Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.22 @ 12:38:22 Player: CONNOR_M Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (870) 870 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2398 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/400 Matter 226/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (180) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Wheel > --- UTILITY (3) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Katana > --- INVENTORY (25) --- High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod (100) Weight Redist. System Weight Redist. System Improved Terrain Scan Processor Improved Terrain Scan Processor Transport Network Coupler Medium Armor Plating Hacking Suite Tractor Beam Tractor Beam Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Improved Grenade Launcher Katana > --- INVENTORY -------- High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod Weight Redist. System Weight Redist. System Improved Terrain Scan Processor Improved Terrain Scan Processor Transport Network Coupler Medium Armor Plating Hacking Suite Tractor Beam Tractor Beam Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Datajack Katana [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 65 | 7 7 . 50 1 Power 5 | 1 . . 4 . Engine 4 | 1 . . 3 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 17 | 2 3 . 12 . Treads 5 | . . . 5 . Leg 2 | 2 . . . . Wheel 10 | . 3 . 7 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 . 7 . Device 3 | 1 . . 2 . Storage 6 | 1 1 . 4 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 33 | 2 3 . 27 1 Energy Gun 4 | 2 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 18 | . 3 . 15 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 9 | . . . 9 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . . 13 4 Power 5 | . . . 4 1 Propulsion 5 | . . . 4 1 Utility 3 | . . . 2 1 Weapon 4 | . . . 3 1 Highest Loss Streak 6 | . . . 6 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 100 100 86 92 Engine 8 | . 14 14 6 9 Treads 5 | . . . 6 11 Wheel 23 | . 24 28 23 21 Device 14 | . 14 14 15 6 Storage 11 | . 14 14 11 11 Processor 1 | . . . . 11 Energy Gun 1 | . 7 . . . Ballistic Gun 17 | . 20 28 18 5 Slashing Weapon 3 | . . . 3 11 Naked Turns . | . . . . . Heaviest Build 92 | 13 48 48 91 92 Greatest Support 60 | 20 20 20 60 24 Greatest Overweight (x) 7 | 3 4 2 5 7 Average Overweight (x) 1 | . 1 2 1 3 Largest Inventory Capacity 25 | 8 20 20 25 25 Average Capacity 20 | 7 17 20 21 25 Most Carried 22 | 5 11 12 22 21 Average Carried 16 | 2 9 11 18 21 Final Capacity 25 | 8 20 20 25 25 Final Carried 21 | 5 11 12 21 21 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1351 | 211 148 . 946 46 Remotely . | . . . . . Salvage Created 1379 | 78 141 . 1156 4 Parts 107 | 7 8 . 92 . Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 40 | . 3 . 26 11 Guns 26 | . 3 . 23 . AOE 14 | . . . 3 11 Classes Destroyed 11 | 1 2 . 7 1 Worker 1 | . . . 1 . Builder 2 | . . . 2 . Tunneler 3 | 3 . . . . Hauler 4 | . 2 . 2 . Recycler 1 | . . . 1 . Operator 3 | . . . 3 . Watcher 1 | . . . 1 . Swarmer 14 | . 3 . 11 . Grunt 8 | . . . 8 . Sentry 7 | . . . 7 . Assembled 11 | . . . . 11 Best Kill Streak 11 | 1 2 . 9 11 Combat Bots Only 11 | . 2 . 8 11 Max Kills in Single Turn 3 | 1 1 . 3 2 Gunslinging 1 | . . . 1 . Exploded 3 | . . . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 206 | . 14 . 177 15 Missed 59 | . 2 . 56 1 Damage Taken 2182 | . 120 . 1486 576 Core 435 | . 28 . 282 125 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 . 88 . . Volleys Fired 137 | 5 21 . 101 10 Largest 2 | 2 2 . 2 1 Hottest 80 | 80 80 . 60 36 Shots Fired 236 | 10 42 . 174 10 Gun 225 | 10 42 . 173 . Cannon . | . . . . . Launcher 11 | . . . 1 10 Special . | . . . . . Kinetic 206 | . 34 . 172 . Thermal . | . . . . . Explosive 11 | . . . 1 10 Electromagnetic 19 | 10 8 . 1 . Robot Hit Streak 13 | 4 3 . 13 3 Robot Miss Streak 5 | 1 3 . 5 5 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 141 | 7 19 . 112 3 Core Hits 79 | 3 6 . 50 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 23 | . . . 23 . Impact . | . . . . . Slashing 23 | . . . 23 . Piercing . | . . . . . Sneak Attacks 5 | . . . 5 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3310 | 90 299 . 2052 869 Guns 1898 | 90 257 . 1551 . Cannons . | . . . . . Explosions 1048 | . 42 . 137 869 Melee 364 | . . . 364 . Ramming . | . . . . . Kinetic 1746 | . 206 . 1540 . Thermal 42 | . 42 . . . Explosive 994 | . . . 125 869 Electromagnetic 164 | 90 51 . 23 . Impact . | . . . . . Slashing 364 | . . . 364 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 218 | . . . 185 33 Projectiles . | . . . . . Explosions 80 | . . . 47 33 Melee 138 | . . . 138 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 196 | . 27 . 113 56 Shots 3 | . 1 . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 66 | 36 66 . 10 . Average Temperature 14 | 15 28 . 3 . Received Heat Transfer 435 | . . . 435 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 430 | 15 201 . 430 205 Initial 167 | . 9 . . 167 Average 184 | 5 75 . 238 177 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 56 | 100 98 100 34 99 Level 1 38 | . 1 . 57 . Level 2 5 | . . . 7 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 4 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 9 . 43 16 Peak Tracking Total 12 | . 3 . 8 12 Tactical Retreats 6 | . 2 . 3 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 15 | . 7 . 8 . Terminals 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 49 | . 13 . 36 . Successful 32 | . 7 . 25 . Failed 17 | . 6 . 11 . Catastrophic 4 | . 2 . 2 . Database Lockouts . | . . . . . Manual 21 | . 6 . 15 . Terminals 26 | . 8 . 18 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 10 | . 5 . 5 . Scanalyzers 13 | . . . 13 . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 5 . Terminal Index 2 | . . . 2 . Alert Level 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 8 | . 5 . 3 . Process 2 | . 1 . 1 . Report Inventory 3 | . 2 . 1 . Retrieve Matter 3 | . 2 . 1 . Scanalyzer 12 | . . . 12 . Insert Component 6 | . . . 6 . Analyze 6 | . . . 6 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 1 . 5 . Terminals 6 | . 1 . 5 . Assimilate 3 | . . . 3 . Operators 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 7 . 7 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . 6 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 177 | . 13 . 164 . Retrieved Matter 286 | . 13 . 273 . Retrieved Components . | . . . . . Parts Scanalyzed 6 | . . . 6 . Part Schematics Acquired 6 | . . . 6 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2313 | 155 430 32 1519 177 Spaces Moved 1439 | 107 302 29 887 114 Core 16 | 16 . . . . Treads 106 | . . . 106 . Legs 125 | 91 34 . . . Wheels 1192 | . 268 29 781 114 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 95 135 Average Speed 115 | 117 108 110 114 136 Slowest Speed 240 | 200 140 110 240 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 52 6 61 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug 16 | . . . 16 . Terrain Destroyed 108 | . 3 . 55 50 Melee 16 | . . . 16 . Projectile . | . . . . . AOE 92 | . 3 . 39 50 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1818 | 123 363 29 1178 125 Wait 93 | . 21 . 72 . Move 1435 | 106 301 28 886 114 Hop . | . . . . . Pick Up 41 | 5 8 1 27 . Fast Attach 22 | 7 4 . 11 . Attach 14 | . 2 . 12 . Detach . | . . . . . Swap 29 | . 1 . 27 1 Drop 24 | . 5 . 19 . Fire 137 | 5 21 . 101 10 Melee 23 | . . . 23 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 3) 462 | -10/Materials | Discovered new exit (range 7) 586 | -10/Materials | Entered Mines 593 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 596 | -10/Mines | Discovered new exit (range 9) 618 | -10/Mines | Entered Materials 618 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 801 | -9/Materials | Destroyed 8 combat bots 810 | -9/Materials | Lost 6 parts (1p3n1u1w) 920 | -9/Materials | Discovered new exit (range 15) 1110 | -9/Materials | Core integrity fell below 50% 1183 | -9/Materials | Build established: Scavenger-Mutant 2137 | -9/Materials | Entered Mines 2205 | -9/Mines | Assembled infested the area 2210 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2270 | -9/Mines | Destroyed 11 combat bots 2307 | -9/Mines | Core integrity fell below 20% 2314 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02292_ U-05 Engineer lays Concrete. 02292_ U-05 Engineer builds a Wall. 02293_ U-05 Engineer lays Concrete. 02295_ The unstable cave ceiling collapses. 02295_ U-05 Engineer lays Concrete. 02298_ Lgt. Ion Engine destroyed. 02298_ U-05 Engineer destroyed. 02299_ U-05 Engineer lays Concrete. 02303_ R-06 Scavenger destroyed. 02304_ The unstable cave ceiling collapses. 02304_ U-05 Engineer builds a Wall. 02305_ The unstable cave ceiling collapses. 02306_ Acquired 46 matter. 02307_ The unstable cave ceiling collapses. 02307_ Arm. Wheel destroyed. 02307_ U-05 Engineer lays Concrete. 02308_ Imp. Grenade Launcher destroyed. 02308_ U-05 Engineer lays Concrete. 02310_ The unstable cave ceiling collapses. 02313_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ??????? ???????????????????????????????????? | | ??????? ##??????#??????????????????????????? | | ??????? ?????????????????????????????????? | | ?????#?# ?????????????????????????????????? | | ???????#% ?????????????????????????????????? | | ???????#% #????????????????????????????????? | | ?#????? ????????????????????????????????? | | ?????# ????#????? ?????????????????????? | | ????## ???????????????????????????????? | | ????? #???????????????????????????????? | | #??## #?????????????????????????????? | | ???? # ??????????????????????????????? | | #???# # ??????????????? #????????????? | | ????# ???????????????? ????????????? | | ????# # #?#??????????? ? ????????????? | | ????# ##??????#????? ????????????? | | ????# # #????????????? ????????????? | | ????# # ##???????????? ????????????? | | ???### #######?????? ????????????? | | ??## dd # ###????? ??????#?????? | | ?## ##????? #???????????? | | ??# % #????? ????????????? | | ?## #?????? #???####?????? | | ?# ##?????# #????# ?????? | | ?### # #???#?# #?#??# #??##?? | | ?# # @ #?????# #???## #?????? | | ?## ######## ##??? #?????? | | ??## # ## %! #???# #?????? | | ??# ########=### #### ##??# #?????? | | ??### #???????##?# #??# ##### #?????? | | ????# #????????#?# #??# #?????? | | ????# ##???#?????# #??####### #?????? | | ????## ##????????# #????##### ##????? | | ????# ##???????# ?#??# #????? | | ????# #???????# #???## #????? | | ????### #???????####????# """ #????? | | ??????# ##??????? ???????# """ #????? | | ??????## ##???????????????# """ #????? | | ??????## ##??????????????# #????? | | ?????## ##?????????????########??#?? | | ??????# ##????????????????????????? | | ??????# #????????????????????????? | | ??????# #????##????????????#?????? | | ??????## #????????????????????????? | | ???????######## ##????????????????#???????? | | ???????????????###????????????#????????????? | | ???????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityTargetSplitter Manual? 0 Play Time 00:38:14 Cumulative 35.5 hours Start 2024.06.22 @ 12:00:17 End 2024.06.22 @ 12:38:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8275f326-5a77-438f-9ac8-a6c0161a88ea