Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 18:07:19 Player: Rockstar Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (1807) 1807 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6862 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 154/300 Energy 80/100 System Corruption 2% Temperature Cool (12) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Large Storage Unit Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Coolant Injector Improved EM Pulse Cannon Long-range Proton Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Leg Armored Leg Thunder Leg > --- UTILITY ---------- Improved Heat Sink Improved Coolant Injector Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Quantum Capacitor Graphene Brace > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Drone Bay Improved EM Pulse Cannon Phase Cannon Advanced Assault Cannon Powered Hammer [Rating: 93] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 2 Power 2 | . . . . . . 1 . . 1 Propulsion 2 | . . . 1 . 1 . . . . Utility 8 | . . . 1 . 1 1 2 2 1 Weapon . | . . . . . . . . . . Parts Attached 93 | 5 2 3 1 9 21 23 6 13 10 Power 14 | 1 . 1 . 2 3 4 2 1 . Engine 10 | 1 . 1 . 2 2 3 1 . . Core 4 | . . . . . 1 1 1 1 . Reactor . | . . . . . . . . . . Propulsion 21 | 2 . . . 1 8 5 . 5 . Treads 2 | . . . . 1 1 . . . . Leg 18 | 2 . . . . 6 5 . 5 . Wheel 1 | . . . . . 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 39 | . 2 . 1 4 7 11 2 4 8 Device 19 | . . . . 1 3 5 1 3 6 Storage 6 | . 2 . . 1 . 3 . . . Processor 3 | . . . . . . 2 . 1 . Hackware 1 | . . . . . . . 1 . . Protection 10 | . . . 1 2 4 1 . . 2 Artifact . | . . . . . . . . . . Weapon 19 | 2 . 2 . 2 3 3 2 3 2 Energy Gun 3 | 1 . . . 1 1 . . . . Energy Cannon 4 | . . . . . . . 1 3 . Ballistic Gun 5 | 1 . . . . 2 1 1 . . Ballistic Cannon 4 | . . 1 . . . 2 . . 1 Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 42 | . . . . 5 11 1 . 3 22 Power 5 | . . . . . 2 . . . 3 Propulsion 12 | . . . . 1 3 . . 1 7 Utility 18 | . . . . 2 4 1 . 2 9 Weapon 7 | . . . . 2 2 . . . 3 Highest Loss Streak 17 | . . . . 2 7 1 . 2 17 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 2 4 7 7 7 6 8 9 13 9 Power 2 | . 1 2 2 2 2 1 2 2 . Propulsion . | . . . . . . 1 1 1 2 Utility 2 | . . 2 1 1 1 3 2 3 2 Weapon 3 | . 1 3 4 3 2 3 4 5 3 Tool/Special . | . . . . . . . . . . Unused Backups 13 | . . . . . 1 7 . 3 2 Power 1 | . . . . . . 1 . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . 1 2 . 1 . Weapon 8 | . . . . . . 4 . 2 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 92 100 88 82 80 99 93 94 65 Engine 10 | . 14 14 11 11 7 14 13 8 2 Treads 1 | . . . . 4 6 . . . . Leg 22 | . 28 28 22 15 11 30 26 22 15 Device 9 | . . . . 2 8 13 13 15 14 Storage 10 | . 21 28 22 11 6 8 6 5 4 Processor 6 | . . . . . . 10 13 12 11 Protection 6 | . . . 11 15 18 2 6 4 . Energy Gun 5 | . 14 3 . 14 12 2 . . . Energy Cannon 1 | . . . . . . . 1 7 6 Ballistic Gun 3 | . 14 2 . . 5 4 . 3 . Ballistic Cannon 4 | . . 11 11 5 . 7 10 . . Launcher 1 | . . 10 11 . . . . . . Peak Build Rating 93 | 5 7 7 8 10 28 45 52 76 93 Average Rating 32 | 3 6 7 8 9 16 38 47 62 62 On Entrance 22 | . 5 7 7 8 10 28 45 52 65 Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 7 14 18 19 25 31 60 62 65 73 Greatest Support 75 | 20 20 20 20 20 45 60 60 75 73 Greatest Overweight (x) 13 | 2 . . . 2 9 . 1 1 13 Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 15 | 5 8 8 8 8 8 15 15 15 15 Average Capacity 10 | 5 7 8 8 8 7 9 15 15 12 Most Carried 15 | 5 7 8 8 8 8 10 12 15 15 Average Carried 8 | 3 4 7 7 7 6 8 9 14 10 Final Capacity 15 | 5 8 8 8 8 5 15 15 15 15 Final Carried 15 | 3 7 8 8 7 5 10 11 15 4 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Matter Collected 1527 | 228 . 134 . 304 300 241 8 120 192 Remotely . | . . . . . . . . . . Salvage Created 1733 | . . 93 . 379 738 219 . 120 184 Parts 117 | . . 11 . 20 52 9 . 15 10 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . . . . 2 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Combat Hostiles Destroyed 46 | . . 8 . 10 19 5 . 2 2 Melee 1 | . . . . 1 . . . . . Guns 25 | . . . . 5 18 2 . . . Cannons 9 | . . . . 4 . 2 . 2 1 AOE 9 | . . 8 . . . 1 . . . Classes Destroyed 8 | . . 3 . 1 2 1 . . 1 Worker 2 | . . 1 . . 1 . . . . Builder 2 | . . . . . 2 . . . . Operator 1 | . . . . . . . . . 1 Swarmer 15 | . . 6 . 2 7 . . . . Grunt 17 | . . 2 . 2 11 2 . . . Sentry 8 | . . . . 6 . 2 . . . Hunter 3 | . . . . . 1 . . . 2 Programmer 3 | . . . . . . 1 . 2 . Best Kill Streak 10 | . . 4 . 3 10 1 . 2 2 Combat Bots Only 9 | . . 3 . 3 9 1 . 2 2 Max Kills in Single Turn 3 | . . 3 . 1 2 1 . 1 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 3 | . . 3 . . . 1 . . . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Hostile Shots Fired 839 | . . 23 . 98 196 53 16 56 397 Missed 301 | . . 6 . 35 40 30 6 15 169 Hits 538 | . . 17 . 63 156 23 10 41 228 Projectile 538 | . . 17 . 63 156 23 10 41 228 AOE 3 | . . . . . . . . . 3 Critical Strikes 24 | . . 1 . 3 5 . . 4 11 Actively Blocked 11 | . . . . . . . . . 11 Damage Taken 8282 | . . 224 . 819 2026 258 143 837 3975 Core 1782 | . . 46 . 108 223 15 . 222 1168 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 144 | . . . . 23 16 5 . . 100 Core Remaining (%) 83 | 100 . 81 . 73 59 97 100 77 . Volleys Fired 155 | . . 8 . 29 66 14 8 19 11 Largest 2 | . . 2 . 2 2 2 2 2 2 Hottest 162 | . . 60 . 105 105 93 80 154 162 Shots Fired 279 | . . 17 . 51 130 28 16 24 13 Gun 177 | . . 2 . 29 130 16 . . . Cannon 90 | . . 6 . 19 . 12 16 24 13 Launcher 12 | . . 9 . 3 . . . . . Special . | . . . . . . . . . . Kinetic 131 | . . 8 . 19 65 23 16 . . Thermal 104 | . . . . 29 65 5 . 5 . Explosive 12 | . . 9 . 3 . . . . . Electromagnetic 32 | . . . . . . . . 19 13 Robot Hit Streak 12 | . . 3 . 9 12 6 6 11 8 Robot Miss Streak 4 | . . 3 . 4 3 2 3 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Capacitor 9 | . . . . . . . . . 9 Shots Hit Robots 196 | . . 6 . 39 92 21 9 21 8 Core Hits 100 | . . 10 . 17 48 12 . 8 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 7 | . . . . 1 3 2 1 . . Burn 3 | . . . . . 2 1 . . . Destroy 1 | . . . . . 1 . . . . Blast 3 | . . . . 1 . 1 1 . . Melee Attacks 9 | . . . . 4 . . . . 5 Impact 5 | . . . . . . . . . 5 Slashing 4 | . . . . 4 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3694 | . . 453 . 611 1154 516 258 323 379 Guns 1579 | . . . . 203 1139 237 . . . Cannons 1434 | . . 15 . 271 . 254 258 316 320 Explosions 535 | . . 438 . 53 . . . . 44 Melee 72 | . . . . 72 . . . . . Ramming 74 | . . . . 12 15 25 . 7 15 Kinetic 1383 | . . 15 . 271 397 442 258 . . Thermal 1179 | . . . . 203 742 49 . 141 44 Explosive 491 | . . 438 . 53 . . . . . Electromagnetic 495 | . . . . . . . . 175 320 Impact . | . . . . . . . . . . Slashing 72 | . . . . 72 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . 2 2 . . . . 3 6 2 Average Corruption 3 | . 2 2 . . . . 2 5 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . 2 8 . . . . 2 7 1 Message Errors 5 | . 2 . . . . . . 2 1 Matter Fused 5 | . . 3 . . . . 1 1 . Heat Flow Errors 2 | . . . . . . . . 2 . Energy Discharges 3 | . . . . . . . 1 2 . Data Loss (minor) 3 | . . 3 . . . . . . . Misfires 1 | . . 1 . . . . . . . Alerts 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 49 | . . . . . . 12 20 2 15 Projectiles 49 | . . . . . . 12 20 2 15 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 11 | . . . . 3 . 3 4 1 . Impact 1 | . . . . . . . . 1 . Kinetic 10 | . . . . 3 . 3 4 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 45 | . . 37 . . 2 . . . 6 Shots 2 | . . 2 . . . . . . . Rammed 13 | . . . . 5 2 . . . 6 Targets Rammed 20 | . . . . 5 6 2 . 1 6 Kicked 7 | . . . . . 4 2 . 1 . Crushed . | . . . . . . . . . . Highest Temperature 423 | . . 69 . 234 338 72 . 360 423 Average Temperature 99 | . . 33 . 84 102 28 . 143 168 Received Heat Transfer 1821 | . . 84 . 282 900 54 . . 501 Effects 5 | . . . . . 2 . . 1 2 Shutdowns 3 | . . . . . . . . 1 2 Energy Bleed 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 5 | . . . . 3 1 1 . . . Heat Transferred 2746 | . . . . 486 1877 185 . 148 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 96 | 100 100 100 100 100 79 100 100 100 100 Level 1 3 | . . . . . 20 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 275 | . 8 113 26 92 275 114 17 34 94 Initial 114 | . . . 26 . 35 114 14 . . Average 29 | . . 61 5 39 75 22 2 2 21 Influence Increases 1672 | . 8 261 3 336 534 167 42 52 269 Destroy 0b10 Robot/C 920 | . . 160 . 200 380 100 . 40 40 Destroy 0b10 Robot/NC 25 | . . 5 . . 15 . . . 5 Destroy Leader 220 | . . 30 . 80 70 20 . 10 10 Successful Hack 42 | . 8 . 3 15 9 . 7 . . Disable Machine 75 | . . 30 . 15 . . 15 . 15 Destroy Structure 60 | . . 36 . 11 . 2 5 2 4 Lose Combat Pursuer 330 | . . . . 15 60 45 15 . 195 Influence Decreases 1605 | . 8 192 72 252 367 389 71 52 202 Entered New Map 244 | . . . 43 . 49 137 15 . . Time Decay 1124 | . 8 192 29 216 251 242 56 42 88 Lost Part 237 | . . . . 36 67 10 . 10 114 Squads Dispatched 16 | . . . . 1 3 3 1 2 6 Investigation 4 | . . . . . 1 . . . 3 Extermination 4 | . . . . . . 2 1 1 . Reinforcement 7 | . . . . . 2 1 . 1 3 Assault . | . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Distress Signals 8 | . . . . 2 4 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 104 | . . 8 . 13 34 16 2 4 27 Peak Tracking Total 12 | . . 3 . 7 10 4 2 2 12 Tactical Retreats 10 | . . . . 1 2 2 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Traps Triggered 6 | . 1 . . . 1 1 . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Machines Disabled 5 | . . 2 . 1 . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Machines Accessed 14 | . 2 . 1 3 1 3 1 2 1 Terminals 11 | . 2 . 1 3 1 3 1 . . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 40 | . 3 . 3 8 4 8 8 3 3 Successful 14 | . 1 . 1 5 1 2 2 1 1 Failed 26 | . 2 . 2 3 3 6 6 2 2 Catastrophic 11 | . 1 . 1 . 2 4 2 . 1 Database Lockouts . | . . . . . . . . . . Manual 27 | . 3 . 3 3 4 8 5 1 . Terminals 34 | . 3 . 3 8 4 8 8 . . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . . . . 2 3 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 1 . . 4 1 2 2 . . Record 1 | . . . . . . . 1 . . Open Door 1 | . . . . 1 . . . . . Level Access Points 2 | . . . . 1 1 . . . . Branch Access Points 3 | . 1 . . . . 1 1 . . Alert Level 1 | . . . . 1 . . . . . Locate Traps 2 | . . . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 1 Report Inventory 1 | . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 1 . . . . . Terminals 2 | . . . 1 1 . . . . . Track 1 | . . . 1 . . . . . . Assimilate 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 2 . 1 3 1 4 1 2 1 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Active Infowar (turns) 2669 | . . . . . 368 1007 423 701 170 Sensors 2288 | . . . . . . 1007 423 701 157 Traps 368 | . . . . . 368 . . . . Cloaking 13 | . . . . . . . . . 13 ECM 105 | . . . . . . 105 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Turns Passed 4838 | 55 248 454 203 487 742 1094 423 706 426 Spaces Moved 2811 | 38 201 352 168 202 244 674 187 384 361 Core 160 | 26 . . . . 1 . . . 133 Treads 250 | . . . . 108 142 . . . . Legs 2360 | 12 201 352 168 94 60 674 187 384 228 Wheels 41 | . . . . . 41 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 95 120 190 120 50 Average Speed 137 | 116 120 120 120 179 189 120 190 157 99 Slowest Speed 700 | 150 120 120 120 260 500 120 190 190 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 3 31 87 21 43 21 22 4 13 15 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 6 | . 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 2 | . . . . . . . . . 2 Terrain Destroyed 71 | . . 36 . 28 . . 4 1 2 Melee 2 | . . . . . . . . . 2 Projectile 5 | . . . . . . . 4 1 . AOE 64 | . . 36 . 28 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Total 3503 | 47 207 365 169 262 402 937 237 460 417 Wait 257 | . . . . 6 25 173 31 17 5 Move 2803 | 37 200 351 167 202 243 673 186 383 361 Hop . | . . . . . . . . . . Pick Up 66 | 5 5 1 1 . 16 20 3 13 2 Fast Attach 39 | 3 1 . . 6 12 10 . 3 4 Attach 34 | 2 1 . 1 3 7 1 3 3 13 Detach 12 | . . . . 2 2 2 1 . 5 Swap 44 | . . 5 . 3 9 13 5 8 1 Drop 64 | . . . . 2 16 29 . 13 4 Fire 155 | . . 8 . 29 66 14 8 19 11 Melee 9 | . . . . 4 . . . . 5 Ram 7 | . . . . . 1 . . . 6 Kick 7 | . . . . . 4 2 . 1 . Crush 6 | . . . . 5 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 12) 56 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 304 | -10/Materials | Entered Mines 305 | -10/Mines | Learned location of Storage (-9) 605 | -10/Mines | Learned location of Zion (-6) 630 | -10/Mines | Found a hidden stash of uninstalled traps 735 | -10/Mines | Discovered new exit (range 9) 758 | -10/Mines | Entered Materials 758 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 945 | -9/Materials | Discovered new exit (range 5) 961 | -9/Materials | Entered Storage 1276 | -9/Storage | Identified exit to Materials 1384 | -9/Storage | Garrison activated, responded to threat 1448 | -9/Storage | Entered Materials 1448 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1899 | -8/Materials | Lost 7 parts (1p2n2u2w) 2080 | -8/Materials | Destroyed 9 combat bots 2145 | -8/Materials | Identified exit to Factory 2190 | -8/Materials | Entered Factory 2190 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2232 | -7/Factory | Build established: Scavenger-Mutant 2568 | -7/Factory | Identified exit to Lower Caves 3198 | -7/Factory | Build established: Mutant 3274 | -7/Factory | Discovered new exit (range 5) 3278 | -7/Factory | Identified exit to Factory 3284 | -7/Factory | Entered another Factory area 3284 | -6/Factory | Evolved 2 slots: Utility x2 3611 | -6/Factory | Discovered new exit (range 15) 3663 | -6/Factory | Identified exit to Factory 3690 | -6/Factory | Identified exit to Lower Caves 3690 | -6/Factory | Identified exit to Extension 3707 | -6/Factory | Entered another Factory area 3707 | -5/Factory | Evolved 2 slots: Utility x2 4405 | -5/Factory | Discovered new exit (range 4) 4411 | -5/Factory | Identified exit to Factory 4413 | -5/Factory | Entered another Factory area 4413 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4445 | -4/Factory | Found Quantum Capacitor 4510 | -4/Factory | Spotted B-86 Titan 4786 | -4/Factory | Lost 17 parts (2p7n5u3w) 4786 | -4/Factory | Core integrity fell below 50% 4797 | -4/Factory | Core integrity fell below 20% 4838 | -4/Factory | Discovered new exit (range 10) 4839 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Penetrated by Slug. Adv. Sensor Array destroyed. Slug penetrates G-67 Veteran. Slug penetrates Wall. K-01 Serf cleans the Recycling Unit. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer lays Concrete. Slammed into U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer works on Construction Platform. Penetrated by Slug. U-05 Engineer works on Construction Platform. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Slammed into G-67 Veteran. EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????""????????# #? | | ???????????????????? ???????# #? | | ???????????????######+######## #? | | ?????????????? #? | | ?????????????? #? | | ?????????????? "" ####? | | ????????????? " #???? | | ????????????? #???? | | ???????????? #???? | | ???????????? #???? | | ???????????? #???? | | ???????????? #???? | | ???????????? [#???? | | ???????????? #???? | | ???????????? #???? | | ???????????? #???? | | ?????????????############# #???? | | ?????????????????######### #???? | | ?????????????????? # #???? | | ?????????????????# "" "" # #???? | | ?????????????????# ""S"" # #???? | | ?????????????????# """" " g #???? | | ?????????????????# # #???? | | ?????????????????######### gg #???? | | ?????????????# ####### #####???? | | ?????????????# g @ #???????? | | ??????????