Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 23:42:27 Player: CogEmotions! Result: Destroyed by 6V-YBT(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (630) 630 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1415 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 180/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Sensor Drone Bay (20/20) > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Improved Heat Sink Large Storage Unit High-capacity Matter Pod (0) Visual Processing Unit Experimental Sensor Array Datajack Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Grenade Launcher Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Large Storage Unit High-capacity Matter Pod Visual Processing Unit Sensor Drone Bay Datajack Mace [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 6 6 5 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 2 . Device 4 | . 2 2 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 4 3 2 Energy Gun 4 | 2 1 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 4 | . 1 2 1 Special Weapon . | . . . . Impact Weapon 2 | . 1 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 8 | . 1 2 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . 1 1 . Weapon 3 | . . 1 2 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 88 | . 96 94 68 Engine 11 | . 14 14 4 Treads 23 | . 28 28 8 Device 11 | . 10 10 14 Storage 14 | . 14 14 14 Energy Gun 7 | . 17 3 . Ballistic Gun 5 | . 5 9 . Launcher 13 | . 4 13 24 Naked Turns . | . . . . Heaviest Build 29 | 11 15 29 29 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 8 | . . . 8 Average Overweight (x) . | . . . 4 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 1 5 7 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 602 | 242 100 195 65 Remotely . | . . . . Salvage Created 490 | . 351 91 48 Parts 35 | . 23 5 7 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented 1 | . . . 1 Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 10 10 5 Melee 2 | . . . 2 Guns 5 | . 3 2 . AOE 16 | . 7 8 1 Classes Destroyed 7 | . 4 1 2 Worker 1 | . 1 . . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 4 | . . . 4 Grunt 13 | . 10 3 . Subdweller 1 | . . . 1 Assembled 7 | . . 7 . Best Kill Streak 5 | . 5 5 3 Combat Bots Only 5 | . 5 5 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 141 | . 36 50 55 Missed 38 | . 9 16 13 Damage Taken 1153 | . 268 431 454 Core 254 | . 78 101 75 Absorbed by Shields 137 | . 82 55 . Core Remaining (%) 100 | 100 . . . Volleys Fired 59 | . 27 27 5 Largest 2 | . 2 2 1 Hottest 90 | . 90 70 30 Shots Fired 105 | . 51 49 5 Gun 78 | . 42 36 . Cannon . | . . . . Launcher 27 | . 9 13 5 Special . | . . . . Kinetic 34 | . 12 22 . Thermal 44 | . 30 14 . Explosive 27 | . 9 13 5 Electromagnetic . | . . . . Robot Hit Streak 14 | . 14 7 4 Robot Miss Streak 4 | . 3 4 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 72 | . 36 23 13 Core Hits 48 | . 24 21 3 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . 2 . 1 Burn 2 | . 2 . . Smash 1 | . . . 1 Melee Attacks 28 | . . . 28 Impact 28 | . . . 28 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2354 | . 964 759 631 Guns 541 | . 353 188 . Cannons . | . . . . Explosions 1484 | . 605 571 308 Melee 323 | . . . 323 Ramming 6 | . 6 . . Kinetic 197 | . 83 114 . Thermal 382 | . 308 74 . Explosive 1446 | . 567 571 308 Electromagnetic . | . . . . Impact 323 | . . . 323 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 74 | . 1 . 73 Projectiles . | . . . . Explosions 1 | . 1 . . Melee 73 | . . . 73 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 20 | . 9 11 . Shots 3 | . 1 2 . Rammed 3 | . 3 . . Targets Rammed 4 | . 4 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 210 | . 210 81 . Average Temperature 56 | . 84 24 . Received Heat Transfer 230 | . 138 86 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 1139 | . 917 222 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 261 | . 261 164 . Initial 101 | . . 101 . Average 73 | . 71 89 . Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 92 100 . Level 1 3 | . 7 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 15 10 7 Peak Tracking Total 5 | . 5 4 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 5 1 . Successful 4 | . 3 1 . Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1951 | 134 640 716 461 Spaces Moved 847 | 92 323 320 112 Core 96 | 29 . . 67 Treads 751 | 63 323 320 45 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 178 | 125 160 160 332 Slowest Speed 450 | 160 160 160 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 6 54 59 8 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 119 | . 48 53 18 Melee . | . . . . Projectile . | . . . . AOE 119 | . 48 53 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1127 | 113 391 476 147 Wait 138 | . 21 117 . Move 844 | 91 322 319 112 Hop . | . . . . Pick Up 26 | 11 10 5 . Fast Attach 1 | 1 . . . Attach 10 | 5 2 3 . Detach . | . . . . Swap 8 | . 4 2 2 Drop 9 | 5 1 3 . Fire 59 | . 27 27 5 Melee 28 | . . . 28 Ram . | . . . . Kick . | . . . . Crush 4 | . 4 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 15) 706 | -10/Materials | Discovered new exit (range 9) 775 | -10/Materials | Entered Mines 805 | -10/Mines | Assembled infested the area 807 | -10/Mines | Found a hidden stash of uninstalled traps 933 | -10/Mines | Learned Materials stockpile data 1022 | -10/Mines | Core integrity fell below 50% 1177 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1181 | -10/Mines | Found Prototype Device 1182 | -10/Mines | Identified Exp. Sensor Array 1337 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1458 | -10/Mines | Found the Drone Emporium 1465 | -10/Mines | Found Prototype Device 1467 | -10/Mines | Identified Sensor Drone Bay 1475 | -10/Mines | Discovered new exit (range 10) 1491 | -10/Mines | Entered Subcaves 1668 | -10/Subcaves | Lost 3 parts (1p2n) 1941 | -10/Subcaves | Core integrity fell below 20% 1952 | -10/Subcaves | Destroyed by 6V-YBT(R) with Subdweller Shrapnel Launcher Last Messages --------------- 01645_ Lgt. Ion Engine fries itself beyond repair. 01647_ Subatomizers dissect the Lgt. Assault Rifle. 01648_ Lgt. Assault Rifle fries itself beyond repair. 01648_ Flight Unit fries itself beyond repair. 01657_ Corrupted Lgt. Ion Engine self-destruct mechanism malfunctions. 01660_ XZ-Y4L(R): "LEAVESUB!" EW-7T5(R) emerges from concealment. PM-WGD(R) emerges from concealment. 01927_ Critical hit (Destroy). 01927_ Rocket Launcher destroyed. 01939_ 4K-OIA(R) destroyed. 01943_ The unstable cave ceiling collapses. 01947_ Subatomizers dissect the Sub. Monowheel. 6V-YBT(R) emerges from concealment. 01951_ The unstable cave ceiling collapses. 01952_ Grenade Launcher destroyed. 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"" @ #???????????????? | | ???????????????"" # " ; ; ;#???????????????? | | ??????????????????###"#;;; #???????????????? | | ??????????????????????#### #??????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# ##?????????????? | | ????????????????????????? ##??????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# ???????????????? | | ????????????????????????? ???????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? # ??????????????? | | ????????????????????????? ? ##?????????????? | | ????????????????????????? ? #??????????????? | | ????????????????????????? ? ????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsBladeAccelerator Manual? 0 Play Time 00:22:26 Cumulative 19.8 hours Start 2024.05.06 @ 11:59:15 End 2024.07.01 @ 23:42:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ee5d06b-70ff-4f00-a67a-ffa66f9e63bb