills 191 Follower Combat Kills 116 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -889 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 488/700 System Corruption 2% Temperature Warm (196) Movement Treading (640) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Light Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (6) ------ Huge Storage Unit Zionite Biocell Zionite Heavy Carapace Hardened Medium Armor Plating Assembled Alloy Armor > --- WEAPON (2) ------- Neutron Cannon Assembled Focal Cannon > --- INVENTORY (25) --- Zionite Light DM Reactor Improved Cooling System Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (0) 0b10 Decoder Chip [Looter] Makeshift Salvage Targeting Computer Layered Medium Armor Plating Graphene Brace Mobile Refinery Mk. CCLXVII GOLEM Unit 8R-AWN's Boregun Plasma Cutter CL-ANK's Mallet CR-A16's Pointy Stick GAL Module Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Medium Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Zionite Light Carapace Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Light DM Reactor Light Treads Improved Cooling System Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell 0b10 Decoder Chip [Looter] Makeshift Salvage Targeting Computer Zionite Light Carapace Zionite Heavy Carapace Hardened Medium Armor Plating Layered Medium Armor Plating Graphene Brace Mobile Refinery Mk. CCLXVII GOLEM Unit Neutron Cannon 8R-AWN's Boregun Plasma Cutter CL-ANK's Mallet CR-A16's Pointy Stick GAL Module [Rating: 104] Favorites ----------- Power Zionite Light DM Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility Hardened Medium Armor Plating Device Weapon Cycler Storage Huge Storage Unit Processor Experimental Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Zionite Phaser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 4 | . . . 1 . . . 1 . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 279 | 7 20 17 18 5 26 11 14 34 28 5 16 20 49 9 Power 18 | 1 3 . 2 . 5 . 2 1 2 . 1 . 1 . Engine 14 | 1 3 . 2 . 4 . 2 1 1 . . . . . Core 1 | . . . . . . . . . . . 1 . . . Reactor 3 | . . . . . 1 . . . 1 . . . 1 . Propulsion 74 | 2 6 . 4 3 4 3 6 12 8 2 3 7 12 2 Treads 66 | 2 5 . 4 3 4 2 6 11 8 2 3 7 7 2 Leg 1 | . . . . . . 1 . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . Hover 6 | . . . . . . . . 1 . . . . 5 . Flight . | . . . . . . . . . . . . . . . Utility 77 | 2 3 1 3 2 7 1 4 4 11 2 3 7 21 6 Device 17 | 1 . . . . 2 . . 1 4 . 1 4 4 . Storage 15 | 1 3 . . 1 1 1 . . 1 . . . 5 2 Processor 5 | . . . 1 . 1 . 1 . 1 . . 1 . . Hackware . | . . . . . . . . . . . . . . . Protection 40 | . . 1 2 1 3 . 3 3 5 2 2 2 12 4 Artifact . | . . . . . . . . . . . . . . . Weapon 110 | 2 8 16 9 . 10 7 2 17 7 1 9 6 15 1 Energy Gun 8 | 1 2 . . . . . . . . . . . 5 . Energy Cannon 11 | . 4 . 1 . . . . 1 . . . . 4 1 Ballistic Gun 59 | 1 2 9 5 . 5 5 2 10 5 1 7 3 4 . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . Launcher 17 | . . 5 3 . 3 1 . 3 . . 1 . 1 . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon 12 | . . 1 . . 2 1 . 3 2 . 1 2 . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 . 5 2 1 3 . . . 1 10 . Corrupted Parts 6 | . . 2 . . . 1 . . . . . 3 . . System Corruption 36 | . . 4 . . . 2 . . . . . 30 . . Parts Lost 47 | . 2 . 2 . 7 . 6 . 1 5 7 . 12 5 Power 2 | . . . 1 . . . . . . . 1 . . . Propulsion 17 | . 1 . . . 4 . 2 . . 2 2 . 4 2 Utility 17 | . . . 1 . 2 . 2 . 1 2 2 . 5 2 Weapon 11 | . 1 . . . 1 . 2 . . 1 2 . 3 1 Highest Loss Streak 9 | . 1 . 2 . 7 . 6 . 1 5 5 . 9 5 To Critical Strikes 4 | . . . . . 4 . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 98 100 100 97 97 100 99 100 99 95 90 91 Engine 5 | . 14 14 10 11 11 11 9 9 5 7 6 . . . Core 1 | . . . . . . . . . . . . 7 . . Reactor 1 | . . . . . . . . . 1 . . . 6 7 Treads 28 | . 26 28 32 33 33 29 34 36 30 30 29 30 24 14 Device 7 | . 14 5 . . . . . 5 11 15 16 7 7 7 Storage 9 | . 14 14 11 11 11 8 9 9 7 7 7 7 8 15 Processor 8 | . . . 11 11 11 11 16 9 12 7 7 11 6 . Protection 12 | . . 8 10 11 10 11 9 12 12 15 13 18 13 15 Energy Gun 2 | . 9 . . . . . . . . . . . 7 . Energy Cannon 1 | . 7 . . . . . . . . . . . 4 14 Ballistic Gun 10 | . 10 26 21 22 17 15 18 15 14 15 14 6 1 . Impact Weapon 1 | . . . . . 1 6 . 1 . . . 2 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 135 | 12 51 56 60 58 62 61 67 65 119 119 119 122 135 129 Greatest Support 102 | 40 40 40 60 60 60 75 95 95 88 88 86 102 102 60 Greatest Overweight (x) 4 | . 1 1 . . 1 2 . . 1 1 1 1 4 2 Average Overweight (x) . | . . 1 . . . . . . . 1 1 1 . 2 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 20 | 7 14 20 20 20 20 16 20 20 21 25 25 25 20 25 Most Carried 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Carried 20 | 6 14 19 19 19 18 15 19 19 21 24 23 24 18 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 8 20 20 20 20 20 20 20 20 25 22 25 25 25 18 Class Distribution -------------------- 59% | Scavenger-Mutant 34% | Mutant 5% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Matter Collected 7122 | 415 408 99 696 80 717 336 644 688 987 345 698 200 809 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 8984 | 201 1040 86 818 109 609 177 1553 859 1235 232 629 . 1103 333 Parts 548 | 18 68 13 56 9 68 15 83 68 74 17 28 . 20 11 Haulers Intercepted 7 | . 1 . 2 . . . 1 1 2 . . . . . Recyclers Shooed 2 | . . . . . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . . . . 21 31 1 . 13 Prevented 6 | . . . . . . . . . . . 6 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 172 | . 19 5 18 2 6 9 21 22 26 7 15 . 16 6 Melee 3 | . . . . . 1 1 . . . . 1 . . . Guns 118 | . 15 1 9 2 1 4 21 12 26 7 10 . 10 . Cannons 11 | . 4 . . . . . . . . . . . 1 6 AOE 38 | . . 4 9 . 4 4 . 10 . . 3 . 4 . Classes Destroyed 22 | 3 5 . 2 . 3 . 2 . 2 1 2 . 2 . Worker 7 | 2 . . 2 . . 2 . 1 . . . . . . Builder 5 | . 2 1 . . . . 1 1 . . . . . . Tunneler 5 | 4 . 1 . . . . . . . . . . . . Hauler 7 | . 1 . 2 . . . 1 1 2 . . . . . Recycler 13 | 1 3 . 2 . . . 4 1 2 . . . . . Turret 1 | . . . . . 1 . . . . . . . . . Watcher 7 | . 2 . 2 . . . 1 2 . . . . . . Swarmer 60 | . 6 2 8 . . 8 . 8 14 6 7 . . 1 Grunt 51 | . 13 3 7 . . . 14 8 4 . 1 . . 1 Brawler 5 | . . . . . . . . . 1 . 2 . . 2 Duelist 4 | . . . 1 . . . . . . . 1 . . 2 Protector 1 | . . . . . . . . . . . 1 . . . Sentry 20 | . . . 2 2 . . 5 5 5 . 1 . . . Hunter 4 | . . . . . . . 1 1 . . 2 . . . Programmer 2 | . . . . . . . . . 2 . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . Zionite 8 | . . . . . 8 . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . 6 . Tinkerer 1 | . . . . . . . . . . . 1 . . . Assembled 10 | . . . . . 5 . . . . . . . 5 . Golem 5 | . . . . . . . . . . . . . 5 . Thug 2 | . . . 2 . . . . . . . . . . . Best Kill Streak 9 | 6 4 4 6 2 4 4 9 9 5 3 4 . 4 4 Combat Bots Only 8 | . 3 2 5 2 4 4 8 8 4 3 4 . 4 4 Max Kills in Single Turn 5 | 1 2 2 5 1 2 3 1 3 2 1 1 . 2 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . Exploded 4 | . . 2 4 . 2 3 . 3 . . 1 . 2 . Melee 1 | . . . . . 1 1 . . . . 1 . . . Uniques/NPCs Destroyed 6 | . . . . . 4 1 . . . . . . 1 . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) CL-ANK (-8/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Damage Taken 12615 | . 765 200 545 83 1363 112 1328 728 1224 1019 1129 . 2386 1733 Core 1309 | . 174 48 31 . 234 16 75 30 135 55 99 . 219 193 Absorbed by Shields 844 | . . . . . . . . 8 524 204 108 . . . Regen/Repaired (Parts) 397 | . 58 . 64 . . . . . . . . 275 . . Core Remaining (%) 55 | 100 . 11 . . . 29 . 80 . . . . . . Volleys Fired 740 | 15 62 10 47 5 101 19 86 55 96 35 66 . 126 17 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 Hottest 126 | 60 112 40 48 48 46 46 46 50 50 50 55 . 126 115 Shots Fired 1318 | 30 125 14 89 10 143 23 172 96 192 70 123 . 200 31 Gun 1185 | 30 92 8 84 10 137 21 172 91 192 70 121 . 157 . Cannon 70 | . 33 . . . . . . . . . . . 6 31 Launcher 38 | . . 6 5 . 6 2 . 5 . . 2 . 12 . Special 25 | . . . . . . . . . . . . . 25 . Kinetic 1025 | 15 46 8 84 10 137 21 172 91 192 70 121 . 58 . Thermal 117 | 15 46 . . . . . . . . . . . 25 31 Explosive 38 | . . 6 5 . 6 2 . 5 . . 2 . 12 . Electromagnetic 39 | . 33 . . . . . . . . . . . 6 . Phasic 99 | . . . . . . . . . . . . . 99 . Robot Hit Streak 59 | 4 11 4 14 8 22 7 59 12 20 13 35 . 45 13 Robot Miss Streak 7 | 2 3 1 3 1 4 4 2 2 3 2 2 . 7 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 16 | . 3 . 1 . . 1 6 . 2 2 . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . 1 1 . . 1 . Shots Hit Robots 965 | 18 84 9 63 9 117 16 149 77 134 49 94 . 122 24 Core Hits 461 | 8 39 11 40 4 42 12 56 51 58 19 35 . 78 8 Critical Kills 13 | . . . 1 . 5 . 3 1 1 . 2 . . . Critical Parts Destroyed 15 | . . . . . 9 3 . . 1 . 1 . 1 . Critical Strikes 39 | . 1 . 1 . 15 4 3 1 2 1 3 . 8 . Destroy 27 | . . . 1 . 14 2 3 . 2 1 2 . 2 . Corrupt 2 | . 1 . . . . . . . . . . . 1 . Smash 5 | . . . . . 1 2 . 1 . . 1 . . . Intensify 5 | . . . . . . . . . . . . . 5 . Melee Attacks 38 | . . 4 . . 15 2 . 7 4 . 1 5 . . Kinetic 9 | . . . . . . . . . 4 . 1 4 . . Impact 29 | . . 4 . . 15 2 . 7 . . . 1 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 . 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21039 | 215 1322 598 1776 134 2765 565 2123 2009 2277 855 1849 . 3498 1053 Guns 14137 | 215 800 47 931 134 1622 168 2095 1108 2277 855 1453 . 2432 . Cannons 1655 | . 466 . . . . . . . . . . . 136 1053 Explosions 3538 | . 53 551 834 . 217 236 . 769 . . 212 . 666 . Melee 1340 | . . . . . 893 150 . 127 . . 170 . . . Ramming 105 | . 3 . 11 . 33 11 28 5 . . 14 . . . Kinetic 11991 | 121 393 47 931 134 1622 168 2095 1108 2277 855 1623 . 617 . Thermal 1871 | 94 460 . . . . . . . . . . . 264 1053 Explosive 3485 | . . 551 834 . 217 236 . 769 . . 212 . 666 . Electromagnetic 602 | . 466 . . . . . . . . . . . 136 . Impact 1170 | . . . . . 893 150 . 127 . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Phasic 1815 | . . . . . . . . . . . . . 1815 . Highest Corruption 39 | . 4 8 . . . 2 . . 1 1 9 39 . 2 Average Corruption 2 | . 3 4 . . . 2 . . 1 1 1 12 . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 82 | . 37 19 . . . . . . 1 9 13 3 . . Message Errors 15 | . 8 3 . . . . . . . . 3 1 . . Matter Fused 22 | . 11 7 . . . . . . . 3 1 . . . Heat Flow Errors 8 | . 2 1 . . . . . . 1 2 . 2 . . Energy Discharges 12 | . 6 1 . . . . . . . 3 2 . . . Data Loss (minor) 15 | . 7 5 . . . . . . . . 3 . . . Data Loss (major) 5 | . 1 1 . . . . . . . 1 2 . . . Misfires 2 | . 2 . . . . . . . . . . . . . Alerts 3 | . . 1 . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 830 | . 15 13 20 . 276 170 . 59 . . 203 . 1 73 Projectiles 73 | . . . . . . . . . . . . . . 73 Explosions 161 | . 15 13 20 . . 20 . 59 . . 33 . 1 . Melee 596 | . . . . . 276 150 . . . . 170 . . . Knockbacks 4 | . . . . . 3 . . 1 . . . . . . Impact 3 | . . . . . 2 . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 236 | . 39 78 70 . 49 . . . . . . . . . Shots 9 | . 1 4 2 . 2 . . . . . . . . . Rammed 19 | . 2 . 3 . 6 3 3 1 . . 1 . . . Targets Rammed 25 | . 2 . 3 . 7 4 6 1 . . 2 . . . Kicked . | . . . . . . . . . . . . . . . Crushed 6 | . . . . . 1 1 3 . . . 1 . . . Highest Temperature 318 | . 244 86 47 20 11 . 6 29 251 318 243 201 212 285 Average Temperature 55 | . 46 22 12 10 5 . 2 6 47 99 73 89 49 118 Received Heat Transfer 2393 | . 276 60 168 27 9 . 324 288 241 70 162 . 570 198 Effects 2 | . . . . . . . . . . 2 . . . . Interference 2 | . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried 4 | . 1 . . . 2 . . . . . 1 . . . Impact Corruptions 8 | . . . . . 5 3 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . Heat Transferred 2688 | 225 1025 . . . . . . . . . . . 888 550 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Peak Influence 645 | 35 395 156 522 218 . 239 479 645 500 . . . . . Initial 197 | . 22 85 46 148 . . 37 146 197 . . . . . Average 222 | 16 184 115 323 112 . 51 230 456 262 . . . . . Maximum Alert Level 2 | . 1 . 2 1 . 1 2 2 2 . . . . . Low Security (%) 53 | 100 57 100 15 80 . 97 38 5 41 . . . . . Level 1 28 | . 42 . 63 19 . 2 58 13 38 . . . . . Level 2 17 | . . . 21 . . . 2 81 19 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 5 1 2 . . . 3 2 7 . 1 . . 1 Investigation 7 | . 4 1 . . . . 1 . 1 . . . . . Extermination 3 | . . . . . . . . . 3 . . . . . Reinforcement 7 | . 1 . 2 . . . 2 2 . . . . . . Assault 2 | . . . . . . . . . . . 1 . . 1 Garrison 3 | . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Distress Signals 10 | . 1 1 2 . . . 3 2 1 . . . . . Communications Jammed 3 | . . . . . . . . . . . 3 . . . Distress Signals 3 | . . . . . . . . . . . 3 . . . Times Spotted 249 | . 28 7 26 2 28 11 35 27 28 7 20 . 21 9 Peak Tracking Total 10 | . 3 2 7 2 9 4 10 5 5 3 9 . 5 10 Tactical Retreats 20 | . 2 . 1 . 9 2 2 . 2 . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Traps Triggered 7 | . 5 . . . . . 1 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . Triggered 1 | . . . . . . . . . . 1 . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 . . . Exploded 3 | . . . . . 3 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Machines Disabled 32 | . 1 3 . . 17 6 . 3 . . . . 2 . Max in Single Turn 3 | . 1 3 . . 2 2 . 1 . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Machines Accessed 41 | . 7 2 2 . 2 1 3 12 8 . 3 1 . . Terminals 20 | . 4 . 1 . . 1 2 10 2 . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 3 | . 1 . 1 . . . . 1 . . . . . . Recycling Units 5 | . 2 . . . . . . . 3 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . Total Hacks 99 | . 17 2 6 . 24 3 6 17 15 . 6 3 . . Successful 64 | . 9 2 4 . 24 2 2 6 6 . 6 3 . . Failed 35 | . 8 . 2 . . 1 4 11 9 . . . . . Catastrophic 9 | . 1 . . . . 1 1 2 4 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 25 | . 6 . 2 . 1 3 2 6 4 . . 1 . . Terminals 40 | . 11 . 2 . . 3 5 15 4 . . . . . Fabricators 4 | . . . . . . . . . 4 . . . . . Repair Stations 9 | . 4 . 4 . . . . 1 . . . . . . Recycling Units 8 | . 2 . . . . . . . 6 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . Terminal Hacks 49 | . 5 2 1 . 24 2 1 5 . . 6 3 . . Record 27 | . . . . . 23 . . . . . 4 . . . Part Schematic 7 | . 2 . . . . 2 . . . . . 3 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 8 | . . 2 . . . . . 4 . . 2 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 5 | . 2 . 3 . . . . . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . Retrieve Components 2 | . . . . . . . . . 2 . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 4 | . 2 . . . . . . . 2 . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . 2 . . . . . Reject 2 | . . . . . . . . . 2 . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 4 . 2 . . 1 2 8 7 . . . . . Full Trace Events 3 | . 1 . . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 2 . . . . 1 . . . . . 17 . . Parts Built 1 | . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . 51 . . . . . Total Part Build Rating 1 | . . . . . . . . . 1 . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . Time 39 | . 26 . 13 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . 13 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Total Allies 6 | . . 2 . . . . . . . . 2 2 . . Largest Group 2 | . . 2 . . . . . . . . 2 2 2 . Highest-Rated Group 192 | . . 45 . . . . . . . . 36 192 192 . Highest-Rated Ally 96 | . . 31 . . . . . . . . 20 96 96 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 51 | . . 7 . . . . . . . . 11 . 33 . Total Damage 1094 | . . 128 . . . . . . . . 193 . 773 . Kills 8 | . . 2 . . . . . . . . . . 6 . Allies Corrupted 2 | . . 1 . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Turns Passed 27188 | 242 1781 1160 642 693 2805 901 884 1444 1598 1387 1458 4865 7163 165 Spaces Moved 11280 | 113 801 450 267 407 1279 491 357 703 690 528 517 1913 2714 50 Core 4 | 4 . . . . . . . . . . . . . . Treads 10180 | 109 801 450 267 407 1279 329 357 703 690 528 517 1913 1830 . Legs 735 | . . . . . . 162 . . . . . . 523 50 Wheels . | . . . . . . . . . . . . . . . Hover 361 | . . . . . . . . . . . . . 361 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 240 160 160 160 120 155 156 160 240 240 240 48 210 Average Speed 201 | 156 177 240 160 160 183 163 155 164 182 240 240 248 203 210 Slowest Speed 320 | 160 240 240 160 160 240 260 158 167 240 240 240 250 320 210 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 97 87 19 83 92 67 37 93 23 53 64 86 70 13 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 6 | . 2 1 . 1 1 . . . . . . 1 . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 13 | . . 1 . 1 . 1 . . . 1 5 4 . . Spaces Dug 54 | . . 13 8 . 8 . . 2 . . 2 3 18 . Terrain Destroyed 322 | . 4 47 38 . 54 17 . 59 . 1 24 3 70 5 Melee 6 | . . . . . 1 . . 2 . . . 3 . . Projectile 63 | . . . . . 15 3 . . . 1 1 . 38 5 AOE 252 | . 4 47 38 . 38 14 . 57 . . 22 . 32 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Total 14499 | 147 1039 504 402 444 1565 557 511 887 916 607 669 2019 4154 78 Wait 1672 | . 112 15 38 15 108 5 27 52 48 38 23 49 1142 . Move 11264 | 112 800 449 266 406 1278 490 356 702 689 527 516 1910 2713 50 Hop 1 | . . . . . . . . . . . . 1 . . Pick Up 233 | 12 25 4 14 4 16 17 12 9 19 2 11 18 70 . Fast Attach 70 | 4 7 1 5 2 2 5 5 11 9 . 1 . 16 2 Attach 71 | 3 2 . 3 . 7 1 7 . 8 5 9 6 16 4 Detach 15 | . . . . . . 1 . . 4 . 4 . 6 . Swap 138 | . 11 16 10 3 17 5 2 23 11 . 6 14 17 3 Drop 207 | 1 18 5 16 9 14 8 10 27 28 . 5 16 48 2 Fire 740 | 15 62 10 47 5 101 19 86 55 96 35 66 . 126 17 Melee 38 | . . 4 . . 15 2 . 7 4 . 1 5 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 25 | . 2 . 3 . 7 4 6 1 . . 2 . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 24 | . . . . . . . . . . . 24 . . . Trap 1 | . . . . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 243 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 811 | -10/Materials | Discovered new exit (range 7) 1095 | -10/Materials | Core integrity fell below 50% 1185 | -10/Materials | Discovered new exit (range 9) 1434 | -10/Materials | Discovered new exit (range 9) 1546 | -10/Materials | Discovered new exit (range 15) 1778 | -10/Materials | Repaired Sml. Laser 1818 | -10/Materials | Discovered new exit (range 14) 2024 | -10/Materials | Entered Mines 2063 | -10/Mines | Learned location of Recycling (-8) 2193 | -10/Mines | Discovered new exit (range 3) 2480 | -10/Mines | Met a Derelict shopkeep closing up shop 2785 | -10/Mines | Excavation squad dispatched 2785 | -10/Mines | A large section of the Mines collapsed 2825 | -10/Mines | Core integrity fell below 20% 3024 | -10/Mines | Discovered new exit (range 15) 3090 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3184 | -10/Mines | Entered Materials 3184 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3185 | -9/Materials | Identified exit to Mines 3620 | -9/Materials | Repaired Lgt. Treads 3683 | -9/Materials | Discovered new exit (range 15) 3826 | -9/Materials | Entered Mines 3865 | -9/Mines | Learned Materials security intel 3975 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4032 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4213 | -9/Mines | Discovered new exit (range 9) 4384 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4388 | -9/Mines | Found Prototype Device 4512 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4512 | -9/Mines | Discovered new exit (range 5) 4519 | -9/Mines | Entered Exiles 4558 | -9/Exiles | Met 8R-AWN 4583 | -9/Exiles | Met EX-HEX 4663 | -9/Exiles | Met EX-DEC 4695 | -9/Exiles | Visited The Gauntlet 4897 | -9/Exiles | Learned location of Zion (-7) 4972 | -9/Exiles | Discovered new exit (range 11) 5074 | -9/Exiles | Met EX-BIN 5244 | -9/Exiles | Aligned with FarCom system 5246 | -9/Exiles | Given EX-Vault access code 5282 | -9/Exiles | Opened EX-Vault 5318 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5867 | -9/Exiles | Attacked by the Exiles 6070 | -9/Exiles | Core integrity fell below 50% 6096 | -9/Exiles | Lost 7 parts (4n2u1w) 6096 | -9/Exiles | Destroyed 8R-AWN 6101 | -9/Exiles | Found Prototype Protection 6104 | -9/Exiles | Found Prototype Ballistic Gun 6109 | -9/Exiles | Found Prototype Processor 6257 | -9/Exiles | Identified 8R-AWN's Boregun 6578 | -9/Exiles | Destroyed EX-BIN 6637 | -9/Exiles | Destroyed EX-DEC 6676 | -9/Exiles | Destroyed EX-HEX 6747 | -9/Exiles | Identified Exp. Sensor Array 7324 | -9/Exiles | Entered Mines 7492 | -8/Mines | CL-ANK came to Exiles' defense 7685 | -8/Mines | Destroyed CL-ANK 7834 | -8/Mines | Found Corrupted Prototype Impact Weapon 8187 | -8/Mines | Discovered new exit (range 7) 8215 | -8/Mines | Identified CL-ANK's Mallet 8225 | -8/Mines | Entered Materials 8225 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8225 | -8/Materials | Identified Exp. Targeting Computer 8632 | -8/Materials | Destroyed 8 combat bots 8683 | -8/Materials | Identified 8R-AWN's Armor/EX 8722 | -8/Materials | Discovered new exit (range 16) 8739 | -8/Materials | Identified exit to Storage 8759 | -8/Materials | Build established: Scavenger-Mutant 9016 | -8/Materials | Lost 6 parts (2n2u2w) 9109 | -8/Materials | Entered Storage 9314 | -8/Storage | Destroyed 8 combat bots 10114 | -8/Storage | Discovered new exit (range 16) 10553 | -8/Storage | Entered Factory 10553 | -7/Factory | Evolved 2 slots: Utility x2 10555 | -7/Factory | Found Scrap Engine 11631 | -7/Factory | Discovered new exit (range 11) 11646 | -7/Factory | Fabricated Huge Storage Unit? 11649 | -7/Factory | Identified exit to Factory 12106 | -7/Factory | Discovered new exit (range 5) 12151 | -7/Factory | Entered Lower Caves 12433 | -7/Lower Caves | Encountered a Warlord checkpoint 12810 | -7/Lower Caves | Spotted B-75 Beast 13296 | -7/Lower Caves | Destroyed B-75 Beast 13325 | -7/Lower Caves | Lost 5 parts (2n2u1w) 13328 | -7/Lower Caves | Discovered new exit (range 16) 13538 | -7/Lower Caves | Entered another Lower Caves area 13960 | -7/Lower Caves | Learned 8 Factory zone layouts 14085 | -7/Lower Caves | Discovered exit to Factory (range 14) 14199 | -7/Lower Caves | Learned Factory interactive machine intel 14418 | -7/Lower Caves | Encountered a Warlord checkpoint 14585 | -7/Lower Caves | Learned location of 1 exit from Factory 14747 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14922 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 14959 | -7/Lower Caves | Discovered new exit (range 16) 14996 | -7/Lower Caves | Entered Zion 15110 | -7/Zion | System corruption reached 10% 15117 | -7/Zion | System corruption reached 30% 15126 | -7/Zion | System corruption cleaned by Quarantine Array 15233 | -7/Zion | Given the Hacking Drone Bay 15401 | -7/Zion | Discovered new exit (range 12) 15425 | -7/Zion | Found CR-A16's Pointy Stick 15866 | -7/Zion | Given A8's code to call for help 15908 | -7/Zion | Learned location of Data Miner (-6) 16110 | -7/Zion | Found Prototype Device 16671 | -7/Zion | Loaded intel: 5 derelict terminal locations 16703 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 16732 | -7/Zion | Found GAL Module 17729 | -7/Zion | Discovered new exit (range 5) 19763 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 19823 | -7/Zion | Enhanced Grunt warped into view, answering call for help 19831 | -7/Zion | Enhanced Grunt warped into view, answering call for help 19861 | -7/Zion | Entered Deep Caves 19861 | -7/Deep Caves | Accompanied by 2 allies 20206 | -7/Deep Caves | Attacked by Z-Imprinter 20228 | -7/Deep Caves | Allies destroyed Z-Imprinter 20438 | -7/Deep Caves | Core integrity fell below 50% 20444 | -7/Deep Caves | Z-Facility disabled 20554 | -7/Deep Caves | Lost 9 parts (2n4u3w) 20690 | -7/Deep Caves | Found Prototype Protection 20692 | -7/Deep Caves | Identified Zio. Heavy Carapace 20705 | -7/Deep Caves | Found Prototype Protection 20706 | -7/Deep Caves | Identified Zio. Weapon Casing 20730 | -7/Deep Caves | Found Zio. Weapon Casing 20886 | -7/Deep Caves | Found Zio. Heavy Carapace 21528 | -7/Deep Caves | Discovered new exit (range 7) 23254 | -7/Deep Caves | Exposed GOLEM chamber 24081 | -7/Deep Caves | Spotted as-16228 24203 | -7/Deep Caves | Destroyed as-16228 24218 | -7/Deep Caves | Found GOLEM Unit 24452 | -7/Deep Caves | Build established: Mutant 24911 | -7/Deep Caves | Build established: Scavenger-Mutant 25177 | -7/Deep Caves | Found GOLEM Unit 25280 | -7/Deep Caves | Found GOLEM Unit 25919 | -7/Deep Caves | Build established: Golem 27024 | -7/Deep Caves | Entered Proximity Caves 27116 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 27167 | -6/Proximity Caves | Core integrity fell below 20% 27189 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 27168_ GOLEM Unit beginning Asb. Focal Cannon integration. 27169_ Penetrated by Slug. 27169_ Discarded Asb. Focal Cannon. 27170_ GOLEM Unit beginning Asb. Focal Cannon integration. 27170_ Discarded Asb. Focal Cannon. 27171_ Hrd. Medium Armor Plating severed. 27171_ Acquired Hrd. Medium Armor Plating. 27172_ Imp. Melee Analysis Suite fries itself beyond repair. 27172_ Slug penetrates L-41 Fighter. 27172_ B-48 Gladiator destroyed. 27175_ Penetrated by Slug. 27175_ Lgt. Treads severed. 27177_ Acquired Lgt. Treads. 27177_ Slug penetrates Wall. 27178_ L-41 Fighter destroyed. 27183_ Lgt. Treads destroyed. 27185_ Carbon-fiber Leg fries itself beyond repair. 27185_ Discarded GOLEM Unit. 27186_ Penetrated by Slug. 27187_ Microactuators fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ???????????????????????????????$?????????????????? | | ?????????????????????????#????? ?????????????????? | | ?????????????????????????" ???? ?????????????????? | | ?????????????????????????? ???? ?????????????????? | | ?????????????????????????? ??? ?????????????????? | | ??????????????????????????? ??? ##???????????????? | | ??????????????????????????? ### #???????????????? | | ???????????????????????????? # ???????????????? | | ???????????????????????????? ????????????????? | | ????????????????????????????? ????????????????? | | ??????????????????????#####?? ????????????????? | | #####????###??##??##### ##?? ????????????????? | | # #???## #??# ?# ##? #????????????????? | | # #??## ##?# #?# ### #????????????????? | | #### ##?# ## %Y;## ##???????????????? | | ## #### @%% % ;#???????????????? | | ## #?# %% s% ##???????????????? | | ### #### ;##;##????????????????? | | ##?# # ; ;###????????????????????? | | ##??## ##; ##??????????????????????? | | ##????# ## #???????????????????????? | | #?????## #???????????????????????? | | #??????## ##???????????????????????? | | ## ??????### #????????????????????????? | | ## ???????## ##????????????????????????? | | ?# ### ???????# ##?????????????????????????? | | ?# #??# ???????# #??????????????????????????? | | ?# #???????????# #??????????????????????????? | | ? #??????????? #??????????????????????????? | | ? ???????????# ??????????????????????????? | | ? ???????????# ?????????????????????????? | | ??????????????? ????????????????????????? | | ??????????????? ????????????????????????? | | ??????????????# ???????????????????????? | | ??????????????## ????????????????????????? | | ???????????????## ## ?????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1425 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Lrn. Tractor Beam | -8/Mines | Hacked Point Defense System | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapSalvageRecalibrator Manual? 0 Play Time 03:58:35 Cumulative 357.3 hours Start 2022.12.21 @ 16:13:40 End 2022.12.23 @ 02:36:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 325 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/1/0/0/0/0/0/0/0 Lore% 68 Gallery% 84 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: add21689-97f2-4f0b-8996-326a0215e9ce