Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 20:40:18 Player: Raix Result: Destroyed by EMP Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (396) 396 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1016 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 246/250 System Corruption 0% Temperature Cool (2) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Medium Storage Unit Large Storage Unit High-capacity Matter Pod (200) Compact Matter Pod (150) Compact Matter Pod (150) Seismic Detector Targeting Computer Targeting Computer Medium Laser Beam Rifle Beam Rifle Improved Medium Laser Beamcaster Assault Rifle Light Assault Rifle Rocket Launcher Welding Torch Flail Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Medium Storage Unit Large Storage Unit High-capacity Matter Pod Compact Matter Pod Compact Matter Pod Seismic Detector Medium Laser Light Assault Rifle Rocket Launcher Welding Torch Flail Flail [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 8 3 9 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 8 | 2 2 4 Treads 3 | . 1 2 Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 1 | 1 . . Storage 3 | 1 1 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 3 . 2 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . 2 5 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 12 | 3 9 16 Power 2 | 1 2 2 Propulsion . | . . . Utility 4 | . 3 5 Weapon 4 | . 2 5 Tool/Special . | . . . Unused Backups 24 | . 2 22 Power 6 | . 2 4 Propulsion 1 | . . 1 Utility 8 | . . 8 Weapon 8 | . . 8 Tool/Special 1 | . . 1 Average Slot Usage (%) 87 | . 83 88 Engine 9 | . 14 8 Core 4 | . . 5 Treads 12 | . 6 14 Leg 4 | . 13 . Hover 8 | . 1 11 Device 6 | . 14 3 Storage 14 | . 14 14 Processor 6 | . . 8 Energy Gun 12 | . . 17 Ballistic Gun 7 | . 18 3 Peak Build Rating 18 | 7 8 18 Average Rating 10 | 6 6 12 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 91 | 13 27 91 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 30 | . 4 30 Average Overweight (x) 2 | . . 3 Largest Inventory Capacity 25 | 8 15 25 Average Capacity 17 | 7 11 21 Most Carried 25 | 6 15 25 Average Carried 12 | 3 9 16 Final Capacity 25 | 8 15 25 Final Carried 25 | 6 15 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 764 | 407 169 188 Remotely . | . . . Salvage Created 1093 | 314 584 195 Parts 95 | 34 47 14 Haulers Intercepted 1 | . 1 . Recyclers Shooed 6 | . 6 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . 6 5 Guns 11 | . 6 5 Classes Destroyed 9 | 3 5 1 Worker 11 | 4 5 2 Builder 3 | . 2 1 Tunneler 9 | 8 1 . Hauler 1 | . 1 . Recycler 4 | 1 3 . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 3 | . 3 . Sentry 2 | . . 2 Best Kill Streak 9 | 3 9 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 112 | . 46 66 Missed 26 | . 10 16 Hits 86 | . 36 50 Projectile 86 | . 36 50 Damage Taken 1006 | . 401 605 Core 250 | . 56 194 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 187 | 54 99 34 Largest 2 | 2 2 2 Hottest 112 | 40 40 112 Shots Fired 294 | 108 134 52 Gun 294 | 108 134 52 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 244 | 108 134 2 Thermal 50 | . . 50 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 23 | 6 11 23 Robot Miss Streak 5 | 3 4 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 170 | 50 86 34 Core Hits 75 | 25 39 11 Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Critical Strikes 2 | 1 . 1 Burn 1 | . . 1 Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1679 | 421 716 542 Guns 1676 | 419 716 541 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | 2 . 1 Kinetic 1141 | 419 716 6 Thermal 535 | . . 535 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . . 2 Targets Rammed 3 | 1 . 2 Kicked 1 | 1 . . Crushed . | . . . Highest Temperature 525 | . 18 525 Average Temperature 123 | . 8 149 Received Heat Transfer 285 | . 177 108 Effects 4 | . . 4 Shutdowns 1 | . . 1 Energy Bleed 2 | . . 2 Short Circuit 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1332 | . . 1332 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 100 | 10 100 41 Initial . | . . . Average 12 | 1 41 4 Influence Increases 450 | 65 245 140 Destroy 0b10 Robot/C 220 | . 120 100 Destroy 0b10 Robot/NC 145 | 65 65 15 Destroy Leader 34 | . 24 10 Successful Hack 6 | . 6 . Lose Combat Pursuer 45 | . 30 15 Influence Decreases 450 | 65 245 140 Time Decay 410 | 65 225 120 Lost Part 40 | . 20 20 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 14 6 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 1 1 Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 2 1 Successful 2 | . 1 1 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2346 | 264 611 1471 Optics 1071 | . . 1071 Seismic 1275 | 264 611 400 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2669 | 358 611 1700 Spaces Moved 730 | 173 200 357 Core 23 | 20 . 3 Treads 279 | . 68 211 Legs 282 | 153 116 13 Wheels . | . . . Hover 146 | . 16 130 Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 287 | 111 189 428 Slowest Speed 1550 | 120 420 1550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 5 26 67 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1053 | 250 329 474 Wait 58 | . 9 49 Move 728 | 172 199 357 Hop . | . . . Pick Up 46 | 14 14 18 Fast Attach . | . . . Attach 15 | 7 2 6 Detach . | . . . Swap 7 | 1 1 5 Drop 9 | 1 5 3 Fire 187 | 54 99 34 Melee . | . . . Ram 1 | . . 1 Kick 1 | 1 . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 359 | -11/Scrapyard | Entered Materials 360 | -10/Materials | Build established: Mutant 791 | -10/Materials | Discovered new exit (range 15) 970 | -10/Materials | Entered Mines 987 | -10/Mines | Discovered new exit (range 5) 1309 | -10/Mines | Learned location of Zion (-6) 1726 | -10/Mines | Core integrity fell below 50% 2286 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2330 | -10/Mines | Core integrity fell below 20% 2358 | -10/Mines | Lost 3 parts (1p2n) 2642 | -10/Mines | Assembled infested the area 2658 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2670 | -10/Mines | Destroyed by EMP Trap Last Messages --------------- 02521_ K-01 Serf collects debris. 02642_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02657_ Connecting with SHOP.Sys... 02657_ Current location identified: Mines >>Open Door Sealed Doors opened. 02658_ I2-86F(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 02658_ I2-86F(g): "I give up! Here you try, I'm outta here before something nasty happens..." 02658_ Tosses Imp. Trap Extractor to the ground. 02658_ I2-86F(g) triggered EMP Trap. 02658_ A bubble of electromagnetic force engulfs the area. 02658_ Chain reaction triggered in Corrupted Nuclear Core. 02658_ Machine disabled. 02658_ Chain reaction triggered in Corrupted Nuclear Core. 02658_ SHOP.Sys disabled. 02670_ Triggered EMP Trap. 02670_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #######?????????????????????????????????????? | | #???????????????????????????????????? | | #######?????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????################? | | #???????????????????######### #? | | #???????????????????#; #? | | ????????????????????#; ! ; #? | | ????????????????????#; ! #? | | ????????????????????#; ! #? | | ######??????????????## *@ #? | | #?????######????##""## #? | | #### #????##" "##????###?### #? | | #??# #????#! #??????????# #? | | #??# #????#][ ![|#??????????# #? | | #??# #????## %!##??????????# #? | | #??# #????###++####?????????# #? | | ##?# #????# %= ##????????# #? | | ### ###### % #????????# #? | | #????????# #? | | ########## #?######## #? | | #????????## ### #? | | #?????????## % ## ### #? | | #?????????############ #?# #? | | #?????????????????# #?# #? | | # #?????????????????# #?# #? | | #### #?????????????????# #?################? | | ##??###?????????????????# ?????????????????? | | #??????????????????????###?????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ??????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatProjectileEngine Manual? 0 Play Time 00:10:27 Cumulative 23.0 hours Start 2025.08.10 @ 20:30:30 End 2025.08.10 @ 20:40:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66427bdd-d825-4967-93c2-0bbc3ae4fce4