Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 22:35:11 Player: SunShine214 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (117) 585 Value Destroyed (3816) 3816 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 8072 Bonus ------- High Alert Combat Kills 104 Friendly Fire -93 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 89/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- 1B-0RG's Assimilator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Advanced Assault Cannon Advanced Assault Cannon Axe > --- INVENTORY -------- Improved Cooling System Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Heart of Steel Rocket Launcher 1B-0RG's Assimilator [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Weapon Heavy Ion Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Slots Evolved 8 | . . . 4 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 3 | . . . 2 1 . . . Weapon 3 | . . . 1 1 . . 1 Parts Attached 58 | 7 5 4 10 24 2 . 6 Power 6 | 1 . . 1 4 . . . Engine 4 | 1 . . . 3 . . . Core 2 | . . . 1 1 . . . Reactor . | . . . . . . . . Propulsion 14 | 2 . 1 2 6 1 . 2 Treads 13 | 2 . 1 2 6 1 . 1 Leg . | . . . . . . . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 2 2 . 5 4 1 . 1 Device 7 | 1 . . 2 3 1 . . Storage 4 | 1 2 . 1 . . . . Processor 4 | . . . 2 1 . . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 23 | 2 3 3 2 10 . . 3 Energy Gun 3 | 1 1 . . . . . 1 Energy Cannon 6 | . . . 2 4 . . . Ballistic Gun 2 | 1 1 . . . . . . Ballistic Cannon 6 | . . . . 6 . . . Launcher 3 | . 1 2 . . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 25 | . . 4 . 9 . . 12 Power 3 | . . 1 . 1 . . 1 Propulsion 10 | . . 1 . 4 . . 5 Utility 3 | . . . . 1 . . 2 Weapon 9 | . . 2 . 3 . . 4 Highest Loss Streak 9 | . . 2 . 4 . . 9 To Critical Strikes . | . . . . . . . . Average Backups 12 | . 8 6 9 15 14 14 13 Power . | . . . . . . . . Propulsion 1 | . 1 . . 2 1 1 . Utility 6 | . 1 2 4 8 9 9 10 Weapon 3 | . 5 3 2 3 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 25 | . 4 2 . 7 1 . 11 Power . | . . . . . . . . Propulsion 4 | . 2 1 . . 1 . . Utility 15 | . . . . 7 . . 8 Weapon 4 | . 2 1 . . . . 1 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 95 | . 100 84 92 97 100 100 83 Engine 6 | . 14 1 . 6 7 7 5 Core 1 | . . . 8 . . . . Treads 23 | . 28 28 22 22 23 23 16 Device 13 | . 14 14 9 14 15 15 7 Storage 8 | . 14 14 9 7 7 7 5 Processor 12 | . . . 16 15 15 15 18 Energy Gun 2 | . 14 2 . . . . 1 Energy Cannon 13 | . . . 17 18 15 15 10 Ballistic Cannon 6 | . . . . 9 15 15 7 Launcher 3 | . 8 19 9 . . . . Peak Build Rating 59 | 7 10 15 33 53 55 55 59 Average Rating 38 | 5 9 12 31 48 53 55 51 On Entrance 28 | . 7 10 13 33 53 55 55 Avg Prop Armor Cover (%) 8 | . . . . 8 . . . Naked Turns . | . . . . . . . . Heaviest Build 87 | 13 21 21 63 87 82 81 84 Greatest Support 91 | 40 40 40 60 68 71 71 91 Greatest Overweight (x) 14 | . . . 1 1 1 1 14 Average Overweight (x) . | . . . . . 1 1 . Largest Inventory Capacity 20 | 8 20 10 20 20 20 20 20 Average Capacity 17 | 7 9 10 17 20 20 20 19 Most Carried 20 | 1 10 10 18 20 20 20 20 Average Carried 16 | . 8 9 13 19 19 20 19 Final Capacity 20 | 8 10 10 20 20 20 20 5 Final Carried 20 | 1 10 9 18 19 20 20 5 Class Distribution -------------------- 34% | Skirmisher 29% | Scientist-Skirmisher 24% | Mutant 7% | Scientist-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Skirmisher | -7/Factory Scientist-Skirmisher | -7/Lower Caves Scientist-Skirmisher | -7/Lower Caves Scientist-Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Matter Collected 2988 | 323 226 157 289 1496 286 . 211 Remotely . | . . . . . . . . Salvage Created 3904 | 230 325 129 241 1749 243 . 987 Parts 220 | 16 39 9 11 99 10 . 36 Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 25 | . . . . . 25 . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Combat Hostiles Destroyed 75 | . 12 8 2 35 6 . 12 Guns 5 | . 4 . . . . . 1 Cannons 51 | . . . 2 32 6 . 11 AOE 19 | . 8 8 . 3 . . . Classes Destroyed 16 | 3 6 1 2 4 . . . Worker 7 | 1 1 . . 4 . . 1 Builder 7 | . 4 . . 3 . . . Tunneler 9 | 7 1 . . 1 . . . Hauler 2 | . 1 . 1 . . . . Recycler 7 | 1 . . 1 2 . . 3 Mechanic 1 | . . . . 1 . . . Operator 6 | . 1 . 1 3 . . 1 Watcher 3 | . 2 . . 1 . . . Swarmer 17 | . 9 . . 5 . . 3 Grunt 24 | . 3 . . 11 5 . 5 Brawler 3 | . . . . 2 1 . . Duelist 1 | . . . . 1 . . . Sentry 9 | . . . 1 6 . . 2 Hunter 3 | . . . 1 1 . . 1 Programmer 10 | . . . . 9 . . 1 Subdweller 8 | . . 8 . . . . . Best Kill Streak 7 | 4 7 3 1 7 3 . 4 Combat Bots Only 6 | . 6 3 1 4 3 . 3 Max Kills in Single Turn 5 | 2 5 1 1 3 1 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 1 . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Hostile Shots Fired 632 | . 36 23 14 313 15 . 231 Missed 229 | . 12 7 6 113 7 . 84 Hits 403 | . 24 16 8 200 8 . 147 Melee 7 | . . . . 6 . . 1 Projectile 396 | . 24 16 8 194 8 . 146 Critical Strikes 13 | . 1 . . 10 1 . 1 Part Disruptions 1 | . . . . 1 . . . Damage Taken 5523 | . 316 487 137 2716 137 . 1730 Core 1310 | . 23 210 15 199 . . 863 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 180 | . . . . 180 . . . Core Remaining (%) 68 | 100 . 6 97 . . 71 . Volleys Fired 221 | 21 29 25 21 90 11 . 24 Largest 4 | 2 2 2 2 4 4 . 4 Hottest 270 | 70 89 100 150 270 210 . 210 Shots Fired 609 | 42 60 36 42 314 44 . 71 Gun 110 | 42 48 9 . . . . 11 Cannon 455 | . . . 42 309 44 . 60 Launcher 40 | . 12 23 . 5 . . . Special 4 | . . 4 . . . . . Kinetic 213 | 21 16 . . 127 23 . 26 Thermal 356 | 21 32 13 42 182 21 . 45 Explosive 40 | . 12 23 . 5 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | 9 7 6 5 14 8 . 17 Robot Miss Streak 4 | 4 4 3 4 4 2 . 2 Penetration Max 1 | . . . . 1 . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 337 | 23 32 22 21 152 26 . 61 Core Hits 169 | 10 29 14 6 72 11 . 27 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 18 | 5 3 . . 5 1 . 4 Burn 10 | 5 3 . . . . . 2 Blast 8 | . . . . 5 1 . 2 Melee Attacks 13 | . . . . . . . 13 Impact . | . . . . . . . . Slashing 13 | . . . . . . . 13 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11231 | 297 1424 1313 591 4938 691 . 1977 Guns 975 | 297 415 101 . . . . 162 Cannons 7044 | . . . 575 4448 691 . 1330 Explosions 2597 | . 971 1212 . 414 . . . Melee 485 | . . . . . . . 485 Ramming 130 | . 38 . 16 76 . . . Kinetic 2830 | 109 152 . . 1655 343 . 571 Thermal 5304 | 188 263 101 575 2908 348 . 921 Explosive 2482 | . 971 1212 . 299 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 485 | . . . . . . . 485 Piercing . | . . . . . . . . Highest Corruption 5 | . 2 2 . 5 5 5 . Average Corruption 3 | . 1 2 . 3 5 5 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 123 | . 18 5 . 81 19 . . Message Errors 29 | . 3 1 . 20 5 . . Matter Fused 24 | . 2 . . 21 1 . . Heat Flow Errors 22 | . 4 2 . 13 3 . . Energy Discharges 12 | . 3 . . 6 3 . . Parts Rejected 1 | . . . . 1 . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 14 | . 1 1 . 7 5 . . Data Loss (major) 6 | . 1 1 . 4 . . . Misfires 8 | . 4 . . 3 1 . . Alerts 2 | . . . . 2 . . . Weapon Failures 4 | . . . . 3 1 . . Overload Shots . | . . . . . . . . Overflow Damage 349 | . 39 15 . 199 6 . 90 Projectiles 144 | . . . . 132 6 . 6 Explosions 121 | . 39 15 . 67 . . . Melee 84 | . . . . . . . 84 Knockbacks 16 | . 2 . . 11 2 . 1 Impact 2 | . 2 . . . . . . Kinetic 13 | . . . . 10 2 . 1 Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 552 | . 75 86 . 391 . . . Shots 14 | . 3 3 . 8 . . . Rammed 17 | . 6 . 3 8 . . . Targets Rammed 20 | . 6 . 4 10 . . . Kicked . | . . . . . . . . Crushed 3 | . . . 1 2 . . . Highest Temperature 399 | 54 193 226 288 399 222 . 56 Average Temperature 69 | 21 52 114 94 101 82 . 19 Received Heat Transfer 1224 | . 78 66 . 735 90 . 255 Effects 3 | . . . 1 2 . . . Energy Bleed 2 | . . . 1 1 . . . Matter Decay 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 14 | 3 . . 4 7 . . . Heat Transferred 9038 | 925 888 259 851 3948 481 . 1686 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Maximum Alert Level 2 | . 1 . . 2 . . . Low Security (%) 57 | 100 54 . 100 38 . . 100 Level 1 30 | . 45 . . 39 . . . Level 2 12 | . . . . 22 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 679 | 10 294 . 31 679 . . 112 Initial 77 | . . . . . . . 77 Average 189 | 1 133 . 4 288 . . 27 Influence Increases 2549 | 45 476 . 123 1397 140 . 368 Destroy 0b10 Robot/C 1340 | . 240 . 40 700 120 . 240 Destroy 0b10 Robot/NC 210 | 45 50 . 15 75 . . 25 Destroy Leader 370 | . 56 . 22 222 20 . 50 Successful Hack 20 | . 6 . . . . . 14 Disable Machine 345 | . 30 . 30 270 . . 15 Destroy Structure 234 | . 79 . 16 130 . . 9 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 15 | . 15 . . . . . . Influence Decreases 2508 | 45 283 193 123 738 595 80 451 Entered New Map 425 | . . 93 . . 245 40 47 Time Decay 1857 | 45 283 80 123 648 350 40 288 Lost Part 226 | . . 20 . 90 . . 116 Squads Dispatched 30 | . 1 . 4 19 . . 6 Investigation 4 | . . . 1 3 . . . Extermination 11 | . . . . 10 . . 1 Reinforcement 9 | . 1 . 3 3 . . 2 Assault . | . . . . . . . . Garrison 6 | . . . . 3 . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Distress Signals 7 | . . . 4 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 24 8 8 49 6 . 32 Peak Tracking Total 15 | . 4 2 2 5 3 . 15 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Traps Triggered 12 | . 1 1 1 7 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Machines Disabled 23 | . 2 . 2 18 . . 1 Max in Single Turn 8 | . 1 . 1 8 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Machines Accessed 26 | . 4 1 4 11 2 . 4 Terminals 12 | . 4 . 2 3 . . 3 Fabricators 3 | . . . . 2 . . 1 Repair Stations 3 | . . . . 3 . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 3 | . . . 1 2 . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 51 | . 11 1 10 20 2 . 7 Successful 19 | . 2 1 3 9 2 . 2 Failed 31 | . 9 . 6 11 . . 5 Catastrophic 8 | . 3 . 1 2 . . 2 Database Lockouts 1 | . . . 1 . . . . Manual 18 | . 3 . 4 11 . . . Terminals 25 | . 11 . 5 5 . . 4 Fabricators 8 | . . . . 5 . . 3 Repair Stations 5 | . . . . 5 . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 7 | . . . 3 4 . . . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 9 | . 2 1 2 1 2 . 1 Open Door 2 | . . . . . 2 . . Branch Access Points 2 | . . . 1 1 . . . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 Zone Layout 1 | . . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . Fabricator Hacks 3 | . . . . 2 . . 1 Network Status 2 | . . . . 2 . . . Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . . 1 4 . . . Retrieve Study 5 | . . . 1 4 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Patch 2 | . . . . 2 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 19 | . 4 . 3 9 . . 3 Full Trace Events 3 | . 1 . 1 1 . . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 106 | . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . 12 Part Studies Acquired 5 | . . . 1 4 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . Programmers 4 | . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Active Infowar (turns) 8929 | 8 1500 469 829 4348 796 98 881 Optics 6937 | . . . 814 4348 796 98 881 Sensors 2154 | . . . 660 433 787 98 176 Seismic 2051 | 8 1500 469 74 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Turns Passed 9183 | 247 1500 469 829 4348 796 98 896 Spaces Moved 4206 | 68 858 239 378 1890 350 46 377 Core 8 | 3 . . . . . . 5 Treads 4198 | 65 858 239 378 1890 350 46 372 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 203 216 50 Average Speed 191 | 155 160 160 190 206 213 216 194 Slowest Speed 750 | 160 160 160 200 229 216 216 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 95 18 49 48 50 12 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 5 | . . 2 . . 2 1 . Spaces Dug 6 | . . . . 1 . . 5 Terrain Destroyed 376 | . 84 137 15 125 6 . 9 Melee 5 | . . . . . . . 5 Projectile 62 | . . . 15 37 6 . 4 AOE 309 | . 84 137 . 88 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Total 4815 | 164 932 280 437 2119 374 45 464 Wait 189 | 68 13 7 13 45 7 . 36 Move 4199 | 67 857 238 377 1889 349 45 377 Hop . | . . . . . . . . Pick Up 46 | 1 13 1 8 19 1 . 3 Fast Attach 28 | 7 . . 8 8 . . 5 Attach 14 | . . 2 . 10 . . 2 Detach . | . . . . . . . . Swap 35 | . 6 3 5 18 2 . 1 Drop 41 | . 8 4 1 22 3 . 3 Fire 221 | 21 29 25 21 90 11 . 24 Melee 13 | . . . . . . . 13 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 20 | . 6 . 4 10 . . . Escape Stasis 8 | . . . . 8 . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 248 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 14) 695 | -10/Materials | Discovered new exit (range 16) 777 | -10/Materials | Discovered new exit (range 16) 894 | -10/Materials | Discovered new exit (range 13) 1022 | -10/Materials | Discovered new exit (range 15) 1735 | -10/Materials | Discovered new exit (range 9) 1748 | -10/Materials | Entered Subcaves 1749 | -10/Subcaves | Approached by a straggling Scientist 1855 | -10/Subcaves | Visited 4L-MR0's lab 1871 | -10/Subcaves | Found Prototype Special Melee Weapon 1919 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2143 | -10/Subcaves | Core integrity fell below 50% 2145 | -10/Subcaves | Core integrity fell below 20% 2196 | -10/Subcaves | Discovered new exit (range 14) 2217 | -10/Subcaves | Entered Materials 2217 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2241 | -8/Materials | Central database locked down 2520 | -8/Materials | Build established: Skirmisher 2721 | -8/Materials | Met 7R-MNS 2785 | -8/Materials | Discovered new exit (range 9) 2896 | -8/Materials | Identified exit to Factory 3046 | -8/Materials | Entered Factory 3046 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3047 | -7/Factory | Caught up to 7R-MNS 3313 | -7/Factory | Garrison activated, responded to threat 3777 | -7/Factory | Build established: Scavenger-Skirmisher 4103 | -7/Factory | Build established: Skirmisher 4214 | -7/Factory | Lost 4 parts (2n2w) 4614 | -7/Factory | Identified exit to Lower Caves 5982 | -7/Factory | Build established: Scientist-Skirmisher 7394 | -7/Factory | Entered Lower Caves 7729 | -7/Lower Caves | Learned location of 1 exit from Factory 7815 | -7/Lower Caves | Found Prototype Device 8145 | -7/Lower Caves | Discovered new exit (range 15) 8177 | -7/Lower Caves | Identified exit to Lower Caves 8190 | -7/Lower Caves | Entered another Lower Caves area 8223 | -7/Lower Caves | Discovered new exit (range 13) 8247 | -7/Lower Caves | Identified exit to Factory 8288 | -7/Lower Caves | Entered Factory 8288 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8289 | -6/Factory | Identified exit to Factory 8683 | -6/Factory | Discovered new exit (range 19) 8720 | -6/Factory | Identified exit to Lower Caves 8769 | -6/Factory | Fabricated Imp. Recalibrator? 8770 | -6/Factory | Build established: Scientist-Gunner 9177 | -6/Factory | Core integrity fell below 50% 9181 | -6/Factory | Cargo convoy interrupted 9183 | -6/Factory | Core integrity fell below 20% 9184 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09181_ Sneak attack on R-10 Processor. 09181_ Destroyed Com. Wheel. 09181_ R-10 Processor destroyed. 09181_ Slug penetrates Wall. 09181_ Penetrated by Slug. 09182_ Power Sword blown off. 09182_ Adv. Targeting Computer blown off. 09182_ E-15 Imp destroyed. 09183_ K-01 Serf collects debris. 09183_ Slug penetrates Wall. 09183_ Penetrated by Slug. 09184_ K-01 Serf collects debris. 09184_ Slug penetrates Wall. 09184_ Dropped Prototype Device. 09184_ Slug penetrates Wall. 09184_ Penetrated by Slug. 09184_ Acquired Prototype Special Melee Weapon. 09184_ Penetrated by Slug. 09184_ Slug penetrates Wall. 09184_ Penetrated by Slug. 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"""" #????????############ | | ??????????????? #????????# | | ??????????????? #????????# | | ????????????????? #????????# | | ??????????????????"" #????????# | | ???????????????????? #????????# | | ?????????????????????# u #????????# | | ?????????????????????# #????????# | | ?????????????????????#"" ! !#????????# | | ?????????????????????#""!h%!!########## | | ?????????????????????#G%Y]%%[u%%=%% + | | ?????????????????????#""h%!=u#####+#### | | ?????????????????????#""!!**=#??? = ??# | | ?????????????????????#%k!!!! #???"" ??############ | | ?????????????????????#h=%@! #??"T ????????????? | | ????????????????????#;hh*=! #??""" ????????????? | | ????????????????? kh%ph #?# ???????????? | | ?????????????? u p######### #?# ???????????? | | ?????????????# %?????????# #?########??????????? | | ?????????????### ??????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ????????????????????????????+#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Recalibrator | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Med. Treads | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Tune-up Challenges ------------ None Game ------ Seed RecyclingAluminumCarapace Manual? 0 Play Time 00:41:25 Cumulative 165.6 hours Start 2026.05.01 @ 21:54:32 End 2026.05.01 @ 22:35:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 256 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e430da0-d80c-4789-aa47-0d874845a0dc