Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.16 @ 20:51:54 Player: bryce Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (2176) 2176 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 7237 Bonus ------- Follower Combat Kills 101 Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 92/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Compact Wheel > --- UTILITY (6) ------ Improved System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Wheel Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Medium Treads Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Improved System Shield > --- WEAPON ----------- Heavy EM Shotgun Gatling Laser Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Light Antimatter Reactor Improved Titanium Leg Flexi-carbon Leg Wheel Compact Wheel Compact Wheel Compact Wheel Advanced System Restoration Module Dispersion Rifle Enhanced Autogun Enhanced Autogun Flak Cannon [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility Small Storage Unit Device Improved Transmission Jammer Storage Small Storage Unit Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power 2 | . . . . . 1 . . 1 Propulsion 3 | . . 1 . 1 . 1 . . Utility 4 | . . . . 1 . 1 1 1 Weapon 3 | . . 1 . . 1 . 1 . Parts Attached 84 | 6 8 . 1 12 7 28 1 21 Power 11 | 1 . . . 1 1 3 . 5 Engine 5 | 1 . . . 1 1 1 . 1 Core 5 | . . . . . . 2 . 3 Reactor 1 | . . . . . . . . 1 Propulsion 28 | 2 2 . . 5 1 11 1 6 Treads 7 | . 1 . . 2 . 3 1 . Leg 14 | . . . . 2 1 8 . 3 Wheel 7 | 2 1 . . 1 . . . 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 1 2 . . 1 1 7 . 2 Device 2 | . . . . . . 1 . 1 Storage 3 | 1 . . . . . 2 . . Processor . | . . . . . . . . . Hackware 1 | . . . . . . 1 . . Protection 8 | . 2 . . 1 1 3 . 1 Artifact . | . . . . . . . . . Weapon 31 | 2 4 . 1 5 4 7 . 8 Energy Gun 9 | 2 2 . . . 1 2 . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 20 | . 2 . 1 5 3 4 . 5 Ballistic Cannon 2 | . . . . . . 1 . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . Parts Lost 37 | . 3 . . . . 9 . 25 Power 7 | . . . . . . 2 . 5 Propulsion 13 | . 1 . . . . 3 . 9 Utility 6 | . 1 . . . . 3 . 2 Weapon 11 | . 1 . . . . 1 . 9 Highest Loss Streak 20 | . 2 . . . . 8 . 20 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 91 66 75 84 84 82 81 72 Engine 8 | . 14 11 11 9 13 9 5 4 Core 2 | . . . . . . 2 5 5 Treads 9 | . 9 11 11 10 15 11 4 4 Leg 14 | . . . . 7 12 17 23 18 Wheel 4 | . 17 11 11 13 2 . . . Device 1 | . . . . . . . . 3 Storage 6 | . 14 11 11 9 7 6 5 4 Hackware 2 | . . . . . . 1 5 5 Protection 8 | . 9 . . 8 7 8 11 10 Energy Gun 5 | . 18 . . . . 3 11 7 Ballistic Gun 12 | . 7 22 31 26 24 17 . 2 Ballistic Cannon 1 | . . . . . . . 5 4 Naked Turns . | . . . . . . . . . Heaviest Build 89 | 13 18 12 15 36 55 81 81 89 Greatest Support 60 | 26 26 20 20 40 40 40 60 60 Greatest Overweight (x) 10 | 1 1 . . 2 1 10 2 1 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 20 20 Average Capacity 12 | 6 8 8 8 8 8 9 20 19 Most Carried 19 | 8 8 8 8 8 8 9 10 19 Average Carried 9 | 5 7 8 7 7 7 8 8 13 Final Capacity 20 | 8 8 8 8 8 8 20 20 5 Final Carried 10 | 6 8 8 8 8 8 9 10 5 Class Distribution -------------------- 34% | Hacker-Tank 28% | Tank 16% | Scavenger-Tank 11% | Mutant 3% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Matter Collected 2089 | 260 71 . 20 236 61 496 275 670 Remotely . | . . . . . . . . . Salvage Created 2780 | . 285 . . 333 61 994 314 793 Parts 138 | . 22 . . 13 2 45 7 49 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 11 | . 1 . . 1 . 1 7 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 49 | . 9 . . 7 1 10 . 22 Guns 37 | . 8 . . 7 1 9 . 12 Cannons 10 | . . . . . . 1 . 9 AOE 1 | . 1 . . . . . . . Classes Destroyed 11 | . 3 . . 2 . 4 . 2 Worker 4 | . 2 . . . . 1 . 1 Builder 1 | . . . . . . . . 1 Tunneler 1 | . . . . . . 1 . . Hauler 1 | . . . . . . 1 . . Recycler 8 | . . . . 1 . 3 3 1 Swarmer 20 | . 5 . . 2 . . . 13 Grunt 15 | . 4 . . 4 . 4 . 3 Duelist 1 | . . . . . . . . 1 Sentry 5 | . . . . 1 1 2 . 1 Hunter 2 | . . . . . . 2 . . Programmer 6 | . . . . . . 2 . 4 Best Kill Streak 7 | . 4 . . 3 1 5 1 7 Combat Bots Only 7 | . 3 . . 3 1 3 . 7 Max Kills in Single Turn 3 | . 3 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Hostile Shots Fired 861 | . 52 3 . 57 36 339 . 374 Missed 217 | . 15 2 . 13 6 90 . 91 Damage Taken 8891 | . 314 14 . 477 168 2740 . 5178 Core 1461 | . 46 . . 57 9 195 . 1154 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 2552 | . 94 4 . 139 62 805 . 1448 Core Remaining (%) 92 | 100 81 . 100 89 98 77 100 . Volleys Fired 334 | . 35 . . 62 6 93 13 125 Largest 2 | . 1 . . 1 1 1 1 2 Hottest 100 | . 40 . . 23 23 80 48 100 Shots Fired 348 | . 35 . . 62 6 93 13 139 Gun 275 | . 35 . . 62 6 86 . 86 Cannon 73 | . . . . . . 7 13 53 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 296 | . 13 . . 62 6 92 13 110 Thermal 30 | . . . . . . 1 . 29 Explosive . | . . . . . . . . . Electromagnetic 22 | . 22 . . . . . . . Robot Hit Streak 27 | . 15 . . 15 18 27 10 24 Robot Miss Streak 3 | . 2 . . 2 . 3 1 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 301 | . 28 . . 52 6 80 12 123 Core Hits 152 | . 15 . . 21 4 56 6 50 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . . . . . . 4 Burn 1 | . . . . . . . . 1 Blast 3 | . . . . . . . . 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6256 | . 431 . . 608 87 1846 320 2964 Guns 4127 | . 306 . . 608 87 1544 . 1582 Cannons 1902 | . . . . . . 208 320 1374 Explosions 219 | . 125 . . . . 94 . . Melee . | . . . . . . . . . Ramming 8 | . . . . . . . . 8 Kinetic 5097 | . 93 . . 608 87 1752 320 2237 Thermal 938 | . 125 . . . . 94 . 719 Explosive . | . . . . . . . . . Electromagnetic 213 | . 213 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . 6 . 11 Average Corruption 6 | . . . . . . 5 . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . . . 7 . 12 Message Errors 6 | . . . . . . 2 . 4 Matter Fused 7 | . . . . . . 3 . 4 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . . Misfires 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 108 | . 20 . . . . . 26 62 Projectiles 88 | . . . . . . . 26 62 Explosions 20 | . 20 . . . . . . . Melee . | . . . . . . . . . Knockbacks 25 | . . . . . . 3 2 20 Impact . | . . . . . . . . . Kinetic 21 | . . . . . . 3 2 16 Secondary 4 | . . . . . . . . 4 Self-Inflicted Damage 135 | . 32 . . . . 100 . 3 Shots 3 | . 1 . . . . 2 . . Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 242 | . 48 . . 19 7 48 . 242 Average Temperature 46 | . 15 . . 7 5 12 . 85 Received Heat Transfer 2099 | . 114 27 . 324 66 939 . 629 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 2 | . . . . 1 . . . 1 Heat Transferred 1494 | . 100 . . . . 100 . 1294 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Peak Influence 322 | . 257 20 6 169 45 195 61 322 Initial 61 | . . 20 6 1 27 18 61 1 Average 69 | . 111 20 6 61 25 70 29 126 Maximum Alert Level 1 | . 1 . . . . . . 1 Low Security (%) 90 | 100 85 100 100 100 100 100 100 63 Level 1 9 | . 14 . . . . . . 36 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . . . 2 1 4 1 4 Investigation 1 | . . . . 1 . . . . Extermination 5 | . . . . . . 2 1 2 Reinforcement 5 | . . . . 1 1 1 . 2 Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Distress Signals 6 | . 1 2 . . . 1 . 2 Communications Jammed 45 | . . . . . . . . 45 Distress Signals 45 | . . . . . . . . 45 Times Spotted 100 | . 18 5 . 19 2 16 . 40 Peak Tracking Total 8 | . 5 8 . 5 1 4 1 7 Tactical Retreats 4 | . 1 . . . . . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Traps Triggered 5 | . 2 . . 1 . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . . . 3 Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Machines Disabled 4 | . . . . . . 4 . . Max in Single Turn 4 | . . . . . . 4 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Machines Accessed . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks . | . . . . . . . . . Successful . | . . . . . . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 3 . . . . Highest-Rated Group 40 | . . . 40 40 . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 42 | . . . . 42 . . . . Total Damage 419 | . . . . 419 . . . . Kills 4 | . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Turns Passed 5291 | 47 460 87 80 686 717 1166 890 1158 Spaces Moved 2138 | 42 276 55 46 347 300 423 211 438 Core 47 | 24 . . . . . 1 . 22 Treads 901 | . 145 55 46 112 300 243 . . Legs 848 | . . . . 42 . 179 211 416 Wheels 342 | 18 131 . . 193 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 160 160 105 170 120 190 50 Average Speed 181 | 74 127 160 160 139 226 216 215 182 Slowest Speed 550 | 100 160 160 160 270 250 550 260 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 17 | 4 58 9 11 36 5 18 3 13 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 17 | . 2 . . . . 12 1 2 Melee . | . . . . . . . . . Projectile 3 | . . . . . . . 1 2 AOE 14 | . 2 . . . . 12 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Total 3239 | 56 350 54 53 492 333 583 636 682 Wait 592 | . 24 . 5 58 11 17 405 72 Move 2130 | 41 275 54 45 346 299 422 210 438 Hop . | . . . . . . . . . Pick Up 50 | 9 6 . 1 3 4 7 4 16 Fast Attach 47 | 3 5 . 1 11 4 23 . . Attach 31 | 3 3 . . . 1 3 1 20 Detach . | . . . . . . . . . Swap 6 | . . . . 1 2 2 . 1 Drop 47 | . 2 . 1 11 6 16 3 8 Fire 334 | . 35 . . 62 6 93 13 125 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 11) 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 508 | -9/Materials | Discovered new exit (range 15) 595 | -9/Materials | Entered Mines 603 | -9/Mines | Discovered new exit (range 6) 629 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 675 | -9/Mines | Entered Materials 675 | -8/Materials | Accompanied by 3 allies 675 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1013 | -8/Materials | Build established: Tank 1182 | -8/Materials | Discovered new exit (range 15) 1361 | -8/Materials | Entered Factory 1361 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1477 | -7/Factory | Discovered new exit (range 15) 2078 | -7/Factory | Entered another Factory area 2078 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2236 | -6/Factory | Build established: Scavenger-Tank 2786 | -6/Factory | Garrison activated, responded to threat 2889 | -6/Factory | Lost 8 parts (1p3n3u1w) 3210 | -6/Factory | Discovered new exit (range 13) 3244 | -6/Factory | Entered another Factory area 3244 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3356 | -5/Factory | Discovered new exit (range 6) 3560 | -5/Factory | Build established: Hacker-Tank 3802 | -5/Factory | Discovered new exit (range 5) 4134 | -5/Factory | Entered another Factory area 4134 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4752 | -4/Factory | Destroyed 7 combat bots 4758 | -4/Factory | Lost 3 parts (2p1w) 4927 | -4/Factory | Cargo convoy interrupted 5230 | -4/Factory | System corruption reached 10% 5233 | -4/Factory | Crushed by falling debris 5259 | -4/Factory | Core integrity fell below 50% 5281 | -4/Factory | Core integrity fell below 20% 5292 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05280_ Critical hit (Burn: +50). 05280_ U-05 Engineer builds a Wall. 05280_ Slammed into G-67 Veteran. 05280_ Knocked back. 05281_ K-01 Serf collects debris. 05281_ U-05 Engineer builds a Wall. 05281_ Acquired 4 matter. 05282_ Penetrated by Slug. 05282_ Com. Wheel destroyed. 05282_ Knocked back. 05282_ Com. Wheel destroyed. 05284_ M-13 Machinist repairs H-71 Marshal. 05284_ Subcomponent Replicator disabled. 05285_ System corrupted: Matter fused (-7). 05285_ K-01 Serf collects debris. 05289_ Triggered Tiamat Bomb Trap. 05289_ An explosion rips through the floor. 05292_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05292_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????# # #????????? | | ?????????????????????# # #????????? | | ?????????????????????# # ?????????? | | ?????????????????##### + """ """??????????? | | ?????????????????#!#%# # """ """ ?????????? | | ????? ??????####!#%# # """ """ #????????? | | ?????? ????# ""!%## # #????????? | | ???????# ??#""F=%## # """ """ #????????? | | ???????# ##""[%[## # """ """ #????????? | | ???????# !%*[%! 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"""" ??????????????? | | ???????????+########## """"???????????????? | | ????????????????????## """" " ???????????? | | ????????????????????# "R???????????? | | ????????????????????## ## ""???????????? | | ?????????????????????## @#?##########???????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# % #??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ???????H??????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetLatentSystem Manual? 0 Play Time 01:07:56 Cumulative 41.8 hours Start 2024.03.15 @ 23:05:50 End 2024.03.16 @ 20:51:54 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 98 Rogue 83 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97eefbd8-fac4-43fa-9665-c3ee630bd104