Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.12 @ 15:23:40 Player: Starwell Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (134) 134 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2004 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 98/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Seismic Analyzer Seismic Analyzer Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Light Armor Plating Hacking Suite Advanced Beam Rifle Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Advanced Terrain Scanner Seismic Analyzer Seismic Analyzer Targeting Computer Maneuvering Thrusters > --- WEAPON ----------- Assault Cannon > --- INVENTORY -------- Wheel Backup Propulsion I Backup Propulsion I Utility Shielding Heavy Explosive Trap Heavy Explosive Trap [Rating: 17] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Hover Unit Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Seismic Analyzer Device Advanced Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 33 | 8 3 6 . 16 Power 2 | . 1 . . 1 Engine 2 | . 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 3 1 2 . 5 Treads 1 | 1 . . . . Leg . | . . . . . Wheel 5 | 2 1 . . 2 Hover 4 | . . 2 . 2 Flight 1 | . . . . 1 Utility 11 | 2 1 3 . 5 Device 4 | 1 . 2 . 1 Storage 1 | . 1 . . . Processor 3 | 1 . 1 . 1 Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 9 | 3 . 1 . 5 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 3 | . . . . 3 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 17 | . . 2 . 15 Power 2 | . . . . 2 Propulsion 7 | . . . . 7 Utility 4 | . . . . 4 Weapon 4 | . . 2 . 2 Highest Loss Streak 8 | . . 2 . 8 Average Slot Usage (%) 81 | . 96 99 88 64 Engine 7 | . 12 11 11 3 Wheel 1 | . 4 . . 2 Hover 15 | . 21 22 22 8 Device 7 | . 4 11 11 6 Storage 8 | . 9 11 11 5 Processor 22 | . 14 22 22 25 Protection 2 | . . . . 5 Energy Gun 10 | . 28 20 . . Ballistic Cannon 1 | . . . . 2 Launcher 1 | . . . 11 1 Impact Weapon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 14 | 5 9 10 10 14 Greatest Support 26 | 26 26 12 12 20 Greatest Overweight (x) 3 | 1 . 3 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 4 6 6 6 6 Average Capacity 5 | 4 5 6 6 5 Most Carried 6 | 4 6 6 6 6 Average Carried 4 | 3 4 5 5 3 Final Capacity 6 | 4 6 6 6 4 Final Carried 6 | 4 6 5 6 4 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 329 | 265 . 20 24 20 Remotely . | . . . . . Salvage Created 160 | 44 . 43 24 49 Parts 14 | 4 . 2 1 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 5 | . . 1 1 3 Guns 2 | . . . . 2 AOE 3 | . . 1 1 1 Classes Destroyed 6 | 1 . 2 . 3 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 2 | 2 . . . . Operator 1 | . . 1 . . Swarmer 3 | . . . . 3 Grunt 2 | . . 1 1 . Best Kill Streak 3 | 2 . 1 1 3 Combat Bots Only 2 | . . 1 1 2 Max Kills in Single Turn 2 | 1 . 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1782 | . . 223 . 1559 Core 636 | . . 70 . 566 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 100 . 82 . Volleys Fired 27 | 6 . 7 2 12 Largest 2 | 2 . 2 1 2 Hottest 105 | 80 . 80 33 105 Shots Fired 41 | 12 . 12 2 15 Gun 27 | 12 . 11 . 4 Cannon 11 | . . . . 11 Launcher 3 | . . 1 2 . Special . | . . . . . Kinetic 15 | 4 . . . 11 Thermal 4 | . . . . 4 Explosive 3 | . . 1 2 . Electromagnetic 19 | 8 . 11 . . Robot Hit Streak 5 | 5 . 3 . 3 Robot Miss Streak 4 | 1 . 3 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 26 | 8 . 6 . 12 Core Hits 17 | 3 . 5 2 7 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 11 | . . . . 11 Impact 11 | . . . . 11 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1087 | 95 . 290 251 451 Guns 228 | 95 . 53 . 80 Cannons 93 | . . . . 93 Explosions 647 | . . 237 251 159 Melee 105 | . . . . 105 Ramming 14 | . . . . 14 Kinetic 123 | 30 . . . 93 Thermal 80 | . . . . 80 Explosive 647 | . . 237 251 159 Electromagnetic 118 | 65 . 53 . . Impact 105 | . . . . 105 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 117 | . . 8 . 109 Projectiles 14 | . . . . 14 Explosions 73 | . . 8 . 65 Melee 30 | . . . . 30 Knockbacks 3 | . . . . 3 Impact 1 | . . . . 1 Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 71 | . . . . 71 Shots 1 | . . . . 1 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 64 | 20 . 41 . 64 Average Temperature 18 | 7 . 14 . 35 Received Heat Transfer 360 | . . 126 . 234 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 148 | . . . . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 90 | 10 10 63 44 90 Average Influence 28 | 3 6 20 30 47 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 2 5 . 29 Peak Tracking Total 16 | . 2 4 . 16 Tactical Retreats 7 | . . . . 7 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed 2 | . . . . 2 Triggered 1 | . . . . 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 6 | . 3 2 . 1 Terminals 5 | . 2 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 6 4 . 3 Successful 7 | . 4 2 . 1 Failed 6 | . 2 2 . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 11 | . 5 4 . 2 Terminals 12 | . 5 4 . 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 17 | . 8 6 . 3 Terminals 6 | . 3 2 . 1 Track 1 | . 1 . . . Botnet 5 | . 2 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 2 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 32 | . . . 32 32 Highest-Rated Ally 16 | . . . 16 16 Total Orders 2 | . . . . 2 GOTO 2 | . . . . 2 Ally Attacks 3 | . . . . 3 Total Damage 14 | . . . . 14 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 629 | 74 85 158 50 262 Spaces Moved 613 | 64 97 107 67 278 Core 137 | 50 . 31 . 56 Treads . | . . . . . Legs . | . . . . . Wheels 53 | 14 12 . . 27 Hover 355 | . 85 76 67 127 Flight 68 | . . . . 68 Fastest Speed 40 | 50 76 56 56 40 Average Speed 70 | 60 77 108 56 59 Slowest Speed 200 | 100 90 200 56 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 23 18 27 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 26 | . . . 24 2 Terrain Destroyed 54 | . . 9 24 21 Melee 2 | . . . . 2 Projectile 4 | . . . . 4 AOE 48 | . . 9 24 15 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 748 | 84 107 136 77 344 Wait 17 | . . 8 6 3 Move 609 | 63 96 106 66 278 Hop . | . . . . . Pick Up 22 | 5 3 5 2 7 Fast Attach 19 | 7 1 2 . 9 Attach 10 | . 1 2 . 7 Detach 6 | . 1 . . 5 Swap 4 | 1 1 2 . . Drop 19 | 2 4 4 1 8 Fire 27 | 6 . 7 2 12 Melee 11 | . . . . 11 Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . . . 2 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 3) 160 | -10/Materials | Entered another Materials area 160 | -9/Materials | Evolved 2 slots: Utility x2 292 | -9/Materials | Discovered new exit (range 14) 318 | -9/Materials | Entered Mines 339 | -9/Mines | Found a hidden stash of uninstalled traps 346 | -9/Mines | Discovered new exit (range 15) 357 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 368 | -9/Mines | Entered Materials 368 | -8/Materials | Accompanied by 2 allies 368 | -8/Materials | Evolved 2 slots: Utility x2 494 | -8/Materials | Lost 4 parts (1p2n1u) 543 | -8/Materials | Core integrity fell below 50% 586 | -8/Materials | Lost 8 parts (1p4n2u1w) 620 | -8/Materials | Core integrity fell below 20% 629 | -8/Materials | Discovered new exit (range 16) 630 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. 00575_ K-01 Serf collects debris. 00579_ Acquired Imp. Light Armor Plating. 00581_ K-01 Serf collects debris. 00603_ Cesium-ion Thruster destroyed. 00611_ Destroyed Flight Unit. 00611_ S-10 Pest system corrupted by crushing effect. 00613_ S-10 Pest knocked back. 00617_ Slug penetrates Wall. 00621_ Sneak attack on K-01 Serf. 00621_ Destroyed Med. Matter Pod. 00621_ K-01 Serf system corrupted by crushing effect. 00622_ Targeting Computer destroyed. 00624_ Penetrated by Slug. 00624_ Matter Filter disabled. 00627_ Penetrated by Slug. 00627_ Hammer destroyed. 00629_ EXIT=FOUND 00630_ Penetrated by Slug. 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""""" # # ????? | | ??????????# # # """""?#?? | | ?????????##+########+### # """"" #?? | | ?????????# s# %"""" #?? | | ?????????# s """"" #?? | | ??######## h # """"" #?? | | ??#!!!!]]# ########### k# """"" #?? | | ??#!!!!]]# # """ ???# # """"" #?? | | ??# # # """""???# # #?? | | ??# # + """""???# ##### ####?? | | ??# # """""???# #???## #???? | | ??# # """ ???# ????###???? | | ?# #? ???# ##?????????? | | ?# ##### ##? ??# #??????????? | | " # #???# #??? ! ?# #??????????? | | " # #???# #??? ?# #??????????? | | " / #???# #????####### #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 299 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 150 Utility Shielding 33 Evasion (%) 62 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserOverloadKinecellerator Manual? 0 Play Time 00:24:54 Cumulative 53.7 hours Start 2020.03.12 @ 15:01:32 End 2020.03.12 @ 15:23:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: daaa18e6-9b79-4646-aadd-2c2ba94d8006