Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 02:38:30

Player: X.ION

Result: Destroyed by as-59496 with Assembled Heavy Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (9)       45
Value Destroyed (209)      209
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (192)                192
              TOTAL SCORE: 846

 Bonus
-------
No Salvage                 192

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (120)
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
        Aluminum Leg
>       --- UTILITY (2) ------
  Small Storage Unit
>       --- WEAPON (2) -------
        Mining Claw
>       --- INVENTORY (8) ----
            (None)

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
        Aluminum Leg
        Aluminum Leg
>       --- UTILITY ----------
  Small Storage Unit
  Light Armor Plating
>       --- WEAPON -----------
        EM Pulse Gun
        EM Pulse Gun
>       --- INVENTORY --------
            (None)
[Rating: 7]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Protection               Light Armor Plating
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             9    | 7   1   1   
  Power                    1    | 1   .   .   
    Engine                 1    | 1   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | 3   .   .   
    Treads                 1    | 1   .   .   
    Leg                    2    | 2   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  2    | 1   1   .   
    Device                 .    | .   .   .   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   3    | 2   .   1   
    Energy Gun             2    | 2   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        1    | .   .   1   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   .   5   
  Power                    1    | .   .   1   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      3    | .   .   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     79   | .   95  76  
  Engine                   10   | .   14  9   
  Leg                      24   | .   28  23  
  Storage                  14   | .   14  14  
  Protection               9    | .   9   9   
  Energy Gun               11   | .   28  7   
  Slashing Weapon          9    | .   .   11  
Peak Build Rating          7    | 6   7   7   
  Average Rating           5    | 3   6   5   
  On Entrance              4    | .   6   7   
Naked Turns                .    | .   .   .   
Heaviest Build             17   | 14  17  17  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 5   8   8   
  Most Carried             5    | 5   1   1   
  Average Carried          .    | 1   .   .   
  Final Capacity           8    | 8   8   8   
  Final Carried            .    | .   .   .   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           284  | 204 29  51  
  Remotely                 .    | .   .   .   
Salvage Created            297  | .   29  268 
  Parts                    .    | .   .   .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  7    | .   .   7   
  Melee                    4    | .   .   4   
  Guns                     3    | .   .   3   
Classes Destroyed          4    | .   1   3   
  Worker                   1    | .   .   1   
  Watcher                  1    | .   1   .   
  Swarmer                  3    | .   .   3   
  Grunt                    4    | .   .   4   
Best Kill Streak           2    | .   1   2   
  Combat Bots Only         2    | .   .   2   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        94   | .   .   94  
  Missed                   25   | .   .   25  
Damage Taken               743  | .   .   743 
  Core                     263  | .   .   263 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              23   | .   2   21  
  Largest                  2    | .   2   2   
  Hottest                  80   | .   80  80  
Shots Fired                32   | .   4   28  
  Gun                      32   | .   4   28  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          32   | .   4   28  
  Robot Hit Streak         5    | .   1   5   
  Robot Miss Streak        2    | .   1   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           29   | .   1   28  
  Core Hits                13   | .   1   12  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         1    | .   .   1   
    Corrupt                1    | .   .   1   
Melee Attacks              38   | .   .   38  
  Impact                   .    | .   .   .   
  Slashing                 38   | .   .   38  
  Piercing                 .    | .   .   .   
  Sneak Attacks            2    | .   .   2   
    Combat Hostiles        1    | .   .   1   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           603  | .   25  578 
  Guns                     224  | .   24  200 
  Cannons                  .    | .   .   .   
  Explosions               37   | .   .   37  
  Melee                    341  | .   .   341 
  Ramming                  1    | .   1   .   
  Kinetic                  .    | .   .   .   
  Thermal                  37   | .   .   37  
  Explosive                .    | .   .   .   
  Electromagnetic          224  | .   24  200 
  Impact                   .    | .   .   .   
  Slashing                 341  | .   .   341 
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            5    | .   .   5   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    5    | .   .   5   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             2    | .   2   .   
  Kicked                   2    | .   2   .   
  Crushed                  .    | .   .   .   
Highest Temperature        225  | .   27  225 
  Average Temperature      63   | .   14  68  
  Received Heat Transfer   180  | .   .   180 
  Effects                  1    | .   .   1   
    Interference           1    | .   .   1   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         50   | .   .   50  
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      1    | .   .   1   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             138  | .   22  138 
  Initial                  8    | .   .   8   
  Average                  56   | .   19  68  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              12   | .   1   11  
  Peak Tracking Total      3    | .   1   3   
  Tactical Retreats        4    | .   .   4   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          1    | .   1   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                1    | .   1   .   
  Successful               1    | .   1   .   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Alert Level              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               807  | 52  128 627 
Spaces Moved               461  | 42  99  320 
  Core                     17   | 17  .   .   
  Treads                   .    | .   .   .   
  Legs                     444  | 25  99  320 
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 120 
  Average Speed            117  | 91  120 120 
  Slowest Speed            120  | 120 120 120 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       28   | 3   20  63  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             1    | .   .   1   
Spaces Dug                 6    | .   .   6   
Terrain Destroyed          11   | .   .   11  
  Melee                    6    | .   .   6   
  Projectile               .    | .   .   .   
  AOE                      5    | .   .   5   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      621  | 56  104 461 
  Wait                     80   | .   .   80  
  Move                     459  | 41  98  320 
  Hop                      .    | .   .   .   
  Pick Up                  9    | 7   1   1   
  Fast Attach              .    | .   .   .   
  Attach                   9    | 7   1   1   
  Detach                   .    | .   .   .   
  Swap                     .    | .   .   .   
  Drop                     1    | 1   .   .   
  Fire                     23   | .   2   21  
  Melee                    38   | .   .   38  
  Ram                      .    | .   .   .   
  Kick                     2    | .   2   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 13)
   53 | -11/Scrapyard | Entered Materials
  163 | -10/Materials | Discovered new exit (range 14)
  181 | -10/Materials | Entered Mines
  266 | -10/Mines     | Learned 2 Materials zone layouts
  324 | -10/Mines     | Build established: Mutant
  646 | -10/Mines     | Lost 3 parts (1p1n1u)
  790 | -10/Mines     | Excavation squad dispatched
  790 | -10/Mines     | A large section of the Mines collapsed
  792 | -10/Mines     | Core integrity fell below 50%
  804 | -10/Mines     | Core integrity fell below 20%
  808 | -10/Mines     | Destroyed by as-59496 with Assembled Heavy Rifle

 Last Messages 
---------------
00423_ EM Pulse Gun destroyed.
00431_ G-47 Trooper misfires.
00434_ G-47 Trooper destroyed.
00591_ S-10 Pest destroyed.
00593_ K-01 Serf collects debris. <x2>
00597_ Lgt. Armor Plating destroyed.
00601_ K-01 Serf collects debris.
00601_ Aluminum Leg destroyed.
00612_ S-10 Pest destroyed.
00615_ Ion Engine destroyed.
00616_ K-01 Serf collects debris.
00635_ S-10 Pest destroyed.
00636_ K-01 Serf collects debris. <x4>
00681_ Sneak attack on K-01 Serf.
00681_ K-01 Serf destroyed.
00734_ T-07 Excavator is excavating.
00735_ The unstable cave ceiling collapses.
00790_ ALERT: Suspicious cave-in, suspected
  derelict activity in mines. Dispatching
  escorted excavation squad.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
No Salvage

 Game 
------
Seed              GodAntigravSabre
  Manual?         0
Play Time         00:11:09
  Cumulative      5.2 hours
  Start           2024.08.12 @ 02:28:20
  End             2024.08.12 @ 02:38:30
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          9
  Rogue           9
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             1
Gallery%          8
Achievement%      11
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/TamsynBold
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 4f5ef228-47af-4255-9a58-7c11f8fed410