Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 18:43:46 Player: Dull Result: Destroyed by DO-1SR(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (351) 351 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 1146 Bonus ------- Follower Combat Kills 30 Cogmind --------- Core Integrity 0/250 Matter 235/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Treading (385) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (2) ------ Huge Storage Unit Core Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Hover Unit Hover Unit Hover Unit Airjet Flight Unit Flight Unit Flight Unit Visual Processing Unit Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner ECM Suite Hardened Medium Armor Plating Hacking Suite Assault Rifle Light Assault Rifle Light Cannon Grenade Launcher Grenade Launcher Datajack Makeshift Spear Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Core Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Hover Unit Hover Unit Hover Unit Airjet Flight Unit Flight Unit Flight Unit Flight Unit Visual Processing Unit Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner ECM Suite Hardened Medium Armor Plating Hacking Suite Light Assault Rifle Light Assault Rifle Light Cannon Grenade Launcher Grenade Launcher Datajack Heavy Mace [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 1 12 5 3 Power 2 | . 1 1 . Engine 2 | . 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | . 2 1 1 Treads 3 | . 2 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 4 | 1 2 1 . Device 1 | 1 . . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | . 7 2 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | . 4 2 2 Ballistic Cannon . | . . . . Launcher 3 | . 3 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 3 . 1 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . 2 . . Highest Loss Streak 2 | . 2 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 95 Engine 13 | . 13 14 14 Treads 26 | . 25 28 27 Leg 1 | . 2 . . Device 8 | . 14 2 . Storage 14 | . 14 14 14 Protection 5 | . . 11 14 Energy Gun 3 | . 5 . . Ballistic Gun 21 | . 19 22 24 Launcher 2 | . 2 5 . Peak Build Rating 13 | 9 11 13 13 Average Rating 11 | 7 10 12 12 On Entrance 9 | 6 9 11 13 Naked Turns . | . . . . Heaviest Build 90 | 15 90 90 88 Greatest Support 42 | 20 40 42 42 Greatest Overweight (x) 3 | . 2 2 3 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 8 21 25 25 Most Carried 25 | 6 25 25 25 Average Carried 20 | 6 17 24 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 25 25 24 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 556 | 210 184 162 . Remotely . | . . . . Salvage Created 595 | 91 429 75 . Parts 45 | 4 35 6 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . . 1 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 16 | . 13 3 . Guns 9 | . 9 . . AOE 7 | . 4 3 . Classes Destroyed 7 | 2 5 . . Builder 1 | . 1 . . Tunneler 2 | 1 . 1 . Hauler 1 | . 1 . . Recycler 3 | 1 1 1 . Watcher 2 | . 2 . . Swarmer 11 | . 8 3 . Grunt 5 | . 5 . . Best Kill Streak 4 | 2 3 4 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 3 | 1 3 2 . Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 98 | . 70 2 26 Missed 22 | . 17 1 4 Damage Taken 1043 | 11 577 16 439 Core 260 | . 177 . 83 Absorbed by Shields . | . . . . Redirected to Shielding 19 | . . . 19 Core Remaining (%) 100 | 100 . . . Volleys Fired 75 | 3 47 5 20 Largest 2 | 2 2 2 2 Hottest 80 | 80 80 60 40 Shots Fired 139 | 6 83 10 40 Gun 132 | 6 80 6 40 Cannon . | . . . . Launcher 7 | . 3 4 . Special . | . . . . Kinetic 92 | . 46 6 40 Thermal . | . . . . Explosive 7 | . 3 4 . Electromagnetic 40 | 6 34 . . Robot Hit Streak 25 | 1 4 3 25 Robot Miss Streak 4 | 2 4 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 87 | 2 44 5 36 Core Hits 30 | 2 19 7 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Corrupt 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1155 | 76 744 313 22 Guns 580 | 37 477 44 22 Cannons . | . . . . Explosions 565 | 39 257 269 . Melee . | . . . . Ramming 10 | . 10 . . Kinetic 303 | . 237 44 22 Thermal 79 | 39 40 . . Explosive 486 | . 217 269 . Electromagnetic 277 | 37 240 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 7 4 2 Message Errors 5 | . 2 2 1 Matter Fused 2 | . 2 . . Heat Flow Errors 3 | . 1 2 . Energy Discharges 1 | . 1 . . Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 63 | . 56 7 . Projectiles . | . . . . Explosions 63 | . 56 7 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 56 | 11 39 6 . Shots 3 | 1 1 1 . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 259 | 48 259 220 . Average Temperature 85 | 21 87 108 . Received Heat Transfer 120 | . 120 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | 1 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | 50 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 220 | 10 220 101 . Initial 8 | . 6 8 . Average 39 | 6 39 38 . Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 94 100 . Level 1 3 | . 5 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 22 1 2 Peak Tracking Total 6 | . 6 1 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 7 1 . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 20 1 . Successful 12 | . 11 1 . Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 14 | . 14 . . Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 4 | . 4 . . Assimilate 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . 1 2 . Largest Group 2 | . 1 2 2 Highest-Rated Group 46 | . 10 46 46 Highest-Rated Ally 31 | . 10 31 31 Total Orders . | . . . . Ally Attacks 6 | . . . 6 Total Damage 104 | . . . 104 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3431 | 35 1941 1016 439 Spaces Moved 1110 | 21 653 314 122 Core . | . . . . Treads 1016 | . 580 314 122 Legs 94 | 21 73 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 312 312 Average Speed 281 | 120 264 313 313 Slowest Speed 385 | 120 320 320 385 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 3 74 66 14 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 42 | 3 17 22 . Melee . | . . . . Projectile . | . . . . AOE 42 | 3 17 22 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1313 | 24 797 343 149 Wait 38 | . 33 4 1 Move 1107 | 20 652 313 122 Hop . | . . . . Pick Up 41 | . 34 7 . Fast Attach 5 | 1 2 . 2 Attach 2 | . 1 . 1 Detach 1 | . . . 1 Swap 14 | . 9 5 . Drop 28 | . 17 9 2 Fire 75 | 3 47 5 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 36 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 15) 247 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 690 | -10/Materials | Core integrity fell below 50% 784 | -10/Materials | Discovered new exit (range 13) 1431 | -10/Materials | Discovered new exit (range 9) 1450 | -10/Materials | Build established: Scavenger-Mutant 1957 | -10/Materials | Build established: Mutant 1977 | -10/Materials | Entered Mines 2141 | -10/Mines | Met a Derelict shopkeep closing up shop 2289 | -10/Mines | Discovered new exit (range 7) 2432 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2553 | -10/Mines | Learned location of Storage (-8) 2792 | -10/Mines | Discovered new exit (range 4) 2958 | -10/Mines | Discovered new exit (range 11) 2993 | -10/Mines | Entered Subcaves 2993 | -10/Subcaves | Accompanied by 2 allies 2998 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 3131 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3289 | -10/Subcaves | Learned location of Zion (-7) 3289 | -10/Subcaves | Met a Zionite searching for "candidates" 3404 | -10/Subcaves | Core integrity fell below 20% 3432 | -10/Subcaves | Destroyed by DO-1SR(R) with Subdweller Machine Gun Last Messages --------------- 03003_ YF-C8F(g): "Following you was a bad idea, I think." 03037_ Subatomizers dissect the Lgt. Assault Rifle. 03051_ Acquired Lgt. Assault Rifle. 03131_ 8Q-WA9(z) crushed by falling debris. 03131_ YF-C8F(g) crushed by falling debris. 03131_ YF-C8F(g) system corrupted by crushing effect. A swath of the cavern ceiling suddenly collapses. 03143_ YF-C8F(g): "Terrible idea. Terrible." 03206_ R1-2PG(z): "She is not going to be happy we haven't found any suitable candidates yet." 03289_ R1-2PG(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -7/Zion. 03317_ LK0UMHYA9XG>L PEFDA 03375_ YF-C8F(g) destroyed. 03389_ Subatomizers dissect the Sub. Monowheel. 03417_ System corrupted: Lgt. Treads rejected. 03422_ Flight Unit destroyed. 03430_ DO-1SR(R) affixes Scrap Shield Fragment to Scrap Shield. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###?######?####????????????????#?????????????????? | | ### ### ##?###########??"##????????????????? | | ### ## # ##""""????????????????? | | ## &""="""????????????????? | | ##### ### % & "" ???????????????? | | ##### # R### "" #???????????????? | | ## ## ##?????????????????????? | | # ## @ #?????????????????????? | | ## #### ##?????????????????????? | | ## #?# ##??????????????????????? | | #### #???????????????????????? | | ####??# ##???????????????????????? | | #????# #########????????????????????????? | | #??? #????????????????????????????????? | | #?? ##????????????????????????????????? | | ## ##?????????????????????????????????? | | #??????????????????????????????????? | | # ##??????????????????????????????????? | | # ## #???????????????????????????????????? | | # ?### ???????????????????????????????????? | | ## ???## ??????????????????????????????????? | | ?## ?????# ## ??????????????????????????????????? | | ??##??????##?# ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualSalvageDrivehammer Manual? 0 Play Time 00:17:20 Cumulative 54.4 hours Start 2024.09.11 @ 18:27:57 End 2024.09.11 @ 18:43:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be9305a2-e8aa-4c70-b414-b5671425c06c