Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 20:23:20 Player: Biba Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (86) 430 Value Destroyed (2875) 2875 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (644) 644 TOTAL SCORE: 7789 Bonus ------- High Alert Combat Kills 344 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 192/300 Energy 75/100 System Corruption 15% Temperature Cool (104) Movement Core (750) Ox14 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Transmission Jammer Improved Propulsion Shielding > --- WEAPON (3) ------- Proton Missile Launcher Makeshift Spear > --- INVENTORY (16) --- Improved Carbon-fiber Leg Improved Heat Sink Large Storage Unit Compact Matter Pod (150) Advanced Sensor Array Improved Medium Armor Plating Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Signal Interpreter Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Armored Huge Wheel Large Storage Unit Advanced Sensor Array Improved Utility Shielding Light Armor Plating Hardened Medium Armor Plating EM Pulse Gun Shotgun Shotgun Gauss Cannon Gauss Cannon Gauss Cannon Missile Launcher [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Slots Evolved 6 | . . . 2 2 2 . . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 4 | . . . 2 . 2 . . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 82 | 7 3 3 7 18 4 . 18 10 6 6 Power 11 | 1 1 . . 1 1 . 4 3 . . Engine 5 | 1 . . . 1 1 . 1 1 . . Core 6 | . 1 . . . . . 3 2 . . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . 2 3 5 . . 2 . 1 1 Treads . | . . . . . . . . . . . Leg 4 | . . 2 2 . . . . . . . Wheel 12 | 2 . . 1 5 . . 2 . 1 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | 2 1 1 3 3 3 . 4 2 3 1 Device 7 | 1 . 1 1 1 1 . 1 1 . . Storage 4 | 1 1 . 2 . . . . . . . Processor 1 | . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 11 | . . . . 2 1 . 3 1 3 1 Artifact . | . . . . . . . . . . . Weapon 32 | 2 1 . 1 9 . . 8 5 2 4 Energy Gun 1 | . . . . . . . 1 . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 9 | 2 1 . . 3 . . . 2 1 . Ballistic Cannon 12 | . . . . 6 . . 3 2 . 1 Launcher 6 | . . . . . . . 3 . 1 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 33 | . . 1 . . . 1 11 10 . 10 Power 7 | . . . . . . . 4 2 . 1 Propulsion 6 | . . 1 . . . 1 1 1 . 2 Utility 9 | . . . . . . . 3 3 . 3 Weapon 11 | . . . . . . . 3 4 . 4 Highest Loss Streak 10 | . . 1 . . . 1 3 5 . 10 Average Slot Usage (%) 82 | . 100 98 87 83 91 81 78 65 78 81 Engine 1 | . 7 . . 3 7 7 2 . . . Core 6 | . 6 14 11 5 . . 3 5 7 7 Leg 1 | . . 5 12 . . . . . . . Wheel 10 | . 28 21 9 16 15 9 6 4 5 6 Device 8 | . 10 1 11 4 13 15 9 7 7 7 Storage 17 | . 17 25 20 18 15 15 15 15 15 15 Processor 3 | . . . . . 7 7 7 5 . . Protection 8 | . . . . 9 8 7 10 9 20 22 Energy Cannon 1 | . . . 8 3 . . . . . . Ballistic Gun 9 | . 28 28 13 7 7 7 5 1 6 5 Ballistic Cannon 7 | . . . . 14 15 9 9 9 7 7 Slashing Weapon 1 | . . . . . . . 3 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 71 | 12 28 28 59 71 66 66 64 58 68 69 Greatest Support 40 | 26 26 26 34 40 40 40 28 10 16 16 Greatest Overweight (x) 22 | 1 1 1 8 5 1 2 5 19 21 22 Average Overweight (x) 2 | . . 1 2 1 1 1 1 5 4 4 Largest Inventory Capacity 16 | 6 12 12 16 16 16 16 16 16 16 16 Average Capacity 14 | 5 7 11 15 16 16 16 16 16 16 16 Most Carried 16 | 5 6 9 11 16 16 16 16 16 13 13 Average Carried 11 | 2 5 5 10 13 15 16 14 13 9 12 Final Capacity 16 | 6 12 10 16 16 16 16 16 16 16 16 Final Carried 16 | 4 5 9 11 16 16 16 15 10 13 7 Class Distribution -------------------- 74% | Mutant 22% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Matter Collected 2757 | 278 44 77 148 337 . . 947 583 343 . Remotely . | . . . . . . . . . . . Salvage Created 3013 | 106 105 47 636 380 . . 1200 389 150 . Parts 164 | 4 7 5 35 28 . . 63 13 9 . Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 3 | 1 . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 12 9 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Combat Hostiles Destroyed 70 | . 4 3 12 13 . . 26 7 5 . Melee 1 | . . . . . . . . 1 . . Guns 19 | . 4 3 1 2 . . 3 2 4 . Cannons 35 | . . . 8 11 . . 12 4 . . AOE 15 | . . . 3 . . . 11 . 1 . Classes Destroyed 15 | 2 2 . 3 3 . . 4 1 . . Worker 4 | . . . . 1 . . 3 . . . Builder 2 | . . . . . . . 2 . . . Tunneler 2 | 1 . . 1 . . . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 4 | 1 . . . . . . 3 . . . Operator 1 | . . . . 1 . . . . . . Watcher 1 | . . . . . . . 1 . . . Swarmer 21 | . 3 3 . 6 . . 4 1 4 . Grunt 26 | . 1 . 8 2 . . 14 1 . . Brawler 3 | . . . 1 . . . 1 1 . . Duelist 4 | . . . . . . . 3 1 . . Sentry 9 | . . . 3 2 . . 2 2 . . Hunter 4 | . . . . 3 . . . . 1 . Programmer 3 | . . . . . . . 2 1 . . Samaritan 1 | . . . . . . . . 1 . . Best Kill Streak 9 | 2 3 3 3 3 . . 9 3 4 . Combat Bots Only 9 | . 3 3 3 3 . . 9 3 4 . Max Kills in Single Turn 2 | 1 1 1 2 2 . . 2 1 2 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . . . 2 . 1 . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Damage Taken 6238 | . 234 122 219 612 . 51 2300 1113 329 1258 Core 881 | . 56 45 . 56 . . 305 194 32 193 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 87 | 100 . 59 100 89 . . . . . . Volleys Fired 200 | 4 17 8 26 28 2 . 76 25 7 7 Largest 3 | 2 2 2 2 3 3 . 3 3 3 3 Hottest 144 | 40 40 40 83 144 116 . 144 128 126 135 Shots Fired 433 | 8 34 16 52 84 6 . 158 41 17 17 Gun 184 | 8 34 16 26 14 2 . 50 22 8 4 Cannon 234 | . . . 26 70 4 . 99 19 7 9 Launcher 15 | . . . . . . . 9 . 2 4 Special . | . . . . . . . . . . . Kinetic 377 | 8 34 16 26 77 6 . 141 41 15 13 Thermal . | . . . . . . . . . . . Explosive 7 | . . . . . . . 7 . . . Electromagnetic 49 | . . . 26 7 . . 10 . 2 4 Robot Hit Streak 16 | 1 7 5 8 7 . . 16 5 7 7 Robot Miss Streak 6 | 1 3 5 3 6 . . 6 3 2 2 Penetration Max 1 | . . . . . . . 1 1 . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 263 | 3 23 7 33 42 . . 104 34 6 11 Core Hits 153 | 5 8 4 17 20 . . 64 20 7 8 Critical Hits 18 | . . . 1 4 . . 6 6 1 . Critical Kills 8 | . . . 1 2 . . 3 2 . . Critical Parts Destroyed 10 | . . . . 2 . . 3 4 1 . Melee Attacks 14 | . . . . . . . 10 4 . . Impact . | . . . . . . . . . . . Slashing 14 | . . . . . . . 10 4 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7219 | 51 233 99 781 993 . . 3730 847 201 284 Guns 1848 | 51 233 99 156 48 . . 800 290 123 48 Cannons 3454 | . . . 459 920 . . 1519 402 34 120 Explosions 1705 | . . . 163 . . . 1382 . 44 116 Melee 184 | . . . . . . . 29 155 . . Ramming 28 | . . . 3 25 . . . . . . Kinetic 4658 | 51 233 99 156 875 . . 2227 692 157 168 Thermal 510 | . . . 163 . . . 347 . . . Explosive 970 | . . . . . . . 970 . . . Electromagnetic 869 | . . . 459 93 . . 157 . 44 116 Impact . | . . . . . . . . . . . Slashing 184 | . . . . . . . 29 155 . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . . . 10 14 15 15 15 Average Corruption 12 | . . . . . . 6 11 14 15 15 Corruption Purged . | . . . . . . . . . . . Effects 170 | . . . . . . 4 81 41 33 11 Message Errors 28 | . . . . . . 1 13 6 6 2 Matter Fused 32 | . . . . . . . 15 10 6 1 Heat Flow Errors 13 | . . . . . . 1 5 2 5 . Energy Discharges 15 | . . . . . . . 6 5 4 . Parts Rejected 2 | . . . . . . . 1 1 . . Data Loss (minor) 15 | . . . . . . 1 5 2 3 4 Data Loss (major) 6 | . . . . . . 1 4 1 . . Misfires 5 | . . . . . . . 1 3 1 . Misdirections 19 | . . . . . . . 9 4 5 1 Targeting Errors 30 | . . . . . . . 18 6 3 3 Weapon Failures 5 | . . . . . . . 4 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 147 | . . . 12 30 . . 105 . . . Projectiles 87 | . . . . 30 . . 57 . . . Explosions 60 | . . . 12 . . . 48 . . . Melee . | . . . . . . . . . . . Knockbacks 30 | . . . . 8 . . 17 4 1 . Impact . | . . . . . . . . . . . Kinetic 29 | . . . . 8 . . 16 4 1 . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 225 | . . . 1 12 . . 212 . . . Shots 4 | . . . . . . . 4 . . . Rammed 2 | . . . 1 1 . . . . . . Targets Rammed 2 | . . . 1 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 400 | . 18 8 114 400 12 204 358 137 280 265 Average Temperature 86 | . 10 3 37 134 7 114 71 40 114 138 Received Heat Transfer 1140 | . 87 . 105 63 . . 495 228 . 162 Effects 3 | . . . . 1 . . 2 . . . Matter Decay 1 | . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 350 | . . . 150 . . . 200 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Peak Influence 943 | 10 146 86 280 211 120 57 943 . . . Initial 78 | . 6 56 15 33 78 42 32 . . . Average 211 | 3 102 51 83 65 88 49 476 . . . Maximum Alert Level 3 | . . . 1 1 . . 3 . . . Low Security (%) 65 | 100 100 100 93 94 100 100 7 . . . Level 1 11 | . . . 6 5 . . 27 . . . Level 2 15 | . . . . . . . 43 . . . Level 3 7 | . . . . . . . 21 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 . 1 6 1 . 4 . . . Investigation 5 | . 1 . . 3 . . 1 . . . Extermination 2 | . . . . . . . 2 . . . Reinforcement 6 | . . . 1 3 1 . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Distress Signals 7 | . 1 . 3 2 . . 1 . . . Communications Jammed 2 | . . . . . . . 2 . . . Distress Signals 1 | . . . . . . . 1 . . . Times Spotted 115 | . 7 3 20 18 4 7 39 7 5 5 Peak Tracking Total 6 | . 3 3 5 4 4 6 4 1 4 4 Tactical Retreats 12 | . 1 . 5 2 . 1 3 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Traps Triggered 3 | . . . . 1 1 . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Machines Disabled 15 | . . . 2 2 . . 8 2 . 1 Max in Single Turn 5 | . . . 1 1 . . 5 1 . 1 Garrison Access 1 | . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Machines Accessed 26 | . 4 1 3 4 3 . 6 1 . 4 Terminals 12 | . 3 . 3 2 2 . 2 . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 . . 1 1 . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . Total Hacks 77 | . 12 1 4 11 8 . 14 1 . 26 Successful 62 | . 8 1 3 7 5 . 11 1 . 26 Failed 15 | . 4 . 1 4 3 . 3 . . . Catastrophic 3 | . . . 1 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 4 . 2 2 1 . . . . . Terminals 29 | . 9 . 4 7 5 . 4 . . . Fabricators 3 | . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 15 | . 3 . . 3 3 . 6 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . Terminal Hacks 46 | . 5 1 3 4 3 . 3 1 . 26 Record 13 | . . . . . 1 . 1 . . 11 Part Schematic 7 | . . . . . . . . . . 7 Robot Schematic 5 | . . . . . . . . . . 5 Prototype ID Bank 5 | . 1 . . 1 . . . . . 3 Open Door 2 | . . 1 . . . . . 1 . . Branch Access Points 4 | . 1 . 1 1 1 . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . Alert Level 2 | . . . 1 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 3 | . 1 . . 1 . . 1 . . . Recall Reinforcements 1 | . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Network Status 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 13 | . 3 . . 2 2 . 6 . . . Recycle Component 2 | . . . . . . . 2 . . . Process 2 | . 1 . . . . . 1 . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Matter 8 | . 1 . . 2 2 . 3 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 3 . 2 2 2 . 3 . . . Full Trace Events 3 | . 1 . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 Robots Built 2 | . . . . . . . 2 . . . Matter 219 | . . . . . . . 219 . . . Time 116 | . . . . . . . 116 . . . Total Robot Build Rating 6 | . . . . . . . 6 . . . Part Schematics Acquired 7 | . . . . . . . . . . 7 Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 2 | . . . . . . . 2 . . . Recycled Matter 75 | . 46 . . . . . 29 . . . Retrieved Matter 143 | . . . . 114 . . 29 . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Total Allies 2 | . . . . . . . 2 . . . Largest Group 2 | . . . . . . . 2 . . . Highest-Rated Group 34 | . . . . . . . 34 . . . Highest-Rated Ally 17 | . . . . . . . 17 . . . Total Orders 11 | . . . 6 5 . . . . . . EXPLORE 7 | . . . 2 5 . . . . . . RETURN 4 | . . . 4 . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 1 . Drone Launches 20 | . . . 6 14 . . . . . . Drone Recoveries 4 | . . . 4 . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Turns Passed 5251 | 109 254 540 567 601 231 163 1335 716 581 154 Spaces Moved 3258 | 74 211 451 318 338 191 141 749 369 326 90 Core 36 | 3 . . 1 . . . . 20 11 1 Treads . | . . . . . . . . . . . Legs 96 | . . 70 26 . . . . . . . Wheels 3126 | 71 211 381 291 338 191 141 749 349 315 89 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 100 120 96 105 105 110 130 130 130 Average Speed 125 | 89 92 108 133 109 105 114 117 167 167 150 Slowest Speed 1150 | 100 100 150 450 130 105 120 130 1000 1100 1150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 5 38 95 43 77 7 86 23 59 54 78 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 Known Exits Taken 3 | . 1 . 1 . . . 1 . . . Unknown Exits Taken 5 | 1 . 1 . 1 . . . 1 1 . Scrap Searched 13 | . . 2 . . . . . 3 8 . Spaces Dug 8 | . . . . . . . 8 . . . Terrain Destroyed 242 | . . . 15 16 . . 203 6 2 . Melee 8 | . . . . . . . 8 . . . Projectile 46 | . . . . 16 . . 22 6 2 . AOE 188 | . . . 15 . . . 173 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Total 4036 | 107 243 489 412 514 218 142 1035 427 346 103 Wait 373 | 17 4 23 44 86 18 2 164 15 . . Move 3249 | 73 210 450 317 337 191 140 748 368 325 90 Hop . | . . . . . . . . . . . Pick Up 62 | 6 4 4 8 16 1 . 13 3 7 . Fast Attach 27 | 5 1 . 2 12 1 . 3 1 2 . Attach 43 | 2 1 2 4 3 2 . 11 9 4 5 Detach 15 | . 1 1 3 5 1 . 2 2 . . Swap 12 | . 1 1 1 3 1 . 4 . . 1 Drop 39 | . 4 . 6 23 1 . 4 . 1 . Fire 200 | 4 17 8 26 28 2 . 76 25 7 7 Melee 14 | . . . . . . . 10 4 . . Ram 2 | . . . 1 1 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Identified exit to Mines 326 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered Mines 533 | -10/Mines | Learned location of 1 exit from Materials 820 | -10/Mines | Discovered new exit (range 16) 841 | -10/Mines | Found the Drone Emporium 847 | -10/Mines | Found Prototype Device 889 | -10/Mines | Discovered new exit (range 3) 904 | -10/Mines | Entered Materials 904 | -9/Materials | Evolved 2 slots: Utility x2 905 | -9/Materials | Identified exit to Materials 923 | -9/Materials | Identified Decoy Drone Bay 939 | -9/Materials | Discovered new exit (range 36) 941 | -9/Materials | Discovered exit to Materials (range 55) 998 | -9/Materials | Identified exit to Mines 1471 | -9/Materials | Entered another Materials area 1471 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1577 | -8/Materials | Discovered new exit (range 67) 1953 | -8/Materials | Build established: Tank 2037 | -8/Materials | Discovered new exit (range 16) 2072 | -8/Materials | Entered Factory 2072 | -7/Factory | Evolved 2 slots: Utility x2 2286 | -7/Factory | Identified exit to Storage 2286 | -7/Factory | Identified exit to Lower Caves 2303 | -7/Factory | Sucked down chute 2303 | -7/Factory | Entered Waste 2313 | -7/Waste | Spotted C-40 Crusher 2318 | -7/Waste | EMP discharged 2322 | -7/Waste | Spotted C-40 Crusher 2344 | -7/Waste | Spotted C-40 Crusher 2344 | -7/Waste | Spotted C-40 Crusher 2358 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2384 | -7/Waste | Spotted C-40 Crusher 2398 | -7/Waste | Spotted C-40 Crusher 2418 | -7/Waste | EMP discharged 2418 | -7/Waste | System corruption reached 10% 2436 | -7/Waste | Discovered new exit (range 13) 2462 | -7/Waste | Identified exit to Factory 2466 | -7/Waste | Entered Factory 2564 | -7/Factory | Local fabrication network quarantined 2618 | -7/Factory | Fabricated W-25 Informer (x2) 3166 | -7/Factory | Build established: Mutant 3520 | -7/Factory | Lost 3 parts (1p2w) 3533 | -7/Factory | Destroyed 9 combat bots 3609 | -7/Factory | Discovered new exit (range 16) 3639 | -7/Factory | Identified exit to Factory 3663 | -7/Factory | Discovered exit to Lower Caves (range 15) 3801 | -7/Factory | Entered Lower Caves 3802 | -7/Lower Caves | Spotted B-75 Beast 3935 | -7/Lower Caves | Encountered a Warlord checkpoint 4023 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4286 | -7/Lower Caves | Discovered new exit (range 10) 4289 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4289 | -7/Lower Caves | Core integrity fell below 50% 4375 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 4437 | -7/Lower Caves | Lost 5 parts (1p1u3w) 4517 | -7/Lower Caves | Entered another Lower Caves area 4549 | -7/Lower Caves | Discovered exit to Factory (range 5) 5003 | -7/Lower Caves | Learned 4 Factory zone layouts 5091 | -7/Lower Caves | Discovered new exit (range 6) 5098 | -7/Lower Caves | Entered Data Miner 5098 | -7/Data Miner | Discovered new exit (range 6) 5125 | -7/Data Miner | Met Data Miner 5167 | -7/Data Miner | Learned location of Section 7 (-2) 5167 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5192 | -7/Data Miner | Received God Mode back door access code from Data Miner 5206 | -7/Data Miner | Data Conduit disabled 5237 | -7/Data Miner | Core integrity fell below 20% 5252 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 05206_ Data Miner disappears through a trap door. 05217_ System corrupted: Component data lost. 05219_ System corrupted: Bore Cannon targeting data glitched. 05219_ HV Slug penetrates Enhanced Grunt. 05222_ System corrupted: Hvy. Machine Gun targeting data glitched. 05225_ Bore Cannon destroyed. 05229_ Critical hit. 05229_ Hvy. Machine Gun destroyed. 05230_ Lgt. Armor Plating destroyed. 05233_ System corrupted: Shock Bomb Launcher targeting data glitched. 05233_ Com. Wheel destroyed. 05236_ Identified Mak. Spear. 05241_ System corrupted: Matter fused (-5). 05241_ Adv. Assault Cannon destroyed. 05241_ Lyr. Light Armor Plating destroyed. 05244_ Shock Bomb Launcher destroyed. 05249_ Com. Wheel destroyed. 05252_ Hrd. Heavy Armor Plating destroyed. 05252_ Lgt. Nuclear Core destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????????????????### | | ????#################??????????????### | | ???##"""""""""""""""######?#??????## | | ??##""""""""" # # ###### < # | | ??#""""""""" | | ??#"""""" | | ??#"""" gg g | | ??#"""""" g | | ??#"""""" | | ??#""""""" """"""""""""""" | | ??#"""""""" @ """"############## | | ???#""""""" """""###????????????? | | ?????""""""" "#####??????????????? | | ??????######"## "#??????????????????? | | ???????????#"### "#??????????????????? | | ???????????#"### "#??????????????????? | | ???????????#"## "#??????????????????? | | ???????????#"## "#??????????????????? | | ?????????????# "#??????????????????? | | ?????????????### "#??????????????????? | | ???????????????# "##?????????????????? | | ??????????????## ""#?????????????????? | | ???????????#?## ""#?????????????????? | | ??????????##"#"X ""#?????????????????? | | ??????????""""" "####??????????????? | | ??????????""""" X"""""??????????????? | | ??????????##"#"X "##"#??????????????? | | ???????????#?## X""""#??????????????? | | ??????????????## "##"#??????????????? | | ???????????????#######?????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 44 Matter Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- GoHome() The Oracle This Is Interesting... Challenges ------------ None Game ------ Seed MagneticShrapnelStick Manual? 0 Play Time 01:29:35 Cumulative 17.6 hours Start 2020.09.15 @ 12:15:48 End 2020.09.15 @ 20:23:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Proggy Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 491f2e56-aec9-44a3-98ec-8f92dc8adfea