Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.22 @ 22:51:40 Player: Hinzy Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (2200) 2200 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4311 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 269/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (185) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg VSS Leg > --- UTILITY (4) ------ Medium Storage Unit Melee Analysis Suite Utility Shielding Hardened Medium Armor Plating > --- WEAPON (2) ------- High-powered Shotgun Katana > --- INVENTORY (10) --- Nuclear Core Structural Scanner Utility Shielding Light Armor Plating Hardened Light Armor Plating Hacking Suite System Shield Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Target Analyzer Hacking Suite > --- WEAPON ----------- Improved Datajack Katana > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Kinecellerator Utility Shielding Light Armor Plating Field Laser Assault Rifle [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Improved Targeting Computer Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Arc Projector Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 86 | 3 10 22 51 Power 10 | . 1 4 5 Engine 9 | . 1 4 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 35 | 2 3 10 20 Treads 18 | . 1 6 11 Leg 7 | . 2 3 2 Wheel 6 | 2 . 1 3 Hover 4 | . . . 4 Flight . | . . . . Utility 24 | 1 2 4 17 Device 7 | 1 1 1 4 Storage 3 | . . 1 2 Processor 5 | . 1 . 4 Hackware 1 | . . . 1 Protection 8 | . . 2 6 Artifact . | . . . . Weapon 17 | . 4 4 9 Energy Gun 4 | . 1 . 3 Energy Cannon . | . . . . Ballistic Gun 9 | . 1 3 5 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 3 | . . . 3 Parts Lost 26 | . 7 2 17 Power 2 | . 1 . 1 Propulsion 12 | . 2 . 10 Utility 3 | . 1 1 1 Weapon 9 | . 3 1 5 Highest Loss Streak 5 | . 5 1 4 To Critical Strikes 1 | . . . 1 Average Backups 6 | 6 2 5 7 Power 1 | 1 . . 1 Propulsion 1 | 3 . 1 1 Utility 3 | . . 2 4 Weapon . | 1 1 . . Tool/Special . | . . . . Unused Backups 17 | . . 1 16 Power 4 | . . 1 3 Propulsion 3 | . . . 3 Utility 8 | . . . 8 Weapon 1 | . . . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 90 | . 82 93 89 Engine 9 | . 14 11 8 Treads 21 | . . 24 21 Leg 2 | . 3 7 . Wheel 7 | . 16 7 6 Device 3 | . 13 3 3 Storage 8 | . 6 7 8 Processor 8 | . 7 1 12 Hackware 4 | . . . 6 Protection 5 | . . 9 4 Energy Gun 1 | . 6 . 2 Ballistic Gun 9 | . 5 19 5 Slashing Weapon 4 | . . . 7 Peak Build Rating 28 | 7 7 15 28 Average Rating 16 | 6 5 12 20 On Entrance 8 | 6 7 6 15 Avg Prop Armor Cover (%) 13 | . . 7 17 Naked Turns . | . . . . Heaviest Build 37 | 14 15 21 37 Greatest Support 80 | 20 20 60 80 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 9 | 8 6 7 11 Most Carried 11 | 7 6 8 11 Average Carried 6 | 6 2 5 7 Final Capacity 10 | 8 5 8 10 Final Carried 8 | 4 1 8 8 Class Distribution -------------------- 81% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2141 | 272 103 591 1175 Remotely . | . . . . Salvage Created 2886 | 79 154 1030 1623 Parts 196 | 16 15 75 90 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 55 | . 6 26 23 Melee 13 | . . . 13 Guns 38 | . 3 26 9 AOE 3 | . 3 . . Classes Destroyed 15 | 1 4 4 6 Worker 4 | . . 1 3 Builder 2 | . . . 2 Tunneler 5 | 5 . . . Hauler 2 | . . . 2 Recycler 3 | . . 1 2 Mechanic 1 | . . . 1 Operator 3 | . 1 1 1 Watcher 5 | . 1 2 2 Swarmer 14 | . 3 11 . Grunt 22 | . 3 9 10 Brawler 1 | . . . 1 Duelist 2 | . . 1 1 Sentry 12 | . . 5 7 Specialist 2 | . . . 2 Hunter 2 | . . . 2 Best Kill Streak 10 | 2 3 10 4 Combat Bots Only 10 | . 3 10 4 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 2 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 505 | . 29 159 317 Missed 143 | . 7 50 86 Hits 362 | . 22 109 231 Melee 7 | . . 3 4 Projectile 355 | . 22 106 227 Critical Strikes 13 | . . 2 11 Damage Taken 5165 | . 559 1309 3297 Core 958 | . 143 259 556 Absorbed by Shields . | . . . . Redirected to Shielding 28 | . . 20 8 Regen/Repaired (Parts) 52 | . . . 52 Core Remaining (%) 59 | 100 42 35 . Volleys Fired 288 | 46 19 89 134 Largest 2 | 1 1 2 2 Hottest 110 | 20 100 46 110 Shots Fired 364 | 46 19 149 150 Gun 356 | 46 11 149 150 Cannon . | . . . . Launcher 3 | . 3 . . Special 5 | . 5 . . Kinetic 308 | 46 4 149 109 Thermal 11 | . 5 . 6 Explosive 3 | . 3 . . Electromagnetic 42 | . 7 . 35 Robot Hit Streak 15 | 7 7 11 15 Robot Miss Streak 4 | 2 3 4 4 Penetration Max 1 | . . . 1 Secondary Targets 6 | . . 6 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 304 | 24 9 96 175 Core Hits 121 | 10 10 47 54 Critical Kills 3 | . . 1 2 Critical Parts Destroyed 6 | 1 . 1 4 Critical Strikes 16 | 1 . 2 13 Destroy 9 | 1 . 2 6 Sever 7 | . . . 7 Melee Attacks 81 | . . . 81 Impact . | . . . . Slashing 69 | . . . 69 Piercing . | . . . . Sneak Attacks 17 | . . . 17 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5399 | 198 296 1280 3625 Guns 3418 | 198 106 1280 1834 Cannons . | . . . . Explosions 248 | . 190 . 58 Melee 1728 | . . . 1728 Ramming 5 | . . . 5 Kinetic 3047 | 198 32 1280 1537 Thermal 149 | . 31 . 118 Explosive 159 | . 159 . . Electromagnetic 311 | . 74 . 237 Impact . | . . . . Slashing 1728 | . . . 1728 Piercing . | . . . . Highest Corruption 10 | . 10 . 1 Average Corruption 1 | . 10 . 1 Corruption Purged 1 | . . . 1 Corruption Blocked . | . . . . Effects 17 | . 5 . 12 Message Errors 3 | . . . 3 Matter Fused 3 | . . . 3 Heat Flow Errors 5 | . 2 . 3 Energy Discharges 3 | . 1 . 2 Data Loss (minor) 3 | . 2 . 1 Overload Shots . | . . . . Overflow Damage 74 | . 9 . 65 Projectiles . | . . . . Explosions 9 | . 9 . . Melee 65 | . . . 65 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . 38 . . Shots 1 | . 1 . . Rammed 2 | . . . 2 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 474 | . 248 20 474 Average Temperature 85 | . 56 5 146 Received Heat Transfer 1482 | . 78 432 972 Effects 8 | . . . 8 Shutdowns 1 | . . . 1 Interference 3 | . . . 3 Matter Decay 2 | . . . 2 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 261 | . 50 . 211 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 86 | 100 100 57 98 Level 1 11 | . . 37 1 Level 2 1 | . . 4 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 413 | 5 133 413 210 Initial 163 | . . 51 163 Average 96 | . 66 198 58 Influence Increases 1823 | 25 255 780 763 Destroy 0b10 Robot/C 1100 | . 120 520 460 Destroy 0b10 Robot/NC 125 | 25 10 25 65 Destroy Leader 284 | . 22 114 148 Successful Hack 74 | . 24 15 35 Disable Machine 75 | . 45 15 15 Destroy Structure 45 | . 34 1 10 Lose Combat Pursuer 120 | . . 90 30 Influence Decreases 1639 | 25 132 514 968 Entered New Map 298 | . . 72 226 Time Decay 1139 | 25 90 422 602 Lost Part 201 | . 42 20 139 Lost Ally 1 | . . . 1 Squads Dispatched 7 | . 1 2 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 5 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 91 | . 8 39 44 Peak Tracking Total 9 | . 5 9 5 Tactical Retreats 7 | . . 5 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Objects Rigged 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 3 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 2 5 10 Terminals 13 | . 2 4 7 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . . 1 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 59 | . 9 14 36 Successful 40 | . 5 9 26 Failed 19 | . 4 5 10 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 54 | . 9 15 30 Terminals 47 | . 9 10 28 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 6 | . . 4 2 Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 8 | . 1 1 6 Robot Analysis 4 | . . 1 3 Prototype ID Bank 1 | . . . 1 Terminal Index 2 | . 1 . 1 Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 29 | . 4 8 17 Terminals 22 | . 4 5 13 Track 1 | . . . 1 Assimilate 1 | . . . 1 Botnet 6 | . 1 2 3 Detonate 2 | . 1 . 1 Disrupt 1 | . 1 . . Operators 2 | . . . 2 Skim 9 | . 1 3 5 Fabricators . | . . . . Repair Stations 1 | . . . 1 Patch 1 | . . . 1 Recycling Units 5 | . . 3 2 Monitor 1 | . . . 1 Reject 2 | . . 1 1 Recyclers 1 | . . 1 . Mask 1 | . . 1 . Scanalyzers 1 | . . . 1 Researchers 1 | . . . 1 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 1 3 8 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 5 | . . . 5 Non-combat 4 | . . . 4 Combat 1 | . . . 1 Robot Hacks Applied 9 | . . . 9 parse_system 5 | . . . 5 no_distress 3 | . . . 3 find_recycling 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 1 | . . . 1 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 13 | . . . 13 Highest-Rated Ally 13 | . . . 13 Total Orders 1 | . . . 1 ROAM 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1029 | 36 186 153 654 Sensors 269 | . 116 153 . Structural 654 | . . . 654 Seismic 106 | 36 70 . . Robot Analysis Total 4 | . . 1 3 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3646 | 170 196 1032 2248 Spaces Moved 1704 | 69 147 431 1057 Core 24 | . . . 24 Treads 785 | . 3 297 485 Legs 160 | 53 23 84 . Wheels 734 | 16 121 50 547 Hover 1 | . . . 1 Flight . | . . . . Fastest Speed 50 | 80 80 105 50 Average Speed 140 | 110 87 145 148 Slowest Speed 450 | 120 160 160 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 33 | 3 29 39 62 Regions Visited 3 Branch Regions . Pre-discovered Areas 3 | . . . 3 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 9 | . 3 . 6 Terrain Destroyed 41 | . 33 . 8 Melee 6 | . . . 6 Projectile 4 | . 4 . . AOE 31 | . 29 . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2489 | 125 185 707 1472 Wait 184 | 4 5 133 42 Move 1701 | 68 146 430 1057 Hop . | . . . . Pick Up 41 | 1 2 11 27 Fast Attach 51 | 1 3 8 39 Attach 15 | . 6 2 7 Detach 3 | . 1 . 2 Swap 46 | 2 1 15 28 Drop 66 | 3 2 19 42 Fire 288 | 46 19 89 134 Melee 81 | . . . 81 Ram . | . . . . Kick . | . . . . Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire 10 | . . . 10 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 171 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Crushed by falling debris 241 | -10/Materials | System corruption reached 10% 277 | -10/Materials | Lost 5 parts (1p1n1u2w) 284 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 325 | -10/Materials | Core integrity fell below 50% 366 | -10/Materials | Identified exit to Materials 367 | -10/Materials | Entered another Materials area 367 | -9/Materials | Evolved 2 slots: Propulsion x2 741 | -9/Materials | Discovered new exit (range 6) 809 | -9/Materials | Build established: Scavenger-Mutant 987 | -9/Materials | Discovered new exit (range 7) 1294 | -9/Materials | Core integrity fell below 50% 1337 | -9/Materials | Destroyed 10 combat bots 1399 | -9/Materials | Entered another Materials area 1399 | -8/Materials | Evolved 2 slots: Utility x2 2215 | -8/Materials | Lost 4 parts (3n1w) 2354 | -8/Materials | Core integrity fell below 50% 3025 | -8/Materials | Lost 4 parts (2n2w) 3115 | -8/Materials | Released all parts (6) 3249 | -8/Materials | Discovered new exit (range 7) 3279 | -8/Materials | Learned 4 Lower Caves zone layouts 3301 | -8/Materials | Core integrity fell below 20% 3315 | -8/Materials | Learned Factory fabricator intel 3341 | -8/Materials | Identified exit to Factory 3364 | -8/Materials | Learned location of 1 exit from Recycling 3365 | -8/Materials | Learned location of 1 exit from Storage 3366 | -8/Materials | Learned 8 Factory zone layouts 3367 | -8/Materials | Learned location of Lower Caves (-6) 3373 | -8/Materials | Learned Factory trap positions 3388 | -8/Materials | Learned location of Zion (-7) 3610 | -8/Materials | Lost 3 parts (2n1w) 3647 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 03573_ >> MONITOR: Recycling Unit M001 accepting Lgt. Armor Plating (44%). 03573_ G-47 Trooper destroyed. 03576_ Wheel destroyed. 03579_ Hvy. Assault Rifle destroyed. 03588_ X-57 Shotgunner destroyed. 03591_ G-47 Trooper destroyed. 03597_ Acquired VSS Leg. 03598_ Acquired 10 matter. 03601_ Acquired Hpw. Shotgun. 03603_ Acquired 10 matter. 03606_ Dropped Imp. Deuterium Engine. 03607_ Acquired Lgt. Nuclear Core. 03610_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03611_ Dropped Hrd. Light Armor Plating. 03612_ Acquired 20 matter. 03623_ Acquired Aluminum Leg. 03624_ Acquired 10 matter. 03630_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ! ##????????## ????## # ##???????? | | !##???????????????## # ##???????? | | ## ??????????????## +|""" """ ##???????? | | ## ??????????????## #!""" 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R"#???????????? | | #???????????????????## x=#% """#???????????? | | #???????????????????## x # #???????????? | | #???????????????????## ########???????????? | | +???????????????????# ??????????????????? | | #???????????????????# ??????????????????? | | #???????????????????# " ????H????????????? | | #???????????????????# ?????????????????? | | ###########+###??"" # ##????????????????? | | % ^ # #######?????????????????? | | ^ + ?????????????????????????? | | ^ #?????????????????????????????? | | #?????????????????????????????? | | + ""??????????????????????????? | | ###############?????????????????????????????? | | #???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Katana | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Myspace Challenges ------------ None Game ------ Seed GravitonBarrageEdition Manual? 0 Play Time 00:54:28 Cumulative 115.8 hours Start 2026.04.22 @ 21:57:25 End 2026.04.22 @ 22:51:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 47 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 698435c0-abb0-4d19-915c-ff0046fff99f