Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.30 @ 10:07:51 Player: Wintermute Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1351) 1351 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (412) 412 TOTAL SCORE: 4698 Bonus ------- Follower Combat Kills 212 Entered Garrisons 200 Cogmind --------- Core Integrity 509/700 Matter 278/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Walking (180) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Arachnoskeleton > --- UTILITY (5) ------ High-capacity Storage Unit Machine Analyzer Advanced Visual Processing Unit Transmission Jammer > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Gauss Cannon > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Structural Scanner Improved Terrain Scanner ECM Suite Relay Coupler [NC] (29) Relay Coupler [NC] (30) Gauss Cannon Gauss Cannon Gauss Cannon Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Arachnoskeleton > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Advanced Visual Processing Unit Transmission Jammer Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Large Storage Unit Structural Scanner Improved Terrain Scanner ECM Suite Gauss Cannon Gauss Cannon Gauss Cannon Missile Launcher Missile Launcher Hammer [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Arachnoskeleton Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 3 | . . . 2 1 . Weapon 1 | . . . . 1 . Parts Attached 66 | 10 10 15 20 6 5 Power 4 | 1 . . 1 2 . Engine 4 | 1 . . 1 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 24 | 6 4 4 9 . 1 Treads 14 | 4 3 4 3 . . Leg 7 | 1 . . 5 . 1 Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight 2 | . 1 . 1 . . Utility 19 | 1 4 4 5 1 4 Device 5 | . 1 1 1 . 2 Storage 8 | 1 3 3 1 . . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 19 | 2 2 7 5 3 . Energy Gun 6 | . 2 4 . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . . 5 . . Ballistic Cannon 2 | . . . . 2 . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . 2 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . 1 . . . . System Corruption 1 | . 1 . . . . Parts Lost 13 | . . 2 5 . 6 Power 1 | . . . . . 1 Propulsion 5 | . . . 3 . 2 Utility 4 | . . . 1 . 3 Weapon 3 | . . 2 1 . . Highest Loss Streak 4 | . . 2 1 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 99 96 81 85 83 Engine 10 | . 14 14 7 7 7 Treads 15 | . 27 28 6 . . Leg 10 | . . . 20 21 20 Device 9 | . 13 10 7 7 6 Storage 11 | . 14 14 10 7 7 Processor 4 | . . . 3 14 14 Protection 3 | . . . 6 7 6 Energy Gun 13 | . 17 25 8 . . Ballistic Gun 7 | . 10 . 6 14 14 Ballistic Cannon 1 | . . . . 6 7 Peak Build Rating 58 | 6 10 12 47 53 58 Average Rating 27 | 4 8 10 40 51 55 On Entrance 21 | . 6 10 12 47 53 Naked Turns . | . . . . . . Heaviest Build 67 | 10 50 50 58 67 67 Greatest Support 78 | 40 40 40 78 78 78 Greatest Overweight (x) 11 | . 1 1 11 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 35 | 8 20 35 20 20 20 Average Capacity 18 | 7 13 19 20 20 20 Most Carried 20 | 7 12 20 20 20 20 Average Carried 14 | 3 8 13 17 18 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 12 15 20 20 19 Class Distribution -------------------- 79% | Mutant 9% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Tank | -7/Garrison Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Gar Matter Collected 1416 | 279 139 15 523 207 253 Remotely . | . . . . . . Salvage Created 1494 | 71 223 42 689 343 126 Parts 75 | 2 11 3 38 15 6 Haulers Intercepted 5 | . 1 . 3 1 . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Combat Hostiles Destroyed 28 | . 5 3 9 8 3 Guns 18 | . 5 . 9 2 2 Cannons 3 | . . . . 2 1 AOE 7 | . . 3 . 4 . Classes Destroyed 9 | 1 4 1 3 . . Worker 3 | . . . 2 1 . Hauler 5 | . 1 . 3 1 . Recycler 2 | 1 . . . 1 . Operator 1 | . 1 . . . . Swarmer 7 | . 3 . . 4 . Grunt 13 | . 2 . 5 3 3 Sentry 4 | . . . 3 1 . Hunter 1 | . . . 1 . . Subdweller 3 | . . 3 . . . Best Kill Streak 7 | 1 3 3 2 7 2 Combat Bots Only 5 | . 3 3 2 5 2 Max Kills in Single Turn 3 | 1 1 1 1 3 1 Gunslinging . | . . . . . . Exploded 2 | . . 1 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Hostile Shots Fired 209 | . 16 19 56 36 82 Missed 79 | . 6 6 17 19 31 Damage Taken 2389 | . 88 411 761 316 813 Core 362 | . 16 142 13 61 130 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . 36 97 . . Volleys Fired 103 | 3 15 7 49 15 14 Largest 3 | 2 2 2 2 3 3 Hottest 98 | 40 90 90 90 98 98 Shots Fired 210 | 6 30 9 86 37 42 Gun 177 | 6 30 5 86 22 28 Cannon 25 | . . . . 11 14 Launcher 8 | . . 4 . 4 . Special . | . . . . . . Kinetic 128 | 6 6 . 41 33 42 Thermal . | . . . . . . Explosive 8 | . . 4 . 4 . Electromagnetic 74 | . 24 5 45 . . Robot Hit Streak 13 | 6 10 8 13 9 9 Robot Miss Streak 4 | . 3 1 4 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 149 | 6 25 8 66 22 22 Core Hits 78 | 2 15 8 34 14 5 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 2 | . . . 1 1 . Destroy 1 | . . . 1 . . Blast 1 | . . . . 1 . Melee Attacks 8 | . . 8 . . . Impact 8 | . . 8 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3430 | 51 366 574 1142 931 366 Guns 2012 | 51 366 72 1030 243 250 Cannons 289 | . . . . 173 116 Explosions 1128 | . . 502 111 515 . Melee . | . . . . . . Ramming 1 | . . . 1 . . Kinetic 1385 | 51 41 . 511 416 366 Thermal 111 | . . . 111 . . Explosive 1017 | . . 502 . 515 . Electromagnetic 916 | . 325 72 519 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 5 5 3 . 5 Average Corruption 4 | . 3 5 2 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . 6 23 9 . . Message Errors 10 | . . 6 4 . . Matter Fused 7 | . 2 5 . . . Heat Flow Errors 6 | . 1 3 2 . . Energy Discharges 6 | . 1 4 1 . . Parts Rejected 1 | . 1 . . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 3 | . . 2 1 . . Data Loss (major) 3 | . 1 2 . . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 88 | . . . 74 14 . Projectiles . | . . . . . . Explosions 88 | . . . 74 14 . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 316 | . . 160 138 18 . Shots 7 | . . 4 2 1 . Rammed 1 | . 1 . . . . Targets Rammed 2 | . 1 . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 316 | . 168 231 316 162 202 Average Temperature 91 | . 62 99 115 59 74 Received Heat Transfer 588 | . 24 36 306 42 180 Effects 3 | . . . 3 . . Energy Bleed 1 | . . . 1 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 1 . 3 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . . 150 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Peak Influence 494 | 5 160 . 196 327 494 Initial 238 | . 3 . . 46 238 Average 137 | 1 27 . 100 256 389 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 73 | 100 100 . 100 11 . Level 1 17 | . . . . 88 43 Level 2 8 | . . . . . 56 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 1 2 . Investigation 1 | . . . 1 . . Extermination 1 | . . . . 1 . Reinforcement 3 | . 2 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 6 3 17 9 14 Peak Tracking Total 9 | . 3 3 4 4 9 Tactical Retreats 4 | . . . 3 1 . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Traps Triggered 6 | . 3 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Gar Machines Disabled 4 | . . 1 2 . 1 Max in Single Turn 2 | . . 1 2 . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Machines Accessed 9 | . 2 1 3 2 1 Terminals 7 | . 2 . 3 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 31 | . 6 9 10 3 3 Successful 14 | . . 9 4 1 . Failed 17 | . 6 . 6 2 3 Catastrophic 4 | . 2 . 1 . 1 Database Lockouts . | . . . . . . Manual 15 | . 4 1 9 1 . Terminals 21 | . 6 . 10 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 13 | . . 9 4 . . Record 8 | . . 8 . . . Robot Analysis 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Derelict Proto ID Bank 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . 3 2 1 Full Trace Events 3 | . 1 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 142 | . . . . . 142 Highest-Rated Ally 80 | . . . . . 80 Total Orders . | . . . . . . Ally Attacks 14 | . . . . . 14 Total Damage 652 | . . . . . 652 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Gar Turns Passed 3105 | 96 650 822 908 298 331 Spaces Moved 1619 | 51 313 317 510 198 230 Core 3 | 3 . . . . . Treads 658 | 28 313 317 . . . Legs 936 | . . . 508 198 230 Wheels 20 | 20 . . . . . Hover . | . . . . . . Flight 2 | . . . 2 . . Fastest Speed 50 | 50 160 160 90 110 110 Average Speed 152 | 130 179 234 120 110 113 Slowest Speed 975 | 160 240 240 975 110 185 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 54 20 39 7 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 120 | . . 33 42 44 1 Melee 1 | . . 1 . . . Projectile 7 | . . . 2 4 1 AOE 112 | . . 32 40 40 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Total 2093 | 74 371 371 739 256 282 Wait 177 | . 19 . 113 32 13 Move 1615 | 50 312 316 509 198 230 Hop . | . . . . . . Pick Up 74 | 8 9 19 27 3 8 Fast Attach 13 | 5 3 1 4 . . Attach 19 | 2 1 6 5 3 2 Detach 3 | . . 2 1 . . Swap 34 | 3 6 8 11 3 3 Drop 40 | 3 5 4 19 2 7 Fire 103 | 3 15 7 49 15 14 Melee 8 | . . 8 . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush 1 | . 1 . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 9) 699 | -10/Materials | Discovered new exit (range 16) 747 | -10/Materials | Entered Subcaves 971 | -10/Subcaves | Visited 4L-MR0's lab 997 | -10/Subcaves | Core integrity fell below 50% 1064 | -10/Subcaves | Found Arachnoskeleton 1543 | -10/Subcaves | Discovered new exit (range 11) 1569 | -10/Subcaves | Entered Materials 1569 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1571 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 2431 | -8/Materials | Discovered new exit (range 5) 2477 | -8/Materials | Entered Factory 2477 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2775 | -7/Factory | Identified exit to Garrison 2775 | -7/Factory | Entered Garrison 2797 | -7/Garrison | Triggered checkpoint 2853 | -7/Garrison | Garrison Relay disabled 2883 | -7/Garrison | Found embedded Infiltrators 2972 | -7/Garrison | Discovered new exit (range 12) 3039 | -7/Garrison | Triggered checkpoint 3044 | -7/Garrison | Triggered checkpoint 3070 | -7/Garrison | Discovered new exit (range 8) 3106 | -7/Garrison | Self-destructed Last Messages --------------- 02928_ Acquired Aluminum Leg. 02931_ Acquired 56 matter. 02932_ Acquired 33 matter. 02934_ Acquired 32 matter. 02938_ Dropped Lgt. Nuclear Core. 02938_ Acquired Aluminum Leg. 02943_ Chain reaction triggered in Lgt. Nuclear Core. 02943_ G-47 Trooper destroyed. 02972_ EXIT=FOUND 03039_ Beams of light sweep through the air. An alarm sounds. 03059_ Connecting with Garrison Terminal... 03070_ EXIT=FOUND 03080_ Imp. Aluminum Leg destroyed. 03082_ Temporary Propulsion slot lost. 03090_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03095_ Aluminum Leg destroyed. 03097_ P-60 Hacker suffers critical hit (Burn). 03098_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03098_ Lgt. Armor Plating destroyed. 03106_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????######### < #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# ##########???????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ????????????????????## #????????????????????????? | | ????????????????????#T #????????????????????????? | | ??????????######"##### #????????????????????????? | | ??????????# =%! #????????????????????????? | | ?????????#" != #????????????????????????? | | ??????# " "######## #????????????????????????? | | ??????# ?## #???????# #????????????????????????? | | ??????????# #???????# ######### #??????????????? | | ??????????# #???????# p@ #??????????????? | | ????#?????# #???????#^^###########??????????????? | | ????# ???# #???????# #????????????????????????? | | ##### ## ##??????# #????????????????????????? | | ] ######?# #????????????????????????? | | * #????????????????????????? | | #????????????????????????? | | ## ## ###########????????????????????????? | | ## ## #??????????????????????????????????? | | "??????????????????????????????????? | | "??????????????????????????????????? | | "??????????????????????????????????? | | "??????????????????????????????????? | | % ## ## #??????????????????????????????????? | | * ## ## #??????????????????????????????????? | | * ????????????????????????????? | | ????????????????????????????? | | ####???????????????????????????????? | | #####""""######??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpDecoderBlade Manual? 0 Play Time 00:46:38 Cumulative 25.5 hours Start 2024.09.29 @ 17:57:46 End 2024.09.30 @ 10:07:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 19 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/X11++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f4bdaf2-222b-42c3-9e79-d5685d4d640a